blob: c13aace23fbf1da16c8b2c904451ed730fdf7254 [file] [log] [blame]
Jon Ashburnd38bfb12014-10-14 19:15:22 -06001#include <stdio.h>
2#include <dlfcn.h>
3#include <string.h>
4#include <stdlib.h>
5#include <assert.h>
6#include <pthread.h>
7#include "xglLayer.h"
8
9static XGL_LAYER_DISPATCH_TABLE myTable;
10static XGL_BASE_LAYER_OBJECT *pCurObj;
11static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
12
13static void initLayerTable()
14{
15 GetProcAddrType fpGPA;
16
Jon Ashburnd38bfb12014-10-14 19:15:22 -060017 fpGPA = pCurObj->pGPA;
18 assert(fpGPA);
Jon Ashburnd38bfb12014-10-14 19:15:22 -060019 myTable.GetProcAddr = fpGPA;
20 myTable.InitAndEnumerateGpus = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglInitAndEnumerateGpus");
21 myTable.GetGpuInfo = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetGpuInfo");
22 myTable.CreateDevice = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateDevice");
23 myTable.DestroyDevice = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDestroyDevice");
24 myTable.GetExtensionSupport = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetExtensionSupport");
25 myTable.GetDeviceQueue = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetDeviceQueue");
26 myTable.QueueSubmit = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglQueueSubmit");
27 myTable.QueueSetGlobalMemReferences = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglQueueSetGlobalMemReferences");
28 myTable.QueueWaitIdle = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglQueueWaitIdle");
29 myTable.DeviceWaitIdle = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDeviceWaitIdle");
30 myTable.GetMemoryHeapCount = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetMemoryHeapCount");
31 myTable.GetMemoryHeapInfo = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetMemoryHeapInfo");
32 myTable.AllocMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglAllocMemory");
33 myTable.FreeMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglFreeMemory");
34 myTable.SetMemoryPriority = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglSetMemoryPriority");
35 myTable.MapMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglMapMemory");
36 myTable.UnmapMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglUnmapMemory");
37 myTable.PinSystemMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglPinSystemMemory");
38 myTable.RemapVirtualMemoryPages = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglRemapVirtualMemoryPages");
39 myTable.GetMultiGpuCompatibility = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetMultiGpuCompatibility");
40 myTable.OpenSharedMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglOpenSharedMemory");
41 myTable.OpenSharedQueueSemaphore = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglOpenSharedQueueSemaphore");
42 myTable.OpenPeerMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglOpenPeerMemory");
43 myTable.OpenPeerImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglOpenPeerImage");
44 myTable.DestroyObject = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDestroyObject");
45 myTable.GetObjectInfo = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetObjectInfo");
46 myTable.BindObjectMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglBindObjectMemory");
47 myTable.CreateFence = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateFence");
48 myTable.GetFenceStatus = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetFenceStatus");
49 myTable.WaitForFences = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglWaitForFences");
50 myTable.CreateQueueSemaphore = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateQueueSemaphore");
51 myTable.SignalQueueSemaphore = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglSignalQueueSemaphore");
52 myTable.WaitQueueSemaphore = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglWaitQueueSemaphore");
53 myTable.CreateEvent = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateEvent");
54 myTable.GetEventStatus = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetEventStatus");
55 myTable.SetEvent = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglSetEvent");
56 myTable.ResetEvent = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglResetEvent");
57 myTable.CreateQueryPool = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateQueryPool");
