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Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -06001/*
2 * XGL Tests
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 */
27
28#include "xglrenderframework.h"
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060029
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060030XglRenderFramework::XglRenderFramework() :
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060031 m_cmdBuffer( XGL_NULL_HANDLE ),
Chia-I Wu837f9952014-12-15 23:29:34 +080032 m_stateRaster( XGL_NULL_HANDLE ),
33 m_colorBlend( XGL_NULL_HANDLE ),
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060034 m_stateViewport( XGL_NULL_HANDLE ),
Chia-I Wu837f9952014-12-15 23:29:34 +080035 m_stateDepthStencil( XGL_NULL_HANDLE ),
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060036 m_width( 256.0 ), // default window width
37 m_height( 256.0 ) // default window height
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060038{
Chia-I Wuecebf752014-12-05 10:45:15 +080039 m_renderTargetCount = 1;
40
Tony Barboura53a6942015-02-25 11:25:11 -070041 m_render_target_fmt = XGL_FMT_B8G8R8A8_UNORM;
Courtney Goeltzenleuchter32e486c2014-10-22 14:12:38 -060042
Courtney Goeltzenleuchter32e486c2014-10-22 14:12:38 -060043 m_depthStencilBinding.view = XGL_NULL_HANDLE;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060044}
45
46XglRenderFramework::~XglRenderFramework()
47{
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060048
49}
50
51void XglRenderFramework::InitFramework()
52{
53 XGL_RESULT err;
54
Jon Ashburn1e464892015-01-29 15:48:00 -070055 err = xglCreateInstance(&app_info, NULL, &this->inst);
56 ASSERT_XGL_SUCCESS(err);
57 err = xglEnumerateGpus(inst, XGL_MAX_PHYSICAL_GPUS, &this->gpu_count,
58 objs);
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060059 ASSERT_XGL_SUCCESS(err);
Jon Ashburnbf843b22014-11-26 11:06:49 -070060 ASSERT_GE(this->gpu_count, 1) << "No GPU available";
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060061
62 m_device = new XglDevice(0, objs[0]);
63 m_device->get_device_queue();
64}
65
66void XglRenderFramework::ShutdownFramework()
67{
68 if (m_colorBlend) xglDestroyObject(m_colorBlend);
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060069 if (m_stateDepthStencil) xglDestroyObject(m_stateDepthStencil);
70 if (m_stateRaster) xglDestroyObject(m_stateRaster);
71 if (m_cmdBuffer) xglDestroyObject(m_cmdBuffer);
Tobin Ehlis976fc162015-03-26 08:23:25 -060072 if (m_frameBuffer) xglDestroyObject(m_frameBuffer);
73 if (m_renderPass) xglDestroyObject(m_renderPass);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060074
75 if (m_stateViewport) {
76 xglDestroyObject(m_stateViewport);
77 }
Tobin Ehlis976fc162015-03-26 08:23:25 -060078 while (!m_renderTargets.empty()) {
79 xglDestroyObject(m_renderTargets.back()->targetView());
80 xglBindObjectMemory(m_renderTargets.back()->image(), 0, XGL_NULL_HANDLE, 0);
81 xglDestroyObject(m_renderTargets.back()->image());
82 xglFreeMemory(m_renderTargets.back()->memory());
83 m_renderTargets.pop_back();
84 }
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060085
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060086 // reset the driver
Chia-I Wub76e0fa2014-12-28 14:27:28 +080087 delete m_device;
Jon Ashburn1e464892015-01-29 15:48:00 -070088 xglDestroyInstance(this->inst);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060089}
90
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060091void XglRenderFramework::InitState()
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060092{
93 XGL_RESULT err;
94
Tony Barboura53a6942015-02-25 11:25:11 -070095 m_render_target_fmt = XGL_FMT_B8G8R8A8_UNORM;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060096
97 // create a raster state (solid, back-face culling)
Tony Barbourf52346d2015-01-16 14:27:35 -070098 XGL_DYNAMIC_RS_STATE_CREATE_INFO raster = {};
99 raster.sType = XGL_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO;
100 raster.pointSize = 1.0;
101
102 err = xglCreateDynamicRasterState( device(), &raster, &m_stateRaster );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600103 ASSERT_XGL_SUCCESS(err);
104
Tony Barbourf52346d2015-01-16 14:27:35 -0700105 XGL_DYNAMIC_CB_STATE_CREATE_INFO blend = {};
106 blend.sType = XGL_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO;
107 err = xglCreateDynamicColorBlendState(device(), &blend, &m_colorBlend);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600108 ASSERT_XGL_SUCCESS( err );
109
Tony Barbourf52346d2015-01-16 14:27:35 -0700110 XGL_DYNAMIC_DS_STATE_CREATE_INFO depthStencil = {};
111 depthStencil.sType = XGL_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600112 depthStencil.minDepth = 0.f;
113 depthStencil.maxDepth = 1.f;
Tony Barbourf52346d2015-01-16 14:27:35 -0700114 depthStencil.stencilFrontRef = 0;
115 depthStencil.stencilBackRef = 0;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600116
Tony Barbourf52346d2015-01-16 14:27:35 -0700117 err = xglCreateDynamicDepthStencilState( device(), &depthStencil, &m_stateDepthStencil );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600118 ASSERT_XGL_SUCCESS( err );
119
120 XGL_CMD_BUFFER_CREATE_INFO cmdInfo = {};
121
122 cmdInfo.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO;
123 cmdInfo.queueType = XGL_QUEUE_TYPE_GRAPHICS;
124 err = xglCreateCommandBuffer(device(), &cmdInfo, &m_cmdBuffer);
125 ASSERT_XGL_SUCCESS(err) << "xglCreateCommandBuffer failed";
126}
127
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600128void XglRenderFramework::InitViewport(float width, float height)
129{
130 XGL_RESULT err;
131
Tony Barbourf52346d2015-01-16 14:27:35 -0700132 XGL_VIEWPORT viewport;
Courtney Goeltzenleuchterbbe3cc52015-02-11 14:13:34 -0700133 XGL_RECT scissor;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600134
Tony Barbourf52346d2015-01-16 14:27:35 -0700135 XGL_DYNAMIC_VP_STATE_CREATE_INFO viewportCreate = {};
136 viewportCreate.sType = XGL_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO;
Courtney Goeltzenleuchterbbe3cc52015-02-11 14:13:34 -0700137 viewportCreate.viewportAndScissorCount = 1;
Tony Barbourf52346d2015-01-16 14:27:35 -0700138 viewport.originX = 0;
139 viewport.originY = 0;
140 viewport.width = 1.f * width;
141 viewport.height = 1.f * height;
142 viewport.minDepth = 0.f;
143 viewport.maxDepth = 1.f;
Courtney Goeltzenleuchterbbe3cc52015-02-11 14:13:34 -0700144 scissor.extent.width = width;
145 scissor.extent.height = height;
146 scissor.offset.x = 0;
147 scissor.offset.y = 0;
Tony Barbourf52346d2015-01-16 14:27:35 -0700148 viewportCreate.pViewports = &viewport;
Courtney Goeltzenleuchterbbe3cc52015-02-11 14:13:34 -0700149 viewportCreate.pScissors = &scissor;
Tony Barbourf52346d2015-01-16 14:27:35 -0700150
151 err = xglCreateDynamicViewportState( device(), &viewportCreate, &m_stateViewport );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600152 ASSERT_XGL_SUCCESS( err );
153 m_width = width;
154 m_height = height;
155}
156
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -0600157void XglRenderFramework::InitViewport()
158{
159 InitViewport(m_width, m_height);
160}
161
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600162void XglRenderFramework::InitRenderTarget()
163{
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600164 uint32_t i;
Chia-I Wuecebf752014-12-05 10:45:15 +0800165
166 for (i = 0; i < m_renderTargetCount; i++) {
Chia-I Wuf50ee212014-12-29 14:31:52 +0800167 XglImage *img = new XglImage(m_device);
168 img->init(m_width, m_height, m_render_target_fmt,
169 XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT |
170 XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
Tony Barbourf52346d2015-01-16 14:27:35 -0700171 m_colorBindings[i].view = img->targetView();
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000172 m_colorBindings[i].layout = XGL_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
Tony Barbourf52346d2015-01-16 14:27:35 -0700173 m_renderTargets.push_back(img);
