Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 1 | // Copyright 2005, Google Inc. |
| 2 | // All rights reserved. |
| 3 | // |
| 4 | // Redistribution and use in source and binary forms, with or without |
| 5 | // modification, are permitted provided that the following conditions are |
| 6 | // met: |
| 7 | // |
| 8 | // * Redistributions of source code must retain the above copyright |
| 9 | // notice, this list of conditions and the following disclaimer. |
| 10 | // * Redistributions in binary form must reproduce the above |
| 11 | // copyright notice, this list of conditions and the following disclaimer |
| 12 | // in the documentation and/or other materials provided with the |
| 13 | // distribution. |
| 14 | // * Neither the name of Google Inc. nor the names of its |
| 15 | // contributors may be used to endorse or promote products derived from |
| 16 | // this software without specific prior written permission. |
| 17 | // |
| 18 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 19 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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| 21 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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| 25 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 | |
| 30 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 31 | // |
Courtney Goeltzenleuchter | fcbe16f | 2015-10-29 13:50:34 -0600 | [diff] [blame] | 32 | // Copyright (C) 2015 Valve Corporation |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 33 | // |
| 34 | // Permission is hereby granted, free of charge, to any person obtaining a |
| 35 | // copy of this software and associated documentation files (the "Software"), |
| 36 | // to deal in the Software without restriction, including without limitation |
| 37 | // the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 38 | // and/or sell copies of the Software, and to permit persons to whom the |
| 39 | // Software is furnished to do so, subject to the following conditions: |
| 40 | // |
| 41 | // The above copyright notice and this permission notice shall be included |
| 42 | // in all copies or substantial portions of the Software. |
| 43 | // |
| 44 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 45 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 46 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 47 | // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 48 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 49 | // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 50 | // DEALINGS IN THE SOFTWARE. |
Courtney Goeltzenleuchter | 0555952 | 2015-10-30 11:14:30 -0600 | [diff] [blame] | 51 | // |
| 52 | // Author: Chia-I Wu <olvaffe@gmail.com> |
| 53 | // Author: Cody Northrop <cody@lunarg.com> |
| 54 | // Author: Courtney Goeltzenleuchter <courtney@LunarG.com> |
| 55 | // Author: GregF <greg@LunarG.com> |
| 56 | // Author: Tobin Ehlis <tobin@lunarg.com> |
| 57 | // Author: Tony Barbour <tony@LunarG.com> |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 58 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 59 | // Basic rendering tests |
| 60 | |
| 61 | #include <stdlib.h> |
| 62 | #include <stdio.h> |
| 63 | #include <stdbool.h> |
| 64 | #include <string.h> |
Courtney Goeltzenleuchter | da91b95 | 2014-08-21 17:34:22 -0600 | [diff] [blame] | 65 | #include <iostream> |
| 66 | #include <fstream> |
| 67 | using namespace std; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 68 | |
David Pinedo | 9316d3b | 2015-11-06 12:54:48 -0700 | [diff] [blame] | 69 | #include <vulkan/vulkan.h> |
Tobin Ehlis | 11e5213 | 2014-11-28 11:17:19 -0700 | [diff] [blame] | 70 | #ifdef DUMP_STATE_DOT |
| 71 | #include "../layers/draw_state.h" |
| 72 | #endif |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 73 | #ifdef PRINT_OBJECTS |
| 74 | #include "../layers/object_track.h" |
| 75 | #endif |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 76 | #ifdef DEBUG_CALLBACK |
David Pinedo | abd0772 | 2015-11-24 09:00:24 -0700 | [diff] [blame] | 77 | #include <vulkan/vk_lunarg_debug_report.h> |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 78 | #endif |
Courtney Goeltzenleuchter | 58f3eff | 2015-10-07 13:28:58 -0600 | [diff] [blame] | 79 | #include "test_common.h" |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 80 | |
Cody Northrop | 054a470 | 2015-03-17 14:54:35 -0600 | [diff] [blame] | 81 | #include "icd-spv.h" |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 82 | |
Courtney Goeltzenleuchter | fdcfb9f | 2014-10-10 18:04:39 -0600 | [diff] [blame] | 83 | #define GLM_FORCE_RADIANS |
| 84 | #include "glm/glm.hpp" |
| 85 | #include <glm/gtc/matrix_transform.hpp> |
| 86 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 87 | #include "vkrenderframework.h" |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 88 | #ifdef DEBUG_CALLBACK |
Chia-I Wu | 9ab6150 | 2015-11-06 06:42:02 +0800 | [diff] [blame] | 89 | VKAPI_ATTR void VKAPI_CALL myDbgFunc( |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 90 | VK_DBG_MSG_TYPE msgType, |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 91 | VkValidationLevel validationLevel, |
Mike Stroyan | b050c68 | 2015-04-17 12:36:38 -0600 | [diff] [blame] | 92 | VkObject srcObject, |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 93 | size_t location, |
| 94 | int32_t msgCode, |
| 95 | const char* pMsg, |
| 96 | void* pUserData) |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 97 | { |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 98 | switch (msgType) |
| 99 | { |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 100 | case VK_DBG_MSG_WARNING: |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 101 | printf("CALLBACK WARNING : %s\n", pMsg); |
| 102 | break; |
Courtney Goeltzenleuchter | fd4830c | 2015-11-25 10:30:56 -0700 | [diff] [blame] | 103 | case VK_DEBUG_REPORT_ERROR_BIT: |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 104 | printf("CALLBACK ERROR : %s\n", pMsg); |
| 105 | break; |
| 106 | default: |
| 107 | printf("EATING Msg of type %u\n", msgType); |
| 108 | break; |
| 109 | } |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 110 | } |
| 111 | #endif |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 112 | |
| 113 | |
| 114 | #undef ASSERT_NO_FATAL_FAILURE |
| 115 | #define ASSERT_NO_FATAL_FAILURE(x) x |
| 116 | |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 117 | //-------------------------------------------------------------------------------------- |
| 118 | // Mesh and VertexFormat Data |
| 119 | //-------------------------------------------------------------------------------------- |
| 120 | struct Vertex |
| 121 | { |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 122 | float posX, posY, posZ, posW; // Position data |
| 123 | float r, g, b, a; // Color |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 124 | }; |
| 125 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 126 | struct VertexUV |
| 127 | { |
| 128 | float posX, posY, posZ, posW; // Position data |
| 129 | float u, v; // texture u,v |
| 130 | }; |
| 131 | |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 132 | #define XYZ1(_x_, _y_, _z_) (_x_), (_y_), (_z_), 1.f |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 133 | #define UV(_u_, _v_) (_u_), (_v_) |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 134 | |
| 135 | static const Vertex g_vbData[] = |
| 136 | { |
| 137 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 138 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 139 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 140 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 141 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 142 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 143 | |
| 144 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 145 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 146 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 147 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 148 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 149 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 150 | |
| 151 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 152 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 153 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 154 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 155 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 156 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 157 | |
| 158 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 159 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 160 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 161 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 162 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 163 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 164 | |
| 165 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 166 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 167 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 168 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 169 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 170 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 171 | |
