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Chia-I Wuf1e2e992014-12-27 14:12:52 +08001// XGL tests
2//
3// Copyright (C) 2014 LunarG, Inc.
4//
5// Permission is hereby granted, free of charge, to any person obtaining a
6// copy of this software and associated documentation files (the "Software"),
7// to deal in the Software without restriction, including without limitation
8// the rights to use, copy, modify, merge, publish, distribute, sublicense,
9// and/or sell copies of the Software, and to permit persons to whom the
10// Software is furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included
13// in all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21// DEALINGS IN THE SOFTWARE.
22
23#ifndef XGLTESTBINDING_H
24#define XGLTESTBINDING_H
25
26#include <vector>
27
Chia-I Wuf1e2e992014-12-27 14:12:52 +080028#include "xgl.h"
29
30namespace xgl_testing {
31
32typedef void (*ErrorCallback)(const char *expr, const char *file, unsigned int line, const char *function);
33void set_error_callback(ErrorCallback callback);
34
35class PhysicalGpu;
36class BaseObject;
37class Object;
38class DynamicStateObject;
39class Device;
40class Queue;
41class GpuMemory;
42class Fence;
43class QueueSemaphore;
44class Event;
45class QueryPool;
Chia-I Wu1a28fe02015-01-01 07:55:04 +080046class Buffer;
47class BufferView;
Chia-I Wuf1e2e992014-12-27 14:12:52 +080048class Image;
49class ImageView;
50class ColorAttachmentView;
51class DepthStencilView;
52class Shader;
53class Pipeline;
54class PipelineDelta;
55class Sampler;
Chia-I Wu11078b02015-01-04 16:27:24 +080056class DescriptorSetLayout;
57class DescriptorSetRegion;
Chia-I Wuf1e2e992014-12-27 14:12:52 +080058class DescriptorSet;
59class DynamicVpStateObject;
60class DynamicRsStateObject;
61class DynamicMsaaStateObject;
62class DynamicCbStateObject;
63class DynamicDsStateObject;
64class CmdBuffer;
65
66class PhysicalGpu {
67public:
68 explicit PhysicalGpu(XGL_PHYSICAL_GPU gpu) : gpu_(gpu) {}
69
70 const XGL_PHYSICAL_GPU &obj() const { return gpu_; }
71
72 // xglGetGpuInfo()
73 XGL_PHYSICAL_GPU_PROPERTIES properties() const;
74 XGL_PHYSICAL_GPU_PERFORMANCE performance() const;
75 XGL_PHYSICAL_GPU_MEMORY_PROPERTIES memory_properties() const;
76 std::vector<XGL_PHYSICAL_GPU_QUEUE_PROPERTIES> queue_properties() const;
77
78 // xglGetProcAddr()
79 void *get_proc(const char *name) const { return xglGetProcAddr(gpu_, name); }
80
81 // xglGetExtensionSupport()
82 bool has_extension(const char *ext) const { return (xglGetExtensionSupport(gpu_, ext) == XGL_SUCCESS); }
83 std::vector<const char *> extensions() const;
84
85 // xglEnumerateLayers()
86 std::vector<const char *> layers(std::vector<char> &buf) const;
87
88 // xglGetMultiGpuCompatibility()
89 XGL_GPU_COMPATIBILITY_INFO compatibility(const PhysicalGpu &other) const;
90
91private:
92 XGL_PHYSICAL_GPU gpu_;
93};
94
95class BaseObject {
96public:
97 const XGL_BASE_OBJECT &obj() const { return obj_; }
98 bool initialized() const { return (obj_ != XGL_NULL_HANDLE); }
99
100 // xglGetObjectInfo()
101 uint32_t memory_allocation_count() const;
102 std::vector<XGL_MEMORY_REQUIREMENTS> memory_requirements() const;
103
104protected:
105 explicit BaseObject() : obj_(XGL_NULL_HANDLE), own_obj_(false) {}
106 explicit BaseObject(XGL_BASE_OBJECT obj) : obj_(XGL_NULL_HANDLE), own_obj_(false) { init(obj); }
107
108 void init(XGL_BASE_OBJECT obj, bool own);
109 void init(XGL_BASE_OBJECT obj) { init(obj, true); }
110
111 void reinit(XGL_BASE_OBJECT obj, bool own);
112 void reinit(XGL_BASE_OBJECT obj) { reinit(obj, true); }
113
Tony Barbour4f66a162015-01-23 11:48:13 -0700114 bool own() const { return own_obj_; }
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800115
116private:
117 // base objects are non-copyable
118 BaseObject(const BaseObject &);
119 BaseObject &operator=(const BaseObject &);
120
121 XGL_BASE_OBJECT obj_;
122 bool own_obj_;
123};
124
125class Object : public BaseObject {
126public:
127 const XGL_OBJECT &obj() const { return reinterpret_cast<const XGL_OBJECT &>(BaseObject::obj()); }
128
129 // xglBindObjectMemory()
130 void bind_memory(uint32_t alloc_idx, const GpuMemory &mem, XGL_GPU_SIZE mem_offset);
131 void unbind_memory(uint32_t alloc_idx);
132 void unbind_memory();
133
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800134 // xglBindObjectMemoryRange()
135 void bind_memory(uint32_t alloc_idx, XGL_GPU_SIZE offset, XGL_GPU_SIZE size,
136 const GpuMemory &mem, XGL_GPU_SIZE mem_offset);
137
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800138 // Unless an object is initialized with init_no_mem(), memories are
139 // automatically allocated and bound. These methods can be used to get
140 // the memories (for XGL_MEMORY_REFs), or to map/unmap the primary memory.