58 myTable.GetQueryPoolResults = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetQueryPoolResults");
59 myTable.GetFormatInfo = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetFormatInfo");
60 myTable.CreateImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateImage");
61 myTable.GetImageSubresourceInfo = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetImageSubresourceInfo");
62 myTable.CreateImageView = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateImageView");
63 myTable.CreateColorAttachmentView = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateColorAttachmentView");
64 myTable.CreateDepthStencilView = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateDepthStencilView");
65 myTable.CreateShader = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateShader");
66 myTable.CreateGraphicsPipeline = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateGraphicsPipeline");
67 myTable.CreateComputePipeline = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateComputePipeline");
68 myTable.StorePipeline = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglStorePipeline");
69 myTable.LoadPipeline = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglLoadPipeline");
70 myTable.CreatePipelineDelta = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreatePipelineDelta");
71 myTable.CreateSampler = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateSampler");
72 myTable.CreateDescriptorSet = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateDescriptorSet");
73 myTable.BeginDescriptorSetUpdate = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglBeginDescriptorSetUpdate");
74 myTable.EndDescriptorSetUpdate = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglEndDescriptorSetUpdate");
75 myTable.AttachSamplerDescriptors = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglAttachSamplerDescriptors");
76 myTable.AttachImageViewDescriptors = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglAttachImageViewDescriptors");
77 myTable.AttachMemoryViewDescriptors = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglAttachMemoryViewDescriptors");
78 myTable.AttachNestedDescriptors = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglAttachNestedDescriptors");
79 myTable.ClearDescriptorSetSlots = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglClearDescriptorSetSlots");
80 myTable.CreateViewportState = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateViewportState");
81 myTable.CreateRasterState = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateRasterState");
82 myTable.CreateMsaaState = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateMsaaState");
83 myTable.CreateColorBlendState = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateColorBlendState");
84 myTable.CreateDepthStencilState = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateDepthStencilState");
85 myTable.CreateCommandBuffer = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateCommandBuffer");
86 myTable.BeginCommandBuffer = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglBeginCommandBuffer");
87 myTable.EndCommandBuffer = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglEndCommandBuffer");
88 myTable.ResetCommandBuffer = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglResetCommandBuffer");
89 myTable.CmdBindPipeline = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindPipeline");
90 myTable.CmdBindPipelineDelta = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindPipelineDelta");
91 myTable.CmdBindStateObject = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindStateObject");
92 myTable.CmdBindDescriptorSet = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindDescriptorSet");
93 myTable.CmdBindDynamicMemoryView = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindDynamicMemoryView");
94 myTable.CmdBindIndexData = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindIndexData");
95 myTable.CmdBindAttachments = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindAttachments");
96 myTable.CmdPrepareMemoryRegions = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdPrepareMemoryRegions");
97 myTable.CmdPrepareImages = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdPrepareImages");
98 myTable.CmdDraw = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDraw");
99 myTable.CmdDrawIndexed = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDrawIndexed");