| 172 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 173 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 174 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 175 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 176 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 177 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 178 | }; |
| 179 | |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 180 | static const Vertex g_vb_solid_face_colors_Data[] = |
| 181 | { |
| 182 | { XYZ1( -1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 183 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 184 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 185 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 186 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 187 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 188 | |
| 189 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 190 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 191 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 192 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 193 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 194 | { XYZ1( 1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 195 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 196 | { XYZ1( 1, 1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 197 | { XYZ1( 1, 1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 198 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 199 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 200 | { XYZ1( 1, 1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 201 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 202 | |
| 203 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 204 | { XYZ1( -1, -1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 205 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 206 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 207 | { XYZ1( -1, -1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 208 | { XYZ1( -1, -1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 209 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 210 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 211 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 212 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 213 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 214 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 215 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 216 | |
| 217 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 218 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 219 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 220 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 221 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 222 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 223 | }; |
| 224 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 225 | static const VertexUV g_vb_texture_Data[] = |
| 226 | { |
| 227 | { XYZ1( -1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 228 | { XYZ1( -1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 229 | { XYZ1( -1, -1, 1 ), UV( 1.f, 0.f ) }, |
| 230 | { XYZ1( -1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 231 | { XYZ1( -1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 232 | { XYZ1( -1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 233 | |
| 234 | { XYZ1( -1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 235 | { XYZ1( 1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 236 | { XYZ1( 1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 237 | { XYZ1( -1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 238 | { XYZ1( 1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 239 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 240 | |
| 241 | { XYZ1( -1, -1, -1 ), UV( 1.f, 1.f ) }, |
| 242 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 243 | { XYZ1( 1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 244 | { XYZ1( -1, -1, -1 ), UV( 1.f, 1.f ) }, |
| 245 | { XYZ1( -1, -1, 1 ), UV( 0.f, 1.f ) }, |
| 246 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 247 | |
| 248 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 249 | { XYZ1( 1, 1, 1 ), UV( 0.f, 0.f ) }, |
| 250 | { XYZ1( -1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 251 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 252 | { XYZ1( 1, 1, -1 ), UV( 1.f, 0.f ) }, |
| 253 | { XYZ1( 1, 1, 1 ), UV( 0.f, 0.f ) }, |
| 254 | |
| 255 | { XYZ1( 1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 256 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 257 | { XYZ1( 1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 258 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 259 | { XYZ1( 1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 260 | { XYZ1( 1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 261 | |
| 262 | { XYZ1( -1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 263 | { XYZ1( 1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 264 | { XYZ1( -1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 265 | { XYZ1( -1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 266 | { XYZ1( 1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 267 | { XYZ1( 1, -1, 1 ), UV( 1.f, 0.f ) }, |
| 268 | }; |
| 269 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 270 | class VkRenderTest : public VkRenderFramework |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 271 | { |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 272 | public: |
Cody Northrop | 7ad4aaf | 2014-10-09 21:25:22 -0600 | [diff] [blame] | 273 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 274 | void RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 275 | VkConstantBufferObj *constantBuffer, VkCommandBufferObj *commandBuffer); |
| 276 | void GenericDrawPreparation(VkCommandBufferObj *commandBuffer, VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 277 | void GenericDrawPreparation(VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 278 | { GenericDrawPreparation(m_commandBuffer, pipelineobj, descriptorSet); } |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 279 | void InitDepthStencil(); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 280 | void VKTriangleTest(const char *vertShaderText, const char *fragShaderText, const bool rotate); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 281 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 282 | VkResult BeginCommandBuffer(VkCommandBufferObj &commandBuffer); |
| 283 | VkResult BeginCommandBuffer(VkCommandBufferObj &commandBuffer, VkCommandBufferBeginInfo *beginInfo); |
| 284 | VkResult EndCommandBuffer(VkCommandBufferObj &commandBuffer); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 285 | /* Convenience functions that use built-in command buffer */ |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 286 | VkResult BeginCommandBuffer() { return BeginCommandBuffer(*m_commandBuffer); } |
| 287 | VkResult BeginCommandBuffer(VkCommandBufferBeginInfo *beginInfo) { return BeginCommandBuffer(*m_commandBuffer, beginInfo); } |
| 288 | VkResult EndCommandBuffer() { return EndCommandBuffer(*m_commandBuffer); } |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 289 | void Draw(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 290 | { m_commandBuffer->Draw(vertexCount, instanceCount, firstVertex, firstInstance); } |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 291 | void DrawIndexed(uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 292 | { m_commandBuffer->DrawIndexed(indexCount, instanceCount, firstIndex, vertexOffset, firstInstance); } |
| 293 | void QueueCommandBuffer() { m_commandBuffer->QueueCommandBuffer(); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 294 | void RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
| 295 | VkConstantBufferObj *constantBuffer) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 296 | {RotateTriangleVSUniform(Projection, View, Model, constantBuffer, m_commandBuffer); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 297 | void BindVertexBuffer(VkConstantBufferObj *vertexBuffer, VkDeviceSize offset, uint32_t binding) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 298 | { m_commandBuffer->BindVertexBuffer(vertexBuffer, offset, binding); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 299 | void BindIndexBuffer(VkIndexBufferObj *indexBuffer, VkDeviceSize offset) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 300 | { m_commandBuffer->BindIndexBuffer(indexBuffer, offset); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 301 | |
| 302 | |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 303 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 304 | protected: |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 305 | VkImage m_texture; |
| 306 | VkImageView m_textureView; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 307 | VkDeviceMemory m_textureMem; |