141 std::vector<XGL_GPU_MEMORY> memories() const;
142
143 const void *map(XGL_FLAGS flags) const;
144 void *map(XGL_FLAGS flags);
145 const void *map() const { return map(0); }
146 void *map() { return map(0); }
147
148 void unmap() const;
149
150protected:
151 explicit Object() : mem_alloc_count_(0), internal_mems_(NULL), primary_mem_(NULL) {}
152 explicit Object(XGL_OBJECT obj) : mem_alloc_count_(0), internal_mems_(NULL), primary_mem_(NULL) { init(obj); }
153 ~Object() { cleanup(); }
154
155 void init(XGL_OBJECT obj, bool own);
156 void init(XGL_OBJECT obj) { init(obj, true); }
157
158 void reinit(XGL_OBJECT obj, bool own);
159 void reinit(XGL_OBJECT obj) { init(obj, true); }
160
161 // allocate and bind internal memories
Jon Ashburn8a5da752015-01-19 15:00:26 -0700162 void alloc_memory(const Device &dev, bool for_linear_img, bool for_img);
163 void alloc_memory(const Device &dev) { alloc_memory(dev, false, false); }
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800164 void alloc_memory(const std::vector<XGL_GPU_MEMORY> &mems);
165
166private:
167 void cleanup();
168
169 uint32_t mem_alloc_count_;
170 GpuMemory *internal_mems_;
171 GpuMemory *primary_mem_;
172};
173
174class DynamicStateObject : public Object {
175public:
Tony Barbourf52346d2015-01-16 14:27:35 -0700176 const XGL_DYNAMIC_STATE_OBJECT &obj() const { return reinterpret_cast<const XGL_DYNAMIC_STATE_OBJECT &>(Object::obj()); }
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800177
178protected:
179 explicit DynamicStateObject() {}
Tony Barbourf52346d2015-01-16 14:27:35 -0700180 explicit DynamicStateObject(XGL_DYNAMIC_STATE_OBJECT obj) : Object(obj) {}
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800181};
182
183template<typename T, class C>
184class DerivedObject : public C {
185public:
186 const T &obj() const { return reinterpret_cast<const T &>(C::obj()); }
187
188protected:
189 typedef T obj_type;
190 typedef C base_type;
191
192 explicit DerivedObject() {}
193 explicit DerivedObject(T obj) : C(obj) {}
194};
195
196class Device : public DerivedObject<XGL_DEVICE, BaseObject> {
197public:
198 explicit Device(XGL_PHYSICAL_GPU gpu) : gpu_(gpu) {}
199 ~Device();
200
201 // xglCreateDevice()
202 void init(const XGL_DEVICE_CREATE_INFO &info);
Chia-I Wu510c9992015-01-06 10:40:45 +0800203 void init(bool enable_layers); // all queues, all extensions, etc
204 void init() { init(false); };
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800205
206 const PhysicalGpu &gpu() const { return gpu_; }
207
208 // xglGetDeviceQueue()
209 const std::vector<Queue *> &graphics_queues() { return queues_[GRAPHICS]; }
210 const std::vector<Queue *> &compute_queues() { return queues_[COMPUTE]; }
211 const std::vector<Queue *> &dma_queues() { return queues_[DMA]; }
212
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800213
214 struct Format {
215 XGL_FORMAT format;
216 XGL_IMAGE_TILING tiling;
217 XGL_FLAGS features;
218 };
219 // xglGetFormatInfo()
220 XGL_FORMAT_PROPERTIES format_properties(XGL_FORMAT format);
221 const std::vector<Format> &formats() const { return formats_; }
222
223 // xglDeviceWaitIdle()
224 void wait();
225
226 // xglWaitForFences()
227 XGL_RESULT wait(const std::vector<const Fence *> &fences, bool wait_all, uint64_t timeout);
228 XGL_RESULT wait(const Fence &fence) { return wait(std::vector<const Fence *>(1, &fence), true, (uint64_t) -1); }
229
Chia-I Wu11078b02015-01-04 16:27:24 +0800230 // xglBeginDescriptorRegionUpdate()
231 // xglEndDescriptorRegionUpdate()
232 void begin_descriptor_region_update(XGL_DESCRIPTOR_UPDATE_MODE mode);
233 void end_descriptor_region_update(CmdBuffer &cmd);
234
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800235private:
236 enum QueueIndex {
237 GRAPHICS,
238 COMPUTE,
239 DMA,
240 QUEUE_COUNT,
241 };
242
243 void init_queues();
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800244 void init_formats();
245
246 PhysicalGpu gpu_;
247
248 std::vector<Queue *> queues_[QUEUE_COUNT];
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800249 std::vector<Format> formats_;
250};
251
252class Queue : public DerivedObject<XGL_QUEUE, BaseObject> {
253public:
254 explicit Queue(XGL_QUEUE queue) : DerivedObject(queue) {}
255
256 // xglQueueSubmit()
257 void submit(const std::vector<const CmdBuffer *> &cmds, const std::vector<XGL_MEMORY_REF> &mem_refs, Fence &fence);
258 void submit(const CmdBuffer &cmd, const std::vector<XGL_MEMORY_REF> &mem_refs, Fence &fence);