Chia-I Wuecebf752014-12-05 10:45:15 +0800174 }
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700175 // Create Framebuffer and RenderPass with color attachments and any depth/stencil attachment
176 XGL_ATTACHMENT_LOAD_OP load_op = XGL_ATTACHMENT_LOAD_OP_LOAD;
177 XGL_ATTACHMENT_STORE_OP store_op = XGL_ATTACHMENT_STORE_OP_STORE;
Tobin Ehlis5de72572015-03-06 13:16:37 -0700178 XGL_CLEAR_COLOR clear_color;
179 clear_color.color.rawColor[0] = 64;
180 clear_color.color.rawColor[1] = 64;
181 clear_color.color.rawColor[2] = 64;
182 clear_color.color.rawColor[3] = 0;
183 clear_color.useRawValue = XGL_TRUE;
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700184 XGL_DEPTH_STENCIL_BIND_INFO *dsBinding;
185 if (m_depthStencilBinding.view)
186 dsBinding = &m_depthStencilBinding;
187 else
188 dsBinding = NULL;
189 const XGL_FRAMEBUFFER_CREATE_INFO fb_info = {
190 .sType = XGL_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
191 .pNext = NULL,
192 .colorAttachmentCount = m_renderTargetCount,
193 .pColorAttachments = m_colorBindings,
194 .pDepthStencilAttachment = dsBinding,
195 .sampleCount = 1,
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600196 .width = (uint32_t)m_width,
197 .height = (uint32_t)m_height,
Mark Lobodzinskidffa1202015-01-27 13:24:03 -0600198 .layers = 1,
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700199 };
200 XGL_RENDER_PASS_CREATE_INFO rp_info;
201 memset(&rp_info, 0 , sizeof(rp_info));
Tobin Ehlis976fc162015-03-26 08:23:25 -0600202 xglCreateFramebuffer(device(), &fb_info, &(m_frameBuffer));
203 rp_info.framebuffer = m_frameBuffer;
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700204 rp_info.sType = XGL_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
205 rp_info.renderArea.extent.width = m_width;
206 rp_info.renderArea.extent.height = m_height;
Courtney Goeltzenleuchter3db6d9b2015-02-10 14:06:25 -0700207 rp_info.colorAttachmentCount = m_renderTargetCount;
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700208 rp_info.pColorLoadOps = &load_op;
209 rp_info.pColorStoreOps = &store_op;
Tobin Ehlis5de72572015-03-06 13:16:37 -0700210 rp_info.pColorLoadClearValues = &clear_color;
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700211 rp_info.depthLoadOp = XGL_ATTACHMENT_LOAD_OP_LOAD;
212 rp_info.depthStoreOp = XGL_ATTACHMENT_STORE_OP_STORE;
213 rp_info.stencilLoadOp = XGL_ATTACHMENT_LOAD_OP_LOAD;
214 rp_info.stencilStoreOp = XGL_ATTACHMENT_STORE_OP_STORE;
215 xglCreateRenderPass(device(), &rp_info, &m_renderPass);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600216}
217
Mark Lobodzinskic52b7752015-02-18 16:38:17 -0600218
219
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600220XglDevice::XglDevice(uint32_t id, XGL_PHYSICAL_GPU obj) :
Chia-I Wufb1459b2014-12-29 15:23:20 +0800221 xgl_testing::Device(obj), id(id)
222{
223 init();
224
225 props = gpu().properties();
226 queue_props = &gpu().queue_properties()[0];
227}
228
229void XglDevice::get_device_queue()
230{
231 ASSERT_NE(true, graphics_queues().empty());
232 m_queue = graphics_queues()[0]->obj();
233}
234
Tony Barboure2c58df2014-11-25 13:18:32 -0700235XglDescriptorSetObj::XglDescriptorSetObj(XglDevice *device)
236{
237 m_device = device;
238 m_nextSlot = 0;
239
240}
241
Chia-I Wu11078b02015-01-04 16:27:24 +0800242XglDescriptorSetObj::~XglDescriptorSetObj()
Tony Barboure2c58df2014-11-25 13:18:32 -0700243{
Chia-I Wu11078b02015-01-04 16:27:24 +0800244 delete m_set;
Tony Barboure2c58df2014-11-25 13:18:32 -0700245}
Tony Barbour82c39522014-12-04 14:33:33 -0700246
Chia-I Wu11078b02015-01-04 16:27:24 +0800247int XglDescriptorSetObj::AppendDummy()
Tony Barboure2c58df2014-11-25 13:18:32 -0700248{
Chia-I Wu11078b02015-01-04 16:27:24 +0800249 /* request a descriptor but do not update it */
250 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
251 tc.type = XGL_DESCRIPTOR_TYPE_RAW_BUFFER;
252 tc.count = 1;
253 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700254
Chia-I Wu11078b02015-01-04 16:27:24 +0800255 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700256}
Tony Barbour82c39522014-12-04 14:33:33 -0700257
Chia-I Wu11078b02015-01-04 16:27:24 +0800258int XglDescriptorSetObj::AppendBuffer(XGL_DESCRIPTOR_TYPE type, XglConstantBufferObj *constantBuffer)
Tony Barboure2c58df2014-11-25 13:18:32 -0700259{
Chia-I Wu11078b02015-01-04 16:27:24 +0800260 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
261 tc.type = type;
262 tc.count = 1;
263 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700264
Chia-I Wu11078b02015-01-04 16:27:24 +0800265 m_bufferInfo.push_back(&constantBuffer->m_bufferViewInfo);
266
267 m_updateBuffers.push_back(xgl_testing::DescriptorSet::update(type, m_nextSlot, 1,
268 (const XGL_BUFFER_VIEW_ATTACH_INFO **) NULL));
269
270 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700271}
Tony Barbour82c39522014-12-04 14:33:33 -0700272
Chia-I Wu11078b02015-01-04 16:27:24 +0800273int XglDescriptorSetObj::AppendSamplerTexture( XglSamplerObj* sampler, XglTextureObj* texture)
Tony Barboure2c58df2014-11-25 13:18:32 -0700274{
Chia-I Wu11078b02015-01-04 16:27:24 +0800275 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
276 tc.type = XGL_DESCRIPTOR_TYPE_SAMPLER_TEXTURE;
277 tc.count = 1;
278 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700279
Chia-I Wu11078b02015-01-04 16:27:24 +0800280 XGL_SAMPLER_IMAGE_VIEW_INFO tmp = {};
281 tmp.pSampler = sampler->obj();
282 tmp.pImageView = &texture->m_textureViewInfo;
283 m_samplerTextureInfo.push_back(tmp);
Tony Barboure2c58df2014-11-25 13:18:32 -0700284
Chia-I Wu11078b02015-01-04 16:27:24 +0800285 m_updateSamplerTextures.push_back(xgl_testing::DescriptorSet::update(m_nextSlot, 1,
286 (const XGL_SAMPLER_IMAGE_VIEW_INFO *) NULL));
Tony Barboure2c58df2014-11-25 13:18:32 -0700287
Chia-I Wu11078b02015-01-04 16:27:24 +0800288 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700289}
Chia-I Wu11078b02015-01-04 16:27:24 +0800290
291XGL_DESCRIPTOR_SET_LAYOUT XglDescriptorSetObj::GetLayout()
Tony Barbourb5f4d082014-12-17 10:54:03 -0700292{
Chia-I Wu11078b02015-01-04 16:27:24 +0800293 return m_layout.obj();
Tony Barbourb5f4d082014-12-17 10:54:03 -0700294}
295
296XGL_DESCRIPTOR_SET XglDescriptorSetObj::GetDescriptorSetHandle()
297{
Chia-I Wu11078b02015-01-04 16:27:24 +0800298 return m_set->obj();
Tony Barbourb5f4d082014-12-17 10:54:03 -0700299}
Tony Barboure2c58df2014-11-25 13:18:32 -0700300
Chia-I Wu11078b02015-01-04 16:27:24 +0800301void XglDescriptorSetObj::CreateXGLDescriptorSet(XglCommandBufferObj *cmdBuffer)
Tony Barbour824b7712014-12-18 17:06:21 -0700302{
Chia-I Wu11078b02015-01-04 16:27:24 +0800303 // create XGL_DESCRIPTOR_REGION
304 XGL_DESCRIPTOR_REGION_CREATE_INFO region = {};
305 region.sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_REGION_CREATE_INFO;
306 region.count = m_type_counts.size();
307 region.pTypeCount = &m_type_counts[0];
308 init(*m_device, XGL_DESCRIPTOR_REGION_USAGE_ONE_SHOT, 1, region);
Tony Barbour824b7712014-12-18 17:06:21 -0700309
Chia-I Wu11078b02015-01-04 16:27:24 +0800310 // create XGL_DESCRIPTOR_SET_LAYOUT
311 vector<XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO> layout;
312 layout.resize(m_type_counts.size());
313 for (int i = 0; i < m_type_counts.size(); i++) {
314 layout[i].sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
315 layout[i].descriptorType = m_type_counts[i].type;
316 layout[i].count = m_type_counts[i].count;
317 layout[i].stageFlags = XGL_SHADER_STAGE_FLAGS_ALL;
318 layout[i].immutableSampler = XGL_NULL_HANDLE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700319
Chia-I Wu11078b02015-01-04 16:27:24 +0800320 if (i < m_type_counts.size() - 1)
321 layout[i].pNext = &layout[i + 1];
322 else
323 layout[i].pNext = NULL;
Tony Barboure2c58df2014-11-25 13:18:32 -0700324 }
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800325
Chia-I Wu11078b02015-01-04 16:27:24 +0800326 m_layout.init(*m_device, 0, layout[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700327