100 myTable.CmdDrawIndirect = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDrawIndirect");
101 myTable.CmdDrawIndexedIndirect = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDrawIndexedIndirect");
102 myTable.CmdDispatch = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDispatch");
103 myTable.CmdDispatchIndirect = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDispatchIndirect");
104 myTable.CmdCopyMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdCopyMemory");
105 myTable.CmdCopyImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdCopyImage");
106 myTable.CmdCopyMemoryToImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdCopyMemoryToImage");
107 myTable.CmdCopyImageToMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdCopyImageToMemory");
108 myTable.CmdCloneImageData = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdCloneImageData");
109 myTable.CmdUpdateMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdUpdateMemory");
110 myTable.CmdFillMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdFillMemory");
111 myTable.CmdClearColorImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdClearColorImage");
112 myTable.CmdClearColorImageRaw = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdClearColorImageRaw");
113 myTable.CmdClearDepthStencil = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdClearDepthStencil");
114 myTable.CmdResolveImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdResolveImage");
115 myTable.CmdSetEvent = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdSetEvent");
116 myTable.CmdResetEvent = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdResetEvent");
117 myTable.CmdMemoryAtomic = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdMemoryAtomic");
118 myTable.CmdBeginQuery = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBeginQuery");
119 myTable.CmdEndQuery = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdEndQuery");
120 myTable.CmdResetQueryPool = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdResetQueryPool");
121 myTable.CmdWriteTimestamp = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdWriteTimestamp");
122 myTable.CmdInitAtomicCounters = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdInitAtomicCounters");
123 myTable.CmdLoadAtomicCounters = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdLoadAtomicCounters");
124 myTable.CmdSaveAtomicCounters = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdSaveAtomicCounters");
125 myTable.DbgSetValidationLevel = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgSetValidationLevel");
126 myTable.DbgRegisterMsgCallback = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgRegisterMsgCallback");
127 myTable.DbgUnregisterMsgCallback = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgUnregisterMsgCallback");
128 myTable.DbgSetMessageFilter = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgSetMessageFilter");
129 myTable.DbgSetObjectTag = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgSetObjectTag");
130 myTable.DbgSetGlobalOption = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgSetGlobalOption");
131 myTable.DbgSetDeviceOption = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgSetDeviceOption");
132 myTable.CmdDbgMarkerBegin = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDbgMarkerBegin");
133 myTable.CmdDbgMarkerEnd = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDbgMarkerEnd");
134 myTable.WsiX11AssociateConnection = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglWsiX11AssociateConnection");
135 myTable.WsiX11GetMSC = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglWsiX11GetMSC");
136 myTable.WsiX11CreatePresentableImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglWsiX11CreatePresentableImage");
137 myTable.WsiX11QueuePresent = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglWsiX11QueuePresent");
Jon Ashburnd38bfb12014-10-14 19:15:22 -0600138 return;
139}
140
141XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
142{
143 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Jon Ashburn57f61dd2014-10-15 12:08:33 -0600144 printf("At start of wrapped xglGetGpuInfo() call w/ gpu: %p\n", (void*)gpu);
Jon Ashburnd38bfb12014-10-14 19:15:22 -0600145 pCurObj = gpuw;
146 pthread_once(&tabOnce, initLayerTable);
147 XGL_RESULT result = myTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
Jon Ashburn57f61dd2014-10-15 12:08:33 -0600148 printf("Completed wrapped xglGetGpuInfo() call w/ gpu: %p\n", (void*)gpu);