259 void submit(const CmdBuffer &cmd, const std::vector<XGL_MEMORY_REF> &mem_refs);
260
261 // xglQueueSetGlobalMemReferences()
262 void set_global_mem_references(const std::vector<XGL_MEMORY_REF> &mem_refs);
263
264 // xglQueueWaitIdle()
265 void wait();
266
267 // xglSignalQueueSemaphore()
268 // xglWaitQueueSemaphore()
269 void signal_semaphore(QueueSemaphore &sem);
270 void wait_semaphore(QueueSemaphore &sem);
271};
272
273class GpuMemory : public DerivedObject<XGL_GPU_MEMORY, BaseObject> {
274public:
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800275 ~GpuMemory();
276
277 // xglAllocMemory()
278 void init(const Device &dev, const XGL_MEMORY_ALLOC_INFO &info);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800279 // xglPinSystemMemory()
280 void init(const Device &dev, size_t size, const void *data);
281 // xglOpenSharedMemory()
282 void init(const Device &dev, const XGL_MEMORY_OPEN_INFO &info);
283 // xglOpenPeerMemory()
284 void init(const Device &dev, const XGL_PEER_MEMORY_OPEN_INFO &info);
285
286 void init(XGL_GPU_MEMORY mem) { BaseObject::init(mem, false); }
287
288 // xglSetMemoryPriority()
289 void set_priority(XGL_MEMORY_PRIORITY priority);
290
291 // xglMapMemory()
292 const void *map(XGL_FLAGS flags) const;
293 void *map(XGL_FLAGS flags);
294 const void *map() const { return map(0); }
295 void *map() { return map(0); }
296
297 // xglUnmapMemory()
298 void unmap() const;
299
Jon Ashburn8a5da752015-01-19 15:00:26 -0700300 static XGL_MEMORY_ALLOC_INFO alloc_info(const XGL_MEMORY_REQUIREMENTS &reqs,
Jon Ashburn25bbe462015-01-20 08:50:12 -0700301 const XGL_MEMORY_ALLOC_INFO *next_info);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800302};
303
304class Fence : public DerivedObject<XGL_FENCE, Object> {
305public:
306 // xglCreateFence()
307 void init(const Device &dev, const XGL_FENCE_CREATE_INFO &info);
308
309 // xglGetFenceStatus()
310 XGL_RESULT status() const { return xglGetFenceStatus(obj()); }
311
312 static XGL_FENCE_CREATE_INFO create_info(XGL_FLAGS flags);
313};
314
315class QueueSemaphore : public DerivedObject<XGL_QUEUE_SEMAPHORE, Object> {
316public:
317 // xglCreateQueueSemaphore()
318 void init(const Device &dev, const XGL_QUEUE_SEMAPHORE_CREATE_INFO &info);
319 // xglOpenSharedQueueSemaphore()
320 void init(const Device &dev, const XGL_QUEUE_SEMAPHORE_OPEN_INFO &info);
321
322 static XGL_QUEUE_SEMAPHORE_CREATE_INFO create_info(uint32_t init_count, XGL_FLAGS flags);
323};
324
325class Event : public DerivedObject<XGL_EVENT, Object> {
326public:
327 // xglCreateEvent()
328 void init(const Device &dev, const XGL_EVENT_CREATE_INFO &info);
329
330 // xglGetEventStatus()
331 // xglSetEvent()
332 // xglResetEvent()
333 XGL_RESULT status() const { return xglGetEventStatus(obj()); }
334 void set();
335 void reset();
336
337 static XGL_EVENT_CREATE_INFO create_info(XGL_FLAGS flags);
338};
339
340class QueryPool : public DerivedObject<XGL_QUERY_POOL, Object> {
341public:
342 // xglCreateQueryPool()
343 void init(const Device &dev, const XGL_QUERY_POOL_CREATE_INFO &info);
344
345 // xglGetQueryPoolResults()
346 XGL_RESULT results(uint32_t start, uint32_t count, size_t size, void *data);
347
348 static XGL_QUERY_POOL_CREATE_INFO create_info(XGL_QUERY_TYPE type, uint32_t slot_count);
349};
350
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800351class Buffer : public DerivedObject<XGL_BUFFER, Object> {
352public:
353 explicit Buffer() {}
354 explicit Buffer(const Device &dev, const XGL_BUFFER_CREATE_INFO &info) { init(dev, info); }
355 explicit Buffer(const Device &dev, XGL_GPU_SIZE size) { init(dev, size); }
356
357 // xglCreateBuffer()
358 void init(const Device &dev, const XGL_BUFFER_CREATE_INFO &info);
359 void init(const Device &dev, XGL_GPU_SIZE size) { init(dev, create_info(size, 0)); }
360 void init_no_mem(const Device &dev, const XGL_BUFFER_CREATE_INFO &info);
361
362 static XGL_BUFFER_CREATE_INFO create_info(XGL_GPU_SIZE size, XGL_FLAGS usage);
363
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000364 XGL_BUFFER_MEMORY_BARRIER buffer_memory_barrier(XGL_FLAGS output_mask, XGL_FLAGS input_mask,
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800365 XGL_GPU_SIZE offset, XGL_GPU_SIZE size) const
366 {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000367 XGL_BUFFER_MEMORY_BARRIER barrier = {};
368 barrier.sType = XGL_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
369 barrier.buffer = obj();
370 barrier.outputMask = output_mask;
371 barrier.inputMask = input_mask;