Chia-I Wu11078b02015-01-04 16:27:24 +0800328 // create XGL_DESCRIPTOR_SET
329 m_set = alloc_sets(XGL_DESCRIPTOR_SET_USAGE_STATIC, m_layout);
330
331 // build the update chain
332 for (int i = 0; i < m_updateBuffers.size(); i++) {
333 m_updateBuffers[i].pBufferViews = &m_bufferInfo[i];
334
335 if (i < m_updateBuffers.size() - 1)
336 m_updateBuffers[i].pNext = &m_updateBuffers[i + 1];
337 else if (m_updateSamplerTextures.empty())
338 m_updateBuffers[i].pNext = NULL;
339 else
340 m_updateBuffers[i].pNext = &m_updateSamplerTextures[0];
341 }
342 for (int i = 0; i < m_updateSamplerTextures.size(); i++) {
343 m_updateSamplerTextures[i].pSamplerImageViews = &m_samplerTextureInfo[i];
344
345 if (i < m_updateSamplerTextures.size() - 1)
346 m_updateSamplerTextures[i].pNext = &m_updateSamplerTextures[i + 1];
347 else
348 m_updateSamplerTextures[i].pNext = NULL;
349 }
350 const void *chain = (!m_updateBuffers.empty()) ? (const void *) &m_updateBuffers[0] :
351 (!m_updateSamplerTextures.empty()) ? (const void *) &m_updateSamplerTextures[0] :
352 NULL;
353
354 // do the updates
355 m_device->begin_descriptor_region_update(XGL_DESCRIPTOR_UPDATE_MODE_FASTEST);
356 clear_sets(*m_set);
357 m_set->update(chain);
358 m_device->end_descriptor_region_update(*cmdBuffer);
Tony Barbour25ef8a62014-12-03 13:59:18 -0700359}
Tony Barboure2c58df2014-11-25 13:18:32 -0700360
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800361XglImage::XglImage(XglDevice *dev)
362{
363 m_device = dev;
364 m_imageInfo.view = XGL_NULL_HANDLE;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000365 m_imageInfo.layout = XGL_IMAGE_LAYOUT_GENERAL;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800366}
367
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600368void XglImage::init(uint32_t w, uint32_t h,
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800369 XGL_FORMAT fmt, XGL_FLAGS usage,
370 XGL_IMAGE_TILING tiling)
371{
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600372 uint32_t mipCount;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800373
374 mipCount = 0;
375
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600376 uint32_t _w = w;
377 uint32_t _h = h;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800378 while( ( _w > 0 ) || ( _h > 0 ) )
379 {
380 _w >>= 1;
381 _h >>= 1;
382 mipCount++;
383 }
384
385 XGL_IMAGE_CREATE_INFO imageCreateInfo = xgl_testing::Image::create_info();
386 imageCreateInfo.imageType = XGL_IMAGE_2D;
387 imageCreateInfo.format = fmt;
388 imageCreateInfo.extent.width = w;
389 imageCreateInfo.extent.height = h;
390 imageCreateInfo.mipLevels = mipCount;
391 imageCreateInfo.tiling = tiling;
392
393 imageCreateInfo.usage = usage;
394
395 xgl_testing::Image::init(*m_device, imageCreateInfo);
396
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000397 m_imageInfo.layout = XGL_IMAGE_LAYOUT_GENERAL;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800398
399 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO createView = {
400 XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
401 XGL_NULL_HANDLE,
402 obj(),
Tony Barboura53a6942015-02-25 11:25:11 -0700403 XGL_FMT_B8G8R8A8_UNORM,
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800404 0,
405 0,
406 1
407 };
408
409 m_targetView.init(*m_device, createView);
410}
411
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600412XGL_RESULT XglImage::MapMemory(void** ptr)
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800413{
414 *ptr = map();
415 return (*ptr) ? XGL_SUCCESS : XGL_ERROR_UNKNOWN;
416}
417
418XGL_RESULT XglImage::UnmapMemory()
419{
420 unmap();
421 return XGL_SUCCESS;
422}
423
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800424XglTextureObj::XglTextureObj(XglDevice *device)
Tony Barboure2c58df2014-11-25 13:18:32 -0700425{
426 m_device = device;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700427 const XGL_FORMAT tex_format = XGL_FMT_B8G8R8A8_UNORM;
Tony Barboure2c58df2014-11-25 13:18:32 -0700428 const uint32_t tex_colors[2] = { 0xffff0000, 0xff00ff00 };
Tony Barboure2c58df2014-11-25 13:18:32 -0700429
430 memset(&m_textureViewInfo,0,sizeof(m_textureViewInfo));
431
432 m_textureViewInfo.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO;
433
434 const XGL_IMAGE_CREATE_INFO image = {
435 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
436 .pNext = NULL,
437 .imageType = XGL_IMAGE_2D,
438 .format = tex_format,
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800439 .extent = { 16, 16, 1 },
Tony Barboure2c58df2014-11-25 13:18:32 -0700440 .mipLevels = 1,
441 .arraySize = 1,
442 .samples = 1,
443 .tiling = XGL_LINEAR_TILING,
444 .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT,
445 .flags = 0,
446 };
447
Tony Barboure2c58df2014-11-25 13:18:32 -0700448 XGL_IMAGE_VIEW_CREATE_INFO view;
449 view.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
450 view.pNext = NULL;
451 view.image = XGL_NULL_HANDLE;
452 view.viewType = XGL_IMAGE_VIEW_2D;
453 view.format = image.format;
454 view.channels.r = XGL_CHANNEL_SWIZZLE_R;
455 view.channels.g = XGL_CHANNEL_SWIZZLE_G;
456 view.channels.b = XGL_CHANNEL_SWIZZLE_B;
457 view.channels.a = XGL_CHANNEL_SWIZZLE_A;
458 view.subresourceRange.aspect = XGL_IMAGE_ASPECT_COLOR;
459 view.subresourceRange.baseMipLevel = 0;
460 view.subresourceRange.mipLevels = 1;
461 view.subresourceRange.baseArraySlice = 0;
462 view.subresourceRange.arraySize = 1;
463 view.minLod = 0.0f;
464
Tony Barboure2c58df2014-11-25 13:18:32 -0700465 /* create image */
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800466 init(*m_device, image);
Tony Barboure2c58df2014-11-25 13:18:32 -0700467
468 /* create image view */
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800469 view.image = obj();
470 m_textureView.init(*m_device, view);
Tony Barboure2c58df2014-11-25 13:18:32 -0700471
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800472 XGL_SUBRESOURCE_LAYOUT layout =
473 subresource_layout(subresource(XGL_IMAGE_ASPECT_COLOR, 0, 0));
474 m_rowPitch = layout.rowPitch;
Tony Barboure2c58df2014-11-25 13:18:32 -0700475
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600476 void *data;
477 int32_t x, y;
Tony Barboure2c58df2014-11-25 13:18:32 -0700478
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800479 data = map();
Tony Barboure2c58df2014-11-25 13:18:32 -0700480
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800481 for (y = 0; y < extent().height; y++) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700482 uint32_t *row = (uint32_t *) ((char *) data + layout.rowPitch * y);
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800483 for (x = 0; x < extent().width; x++)
Tony Barboure2c58df2014-11-25 13:18:32 -0700484 row[x] = tex_colors[(x & 1) ^ (y & 1)];
485 }
486
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800487 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700488
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800489 m_textureViewInfo.view = m_textureView.obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700490
491}
Tony Barbour82c39522014-12-04 14:33:33 -0700492
Tony Barboure2c58df2014-11-25 13:18:32 -0700493void XglTextureObj::ChangeColors(uint32_t color1, uint32_t color2)
494{
Tony Barboure2c58df2014-11-25 13:18:32 -0700495 const uint32_t tex_colors[2] = { color1, color2 };
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600496 void *data;
Tony Barboure2c58df2014-11-25 13:18:32 -0700497
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800498 data = map();
Tony Barboure2c58df2014-11-25 13:18:32 -0700499
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800500 for (int y = 0; y < extent().height; y++) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700501 uint32_t *row = (uint32_t *) ((char *) data + m_rowPitch * y);
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800502 for (int x = 0; x < extent().width; x++)