Jon Ashburnd38bfb12014-10-14 19:15:22 -0600149 return result;
150}
151
152XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
153{
154 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
155 printf("At start of wrapped xglCreateDevice() call w/ gpu: %p\n", (void*)gpu);
156 pCurObj = gpuw;
157 pthread_once(&tabOnce, initLayerTable);
158 XGL_RESULT result = myTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
159 printf("Completed wrapped xglCreateDevice() call w/ pDevice: %p\n", (void*)pDevice);
160 return result;
161}
162XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
163{
164 printf("At start of wrapped xglGetFormatInfo() call w/ device: %p\n", (void*)device);
165 XGL_RESULT result = myTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
166 printf("Completed wrapped xglGetFormatInfo() call w/ device: %p\n", (void*)device);
167 return result;
168}
169
170XGL_LAYER_EXPORT void * XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pName) {
171 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
172 if (gpu == NULL)
173 return NULL;
174 pCurObj = gpuw;
175 pthread_once(&tabOnce, initLayerTable);
176 if (!strncmp("xglGetProcAddr", (const char *) pName, sizeof("xglGetProcAddr")))
177 return xglGetProcAddr;
178 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) pName, sizeof("xglInitAndEnumerateGpus")))
179 return myTable.InitAndEnumerateGpus;
180 if (!strncmp("xglGetGpuInfo", (const char *) pName, sizeof ("xglGetGpuInfo")))
181 return xglGetGpuInfo;
182 else if (!strncmp("xglCreateDevice", (const char *) pName, sizeof ("xglCreateDevice")))
183 return xglCreateDevice;
184 else if (!strncmp("xglDestroyDevice", (const char *) pName, sizeof ("xglDestroyDevice")))
185 return myTable.DestroyDevice;
186 else if (!strncmp("xglGetExtensionSupport", (const char *) pName, sizeof ("xglGetExtensionSupport")))
187 return myTable.GetExtensionSupport;
188 else if (!strncmp("xglGetDeviceQueue", (const char *) pName, sizeof ("xglGetDeviceQueue")))
189 return myTable.GetDeviceQueue;
190 else if (!strncmp("xglQueueSubmit", (const char *) pName, sizeof ("xglQueueSubmit")))
191 return myTable.QueueSubmit;
192 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) pName, sizeof ("xglQueueSetGlobalMemReferences")))
193 return myTable.QueueSetGlobalMemReferences;
194 else if (!strncmp("xglQueueWaitIdle", (const char *) pName, sizeof ("xglQueueWaitIdle")))
195 return myTable.QueueWaitIdle;
196 else if (!strncmp("xglDeviceWaitIdle", (const char *) pName, sizeof ("xglDeviceWaitIdle")))
197 return myTable.DeviceWaitIdle;
198 else if (!strncmp("xglGetMemoryHeapCount", (const char *) pName, sizeof ("xglGetMemoryHeapCount")))
199 return myTable.GetMemoryHeapCount;
200 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) pName, sizeof ("xglGetMemoryHeapInfo")))
201 return myTable.GetMemoryHeapInfo;
202 else if (!strncmp("xglAllocMemory", (const char *) pName, sizeof ("xglAllocMemory")))
203 return myTable.AllocMemory;
204 else if (!strncmp("xglFreeMemory", (const char *) pName, sizeof ("xglFreeMemory")))
205 return myTable.FreeMemory;
206 else if (!strncmp("xglSetMemoryPriority", (const char *) pName, sizeof ("xglSetMemoryPriority")))
207 return myTable.SetMemoryPriority;
208 else if (!strncmp("xglMapMemory", (const char *) pName, sizeof ("xglMapMemory")))
209 return myTable.MapMemory;
210 else if (!strncmp("xglUnmapMemory", (const char *) pName, sizeof ("xglUnmapMemory")))
211 return myTable.UnmapMemory;
212 else if (!strncmp("xglPinSystemMemory", (const char *) pName, sizeof ("xglPinSystemMemory")))
213 return myTable.PinSystemMemory;
214 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) pName, sizeof ("xglRemapVirtualMemoryPages")))
215 return myTable.RemapVirtualMemoryPages;
216 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) pName, sizeof ("xglGetMultiGpuCompatibility")))
217 return myTable.GetMultiGpuCompatibility;
218 else if (!strncmp("xglOpenSharedMemory", (const char *) pName, sizeof ("xglOpenSharedMemory")))
219 return myTable.OpenSharedMemory;
220 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) pName, sizeof ("xglOpenSharedQueueSemaphore")))
221 return myTable.OpenSharedQueueSemaphore;
222 else if (!strncmp("xglOpenPeerMemory", (const char *) pName, sizeof ("xglOpenPeerMemory")))
223 return myTable.OpenPeerMemory;
224 else if (!strncmp("xglOpenPeerImage", (const char *) pName, sizeof ("xglOpenPeerImage")))