372 barrier.offset = offset;
373 barrier.size = size;
374 return barrier;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800375 }
376private:
377 XGL_BUFFER_CREATE_INFO create_info_;
378};
379
380class BufferView : public DerivedObject<XGL_BUFFER_VIEW, Object> {
381public:
382 // xglCreateBufferView()
383 void init(const Device &dev, const XGL_BUFFER_VIEW_CREATE_INFO &info);
384};
385
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800386class Image : public DerivedObject<XGL_IMAGE, Object> {
387public:
388 explicit Image() : format_features_(0) {}
389 explicit Image(const Device &dev, const XGL_IMAGE_CREATE_INFO &info) : format_features_(0) { init(dev, info); }
390
391 // xglCreateImage()
392 void init(const Device &dev, const XGL_IMAGE_CREATE_INFO &info);
393 void init_no_mem(const Device &dev, const XGL_IMAGE_CREATE_INFO &info);
394 // xglOpenPeerImage()
395 void init(const Device &dev, const XGL_PEER_IMAGE_OPEN_INFO &info, const XGL_IMAGE_CREATE_INFO &original_info);
396
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800397 // xglBindImageMemoryRange()
398 void bind_memory(uint32_t alloc_idx, const XGL_IMAGE_MEMORY_BIND_INFO &info,
399 const GpuMemory &mem, XGL_GPU_SIZE mem_offset);
400
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800401 // xglGetImageSubresourceInfo()
402 XGL_SUBRESOURCE_LAYOUT subresource_layout(const XGL_IMAGE_SUBRESOURCE &subres) const;
403
404 bool transparent() const;
405 bool copyable() const { return (format_features_ & XGL_FORMAT_IMAGE_COPY_BIT); }
406
407 XGL_IMAGE_SUBRESOURCE_RANGE subresource_range(XGL_IMAGE_ASPECT aspect) const { return subresource_range(create_info_, aspect); }
408 XGL_EXTENT3D extent() const { return create_info_.extent; }
409 XGL_EXTENT3D extent(uint32_t mip_level) const { return extent(create_info_.extent, mip_level); }
Tony Barboura53a6942015-02-25 11:25:11 -0700410 XGL_FORMAT format() const {return create_info_.format;}
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800411
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000412 XGL_IMAGE_MEMORY_BARRIER image_memory_barrier(XGL_FLAGS output_mask, XGL_FLAGS input_mask,
413 XGL_IMAGE_LAYOUT old_layout,
414 XGL_IMAGE_LAYOUT new_layout,
415 const XGL_IMAGE_SUBRESOURCE_RANGE &range) const
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800416 {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000417 XGL_IMAGE_MEMORY_BARRIER barrier = {};
418 barrier.sType = XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
419 barrier.outputMask = output_mask;
420 barrier.inputMask = input_mask;
421 barrier.oldLayout = old_layout;
422 barrier.newLayout = new_layout;
423 barrier.image = obj();
424 barrier.subresourceRange = range;
425 return barrier;
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800426 }
427
428 static XGL_IMAGE_CREATE_INFO create_info();
429 static XGL_IMAGE_SUBRESOURCE subresource(XGL_IMAGE_ASPECT aspect, uint32_t mip_level, uint32_t array_slice);
430 static XGL_IMAGE_SUBRESOURCE subresource(const XGL_IMAGE_SUBRESOURCE_RANGE &range, uint32_t mip_level, uint32_t array_slice);
431 static XGL_IMAGE_SUBRESOURCE_RANGE subresource_range(XGL_IMAGE_ASPECT aspect, uint32_t base_mip_level, uint32_t mip_levels,
432 uint32_t base_array_slice, uint32_t array_size);
433 static XGL_IMAGE_SUBRESOURCE_RANGE subresource_range(const XGL_IMAGE_CREATE_INFO &info, XGL_IMAGE_ASPECT aspect);
434 static XGL_IMAGE_SUBRESOURCE_RANGE subresource_range(const XGL_IMAGE_SUBRESOURCE &subres);
435
436 static XGL_EXTENT2D extent(int32_t width, int32_t height);
437 static XGL_EXTENT2D extent(const XGL_EXTENT2D &extent, uint32_t mip_level);
438 static XGL_EXTENT2D extent(const XGL_EXTENT3D &extent);
439
440 static XGL_EXTENT3D extent(int32_t width, int32_t height, int32_t depth);
441 static XGL_EXTENT3D extent(const XGL_EXTENT3D &extent, uint32_t mip_level);
442
443private:
444 void init_info(const Device &dev, const XGL_IMAGE_CREATE_INFO &info);
445
446 XGL_IMAGE_CREATE_INFO create_info_;
447 XGL_FLAGS format_features_;
448};
449
450class ImageView : public DerivedObject<XGL_IMAGE_VIEW, Object> {
451public:
452 // xglCreateImageView()
453 void init(const Device &dev, const XGL_IMAGE_VIEW_CREATE_INFO &info);
454};
455
456class ColorAttachmentView : public DerivedObject<XGL_COLOR_ATTACHMENT_VIEW, Object> {
457public:
458 // xglCreateColorAttachmentView()
459 void init(const Device &dev, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO &info);
460};
461
462class DepthStencilView : public DerivedObject<XGL_DEPTH_STENCIL_VIEW, Object> {