Tony Barboure2c58df2014-11-25 13:18:32 -0700503 row[x] = tex_colors[(x & 1) ^ (y & 1)];
504 }
505
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800506 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700507}
508
509XglSamplerObj::XglSamplerObj(XglDevice *device)
510{
Tony Barboure2c58df2014-11-25 13:18:32 -0700511 m_device = device;
Tony Barboure2c58df2014-11-25 13:18:32 -0700512
Chia-I Wue9864b52014-12-28 16:32:24 +0800513 XGL_SAMPLER_CREATE_INFO samplerCreateInfo;
514 memset(&samplerCreateInfo,0,sizeof(samplerCreateInfo));
515 samplerCreateInfo.sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
516 samplerCreateInfo.magFilter = XGL_TEX_FILTER_NEAREST;
517 samplerCreateInfo.minFilter = XGL_TEX_FILTER_NEAREST;
518 samplerCreateInfo.mipMode = XGL_TEX_MIPMAP_BASE;
519 samplerCreateInfo.addressU = XGL_TEX_ADDRESS_WRAP;
520 samplerCreateInfo.addressV = XGL_TEX_ADDRESS_WRAP;
521 samplerCreateInfo.addressW = XGL_TEX_ADDRESS_WRAP;
522 samplerCreateInfo.mipLodBias = 0.0;
523 samplerCreateInfo.maxAnisotropy = 0.0;
524 samplerCreateInfo.compareFunc = XGL_COMPARE_NEVER;
525 samplerCreateInfo.minLod = 0.0;
526 samplerCreateInfo.maxLod = 0.0;
527 samplerCreateInfo.borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700528
Chia-I Wue9864b52014-12-28 16:32:24 +0800529 init(*m_device, samplerCreateInfo);
Tony Barbourf325bf12014-12-03 15:59:38 -0700530}
Tony Barboure2c58df2014-11-25 13:18:32 -0700531
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700532/*
533 * Basic ConstantBuffer constructor. Then use create methods to fill in the details.
534 */
535XglConstantBufferObj::XglConstantBufferObj(XglDevice *device)
536{
537 m_device = device;
Tony Barbour38422802014-12-10 14:36:31 -0700538 m_commandBuffer = 0;
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700539
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800540 memset(&m_bufferViewInfo,0,sizeof(m_bufferViewInfo));
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700541}
542
Tony Barboure2c58df2014-11-25 13:18:32 -0700543XglConstantBufferObj::XglConstantBufferObj(XglDevice *device, int constantCount, int constantSize, const void* data)
544{
Tony Barboure2c58df2014-11-25 13:18:32 -0700545 m_device = device;
Chia-I Wua07fee62014-12-28 15:26:08 +0800546 m_commandBuffer = 0;
547
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800548 memset(&m_bufferViewInfo,0,sizeof(m_bufferViewInfo));
Tony Barboure2c58df2014-11-25 13:18:32 -0700549 m_numVertices = constantCount;
550 m_stride = constantSize;
551
Chia-I Wua07fee62014-12-28 15:26:08 +0800552 const size_t allocationSize = constantCount * constantSize;
553 init(*m_device, allocationSize);
Tony Barboure2c58df2014-11-25 13:18:32 -0700554
Chia-I Wua07fee62014-12-28 15:26:08 +0800555 void *pData = map();
556 memcpy(pData, data, allocationSize);
557 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700558
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800559 // set up the buffer view for the constant buffer
560 XGL_BUFFER_VIEW_CREATE_INFO view_info = {};
561 view_info.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
562 view_info.buffer = obj();
Chia-I Wubb0c8d22015-01-16 22:31:25 +0800563 view_info.viewType = XGL_BUFFER_VIEW_RAW;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800564 view_info.offset = 0;
565 view_info.range = allocationSize;
566 m_bufferView.init(*m_device, view_info);
567
568 this->m_bufferViewInfo.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO;
569 this->m_bufferViewInfo.view = m_bufferView.obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700570}
Tony Barbour82c39522014-12-04 14:33:33 -0700571
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600572void XglConstantBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset, uint32_t binding)
Courtney Goeltzenleuchter37640302014-12-04 15:26:56 -0700573{
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800574 xglCmdBindVertexBuffer(cmdBuffer, obj(), offset, binding);
Courtney Goeltzenleuchter37640302014-12-04 15:26:56 -0700575}
576
577
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000578void XglConstantBufferObj::BufferMemoryBarrier(
579 XGL_FLAGS outputMask /*=
580 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
581 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
582 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
583 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
584 XGL_MEMORY_OUTPUT_COPY_BIT*/,
585 XGL_FLAGS inputMask /*=
586 XGL_MEMORY_INPUT_CPU_READ_BIT |
587 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
588 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
589 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
590 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
591 XGL_MEMORY_INPUT_SHADER_READ_BIT |
592 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
593 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
594 XGL_MEMORY_INPUT_COPY_BIT*/)
Tony Barboure2c58df2014-11-25 13:18:32 -0700595{
Tony Barbour38422802014-12-10 14:36:31 -0700596 XGL_RESULT err = XGL_SUCCESS;
Tony Barbour38422802014-12-10 14:36:31 -0700597
Tony Barbour38422802014-12-10 14:36:31 -0700598 if (!m_commandBuffer)
599 {
Chia-I Wua07fee62014-12-28 15:26:08 +0800600 m_fence.init(*m_device, xgl_testing::Fence::create_info(0));
Tony Barbour38422802014-12-10 14:36:31 -0700601
602 m_commandBuffer = new XglCommandBufferObj(m_device);
603
604 }
605 else
606 {
Chia-I Wua07fee62014-12-28 15:26:08 +0800607 m_device->wait(m_fence);
Tony Barbour38422802014-12-10 14:36:31 -0700608 }
609
Tony Barboure2c58df2014-11-25 13:18:32 -0700610 // open the command buffer
Jon Ashburnc4164b12014-12-31 17:10:47 -0700611 XGL_CMD_BUFFER_BEGIN_INFO cmd_buf_info = {
612 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO,
613 .pNext = NULL,
614 .flags = 0,
615 };
616 err = m_commandBuffer->BeginCommandBuffer(&cmd_buf_info);
Tony Barboure2c58df2014-11-25 13:18:32 -0700617 ASSERT_XGL_SUCCESS(err);
618
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000619 XGL_BUFFER_MEMORY_BARRIER memory_barrier =
620 buffer_memory_barrier(outputMask, inputMask, 0, m_numVertices * m_stride);
Mark Lobodzinski837ef922015-01-29 14:24:14 -0600621 XGL_BUFFER_MEMORY_BARRIER *pmemory_barrier = &memory_barrier;
Tony Barboure2c58df2014-11-25 13:18:32 -0700622
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000623 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
624 XGL_PIPELINE_BARRIER pipeline_barrier = {};
625 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
626 pipeline_barrier.eventCount = 1;
627 pipeline_barrier.pEvents = set_events;
628 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
629 pipeline_barrier.memBarrierCount = 1;
Mark Lobodzinskid5d83ed2015-02-02 11:55:52 -0600630 pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000631
632 // write barrier to the command buffer
633 m_commandBuffer->PipelineBarrier(&pipeline_barrier);
Tony Barboure2c58df2014-11-25 13:18:32 -0700634
635 // finish recording the command buffer
Tony Barbour471338d2014-12-10 17:28:39 -0700636 err = m_commandBuffer->EndCommandBuffer();
Tony Barboure2c58df2014-11-25 13:18:32 -0700637 ASSERT_XGL_SUCCESS(err);
638
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600639 uint32_t numMemRefs=1;
Tony Barboure2c58df2014-11-25 13:18:32 -0700640 XGL_MEMORY_REF memRefs;
641 // this command buffer only uses the vertex buffer memory
642 memRefs.flags = 0;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800643 memRefs.mem = memories()[0];
Tony Barboure2c58df2014-11-25 13:18:32 -0700644
645 // submit the command buffer to the universal queue
Tony Barbour471338d2014-12-10 17:28:39 -0700646 XGL_CMD_BUFFER bufferArray[1];
647 bufferArray[0] = m_commandBuffer->GetBufferHandle();
Chia-I Wua07fee62014-12-28 15:26:08 +0800648 err = xglQueueSubmit( m_device->m_queue, 1, bufferArray, numMemRefs, &memRefs, m_fence.obj() );
Tony Barboure2c58df2014-11-25 13:18:32 -0700649 ASSERT_XGL_SUCCESS(err);
650}
651