225 return myTable.OpenPeerImage;
226 else if (!strncmp("xglDestroyObject", (const char *) pName, sizeof ("xglDestroyObject")))
227 return myTable.DestroyObject;
228 else if (!strncmp("xglGetObjectInfo", (const char *) pName, sizeof ("xglGetObjectInfo")))
229 return myTable.GetObjectInfo;
230 else if (!strncmp("xglBindObjectMemory", (const char *) pName, sizeof ("xglBindObjectMemory")))
231 return myTable.BindObjectMemory;
232 else if (!strncmp("xglCreateFence", (const char *) pName, sizeof ("xgllCreateFence")))
233 return myTable.CreateFence;
234 else if (!strncmp("xglGetFenceStatus", (const char *) pName, sizeof ("xglGetFenceStatus")))
235 return myTable.GetFenceStatus;
236 else if (!strncmp("xglWaitForFences", (const char *) pName, sizeof ("xglWaitForFences")))
237 return myTable.WaitForFences;
238 else if (!strncmp("xglCreateQueueSemaphore", (const char *) pName, sizeof ("xgllCreateQueueSemaphore")))
239 return myTable.CreateQueueSemaphore;
240 else if (!strncmp("xglSignalQueueSemaphore", (const char *) pName, sizeof ("xglSignalQueueSemaphore")))
241 return myTable.SignalQueueSemaphore;
242 else if (!strncmp("xglWaitQueueSemaphore", (const char *) pName, sizeof ("xglWaitQueueSemaphore")))
243 return myTable.WaitQueueSemaphore;
244 else if (!strncmp("xglCreateEvent", (const char *) pName, sizeof ("xgllCreateEvent")))
245 return myTable.CreateEvent;
246 else if (!strncmp("xglGetEventStatus", (const char *) pName, sizeof ("xglGetEventStatus")))
247 return myTable.GetEventStatus;
248 else if (!strncmp("xglSetEvent", (const char *) pName, sizeof ("xglSetEvent")))
249 return myTable.SetEvent;
250 else if (!strncmp("xglResetEvent", (const char *) pName, sizeof ("xgllResetEvent")))
251 return myTable.ResetEvent;
252 else if (!strncmp("xglCreateQueryPool", (const char *) pName, sizeof ("xglCreateQueryPool")))
253 return myTable.CreateQueryPool;
254 else if (!strncmp("xglGetQueryPoolResults", (const char *) pName, sizeof ("xglGetQueryPoolResults")))
255 return myTable.GetQueryPoolResults;
256 else if (!strncmp("xglGetFormatInfo", (const char *) pName, sizeof ("xgllGetFormatInfo")))
257 return xglGetFormatInfo;
258 else if (!strncmp("xglCreateImage", (const char *) pName, sizeof ("xglCreateImage")))
259 return myTable.CreateImage;
260 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) pName, sizeof ("xglGetImageSubresourceInfo")))
261 return myTable.GetImageSubresourceInfo;
262 else if (!strncmp("xglCreateImageView", (const char *) pName, sizeof ("xglCreateImageView")))
263 return myTable.CreateImageView;
264 else if (!strncmp("xglCreateColorAttachmentView", (const char *) pName, sizeof ("xglCreateColorAttachmentView")))
265 return myTable.CreateColorAttachmentView;
266 else if (!strncmp("xglCreateDepthStencilView", (const char *) pName, sizeof ("xglCreateDepthStencilView")))
267 return myTable.CreateDepthStencilView;
268 else if (!strncmp("xglCreateShader", (const char *) pName, sizeof ("xglCreateShader")))
269 return myTable.CreateShader;
270 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) pName, sizeof ("xglCreateGraphicsPipeline")))
271 return myTable.CreateGraphicsPipeline;
272 else if (!strncmp("xglCreateComputePipeline", (const char *) pName, sizeof ("xglCreateComputePipeline")))
273 return myTable.CreateComputePipeline;
274 else if (!strncmp("xglStorePipeline", (const char *) pName, sizeof ("xglStorePipeline")))
275 return myTable.StorePipeline;
276 else if (!strncmp("xglLoadPipeline", (const char *) pName, sizeof ("xglLoadPipeline")))
277 return myTable.LoadPipeline;
278 else if (!strncmp("xglCreatePipelineDelta", (const char *) pName, sizeof ("xglCreatePipelineDelta")))
279 return myTable.CreatePipelineDelta;
280 else if (!strncmp("xglCreateSampler", (const char *) pName, sizeof ("xglCreateSampler")))
281 return myTable.CreateSampler;
282 else if (!strncmp("xglCreateDescriptorSet", (const char *) pName, sizeof ("xglCreateDescriptorSet")))
283 return myTable.CreateDescriptorSet;
284 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) pName, sizeof ("xglBeginDescriptorSetUpdate")))
285 return myTable.BeginDescriptorSetUpdate;
286 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) pName, sizeof ("xglEndDescriptorSetUpdate")))
287 return myTable.EndDescriptorSetUpdate;
288 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) pName, sizeof ("xglAttachSamplerDescriptors")))
289 return myTable.AttachSamplerDescriptors;