Cody Northrop | 7d2035d | 2014-10-06 15:42:00 -0600 | [diff] [blame] | 308 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 309 | VkSampler m_sampler; |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 310 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 311 | |
| 312 | virtual void SetUp() { |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 313 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 314 | this->app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 315 | this->app_info.pNext = NULL; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 316 | this->app_info.pApplicationName = "render_tests"; |
| 317 | this->app_info.applicationVersion = 1; |
Chia-I Wu | f1a5a74 | 2014-12-27 15:16:07 +0800 | [diff] [blame] | 318 | this->app_info.pEngineName = "unittest"; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 319 | this->app_info.engineVersion = 1; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 320 | this->app_info.apiVersion = VK_API_VERSION; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 321 | |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 322 | InitFramework(); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 323 | } |
| 324 | |
| 325 | virtual void TearDown() { |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 326 | // Clean up resources before we reset |
| 327 | ShutdownFramework(); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 328 | } |
| 329 | }; |
| 330 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 331 | VkResult VkRenderTest::BeginCommandBuffer(VkCommandBufferObj &commandBuffer) |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 332 | { |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 333 | VkResult result; |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 334 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 335 | result = commandBuffer.BeginCommandBuffer(); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 336 | |
| 337 | /* |
| 338 | * For render test all drawing happens in a single render pass |
| 339 | * on a single command buffer. |
| 340 | */ |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 341 | if (VK_SUCCESS == result && renderPass()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 342 | commandBuffer.BeginRenderPass(renderPassBeginInfo()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 343 | } |
| 344 | |
| 345 | return result; |
| 346 | } |
| 347 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 348 | VkResult VkRenderTest::BeginCommandBuffer(VkCommandBufferObj &commandBuffer, VkCommandBufferBeginInfo *beginInfo) |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 349 | { |
| 350 | VkResult result; |
| 351 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 352 | result = commandBuffer.BeginCommandBuffer(beginInfo); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 353 | |
| 354 | /* |
| 355 | * For render test all drawing happens in a single render pass |
| 356 | * on a single command buffer. |
| 357 | */ |
| 358 | if (VK_SUCCESS == result && renderPass()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 359 | commandBuffer.BeginRenderPass(renderPassBeginInfo()); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 360 | } |
| 361 | |
| 362 | return result; |
| 363 | } |
| 364 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 365 | VkResult VkRenderTest::EndCommandBuffer(VkCommandBufferObj &commandBuffer) |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 366 | { |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 367 | VkResult result; |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 368 | |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 369 | if (renderPass()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 370 | commandBuffer.EndRenderPass(); |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 371 | } |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 372 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 373 | result = commandBuffer.EndCommandBuffer(); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 374 | |
| 375 | return result; |
| 376 | } |
| 377 | |
| 378 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 379 | void VkRenderTest::GenericDrawPreparation(VkCommandBufferObj *commandBuffer, VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet) |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 380 | { |
Tony Barbour | 71bd4b3 | 2015-07-21 17:00:26 -0600 | [diff] [blame] | 381 | if (!m_clear_via_load_op) { |
| 382 | if (m_depthStencil->Initialized()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 383 | commandBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, m_depthStencil); |
Tony Barbour | 71bd4b3 | 2015-07-21 17:00:26 -0600 | [diff] [blame] | 384 | } else { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 385 | commandBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, NULL); |
Tony Barbour | 71bd4b3 | 2015-07-21 17:00:26 -0600 | [diff] [blame] | 386 | } |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 387 | } |
| 388 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 389 | commandBuffer->PrepareAttachments(); |
| 390 | commandBuffer->SetViewport(m_viewports.size(), m_viewports.data()); |
| 391 | commandBuffer->SetScissor(m_scissors.size(), m_scissors.data()); |
Courtney Goeltzenleuchter | 49c7308 | 2015-09-17 15:06:17 -0600 | [diff] [blame] | 392 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 393 | descriptorSet.CreateVKDescriptorSet(commandBuffer); |
Cody Northrop | 29a08f2 | 2015-08-27 10:20:35 -0600 | [diff] [blame] | 394 | VkResult err = pipelineobj.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass()); |
| 395 | ASSERT_VK_SUCCESS(err); |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 396 | commandBuffer->BindPipeline(pipelineobj); |
| 397 | commandBuffer->BindDescriptorSet(descriptorSet); |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 398 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 399 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 400 | void VkRenderTest::RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 401 | VkConstantBufferObj *constantBuffer, VkCommandBufferObj *commandBuffer) |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 402 | { |
| 403 | int i; |
| 404 | glm::mat4 MVP; |
| 405 | int matrixSize = sizeof(MVP); |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 406 | VkResult err; |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 407 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 408 | /* Only do 3 positions to avoid back face cull */ |
| 409 | for (i = 0; i < 3; i++) { |
Chia-I Wu | 681d7a0 | 2015-07-03 13:44:34 +0800 | [diff] [blame] | 410 | void *pData = constantBuffer->memory().map(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 411 | |
| 412 | Model = glm::rotate(Model, glm::radians(22.5f), glm::vec3(0.0f, 1.0f, 0.0f)); |
| 413 | MVP = Projection * View * Model; |
| 414 | memcpy(pData, (const void*) &MVP[0][0], matrixSize); |
| 415 | |
Chia-I Wu | 681d7a0 | 2015-07-03 13:44:34 +0800 | [diff] [blame] | 416 | constantBuffer->memory().unmap(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 417 | |
| 418 | // submit the command buffer to the universal queue |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 419 | commandBuffer->QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 420 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 421 | err = vkQueueWaitIdle( m_device->m_queue ); |
| 422 | ASSERT_VK_SUCCESS( err ); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 423 | |
| 424 | // Wait for work to finish before cleaning up. |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 425 | vkDeviceWaitIdle(m_device->device()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 426 | |
Courtney Goeltzenleuchter | b4337c1 | 2015-03-05 16:47:18 -0700 | [diff] [blame] | 427 | assert(m_renderTargets.size() == 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 428 | RecordImage(m_renderTargets[0]); |
| 429 | } |
| 430 | } |
Courtney Goeltzenleuchter | c55471f | 2014-10-13 13:03:31 -0600 | [diff] [blame] | 431 | |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 432 | void dumpMatrix(const char *note, glm::mat4 MVP) |
| 433 | { |
Chia-I Wu | 6f18429 | 2014-12-15 23:57:34 +0800 | [diff] [blame] | 434 | int i; |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 435 | |
| 436 | printf("%s: \n", note); |
| 437 | for (i=0; i<4; i++) { |
| 438 | printf("%f, %f, %f, %f\n", MVP[i][0], MVP[i][1], MVP[i][2], MVP[i][3]); |
| 439 | } |
| 440 | printf("\n"); |
| 441 | fflush(stdout); |
| 442 | } |
| 443 | |
| 444 | void dumpVec4(const char *note, glm::vec4 vector) |
| 445 | { |
| 446 | printf("%s: \n", note); |
| 447 | printf("%f, %f, %f, %f\n", vector[0], vector[1], vector[2], vector[3]); |
| 448 | printf("\n"); |
| 449 | fflush(stdout); |
| 450 | } |
| 451 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 452 | struct vktriangle_vs_uniform { |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 453 | // Must start with MVP |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 454 | float mvp[4][4]; |