463public:
464 // xglCreateDepthStencilView()
465 void init(const Device &dev, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO &info);
466};
467
468class Shader : public DerivedObject<XGL_SHADER, Object> {
469public:
470 // xglCreateShader()
471 void init(const Device &dev, const XGL_SHADER_CREATE_INFO &info);
472 XGL_RESULT init_try(const Device &dev, const XGL_SHADER_CREATE_INFO &info);
473
474 static XGL_SHADER_CREATE_INFO create_info(size_t code_size, const void *code, XGL_FLAGS flags);
475};
476
477class Pipeline : public DerivedObject<XGL_PIPELINE, Object> {
478public:
479 // xglCreateGraphicsPipeline()
480 void init(const Device &dev, const XGL_GRAPHICS_PIPELINE_CREATE_INFO &info);
481 // xglCreateComputePipeline()
482 void init(const Device &dev, const XGL_COMPUTE_PIPELINE_CREATE_INFO &info);
483 // xglLoadPipeline()
484 void init(const Device&dev, size_t size, const void *data);
485
486 // xglStorePipeline()
487 size_t store(size_t size, void *data);
488};
489
490class PipelineDelta : public DerivedObject<XGL_PIPELINE_DELTA, Object> {
491public:
492 // xglCreatePipelineDelta()
493 void init(const Device &dev, const Pipeline &p1, const Pipeline &p2);
494};
495
496class Sampler : public DerivedObject<XGL_SAMPLER, Object> {
497public:
498 // xglCreateSampler()
499 void init(const Device &dev, const XGL_SAMPLER_CREATE_INFO &info);
500};
501
Chia-I Wu11078b02015-01-04 16:27:24 +0800502class DescriptorSetLayout : public DerivedObject<XGL_DESCRIPTOR_SET_LAYOUT, Object> {
503public:
504 // xglCreateDescriptorSetLayout()
505 void init(const Device &dev, XGL_FLAGS stage_mask,
506 const std::vector<uint32_t> &bind_points,
507 const DescriptorSetLayout &prior_layout,
508 const XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO &info);
509 void init(const Device &dev, uint32_t bind_point,
510 const DescriptorSetLayout &prior_layout,
511 const XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO &info);
512 void init(const Device &dev, uint32_t bind_point,
513 const XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO &info) { init(dev, bind_point, DescriptorSetLayout(), info); }
514};
515
516class DescriptorRegion : public DerivedObject<XGL_DESCRIPTOR_REGION, Object> {
517public:
518 // xglCreateDescriptorRegion()
519 void init(const Device &dev, XGL_DESCRIPTOR_REGION_USAGE usage,
520 uint32_t max_sets, const XGL_DESCRIPTOR_REGION_CREATE_INFO &info);
521
522 // xglClearDescriptorRegion()
523 void clear();
524
525 // xglAllocDescriptorSets()
526 std::vector<DescriptorSet *> alloc_sets(XGL_DESCRIPTOR_SET_USAGE usage, const std::vector<const DescriptorSetLayout *> &layouts);
527 std::vector<DescriptorSet *> alloc_sets(XGL_DESCRIPTOR_SET_USAGE usage, const DescriptorSetLayout &layout, uint32_t count);
528 DescriptorSet *alloc_sets(XGL_DESCRIPTOR_SET_USAGE usage, const DescriptorSetLayout &layout);
529
530 // xglClearDescriptorSets()
531 void clear_sets(const std::vector<DescriptorSet *> &sets);
532 void clear_sets(DescriptorSet &set) { clear_sets(std::vector<DescriptorSet *>(1, &set)); }
533};
534
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800535class DescriptorSet : public DerivedObject<XGL_DESCRIPTOR_SET, Object> {
536public:
Chia-I Wu11078b02015-01-04 16:27:24 +0800537 explicit DescriptorSet(XGL_DESCRIPTOR_SET set) : DerivedObject(set) {}
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800538
Chia-I Wu11078b02015-01-04 16:27:24 +0800539 // xglUpdateDescriptors()
540 void update(const void *update_chain);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800541
Chia-I Wu11078b02015-01-04 16:27:24 +0800542 static XGL_UPDATE_SAMPLERS update(uint32_t index, uint32_t count, const XGL_SAMPLER *samplers);
543 static XGL_UPDATE_SAMPLERS update(uint32_t index, const std::vector<XGL_SAMPLER> &samplers);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800544
Chia-I Wu11078b02015-01-04 16:27:24 +0800545 static XGL_UPDATE_SAMPLER_TEXTURES update(uint32_t index, uint32_t count, const XGL_SAMPLER_IMAGE_VIEW_INFO *textures);
546 static XGL_UPDATE_SAMPLER_TEXTURES update(uint32_t index, const std::vector<XGL_SAMPLER_IMAGE_VIEW_INFO> &textures);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800547
Chia-I Wu11078b02015-01-04 16:27:24 +0800548 static XGL_UPDATE_IMAGES update(XGL_DESCRIPTOR_TYPE type, uint32_t index, uint32_t count, const XGL_IMAGE_VIEW_ATTACH_INFO * const *views);