290 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) pName, sizeof ("xglAttachImageViewDescriptors")))
291 return myTable.AttachImageViewDescriptors;
292 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) pName, sizeof ("xglAttachMemoryViewDescriptors")))
293 return myTable.AttachMemoryViewDescriptors;
294 else if (!strncmp("xglAttachNestedDescriptors", (const char *) pName, sizeof ("xglAttachNestedDescriptors")))
295 return myTable.AttachNestedDescriptors;
296 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) pName, sizeof ("xglClearDescriptorSetSlots")))
297 return myTable.ClearDescriptorSetSlots;
298 else if (!strncmp("xglCreateViewportState", (const char *) pName, sizeof ("xglCreateViewportState")))
299 return myTable.CreateViewportState;
300 else if (!strncmp("xglCreateRasterState", (const char *) pName, sizeof ("xglCreateRasterState")))
301 return myTable.CreateRasterState;
302 else if (!strncmp("xglCreateMsaaState", (const char *) pName, sizeof ("xglCreateMsaaState")))
303 return myTable.CreateMsaaState;
304 else if (!strncmp("xglCreateColorBlendState", (const char *) pName, sizeof ("xglCreateColorBlendState")))
305 return myTable.CreateColorBlendState;
306 else if (!strncmp("xglCreateDepthStencilState", (const char *) pName, sizeof ("xglCreateDepthStencilState")))
307 return myTable.CreateDepthStencilState;
308 else if (!strncmp("xglCreateCommandBuffer", (const char *) pName, sizeof ("xglCreateCommandBuffer")))
309 return myTable.CreateCommandBuffer;
310 else if (!strncmp("xglBeginCommandBuffer", (const char *) pName, sizeof ("xglBeginCommandBuffer")))
311 return myTable.BeginCommandBuffer;
312 else if (!strncmp("xglEndCommandBuffer", (const char *) pName, sizeof ("xglEndCommandBuffer")))
313 return myTable.EndCommandBuffer;
314 else if (!strncmp("xglResetCommandBuffer", (const char *) pName, sizeof ("xglResetCommandBuffer")))
315 return myTable.ResetCommandBuffer;
316 else if (!strncmp("xglCmdBindPipeline", (const char *) pName, sizeof ("xglCmdBindPipeline")))
317 return myTable.CmdBindPipeline;
318 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) pName, sizeof ("xglCmdBindPipelineDelta")))
319 return myTable.CmdBindPipelineDelta;
320 else if (!strncmp("xglCmdBindStateObject", (const char *) pName, sizeof ("xglCmdBindStateObject")))
321 return myTable.CmdBindStateObject;
322 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) pName, sizeof ("xglCmdBindDescriptorSet")))
323 return myTable.CmdBindDescriptorSet;
324 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) pName, sizeof ("xglCmdBindDynamicMemoryView")))
325 return myTable.CmdBindDynamicMemoryView;
326 else if (!strncmp("xglCmdBindIndexData", (const char *) pName, sizeof ("xglCmdBindIndexData")))
327 return myTable.CmdBindIndexData;
328 else if (!strncmp("xglCmdBindAttachments", (const char *) pName, sizeof ("xglCmdBindAttachments")))
329 return myTable.CmdBindAttachments;
330 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) pName, sizeof ("xglCmdPrepareMemoryRegions")))
331 return myTable.CmdPrepareMemoryRegions;
332 else if (!strncmp("xglCmdPrepareImages", (const char *) pName, sizeof ("xglCmdPrepareImages")))
333 return myTable.CmdPrepareImages;
334 else if (!strncmp("xglCmdDraw", (const char *) pName, sizeof ("xglCmdDraw")))
335 return myTable.CmdDraw;
336 else if (!strncmp("xglCmdDrawIndexed", (const char *) pName, sizeof ("xglCmdDrawIndexed")))
337 return myTable.CmdDrawIndexed;
338 else if (!strncmp("xglCmdDrawIndirect", (const char *) pName, sizeof ("xglCmdDrawIndirect")))
339 return myTable.CmdDrawIndirect;
340 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) pName, sizeof ("xglCmdDrawIndexedIndirect")))
341 return myTable.CmdDrawIndexedIndirect;
342 else if (!strncmp("xglCmdDispatch", (const char *) pName, sizeof ("xglCmdDispatch")))
343 return myTable.CmdDispatch;
344 else if (!strncmp("xglCmdDispatchIndirect", (const char *) pName, sizeof ("xglCmdDispatchIndirect")))
345 return myTable.CmdDispatchIndirect;
346 else if (!strncmp("xglCmdCopyMemory", (const char *) pName, sizeof ("xglCmdCopyMemory")))
347 return myTable.CmdCopyMemory;
348 else if (!strncmp("xglCmdCopyImage", (const char *) pName, sizeof ("xglCmdCopyImage")))
349 return myTable.CmdCopyImage;
350 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) pName, sizeof ("xglCmdCopyMemoryToImage")))
351 return myTable.CmdCopyMemoryToImage;
352 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) pName, sizeof ("xglCmdCopyImageToMemory")))