| 455 | float position[3][4]; |
| 456 | float color[3][4]; |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 457 | }; |
| 458 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 459 | void VkRenderTest::VKTriangleTest(const char *vertShaderText, const char *fragShaderText, const bool rotate) |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 460 | { |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 461 | #ifdef DEBUG_CALLBACK |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 462 | vkDbgRegisterMsgCallback(inst, myDbgFunc, NULL); |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 463 | #endif |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 464 | // Create identity matrix |
| 465 | int i; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 466 | struct vktriangle_vs_uniform data; |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 467 | |
| 468 | glm::mat4 Projection = glm::mat4(1.0f); |
| 469 | glm::mat4 View = glm::mat4(1.0f); |
| 470 | glm::mat4 Model = glm::mat4(1.0f); |
| 471 | glm::mat4 MVP = Projection * View * Model; |
| 472 | const int matrixSize = sizeof(MVP); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 473 | const int bufSize = sizeof(vktriangle_vs_uniform) / sizeof(float); |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 474 | memcpy(&data.mvp, &MVP[0][0], matrixSize); |
| 475 | |
| 476 | static const Vertex tri_data[] = |
| 477 | { |
| 478 | { XYZ1( -1, -1, 0 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 479 | { XYZ1( 1, -1, 0 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 480 | { XYZ1( 0, 1, 0 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 481 | }; |
| 482 | |
| 483 | for (i=0; i<3; i++) { |
| 484 | data.position[i][0] = tri_data[i].posX; |
| 485 | data.position[i][1] = tri_data[i].posY; |
| 486 | data.position[i][2] = tri_data[i].posZ; |
| 487 | data.position[i][3] = tri_data[i].posW; |
| 488 | data.color[i][0] = tri_data[i].r; |
| 489 | data.color[i][1] = tri_data[i].g; |
| 490 | data.color[i][2] = tri_data[i].b; |
| 491 | data.color[i][3] = tri_data[i].a; |
| 492 | } |
| 493 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 494 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 495 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 496 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 497 | VkConstantBufferObj constantBuffer(m_device, bufSize*2, sizeof(float), (const void*) &data); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 498 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 499 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 500 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 501 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 502 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 503 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 504 | pipelineobj.AddShader(&vs); |
| 505 | pipelineobj.AddShader(&ps); |
| 506 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 507 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 508 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, constantBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 509 | |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 510 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 511 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 512 | VkCommandBufferBeginInfo cbBeginInfo; |
| 513 | memset(&cbBeginInfo, 0, sizeof(VkCommandBufferBeginInfo)); |
| 514 | cbBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
Courtney Goeltzenleuchter | 04bb5f8 | 2015-10-21 18:11:04 -0600 | [diff] [blame] | 515 | cbBeginInfo.flags = 0; |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 516 | ASSERT_VK_SUCCESS(BeginCommandBuffer(&cbBeginInfo)); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 517 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 518 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 519 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 520 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 521 | pDSDumpDot((char*)"triTest2.dot"); |
| 522 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 523 | |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 524 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 525 | Draw(3, 1, 0, 0); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 526 | |
| 527 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 528 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 529 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 530 | QueueCommandBuffer(); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 531 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 532 | RecordImages(m_renderTargets); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 533 | |
| 534 | if (rotate) |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 535 | RotateTriangleVSUniform(Projection, View, Model, &constantBuffer); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 536 | |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 537 | #ifdef PRINT_OBJECTS |
Mark Lobodzinski | 7c75b85 | 2015-05-05 15:01:37 -0500 | [diff] [blame] | 538 | OBJ_TRACK_GET_OBJECTS_COUNT pObjTrackGetObjectsCount = (OBJ_TRACK_GET_OBJECTS_COUNT)vkGetProcAddr(gpu(), (char*)"objTrackGetObjectsCount"); |
Mark Lobodzinski | fae7885 | 2015-06-23 11:35:12 -0600 | [diff] [blame] | 539 | uint64_t numObjects = pObjTrackGetObjectsCount(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 540 | //OBJ_TRACK_GET_OBJECTS pGetObjsFunc = vkGetProcAddr(gpu(), (char*)"objTrackGetObjects"); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 541 | printf("DEBUG : Number of Objects : %lu\n", numObjects); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 542 | OBJ_TRACK_GET_OBJECTS pObjTrackGetObjs = (OBJ_TRACK_GET_OBJECTS)vkGetProcAddr(gpu(), (char*)"objTrackGetObjects"); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 543 | OBJTRACK_NODE* pObjNodeArray = (OBJTRACK_NODE*)malloc(sizeof(OBJTRACK_NODE)*numObjects); |
Mark Lobodzinski | fae7885 | 2015-06-23 11:35:12 -0600 | [diff] [blame] | 544 | pObjTrackGetObjs(m_device, numObjects, pObjNodeArray); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 545 | for (i=0; i < numObjects; i++) { |
Courtney Goeltzenleuchter | f579fa6 | 2015-06-10 17:39:03 -0600 | [diff] [blame] | 546 | printf("Object %i of type %s has objID (%p) and %lu uses\n", i, string_VkObjectType(pObjNodeArray[i].objType), pObjNodeArray[i].pObj, pObjNodeArray[i].numUses); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 547 | } |
| 548 | free(pObjNodeArray); |
| 549 | #endif |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 550 | |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 551 | } |
| 552 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 553 | TEST_F(VkRenderTest, VKTriangle_FragColor) |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 554 | { |
| 555 | static const char *vertShaderText = |
| 556 | "#version 140\n" |
| 557 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 558 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 559 | "\n" |
| 560 | "layout(binding = 0) uniform buf {\n" |
| 561 | " mat4 MVP;\n" |
| 562 | " vec4 position[3];\n" |
| 563 | " vec4 color[3];\n" |
| 564 | "} ubuf;\n" |
| 565 | "\n" |
| 566 | "layout (location = 0) out vec4 outColor;\n" |
| 567 | "\n" |
| 568 | "void main() \n" |
| 569 | "{\n" |
| 570 | " outColor = ubuf.color[gl_VertexID];\n" |
| 571 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 572 | "}\n"; |
| 573 | |
| 574 | static const char *fragShaderText = |
| 575 | "#version 140\n" |
| 576 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 577 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 578 | "\n" |
| 579 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 580 | "layout (location = 0) out vec4 uFragColor;\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 581 | "\n" |
| 582 | "void main()\n" |
| 583 | "{\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 584 | " uFragColor = inColor;\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 585 | "}\n"; |
| 586 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 587 | TEST_DESCRIPTION("VK-style shaders where fragment shader outputs to GLSL built-in gl_FragColor"); |
| 588 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 589 | } |
| 590 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 591 | TEST_F(VkRenderTest, VKTriangle_OutputLocation) |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 592 | { |
| 593 | static const char *vertShaderText = |
| 594 | "#version 140\n" |
| 595 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 596 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 597 | "\n" |
| 598 | "layout(binding = 0) uniform buf {\n" |
| 599 | " mat4 MVP;\n" |
| 600 | " vec4 position[3];\n" |
| 601 | " vec4 color[3];\n" |
| 602 | "} ubuf;\n" |
| 603 | "\n" |
| 604 | "layout (location = 0) out vec4 outColor;\n" |
| 605 | "\n" |
| 606 | "void main() \n" |
| 607 | "{\n" |
| 608 | " outColor = ubuf.color[gl_VertexID];\n" |
| 609 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 610 | "}\n"; |
| 611 | |