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700652XglIndexBufferObj::XglIndexBufferObj(XglDevice *device)
653 : XglConstantBufferObj(device)
654{
655
656}
657
658void XglIndexBufferObj::CreateAndInitBuffer(int numIndexes, XGL_INDEX_TYPE indexType, const void* data)
659{
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700660 XGL_FORMAT viewFormat;
661
662 m_numVertices = numIndexes;
663 m_indexType = indexType;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700664 switch (indexType) {
665 case XGL_INDEX_8:
666 m_stride = 1;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700667 viewFormat = XGL_FMT_R8_UINT;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700668 break;
669 case XGL_INDEX_16:
670 m_stride = 2;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700671 viewFormat = XGL_FMT_R16_UINT;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700672 break;
673 case XGL_INDEX_32:
674 m_stride = 4;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700675 viewFormat = XGL_FMT_R32_UINT;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700676 break;
Chia-I Wub4c2aa42014-12-15 23:50:11 +0800677 default:
678 assert(!"unknown index type");
679 break;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700680 }
681
Chia-I Wua07fee62014-12-28 15:26:08 +0800682 const size_t allocationSize = numIndexes * m_stride;
683 init(*m_device, allocationSize);
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700684
Chia-I Wua07fee62014-12-28 15:26:08 +0800685 void *pData = map();
686 memcpy(pData, data, allocationSize);
687 unmap();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700688
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800689 // set up the buffer view for the constant buffer
690 XGL_BUFFER_VIEW_CREATE_INFO view_info = {};
691 view_info.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
692 view_info.buffer = obj();
693 view_info.viewType = XGL_BUFFER_VIEW_TYPED;
694 view_info.stride = m_stride;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700695 view_info.format = viewFormat;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800696 view_info.channels.r = XGL_CHANNEL_SWIZZLE_R;
697 view_info.channels.g = XGL_CHANNEL_SWIZZLE_G;
698 view_info.channels.b = XGL_CHANNEL_SWIZZLE_B;
699 view_info.channels.a = XGL_CHANNEL_SWIZZLE_A;
700 view_info.offset = 0;
701 view_info.range = allocationSize;
702 m_bufferView.init(*m_device, view_info);
703
704 this->m_bufferViewInfo.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO;
705 this->m_bufferViewInfo.view = m_bufferView.obj();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700706}
707
708void XglIndexBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset)
709{
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800710 xglCmdBindIndexBuffer(cmdBuffer, obj(), offset, m_indexType);
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700711}
Tony Barboure2c58df2014-11-25 13:18:32 -0700712
Tony Barbouraf1f9192014-12-17 10:57:58 -0700713XGL_INDEX_TYPE XglIndexBufferObj::GetIndexType()
714{
715 return m_indexType;
716}
717
Chia-I Wu11078b02015-01-04 16:27:24 +0800718XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* XglShaderObj::GetStageCreateInfo()
Tony Barboure2c58df2014-11-25 13:18:32 -0700719{
Tony Barboure2c58df2014-11-25 13:18:32 -0700720 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *stageInfo = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*) calloc( 1,sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO) );
721 stageInfo->sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
722 stageInfo->shader.stage = m_stage;
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800723 stageInfo->shader.shader = obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700724 stageInfo->shader.linkConstBufferCount = 0;
725 stageInfo->shader.pLinkConstBufferInfo = XGL_NULL_HANDLE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700726
Tony Barboure2c58df2014-11-25 13:18:32 -0700727 return stageInfo;
728}
729
Tony Barboure2c58df2014-11-25 13:18:32 -0700730XglShaderObj::XglShaderObj(XglDevice *device, const char * shader_code, XGL_PIPELINE_SHADER_STAGE stage, XglRenderFramework *framework)
731{
732 XGL_RESULT err = XGL_SUCCESS;
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600733 std::vector<unsigned int> spv;
Tony Barboure2c58df2014-11-25 13:18:32 -0700734 XGL_SHADER_CREATE_INFO createInfo;
735 size_t shader_len;
736
737 m_stage = stage;
738 m_device = device;
739
740 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
741 createInfo.pNext = NULL;
742
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600743 if (!framework->m_use_spv) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700744
745 shader_len = strlen(shader_code);
746 createInfo.codeSize = 3 * sizeof(uint32_t) + shader_len + 1;
747 createInfo.pCode = malloc(createInfo.codeSize);
748 createInfo.flags = 0;
749
750 /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600751 ((uint32_t *) createInfo.pCode)[0] = ICD_SPV_MAGIC;
Tony Barboure2c58df2014-11-25 13:18:32 -0700752 ((uint32_t *) createInfo.pCode)[1] = 0;
753 ((uint32_t *) createInfo.pCode)[2] = stage;
754 memcpy(((uint32_t *) createInfo.pCode + 3), shader_code, shader_len + 1);
755
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800756 err = init_try(*m_device, createInfo);
Tony Barboure2c58df2014-11-25 13:18:32 -0700757 }
758
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600759 if (framework->m_use_spv || err) {
760 std::vector<unsigned int> spv;
Tony Barboure2c58df2014-11-25 13:18:32 -0700761 err = XGL_SUCCESS;
762
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600763 // Use Reference GLSL to SPV compiler
764 framework->GLSLtoSPV(stage, shader_code, spv);
765 createInfo.pCode = spv.data();
766 createInfo.codeSize = spv.size() * sizeof(unsigned int);
Tony Barboure2c58df2014-11-25 13:18:32 -0700767 createInfo.flags = 0;
Tony Barbour82c39522014-12-04 14:33:33 -0700768
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800769 init(*m_device, createInfo);
770 }
Tony Barbourf325bf12014-12-03 15:59:38 -0700771}
Tony Barbour82c39522014-12-04 14:33:33 -0700772
Tony Barboure2c58df2014-11-25 13:18:32 -0700773XglPipelineObj::XglPipelineObj(XglDevice *device)
774{
Tony Barboure2c58df2014-11-25 13:18:32 -0700775 m_device = device;
776 m_vi_state.attributeCount = m_vi_state.bindingCount = 0;
777 m_vertexBufferCount = 0;
778
779 m_ia_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
780 m_ia_state.pNext = XGL_NULL_HANDLE;
781 m_ia_state.topology = XGL_TOPOLOGY_TRIANGLE_LIST;
782 m_ia_state.disableVertexReuse = XGL_FALSE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700783 m_ia_state.primitiveRestartEnable = XGL_FALSE;
784 m_ia_state.primitiveRestartIndex = 0;
785
786 m_rs_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
787 m_rs_state.pNext = &m_ia_state;
788 m_rs_state.depthClipEnable = XGL_FALSE;
789 m_rs_state.rasterizerDiscardEnable = XGL_FALSE;
Chia-I Wuc8d1ec52015-03-24 11:01:50 +0800790 m_rs_state.programPointSize = XGL_FALSE;
791 m_rs_state.pointOrigin = XGL_COORDINATE_ORIGIN_UPPER_LEFT;
Tony Barbourf52346d2015-01-16 14:27:35 -0700792 m_rs_state.provokingVertex = XGL_PROVOKING_VERTEX_LAST;
793 m_rs_state.fillMode = XGL_FILL_SOLID;
794 m_rs_state.cullMode = XGL_CULL_NONE;
795 m_rs_state.frontFace = XGL_FRONT_FACE_CCW;
Tony Barboure2c58df2014-11-25 13:18:32 -0700796
Tony Barboure2c58df2014-11-25 13:18:32 -0700797 memset(&m_cb_state,0,sizeof(m_cb_state));
798 m_cb_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
799 m_cb_state.pNext = &m_rs_state;
800 m_cb_state.alphaToCoverageEnable = XGL_FALSE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700801 m_cb_state.logicOp = XGL_LOGIC_OP_COPY;
802
Tony Barbourf52346d2015-01-16 14:27:35 -0700803 m_ms_state.pNext = &m_cb_state;
804 m_ms_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO;
805 m_ms_state.multisampleEnable = XGL_FALSE;
806 m_ms_state.sampleMask = 1; // Do we have to specify MSAA even just to disable it?