353 return myTable.CmdCopyImageToMemory;
354 else if (!strncmp("xglCmdCloneImageData", (const char *) pName, sizeof ("xglCmdCloneImageData")))
355 return myTable.CmdCloneImageData;
356 else if (!strncmp("xglCmdUpdateMemory", (const char *) pName, sizeof ("xglCmdUpdateMemory")))
357 return myTable.CmdUpdateMemory;
358 else if (!strncmp("xglCmdFillMemory", (const char *) pName, sizeof ("xglCmdFillMemory")))
359 return myTable.CmdFillMemory;
360 else if (!strncmp("xglCmdClearColorImage", (const char *) pName, sizeof ("xglCmdClearColorImage")))
361 return myTable.CmdClearColorImage;
362 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) pName, sizeof ("xglCmdClearColorImageRaw")))
363 return myTable.CmdClearColorImageRaw;
364 else if (!strncmp("xglCmdClearDepthStencil", (const char *) pName, sizeof ("xglCmdClearDepthStencil")))
365 return myTable.CmdClearDepthStencil;
366 else if (!strncmp("xglCmdResolveImage", (const char *) pName, sizeof ("xglCmdResolveImage")))
367 return myTable.CmdResolveImage;
368 else if (!strncmp("xglCmdSetEvent", (const char *) pName, sizeof ("xglCmdSetEvent")))
369 return myTable.CmdSetEvent;
370 else if (!strncmp("xglCmdResetEvent", (const char *) pName, sizeof ("xglCmdResetEvent")))
371 return myTable.CmdResetEvent;
372 else if (!strncmp("xglCmdMemoryAtomic", (const char *) pName, sizeof ("xglCmdMemoryAtomic")))
373 return myTable.CmdMemoryAtomic;
374 else if (!strncmp("xglCmdBeginQuery", (const char *) pName, sizeof ("xglCmdBeginQuery")))
375 return myTable.CmdBeginQuery;
376 else if (!strncmp("xglCmdEndQuery", (const char *) pName, sizeof ("xglCmdEndQuery")))
377 return myTable.CmdEndQuery;
378 else if (!strncmp("xglCmdResetQueryPool", (const char *) pName, sizeof ("xglCmdResetQueryPool")))
379 return myTable.CmdResetQueryPool;
380 else if (!strncmp("xglCmdWriteTimestamp", (const char *) pName, sizeof ("xglCmdWriteTimestamp")))
381 return myTable.CmdWriteTimestamp;
382 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) pName, sizeof ("xglCmdInitAtomicCounters")))
383 return myTable.CmdInitAtomicCounters;
384 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) pName, sizeof ("xglCmdLoadAtomicCounters")))
385 return myTable.CmdLoadAtomicCounters;
386 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) pName, sizeof ("xglCmdSaveAtomicCounters")))
387 return myTable.CmdSaveAtomicCounters;
388 else if (!strncmp("xglDbgSetValidationLevel", (const char *) pName, sizeof ("xglDbgSetValidationLevel")))
389 return myTable.DbgSetValidationLevel;
390 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) pName, sizeof ("xglDbgRegisterMsgCallback")))
391 return myTable.DbgRegisterMsgCallback;
392 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) pName, sizeof ("xglDbgUnregisterMsgCallback")))
393 return myTable.DbgUnregisterMsgCallback;
394 else if (!strncmp("xglDbgSetMessageFilter", (const char *) pName, sizeof ("xglDbgSetMessageFilter")))
395 return myTable.DbgSetMessageFilter;
396 else if (!strncmp("xglDbgSetObjectTag", (const char *) pName, sizeof ("xglDbgSetObjectTag")))
397 return myTable.DbgSetObjectTag;
398 else if (!strncmp("xglDbgSetGlobalOption", (const char *) pName, sizeof ("xglDbgSetGlobalOption")))
399 return myTable.DbgSetGlobalOption;
400 else if (!strncmp("xglDbgSetDeviceOption", (const char *) pName, sizeof ("xglDbgSetDeviceOption")))
401 return myTable.DbgSetDeviceOption;
402 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) pName, sizeof ("xglCmdDbgMarkerBegin")))
403 return myTable.CmdDbgMarkerBegin;
404 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) pName, sizeof ("xglCmdDbgMarkerEnd")))
405 return myTable.CmdDbgMarkerEnd;
406 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) pName, sizeof("xglWsiX11AssociateConnection")))
407 return myTable.WsiX11AssociateConnection;
408 else if (!strncmp("xglWsiX11GetMSC", (const char *) pName, sizeof("xglWsiX11GetMSC")))
409 return myTable.WsiX11GetMSC;
410 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) pName, sizeof("xglWsiX11CreatePresentableImage")))
411 return myTable.WsiX11CreatePresentableImage;
412 else if (!strncmp("xglWsiX11QueuePresent", (const char *) pName, sizeof("xglWsiX11QueuePresent")))
413 return myTable.WsiX11QueuePresent;
414 else {
415 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
416 if (gpuw->pGPA == NULL)
417 return NULL;
418 return gpuw->pGPA(gpuw->nextObject, pName);
419 }
420
421}
422