| 612 | static const char *fragShaderText = |
| 613 | "#version 140\n" |
| 614 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 615 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 616 | "\n" |
| 617 | "layout (location = 0) in vec4 inColor;\n" |
| 618 | "layout (location = 0) out vec4 outColor;\n" |
| 619 | "\n" |
| 620 | "void main()\n" |
| 621 | "{\n" |
| 622 | " outColor = inColor;\n" |
| 623 | "}\n"; |
| 624 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 625 | TEST_DESCRIPTION("VK-style shaders where fragment shader outputs to output location 0, which should be the same as gl_FragColor"); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 626 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 627 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 628 | } |
Cody Northrop | 6922da1 | 2015-06-23 13:25:51 -0600 | [diff] [blame] | 629 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 630 | TEST_F(VkRenderTest, SPV_VKTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 631 | { |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 632 | static const char *vertShaderText = |
| 633 | "#version 140\n" |
| 634 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 635 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 636 | "\n" |
| 637 | "layout(binding = 0) uniform buf {\n" |
| 638 | " mat4 MVP;\n" |
| 639 | " vec4 position[3];\n" |
| 640 | " vec4 color[3];\n" |
| 641 | "} ubuf;\n" |
| 642 | "\n" |
| 643 | "layout (location = 0) out vec4 outColor;\n" |
| 644 | "\n" |
| 645 | "void main() \n" |
| 646 | "{\n" |
| 647 | " outColor = ubuf.color[gl_VertexID];\n" |
| 648 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 649 | "}\n"; |
| 650 | |
| 651 | static const char *fragShaderText = |
| 652 | "#version 140\n" |
| 653 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 654 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 655 | "\n" |
| 656 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 657 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 658 | "\n" |
| 659 | "void main()\n" |
| 660 | "{\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 661 | " outColor = inColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 662 | "}\n"; |
| 663 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 664 | TEST_DESCRIPTION("VK-style shaders, but force test framework to compile shader to SPV and pass SPV to driver."); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 665 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 666 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 667 | } |
Courtney Goeltzenleuchter | 538062a | 2014-10-09 15:40:19 -0600 | [diff] [blame] | 668 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 669 | TEST_F(VkRenderTest, SPV_GreenTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 670 | { |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 671 | static const char *vertShaderText = |
| 672 | "#version 130\n" |
| 673 | "vec2 vertices[3];\n" |
| 674 | "void main() {\n" |
| 675 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 676 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 677 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 678 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 679 | "}\n"; |
| 680 | |
| 681 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 682 | "#version 140\n" |
| 683 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 684 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 685 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 686 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 687 | " outColor = vec4(0,1,0,1);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 688 | "}\n"; |
| 689 | |
Cody Northrop | 3bfd27c | 2015-03-17 15:55:58 -0600 | [diff] [blame] | 690 | TEST_DESCRIPTION("Same shader as GreenTriangle, but compiles shader to SPV and gives SPV to driver."); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 691 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 692 | VKTriangleTest(vertShaderText, fragShaderText, false); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 693 | } |
Cody Northrop | 6922da1 | 2015-06-23 13:25:51 -0600 | [diff] [blame] | 694 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 695 | TEST_F(VkRenderTest, YellowTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 696 | { |
| 697 | static const char *vertShaderText = |
| 698 | "#version 130\n" |
| 699 | "void main() {\n" |
| 700 | " vec2 vertices[3];" |
| 701 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 702 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 703 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 704 | " vec4 colors[3];\n" |
| 705 | " colors[0] = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 706 | " colors[1] = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 707 | " colors[2] = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 708 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 709 | "}\n"; |
| 710 | |
| 711 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 712 | "#version 140\n" |
| 713 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 714 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 715 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 716 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 717 | " outColor = vec4(1.0, 1.0, 0.0, 1.0);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 718 | "}\n"; |
| 719 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 720 | VKTriangleTest(vertShaderText, fragShaderText, false); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 721 | } |
| 722 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 723 | TEST_F(VkRenderTest, QuadWithVertexFetch) |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 724 | { |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 725 | static const char *vertShaderText = |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 726 | "#version 140\n" |
| 727 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 728 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 729 | //XYZ1( -1, -1, -1 ) |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 730 | "layout (location = 0) in vec4 pos;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 731 | //XYZ1( 0.f, 0.f, 0.f ) |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 732 | "layout (location = 1) in vec4 inColor;\n" |
| 733 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 734 | "void main() {\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 735 | " outColor = inColor;\n" |
Cody Northrop | 7ad4aaf | 2014-10-09 21:25:22 -0600 | [diff] [blame] | 736 | " gl_Position = pos;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 737 | "}\n"; |
| 738 | |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 739 | |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 740 | static const char *fragShaderText = |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 741 | "#version 140\n" |
| 742 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 743 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 744 | "layout (location = 0) in vec4 color;\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 745 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 746 | "void main() {\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 747 | " outColor = color;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 748 | "}\n"; |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 749 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 750 | |
| 751 | |
| 752 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 753 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 754 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 755 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 756 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 757 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 758 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 759 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 760 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 761 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 762 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 763 | pipelineobj.AddShader(&vs); |
| 764 | pipelineobj.AddShader(&ps); |
| 765 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 766 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 767 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 768 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 769 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 770 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 771 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 772 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 773 | }; |
| 774 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 775 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 776 | vi_attribs[0].binding = MESH_BIND_ID; // Binding ID |
| 777 | vi_attribs[0].location = 0; // location, position |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 778 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 779 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 780 | vi_attribs[1].binding = MESH_BIND_ID; // Binding ID |