807 m_ms_state.samples = 1;
808 m_ms_state.minSampleShading = 0;
809 m_ms_state.sampleShadingEnable = 0;
Tony Barboure2c58df2014-11-25 13:18:32 -0700810
Tony Barbourf52346d2015-01-16 14:27:35 -0700811 m_ds_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO;
812 m_ds_state.pNext = &m_ms_state,
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700813 m_ds_state.format = XGL_FMT_D32_SFLOAT;
Tony Barbourf52346d2015-01-16 14:27:35 -0700814 m_ds_state.depthTestEnable = XGL_FALSE;
815 m_ds_state.depthWriteEnable = XGL_FALSE;
816 m_ds_state.depthBoundsEnable = XGL_FALSE;
817 m_ds_state.depthFunc = XGL_COMPARE_LESS_EQUAL;
818 m_ds_state.back.stencilDepthFailOp = XGL_STENCIL_OP_KEEP;
819 m_ds_state.back.stencilFailOp = XGL_STENCIL_OP_KEEP;
820 m_ds_state.back.stencilPassOp = XGL_STENCIL_OP_KEEP;
821 m_ds_state.back.stencilFunc = XGL_COMPARE_ALWAYS;
822 m_ds_state.stencilTestEnable = XGL_FALSE;
823 m_ds_state.front = m_ds_state.back;
Tony Barboure2c58df2014-11-25 13:18:32 -0700824
Tony Barbourf52346d2015-01-16 14:27:35 -0700825 XGL_PIPELINE_CB_ATTACHMENT_STATE att = {};
826 att.blendEnable = XGL_FALSE;
Tony Barboura53a6942015-02-25 11:25:11 -0700827 att.format = XGL_FMT_B8G8R8A8_UNORM;
Tony Barbourf52346d2015-01-16 14:27:35 -0700828 att.channelWriteMask = 0xf;
829 AddColorAttachment(0, &att);
Tony Barboure2c58df2014-11-25 13:18:32 -0700830
831};
832
833void XglPipelineObj::AddShader(XglShaderObj* shader)
834{
835 m_shaderObjs.push_back(shader);
836}
837
838void XglPipelineObj::AddVertexInputAttribs(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vi_attrib, int count)
839{
840 m_vi_state.pVertexAttributeDescriptions = vi_attrib;
841 m_vi_state.attributeCount = count;
842}
843
844void XglPipelineObj::AddVertexInputBindings(XGL_VERTEX_INPUT_BINDING_DESCRIPTION* vi_binding, int count)
845{
846 m_vi_state.pVertexBindingDescriptions = vi_binding;
847 m_vi_state.bindingCount = count;
848}
849
850void XglPipelineObj::AddVertexDataBuffer(XglConstantBufferObj* vertexDataBuffer, int binding)
851{
852 m_vertexBufferObjs.push_back(vertexDataBuffer);
853 m_vertexBufferBindings.push_back(binding);
854 m_vertexBufferCount++;
855}
856
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600857void XglPipelineObj::AddColorAttachment(uint32_t binding, const XGL_PIPELINE_CB_ATTACHMENT_STATE *att)
Chia-I Wuecebf752014-12-05 10:45:15 +0800858{
Tony Barbourf52346d2015-01-16 14:27:35 -0700859 if (binding+1 > m_colorAttachments.size())
860 {
861 m_colorAttachments.resize(binding+1);
862 }
863 m_colorAttachments[binding] = *att;
864}
865
866void XglPipelineObj::SetDepthStencil(XGL_PIPELINE_DS_STATE_CREATE_INFO *ds_state)
867{
868 m_ds_state.format = ds_state->format;
869 m_ds_state.depthTestEnable = ds_state->depthTestEnable;
870 m_ds_state.depthWriteEnable = ds_state->depthWriteEnable;
871 m_ds_state.depthBoundsEnable = ds_state->depthBoundsEnable;
872 m_ds_state.depthFunc = ds_state->depthFunc;
873 m_ds_state.stencilTestEnable = ds_state->stencilTestEnable;
874 m_ds_state.back = ds_state->back;
875 m_ds_state.front = ds_state->front;
Chia-I Wuecebf752014-12-05 10:45:15 +0800876}
877
Tony Barbour976e1cf2014-12-17 11:57:31 -0700878void XglPipelineObj::CreateXGLPipeline(XglDescriptorSetObj *descriptorSet)
879{
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600880 void* head_ptr = &m_ds_state;
Tony Barbour976e1cf2014-12-17 11:57:31 -0700881 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
882
883 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo;
884
885 for (int i=0; i<m_shaderObjs.size(); i++)
886 {
Chia-I Wu11078b02015-01-04 16:27:24 +0800887 shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700888 shaderCreateInfo->pNext = head_ptr;
889 head_ptr = shaderCreateInfo;
890 }
891
892 if (m_vi_state.attributeCount && m_vi_state.bindingCount)
893 {
894 m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
895 m_vi_state.pNext = head_ptr;
896 head_ptr = &m_vi_state;
897 }
898
899 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
900 info.pNext = head_ptr;
901 info.flags = 0;
Chia-I Wu11078b02015-01-04 16:27:24 +0800902 info.lastSetLayout = descriptorSet->GetLayout();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700903
Tony Barbourf52346d2015-01-16 14:27:35 -0700904 m_cb_state.attachmentCount = m_colorAttachments.size();
905 m_cb_state.pAttachments = &m_colorAttachments[0];
906
Chia-I Wu2648d092014-12-29 14:24:14 +0800907 init(*m_device, info);
Tony Barbour976e1cf2014-12-17 11:57:31 -0700908}
Chia-I Wu2648d092014-12-29 14:24:14 +0800909
Tony Barbour976e1cf2014-12-17 11:57:31 -0700910XGL_PIPELINE XglPipelineObj::GetPipelineHandle()
911{
Chia-I Wu2648d092014-12-29 14:24:14 +0800912 return obj();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700913}
914
Tony Barbour5420af02014-12-03 13:58:15 -0700915void XglPipelineObj::BindPipelineCommandBuffer(XGL_CMD_BUFFER m_cmdBuffer, XglDescriptorSetObj *descriptorSet)
Tony Barboure2c58df2014-11-25 13:18:32 -0700916{
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600917 void* head_ptr = &m_ds_state;
Tony Barboure2c58df2014-11-25 13:18:32 -0700918 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
919
920 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo;
Tony Barboure2c58df2014-11-25 13:18:32 -0700921
922 for (int i=0; i<m_shaderObjs.size(); i++)
923 {
Chia-I Wu11078b02015-01-04 16:27:24 +0800924 shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo();
Tony Barboure2c58df2014-11-25 13:18:32 -0700925 shaderCreateInfo->pNext = head_ptr;
926 head_ptr = shaderCreateInfo;
927 }
928
929 if (m_vi_state.attributeCount && m_vi_state.bindingCount)
930 {
931 m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
932 m_vi_state.pNext = head_ptr;
933 head_ptr = &m_vi_state;
934 }
935
936 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
937 info.pNext = head_ptr;
938 info.flags = 0;
Chia-I Wu11078b02015-01-04 16:27:24 +0800939 info.lastSetLayout = descriptorSet->GetLayout();
Tony Barboure2c58df2014-11-25 13:18:32 -0700940
Chia-I Wu2648d092014-12-29 14:24:14 +0800941 init(*m_device, info);
Tony Barboure2c58df2014-11-25 13:18:32 -0700942
Chia-I Wu2648d092014-12-29 14:24:14 +0800943 xglCmdBindPipeline( m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, obj() );
Tony Barboure2c58df2014-11-25 13:18:32 -0700944
945
946 for (int i=0; i < m_vertexBufferCount; i++)
947 {
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800948 m_vertexBufferObjs[i]->Bind(m_cmdBuffer, 0, m_vertexBufferBindings[i]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700949 }
Tony Barboure2c58df2014-11-25 13:18:32 -0700950}
Tony Barbour82c39522014-12-04 14:33:33 -0700951
Tony Barboure2c58df2014-11-25 13:18:32 -0700952XglMemoryRefManager::XglMemoryRefManager() {
953
954}
Tony Barbour82c39522014-12-04 14:33:33 -0700955
Tony Barboure2c58df2014-11-25 13:18:32 -0700956void XglMemoryRefManager::AddMemoryRef(XglConstantBufferObj *constantBuffer) {
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800957 const std::vector<XGL_GPU_MEMORY> mems = constantBuffer->memories();
958 if (!mems.empty())
959 m_bufferObjs.push_back(mems[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700960}
Tony Barbour82c39522014-12-04 14:33:33 -0700961