549 static XGL_UPDATE_IMAGES update(XGL_DESCRIPTOR_TYPE type, uint32_t index, const std::vector<const XGL_IMAGE_VIEW_ATTACH_INFO *> &views);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800550
Chia-I Wu11078b02015-01-04 16:27:24 +0800551 static XGL_UPDATE_BUFFERS update(XGL_DESCRIPTOR_TYPE type, uint32_t index, uint32_t count, const XGL_BUFFER_VIEW_ATTACH_INFO * const *views);
552 static XGL_UPDATE_BUFFERS update(XGL_DESCRIPTOR_TYPE type, uint32_t index, const std::vector<const XGL_BUFFER_VIEW_ATTACH_INFO *> &views);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800553
Chia-I Wu11078b02015-01-04 16:27:24 +0800554 static XGL_UPDATE_AS_COPY update(XGL_DESCRIPTOR_TYPE type, uint32_t index, uint32_t count, const DescriptorSet &set);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800555
Chia-I Wu11078b02015-01-04 16:27:24 +0800556 static XGL_BUFFER_VIEW_ATTACH_INFO attach_info(const BufferView &view);
557 static XGL_IMAGE_VIEW_ATTACH_INFO attach_info(const ImageView &view, XGL_IMAGE_LAYOUT layout);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800558};
559
Tony Barbourf52346d2015-01-16 14:27:35 -0700560class DynamicVpStateObject : public DerivedObject<XGL_DYNAMIC_VP_STATE_OBJECT, DynamicStateObject> {
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800561public:
Tony Barbourf52346d2015-01-16 14:27:35 -0700562 // xglCreateDynamicViewportState()
563 void init(const Device &dev, const XGL_DYNAMIC_VP_STATE_CREATE_INFO &info);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800564};
565
Tony Barbourf52346d2015-01-16 14:27:35 -0700566class DynamicRsStateObject : public DerivedObject<XGL_DYNAMIC_RS_STATE_OBJECT, DynamicStateObject> {
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800567public:
Tony Barbourf52346d2015-01-16 14:27:35 -0700568 // xglCreateDynamicRasterState()
569 void init(const Device &dev, const XGL_DYNAMIC_RS_STATE_CREATE_INFO &info);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800570};
571
Tony Barbourf52346d2015-01-16 14:27:35 -0700572class DynamicCbStateObject : public DerivedObject<XGL_DYNAMIC_CB_STATE_OBJECT, DynamicStateObject> {
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800573public:
Tony Barbourf52346d2015-01-16 14:27:35 -0700574 // xglCreateDynamicColorBlendState()
575 void init(const Device &dev, const XGL_DYNAMIC_CB_STATE_CREATE_INFO &info);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800576};
577
Tony Barbourf52346d2015-01-16 14:27:35 -0700578class DynamicDsStateObject : public DerivedObject<XGL_DYNAMIC_DS_STATE_OBJECT, DynamicStateObject> {
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800579public:
Tony Barbourf52346d2015-01-16 14:27:35 -0700580 // xglCreateDynamicDepthStencilState()
581 void init(const Device &dev, const XGL_DYNAMIC_DS_STATE_CREATE_INFO &info);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800582};
583
584class CmdBuffer : public DerivedObject<XGL_CMD_BUFFER, Object> {
585public:
586 explicit CmdBuffer() {}
587 explicit CmdBuffer(const Device &dev, const XGL_CMD_BUFFER_CREATE_INFO &info) { init(dev, info); }
588
589 // xglCreateCommandBuffer()
590 void init(const Device &dev, const XGL_CMD_BUFFER_CREATE_INFO &info);
591
592 // xglBeginCommandBuffer()
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700593 void begin(const XGL_CMD_BUFFER_BEGIN_INFO *info);
594 void begin(XGL_RENDER_PASS renderpass_obj);
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800595 void begin();
596
597 // xglEndCommandBuffer()
598 // xglResetCommandBuffer()
599 void end();
600 void reset();
601
602 static XGL_CMD_BUFFER_CREATE_INFO create_info(XGL_QUEUE_TYPE type);
603};
604
605inline const void *Object::map(XGL_FLAGS flags) const
606{
607 return (primary_mem_) ? primary_mem_->map(flags) : NULL;
608}
609
610inline void *Object::map(XGL_FLAGS flags)
611{
612 return (primary_mem_) ? primary_mem_->map(flags) : NULL;
613}
614
615inline void Object::unmap() const
616{
617 if (primary_mem_)
618 primary_mem_->unmap();
619}
620
Jon Ashburn8a5da752015-01-19 15:00:26 -0700621inline XGL_MEMORY_ALLOC_INFO GpuMemory::alloc_info(const XGL_MEMORY_REQUIREMENTS &reqs,
Jon Ashburn25bbe462015-01-20 08:50:12 -0700622 const XGL_MEMORY_ALLOC_INFO *next_info)
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800623{
624 XGL_MEMORY_ALLOC_INFO info = {};
625 info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
Jon Ashburn25bbe462015-01-20 08:50:12 -0700626 if (next_info != NULL)
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600627 info.pNext = (void *) next_info;
Jon Ashburn8a5da752015-01-19 15:00:26 -0700628