| 781 | vi_attribs[1].location = 1; // location, color |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 782 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 783 | vi_attribs[1].offset = 1*sizeof(float)*4; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 784 | |
| 785 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
| 786 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 787 | |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 788 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 789 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 790 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 791 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 792 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 793 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 794 | |
| 795 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 796 | Draw(6, 1, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 797 | |
| 798 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 799 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 800 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 801 | QueueCommandBuffer(); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 802 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 803 | RecordImages(m_renderTargets); |
Tobin Ehlis | d806c8e | 2014-10-07 14:41:29 -0600 | [diff] [blame] | 804 | } |
| 805 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 806 | TEST_F(VkRenderTest, TriangleMRT) |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 807 | { |
| 808 | static const char *vertShaderText = |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 809 | "#version 140\n" |
| 810 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 811 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 812 | "layout (location = 0) in vec4 pos;\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 813 | "void main() {\n" |
| 814 | " gl_Position = pos;\n" |
| 815 | "}\n"; |
| 816 | |
| 817 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 818 | "#version 140\n" |
| 819 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 820 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 821 | "layout (location = 0) out vec4 uFragData0;\n" |
| 822 | "layout (location = 1) out vec4 uFragData1;\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 823 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 824 | " uFragData0 = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 825 | " uFragData1 = vec4(0.0, 1.0, 0.0, 1.0);\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 826 | "}\n"; |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 827 | const float vb_data[][2] = { |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 828 | { -1.0f, -1.0f }, |
| 829 | { 1.0f, -1.0f }, |
| 830 | { -1.0f, 1.0f } |
| 831 | }; |
| 832 | |
| 833 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 834 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 835 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 836 | VkConstantBufferObj meshBuffer(m_device, sizeof(vb_data) / sizeof(vb_data[0]), sizeof(vb_data[0]), vb_data); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 837 | meshBuffer.BufferMemoryBarrier(); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 838 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 839 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 840 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 841 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 842 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 843 | pipelineobj.AddColorAttachment(); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 844 | pipelineobj.AddShader(&vs); |
| 845 | pipelineobj.AddShader(&ps); |
| 846 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 847 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 848 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 849 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 850 | sizeof(vb_data[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 851 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 852 | }; |
| 853 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 854 | VkVertexInputAttributeDescription vi_attrib; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 855 | vi_attrib.binding = MESH_BUF_ID; // index into vertexBindingDescriptions |
| 856 | vi_attrib.location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 857 | vi_attrib.format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 858 | vi_attrib.offset = 0; // Offset of first element in bytes from base of vertex |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 859 | |
| 860 | pipelineobj.AddVertexInputAttribs(&vi_attrib, 1); |
| 861 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 862 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 863 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 864 | |
Courtney Goeltzenleuchter | b4337c1 | 2015-03-05 16:47:18 -0700 | [diff] [blame] | 865 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(2)); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 866 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 867 | VkPipelineColorBlendAttachmentState att = {}; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 868 | att.blendEnable = VK_FALSE; |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 869 | att.colorWriteMask = 0xf; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 870 | pipelineobj.AddColorAttachment(1, &att); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 871 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 872 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 873 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 874 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 875 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 876 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 877 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 878 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 879 | pDSDumpDot((char*)"triTest2.dot"); |
| 880 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 881 | |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 882 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 883 | Draw(3, 1, 0, 0); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 884 | |
| 885 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 886 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
| 887 | QueueCommandBuffer(); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 888 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 889 | RecordImages(m_renderTargets); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 890 | } |
| 891 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 892 | TEST_F(VkRenderTest, QuadWithIndexedVertexFetch) |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 893 | { |
| 894 | static const char *vertShaderText = |
| 895 | "#version 140\n" |
| 896 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 897 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 898 | "layout(location = 0) in vec4 pos;\n" |
| 899 | "layout(location = 1) in vec4 inColor;\n" |
| 900 | "layout(location = 0) out vec4 outColor;\n" |
| 901 | "void main() {\n" |
| 902 | " outColor = inColor;\n" |
| 903 | " gl_Position = pos;\n" |
| 904 | "}\n"; |
| 905 | |
| 906 | |
| 907 | static const char *fragShaderText = |
| 908 | "#version 140\n" |
| 909 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 910 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 911 | "layout(location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 912 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 913 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 914 | " outColor = color;\n" |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 915 | "}\n"; |
| 916 | |
| 917 | const Vertex g_vbData[] = |
| 918 | { |
| 919 | // first tri |
| 920 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, // LL: black |
| 921 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, // LR: red |
| 922 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, // UL: green |
| 923 | |
| 924 | // second tri |
| 925 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, // UL: green |
| 926 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, // LR: red |
| 927 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, // UR: yellow |
| 928 | }; |
| 929 | |
| 930 | const uint16_t g_idxData[6] = { |
| 931 | 0, 1, 2, |
| 932 | 3, 4, 5, |
| 933 | }; |
| 934 | |
| 935 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 936 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 937 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 938 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 939 | meshBuffer.BufferMemoryBarrier(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 940 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 941 | VkIndexBufferObj indexBuffer(m_device); |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 942 | indexBuffer.CreateAndInitBuffer(sizeof(g_idxData)/sizeof(g_idxData[0]), VK_INDEX_TYPE_UINT16, g_idxData); |