Tony Barboure2c58df2014-11-25 13:18:32 -0700962void XglMemoryRefManager::AddMemoryRef(XglTextureObj *texture) {
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800963 const std::vector<XGL_GPU_MEMORY> mems = texture->memories();
964 if (!mems.empty())
965 m_bufferObjs.push_back(mems[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700966}
Tony Barbour82c39522014-12-04 14:33:33 -0700967
Mark Lobodzinskic52b7752015-02-18 16:38:17 -0600968void XglMemoryRefManager::AddMemoryRef(XGL_GPU_MEMORY *mem, uint32_t refCount) {
969 for (size_t i = 0; i < refCount; i++) {
970 m_bufferObjs.push_back(mem[i]);
971 }
972}
973
974void XglMemoryRefManager::AddRTMemoryRefs(vector<XglImage*>images, uint32_t rtCount) {
975 for (uint32_t i = 0; i < rtCount; i++) {
976 const std::vector<XGL_GPU_MEMORY> mems = images[i]->memories();
977 if (!mems.empty())
978 m_bufferObjs.push_back(mems[0]);
979 }
980}
981
Tony Barboure2c58df2014-11-25 13:18:32 -0700982XGL_MEMORY_REF* XglMemoryRefManager::GetMemoryRefList() {
983
984 XGL_MEMORY_REF *localRefs;
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600985 uint32_t numRefs=m_bufferObjs.size();
Tony Barboure2c58df2014-11-25 13:18:32 -0700986
987 if (numRefs <= 0)
988 return NULL;
989
990 localRefs = (XGL_MEMORY_REF*) malloc( numRefs * sizeof(XGL_MEMORY_REF) );
991 for (int i=0; i<numRefs; i++)
992 {
993 localRefs[i].flags = 0;
Chia-I Wu283d7a62014-12-28 15:43:42 +0800994 localRefs[i].mem = m_bufferObjs[i];
Tony Barboure2c58df2014-11-25 13:18:32 -0700995 }
996 return localRefs;
997}
998int XglMemoryRefManager::GetNumRefs() {
999 return m_bufferObjs.size();
1000}
Tony Barbour6d047bf2014-12-10 14:34:45 -07001001
1002XglCommandBufferObj::XglCommandBufferObj(XglDevice *device)
Chia-I Wud28343c2014-12-28 15:12:48 +08001003 : xgl_testing::CmdBuffer(*device, xgl_testing::CmdBuffer::create_info(XGL_QUEUE_TYPE_GRAPHICS))
Tony Barbour6d047bf2014-12-10 14:34:45 -07001004{
Tony Barbour6d047bf2014-12-10 14:34:45 -07001005 m_device = device;
Chia-I Wud28343c2014-12-28 15:12:48 +08001006 m_renderTargetCount = 0;
Tony Barbour6d047bf2014-12-10 14:34:45 -07001007}
Tony Barbour471338d2014-12-10 17:28:39 -07001008
Tony Barbour6d047bf2014-12-10 14:34:45 -07001009XGL_CMD_BUFFER XglCommandBufferObj::GetBufferHandle()
1010{
Chia-I Wud28343c2014-12-28 15:12:48 +08001011 return obj();
Tony Barbour6d047bf2014-12-10 14:34:45 -07001012}
Tony Barbour471338d2014-12-10 17:28:39 -07001013
Jon Ashburnc4164b12014-12-31 17:10:47 -07001014XGL_RESULT XglCommandBufferObj::BeginCommandBuffer(XGL_CMD_BUFFER_BEGIN_INFO *pInfo)
Tony Barbour471338d2014-12-10 17:28:39 -07001015{
Jeremy Hayesd65ae082015-01-14 16:17:08 -07001016 begin(pInfo);
1017 return XGL_SUCCESS;
1018}
1019
1020XGL_RESULT XglCommandBufferObj::BeginCommandBuffer(XGL_RENDER_PASS renderpass_obj)
1021{
1022 begin(renderpass_obj);
1023 return XGL_SUCCESS;
1024}
1025
1026XGL_RESULT XglCommandBufferObj::BeginCommandBuffer()
1027{
1028 begin();
Chia-I Wud28343c2014-12-28 15:12:48 +08001029 return XGL_SUCCESS;
Tony Barbour471338d2014-12-10 17:28:39 -07001030}
1031
1032XGL_RESULT XglCommandBufferObj::EndCommandBuffer()
1033{
Chia-I Wud28343c2014-12-28 15:12:48 +08001034 end();
1035 return XGL_SUCCESS;
Tony Barbour471338d2014-12-10 17:28:39 -07001036}
1037
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001038void XglCommandBufferObj::PipelineBarrier(XGL_PIPELINE_BARRIER *barrierPtr)
Tony Barbour471338d2014-12-10 17:28:39 -07001039{
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001040 xglCmdPipelineBarrier(obj(), barrierPtr);
Tony Barbour471338d2014-12-10 17:28:39 -07001041}
1042
Tony Barbour30cc9e82014-12-17 11:53:55 -07001043void XglCommandBufferObj::ClearAllBuffers(XGL_DEPTH_STENCIL_BIND_INFO *depthStencilBinding, XGL_IMAGE depthStencilImage)
1044{
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001045 uint32_t i;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001046 const XGL_FLAGS output_mask =
1047 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
1048 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
1049 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
1050 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1051 XGL_MEMORY_OUTPUT_COPY_BIT;
1052 const XGL_FLAGS input_mask = 0;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001053
1054 // whatever we want to do, we do it to the whole buffer
1055 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
1056 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
1057 srRange.baseMipLevel = 0;
1058 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1059 srRange.baseArraySlice = 0;
1060 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1061
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001062 XGL_IMAGE_MEMORY_BARRIER memory_barrier = {};
1063 memory_barrier.sType = XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
1064 memory_barrier.outputMask = output_mask;
1065 memory_barrier.inputMask = input_mask;
1066 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1067 memory_barrier.subresourceRange = srRange;
Mark Lobodzinski837ef922015-01-29 14:24:14 -06001068 XGL_IMAGE_MEMORY_BARRIER *pmemory_barrier = &memory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001069
1070 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
1071 XGL_PIPELINE_BARRIER pipeline_barrier = {};
1072 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
1073 pipeline_barrier.eventCount = 1;
1074 pipeline_barrier.pEvents = set_events;
1075 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
1076 pipeline_barrier.memBarrierCount = 1;
Mark Lobodzinskid5d83ed2015-02-02 11:55:52 -06001077 pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001078
Tony Barbour30cc9e82014-12-17 11:53:55 -07001079 // clear the back buffer to dark grey
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001080 uint32_t clearColor[4] = {64, 64, 64, 0};
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001081
Tony Barbour30cc9e82014-12-17 11:53:55 -07001082 for (i = 0; i < m_renderTargetCount; i++) {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001083 memory_barrier.image = m_renderTargets[i]->image();
1084 memory_barrier.oldLayout = m_renderTargets[i]->layout();
1085 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1086 m_renderTargets[i]->layout(memory_barrier.newLayout);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001087
Chia-I Wud28343c2014-12-28 15:12:48 +08001088 xglCmdClearColorImageRaw( obj(), m_renderTargets[i]->image(), clearColor, 1, &srRange );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001089 }
1090
1091 if (depthStencilImage)
1092 {
1093 XGL_IMAGE_SUBRESOURCE_RANGE dsRange = {};
1094 dsRange.aspect = XGL_IMAGE_ASPECT_DEPTH;
1095 dsRange.baseMipLevel = 0;
1096 dsRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1097 dsRange.baseArraySlice = 0;
1098 dsRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1099
1100 // prepare the depth buffer for clear
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001101
1102 memory_barrier.oldLayout = depthStencilBinding->layout;
1103 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1104 memory_barrier.image = depthStencilImage;
1105 memory_barrier.subresourceRange = dsRange;
1106