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800629 info.allocationSize = reqs.size;
Jon Ashburne4792432015-01-20 13:55:32 -0700630 info.memProps = reqs.memProps;
Jon Ashburne01ff7a2015-01-20 15:06:59 -0700631 info.memType = reqs.memType;
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800632 info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
633 return info;
634}
635
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800636inline XGL_BUFFER_CREATE_INFO Buffer::create_info(XGL_GPU_SIZE size, XGL_FLAGS usage)
637{
638 XGL_BUFFER_CREATE_INFO info = {};
639 info.sType = XGL_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
640 info.size = size;
641 info.usage = usage;
642 return info;
643}
644
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800645inline XGL_FENCE_CREATE_INFO Fence::create_info(XGL_FLAGS flags)
646{
647 XGL_FENCE_CREATE_INFO info = {};
648 info.sType = XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO;
649 info.flags = flags;
650 return info;
651}
652
653inline XGL_QUEUE_SEMAPHORE_CREATE_INFO QueueSemaphore::create_info(uint32_t init_count, XGL_FLAGS flags)
654{
655 XGL_QUEUE_SEMAPHORE_CREATE_INFO info = {};
Mark Lobodzinskie0d87882015-01-26 10:34:00 -0600656 info.sType = XGL_STRUCTURE_TYPE_QUEUE_SEMAPHORE_CREATE_INFO;
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800657 info.initialCount = init_count;
658 info.flags = flags;
659 return info;
660}
661
662inline XGL_EVENT_CREATE_INFO Event::create_info(XGL_FLAGS flags)
663{
664 XGL_EVENT_CREATE_INFO info = {};
665 info.sType = XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO;
666 info.flags = flags;
667 return info;
668}
669
670inline XGL_QUERY_POOL_CREATE_INFO QueryPool::create_info(XGL_QUERY_TYPE type, uint32_t slot_count)
671{
672 XGL_QUERY_POOL_CREATE_INFO info = {};
673 info.sType = XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
674 info.queryType = type;
675 info.slots = slot_count;
676 return info;
677}
678
679inline XGL_IMAGE_CREATE_INFO Image::create_info()
680{
681 XGL_IMAGE_CREATE_INFO info = {};
682 info.sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
683 info.extent.width = 1;
684 info.extent.height = 1;
685 info.extent.depth = 1;
686 info.mipLevels = 1;
687 info.arraySize = 1;
688 info.samples = 1;
689 return info;
690}
691
692inline XGL_IMAGE_SUBRESOURCE Image::subresource(XGL_IMAGE_ASPECT aspect, uint32_t mip_level, uint32_t array_slice)
693{
694 XGL_IMAGE_SUBRESOURCE subres = {};
695 subres.aspect = aspect;
696 subres.mipLevel = mip_level;
697 subres.arraySlice = array_slice;
698 return subres;
699}
700
701inline XGL_IMAGE_SUBRESOURCE Image::subresource(const XGL_IMAGE_SUBRESOURCE_RANGE &range, uint32_t mip_level, uint32_t array_slice)
702{
703 return subresource(range.aspect, range.baseMipLevel + mip_level, range.baseArraySlice + array_slice);
704}
705
706inline XGL_IMAGE_SUBRESOURCE_RANGE Image::subresource_range(XGL_IMAGE_ASPECT aspect, uint32_t base_mip_level, uint32_t mip_levels,
707 uint32_t base_array_slice, uint32_t array_size)
708{
709 XGL_IMAGE_SUBRESOURCE_RANGE range = {};
710 range.aspect = aspect;
711 range.baseMipLevel = base_mip_level;
712 range.mipLevels = mip_levels;
713 range.baseArraySlice = base_array_slice;
714 range.arraySize = array_size;
715 return range;
716}
717
718inline XGL_IMAGE_SUBRESOURCE_RANGE Image::subresource_range(const XGL_IMAGE_CREATE_INFO &info, XGL_IMAGE_ASPECT aspect)
719{
720 return subresource_range(aspect, 0, info.mipLevels, 0, info.arraySize);
721}
722
723inline XGL_IMAGE_SUBRESOURCE_RANGE Image::subresource_range(const XGL_IMAGE_SUBRESOURCE &subres)
724{
725 return subresource_range(subres.aspect, subres.mipLevel, 1, subres.arraySlice, 1);
726}
727
728inline XGL_EXTENT2D Image::extent(int32_t width, int32_t height)
729{
730 XGL_EXTENT2D extent = {};
731 extent.width = width;
732 extent.height = height;
733 return extent;
734}
735
736inline XGL_EXTENT2D Image::extent(const XGL_EXTENT2D &extent, uint32_t mip_level)
737{
738 const int32_t width = (extent.width >> mip_level) ? extent.width >> mip_level : 1;
739 const int32_t height = (extent.height >> mip_level) ? extent.height >> mip_level : 1;
740 return Image::extent(width, height);
741}
742
743inline XGL_EXTENT2D Image::extent(const XGL_EXTENT3D &extent)
744{
745 return Image::extent(extent.width, extent.height);
746}
747
748inline XGL_EXTENT3D Image::extent(int32_t width, int32_t height, int32_t depth)
749{
750 XGL_EXTENT3D extent = {};
751 extent.width = width;