Mark Lobodzinski | 49a6b4b | 2015-02-16 14:24:23 -0600 | [diff] [blame] | 943 | indexBuffer.BufferMemoryBarrier(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 944 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 945 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 946 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 947 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 948 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 949 | pipelineobj.AddColorAttachment(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 950 | pipelineobj.AddShader(&vs); |
| 951 | pipelineobj.AddShader(&ps); |
| 952 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 953 | VkDescriptorSetObj descriptorSet(m_device); |
Tony Barbour | 831062d | 2015-04-02 15:43:15 -0600 | [diff] [blame] | 954 | |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 955 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 956 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 957 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 958 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 959 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 960 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 961 | }; |
| 962 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 963 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 964 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID from BINDING_DESCRIPTION array to use for this attribute |
| 965 | vi_attribs[0].location = 0; // layout location of vertex attribute |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 966 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 967 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 968 | vi_attribs[1].binding = MESH_BIND_ID; // binding ID from BINDING_DESCRIPTION array to use for this attribute |
| 969 | vi_attribs[1].location = 1; // layout location of vertex attribute |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 970 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 971 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 972 | |
| 973 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
| 974 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 975 | |
| 976 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 977 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 978 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 979 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 980 | |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 981 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 982 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tobin Ehlis | f27eba7 | 2014-12-16 17:34:50 -0700 | [diff] [blame] | 983 | pDSDumpDot((char*)"triTest2.dot"); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 984 | #endif |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 985 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 986 | BindVertexBuffer(&meshBuffer, 0, MESH_BIND_ID); |
| 987 | BindIndexBuffer(&indexBuffer, 0); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 988 | |
| 989 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 990 | DrawIndexed(6, 1, 0, 0, 0); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 991 | |
| 992 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 993 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
| 994 | QueueCommandBuffer(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 995 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 996 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 997 | } |
| 998 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 999 | TEST_F(VkRenderTest, GreyandRedCirclesonBlue) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1000 | { |
| 1001 | // This tests gl_FragCoord |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1002 | |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1003 | static const char *vertShaderText = |
| 1004 | "#version 140\n" |
| 1005 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1006 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1007 | "layout (location = 0) in vec4 pos;\n" |
| 1008 | "layout (location = 0) out vec4 outColor;\n" |
| 1009 | "layout (location = 1) out vec4 outColor2;\n" |
| 1010 | "void main() {\n" |
| 1011 | " gl_Position = pos;\n" |
| 1012 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1013 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1014 | "}\n"; |
| 1015 | |
| 1016 | static const char *fragShaderText = |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1017 | "#version 330\n" |
| 1018 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1019 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1020 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1021 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1022 | "layout (location = 0) in vec4 color;\n" |
| 1023 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1024 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1025 | "void main() {\n" |
| 1026 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1027 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1028 | " outColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1029 | " ? ((gl_FragCoord.y < 100.0) ? vec4(1.0, 0.0, 0.0, 0.0) : color)\n" |
| 1030 | " : color2;\n" |
| 1031 | "}\n"; |
| 1032 | |
| 1033 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1034 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1035 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1036 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1037 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1038 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1039 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1040 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1041 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1042 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1043 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1044 | pipelineobj.AddShader(&vs); |
| 1045 | pipelineobj.AddShader(&ps); |
| 1046 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1047 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1048 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1049 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1050 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1051 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1052 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1053 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1054 | }; |
| 1055 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1056 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1057 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1058 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1059 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1060 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1061 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1062 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1063 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1064 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1065 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1066 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1067 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1068 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1069 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1070 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1071 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1072 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1073 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1074 | pDSDumpDot((char*)"triTest2.dot"); |
| 1075 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1076 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1077 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1078 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1079 | |
| 1080 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1081 | EndCommandBuffer(); |
| 1082 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1083 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1084 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1085 | } |
| 1086 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1087 | TEST_F(VkRenderTest, RedCirclesonBlue) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1088 | { |
| 1089 | // This tests that we correctly handle unread fragment inputs |
| 1090 | |
| 1091 | static const char *vertShaderText = |
| 1092 | "#version 140\n" |
| 1093 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1094 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1095 | "layout (location = 0) in vec4 pos;\n" |
| 1096 | "layout (location = 0) out vec4 outColor;\n" |
| 1097 | "layout (location = 1) out vec4 outColor2;\n" |
| 1098 | "void main() {\n" |
| 1099 | " gl_Position = pos;\n" |
| 1100 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1101 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1102 | "}\n"; |
| 1103 | |