1107 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1108 depthStencilBinding->layout = memory_barrier.newLayout;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001109
Chia-I Wud28343c2014-12-28 15:12:48 +08001110 xglCmdClearDepthStencil(obj(), depthStencilImage, 1.0f, 0, 1, &dsRange);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001111
1112 // prepare depth buffer for rendering
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001113 memory_barrier.image = depthStencilImage;
1114 memory_barrier.oldLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1115 memory_barrier.newLayout = depthStencilBinding->layout;
1116 memory_barrier.subresourceRange = dsRange;
1117 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1118 depthStencilBinding->layout = memory_barrier.newLayout;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001119 }
1120}
1121
Jon Ashburncdc40be2015-01-02 18:27:14 -07001122void XglCommandBufferObj::PrepareAttachments()
Tony Barbour30cc9e82014-12-17 11:53:55 -07001123{
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001124 uint32_t i;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001125 const XGL_FLAGS output_mask =
1126 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
1127 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
1128 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
1129 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1130 XGL_MEMORY_OUTPUT_COPY_BIT;
1131 const XGL_FLAGS input_mask =
1132 XGL_MEMORY_INPUT_CPU_READ_BIT |
1133 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
1134 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
1135 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
1136 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
1137 XGL_MEMORY_INPUT_SHADER_READ_BIT |
1138 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
1139 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1140 XGL_MEMORY_INPUT_COPY_BIT;
1141
Tony Barbour30cc9e82014-12-17 11:53:55 -07001142 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
1143 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
1144 srRange.baseMipLevel = 0;
1145 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1146 srRange.baseArraySlice = 0;
1147 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1148
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001149 XGL_IMAGE_MEMORY_BARRIER memory_barrier = {};
1150 memory_barrier.sType = XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
1151 memory_barrier.outputMask = output_mask;
1152 memory_barrier.inputMask = input_mask;
1153 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
1154 memory_barrier.subresourceRange = srRange;
Mark Lobodzinski837ef922015-01-29 14:24:14 -06001155 XGL_IMAGE_MEMORY_BARRIER *pmemory_barrier = &memory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001156
1157 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
1158 XGL_PIPELINE_BARRIER pipeline_barrier = {};
1159 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
1160 pipeline_barrier.eventCount = 1;
1161 pipeline_barrier.pEvents = set_events;
1162 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
1163 pipeline_barrier.memBarrierCount = 1;
Mark Lobodzinskid5d83ed2015-02-02 11:55:52 -06001164 pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001165
Tony Barbour30cc9e82014-12-17 11:53:55 -07001166 for(i=0; i<m_renderTargetCount; i++)
1167 {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001168 memory_barrier.image = m_renderTargets[i]->image();
1169 memory_barrier.oldLayout = m_renderTargets[i]->layout();
1170 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1171 m_renderTargets[i]->layout(memory_barrier.newLayout);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001172 }
Tony Barbour30cc9e82014-12-17 11:53:55 -07001173}
1174
Tony Barbourf52346d2015-01-16 14:27:35 -07001175void XglCommandBufferObj::BindStateObject(XGL_STATE_BIND_POINT stateBindPoint, XGL_DYNAMIC_STATE_OBJECT stateObject)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001176{
Tony Barbourf52346d2015-01-16 14:27:35 -07001177 xglCmdBindDynamicStateObject( obj(), stateBindPoint, stateObject);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001178}
1179
1180void XglCommandBufferObj::AddRenderTarget(XglImage *renderTarget)
1181{
1182 m_renderTargets.push_back(renderTarget);
1183 m_renderTargetCount++;
1184}
1185
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001186void XglCommandBufferObj::DrawIndexed(uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001187{
Chia-I Wud28343c2014-12-28 15:12:48 +08001188 xglCmdDrawIndexed(obj(), firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001189}
1190
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001191void XglCommandBufferObj::Draw(uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001192{
Chia-I Wud28343c2014-12-28 15:12:48 +08001193 xglCmdDraw(obj(), firstVertex, vertexCount, firstInstance, instanceCount);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001194}
1195
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001196void XglCommandBufferObj::QueueCommandBuffer(XGL_MEMORY_REF *memRefs, uint32_t numMemRefs)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001197{
1198 XGL_RESULT err = XGL_SUCCESS;
1199
1200 // submit the command buffer to the universal queue
Chia-I Wud28343c2014-12-28 15:12:48 +08001201 err = xglQueueSubmit( m_device->m_queue, 1, &obj(), numMemRefs, memRefs, NULL );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001202 ASSERT_XGL_SUCCESS( err );
1203
1204 err = xglQueueWaitIdle( m_device->m_queue );
1205 ASSERT_XGL_SUCCESS( err );
1206
1207 // Wait for work to finish before cleaning up.
1208 xglDeviceWaitIdle(m_device->device());
1209
1210}
1211void XglCommandBufferObj::BindPipeline(XGL_PIPELINE pipeline)
1212{
Chia-I Wud28343c2014-12-28 15:12:48 +08001213 xglCmdBindPipeline( obj(), XGL_PIPELINE_BIND_POINT_GRAPHICS, pipeline );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001214}
1215
1216void XglCommandBufferObj::BindDescriptorSet(XGL_DESCRIPTOR_SET descriptorSet)
1217{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001218 // bind pipeline, vertex buffer (descriptor set) and WVP (dynamic buffer view)
Chia-I Wu11078b02015-01-04 16:27:24 +08001219 xglCmdBindDescriptorSet(obj(), XGL_PIPELINE_BIND_POINT_GRAPHICS, descriptorSet, NULL );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001220}
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001221void XglCommandBufferObj::BindIndexBuffer(XglIndexBufferObj *indexBuffer, uint32_t offset)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001222{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001223 xglCmdBindIndexBuffer(obj(), indexBuffer->obj(), offset, indexBuffer->GetIndexType());
Tony Barbour30cc9e82014-12-17 11:53:55 -07001224}
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001225void XglCommandBufferObj::BindVertexBuffer(XglConstantBufferObj *vertexBuffer, uint32_t offset, uint32_t binding)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001226{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001227 xglCmdBindVertexBuffer(obj(), vertexBuffer->obj(), offset, binding);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001228}