752 extent.height = height;
753 extent.depth = depth;
754 return extent;
755}
756
757inline XGL_EXTENT3D Image::extent(const XGL_EXTENT3D &extent, uint32_t mip_level)
758{
759 const int32_t width = (extent.width >> mip_level) ? extent.width >> mip_level : 1;
760 const int32_t height = (extent.height >> mip_level) ? extent.height >> mip_level : 1;
761 const int32_t depth = (extent.depth >> mip_level) ? extent.depth >> mip_level : 1;
762 return Image::extent(width, height, depth);
763}
764
765inline XGL_SHADER_CREATE_INFO Shader::create_info(size_t code_size, const void *code, XGL_FLAGS flags)
766{
767 XGL_SHADER_CREATE_INFO info = {};
768 info.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
769 info.codeSize = code_size;
770 info.pCode = code;
771 info.flags = flags;
772 return info;
773}
774
Chia-I Wu11078b02015-01-04 16:27:24 +0800775inline XGL_BUFFER_VIEW_ATTACH_INFO DescriptorSet::attach_info(const BufferView &view)
776{
777 XGL_BUFFER_VIEW_ATTACH_INFO info = {};
778 info.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO;
779 info.view = view.obj();
780 return info;
781}
782
783inline XGL_IMAGE_VIEW_ATTACH_INFO DescriptorSet::attach_info(const ImageView &view, XGL_IMAGE_LAYOUT layout)
784{
785 XGL_IMAGE_VIEW_ATTACH_INFO info = {};
786 info.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO;
787 info.view = view.obj();
788 info.layout = layout;
789 return info;
790}
791
792inline XGL_UPDATE_SAMPLERS DescriptorSet::update(uint32_t index, uint32_t count, const XGL_SAMPLER *samplers)
793{
794 XGL_UPDATE_SAMPLERS info = {};
795 info.sType = XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS;
796 info.index = index;
797 info.count = count;
798 info.pSamplers = samplers;
799 return info;
800}
801
802inline XGL_UPDATE_SAMPLERS DescriptorSet::update(uint32_t index, const std::vector<XGL_SAMPLER> &samplers)
803{
804 return update(index, samplers.size(), &samplers[0]);
805}
806
807inline XGL_UPDATE_SAMPLER_TEXTURES DescriptorSet::update(uint32_t index, uint32_t count, const XGL_SAMPLER_IMAGE_VIEW_INFO *textures)
808{
809 XGL_UPDATE_SAMPLER_TEXTURES info = {};
810 info.sType = XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES;
811 info.index = index;
812 info.count = count;
813 info.pSamplerImageViews = textures;
814 return info;
815}
816
817inline XGL_UPDATE_SAMPLER_TEXTURES DescriptorSet::update(uint32_t index, const std::vector<XGL_SAMPLER_IMAGE_VIEW_INFO> &textures)
818{
819 return update(index, textures.size(), &textures[0]);
820}
821
822inline XGL_UPDATE_IMAGES DescriptorSet::update(XGL_DESCRIPTOR_TYPE type, uint32_t index, uint32_t count,
823 const XGL_IMAGE_VIEW_ATTACH_INFO * const *views)
824{
825 XGL_UPDATE_IMAGES info = {};
826 info.sType = XGL_STRUCTURE_TYPE_UPDATE_IMAGES;
827 info.descriptorType = type;
828 info.index = index;
829 info.count = count;
830 info.pImageViews = views;
831 return info;
832}
833
834inline XGL_UPDATE_IMAGES DescriptorSet::update(XGL_DESCRIPTOR_TYPE type, uint32_t index,
835 const std::vector<const XGL_IMAGE_VIEW_ATTACH_INFO *> &views)
836{
837 return update(type, index, views.size(), &views[0]);
838}
839
840inline XGL_UPDATE_BUFFERS DescriptorSet::update(XGL_DESCRIPTOR_TYPE type, uint32_t index, uint32_t count,
841 const XGL_BUFFER_VIEW_ATTACH_INFO * const *views)
842{
843 XGL_UPDATE_BUFFERS info = {};
844 info.sType = XGL_STRUCTURE_TYPE_UPDATE_BUFFERS;
845 info.descriptorType = type;
846 info.index = index;
847 info.count = count;
848 info.pBufferViews = views;
849 return info;
850}
851
852inline XGL_UPDATE_BUFFERS DescriptorSet::update(XGL_DESCRIPTOR_TYPE type, uint32_t index,
853 const std::vector<const XGL_BUFFER_VIEW_ATTACH_INFO *> &views)
854{
855 return update(type, index, views.size(), &views[0]);
856}
857
858inline XGL_UPDATE_AS_COPY DescriptorSet::update(XGL_DESCRIPTOR_TYPE type, uint32_t index, uint32_t count, const DescriptorSet &set)
859{
860 XGL_UPDATE_AS_COPY info = {};
861 info.sType = XGL_STRUCTURE_TYPE_UPDATE_AS_COPY;
862 info.descriptorType = type;
863 info.descriptorIndex = index; // whose index?
864 info.count = count;
865 info.descriptorSet = set.obj();
866 return info;
867}
868
Chia-I Wuf1e2e992014-12-27 14:12:52 +0800869inline XGL_CMD_BUFFER_CREATE_INFO CmdBuffer::create_info(XGL_QUEUE_TYPE type)
870{
871 XGL_CMD_BUFFER_CREATE_INFO info = {};
872 info.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO;
873 info.queueType = type;
874 return info;
875}
876
877}; // namespace xgl_testing
878
879#endif // XGLTESTBINDING_H