| 1104 | static const char *fragShaderText = |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1105 | "#version 330\n" |
| 1106 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1107 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1108 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1109 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1110 | "layout (location = 0) in vec4 color;\n" |
| 1111 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1112 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1113 | "void main() {\n" |
| 1114 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1115 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1116 | " outColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1117 | " ? vec4(1.0, 0.0, 0.0, 1.0)\n" |
| 1118 | " : color2;\n" |
| 1119 | "}\n"; |
| 1120 | |
| 1121 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1122 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1123 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1124 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1125 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1126 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1127 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1128 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1129 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1130 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1131 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1132 | pipelineobj.AddShader(&vs); |
| 1133 | pipelineobj.AddShader(&ps); |
| 1134 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1135 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1136 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1137 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1138 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1139 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1140 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1141 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1142 | }; |
| 1143 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1144 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1145 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1146 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1147 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1148 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1149 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1150 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1151 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1152 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1153 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1154 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1155 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1156 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1157 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1158 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1159 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1160 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1161 | pDSDumpDot((char*)"triTest2.dot"); |
| 1162 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1163 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1164 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1165 | |
| 1166 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1167 | EndCommandBuffer(); |
| 1168 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1169 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1170 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1171 | } |
| 1172 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1173 | TEST_F(VkRenderTest, GreyCirclesonBlueFade) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1174 | { |
| 1175 | // This tests reading gl_ClipDistance from FS |
| 1176 | |
| 1177 | static const char *vertShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1178 | //"#version 140\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1179 | "#version 330\n" |
| 1180 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1181 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1182 | "out gl_PerVertex {\n" |
| 1183 | " vec4 gl_Position;\n" |
| 1184 | " float gl_ClipDistance[1];\n" |
| 1185 | "};\n" |
| 1186 | "layout (location = 0) in vec4 pos;\n" |
| 1187 | "layout (location = 0) out vec4 outColor;\n" |
| 1188 | "layout (location = 1) out vec4 outColor2;\n" |
| 1189 | "void main() {\n" |
| 1190 | " gl_Position = pos;\n" |
| 1191 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1192 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1193 | " float dists[3];\n" |
| 1194 | " dists[0] = 0.0;\n" |
| 1195 | " dists[1] = 1.0;\n" |
| 1196 | " dists[2] = 1.0;\n" |
| 1197 | " gl_ClipDistance[0] = dists[gl_VertexID % 3];\n" |
| 1198 | "}\n"; |
| 1199 | |
| 1200 | |
| 1201 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1202 | "#version 140\n" |
| 1203 | //"#version 330\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1204 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1205 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1206 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1207 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1208 | "layout (location = 0) in vec4 color;\n" |
| 1209 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1210 | "layout (location = 0) out vec4 uFragColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1211 | "void main() {\n" |
| 1212 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1213 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1214 | " uFragColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1215 | " ? color * gl_ClipDistance[0]\n" |
| 1216 | " : color2;\n" |
| 1217 | "}\n"; |
| 1218 | |
| 1219 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1220 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1221 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1222 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1223 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1224 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1225 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1226 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1227 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1228 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1229 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1230 | pipelineobj.AddShader(&vs); |
| 1231 | pipelineobj.AddShader(&ps); |
| 1232 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1233 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1234 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1235 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1236 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1237 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1238 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1239 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1240 | }; |
| 1241 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1242 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1243 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1244 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1245 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1246 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1247 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1248 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1249 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1250 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1251 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1252 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1253 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1254 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1255 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1256 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1257 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1258 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1259 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1260 | pDSDumpDot((char*)"triTest2.dot"); |
| 1261 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1262 | |
| 1263 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1264 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1265 | |
| 1266 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1267 | EndCommandBuffer(); |
| 1268 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1269 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1270 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1271 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1272 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1273 | TEST_F(VkRenderTest, GreyCirclesonBlueDiscard) |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1274 | { |
| 1275 | static const char *vertShaderText = |
| 1276 | "#version 140\n" |
| 1277 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1278 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1279 | "layout (location = 0) in vec4 pos;\n" |
| 1280 | "layout (location = 0) out vec4 outColor;\n" |
| 1281 | "layout (location = 1) out vec4 outColor2;\n" |
| 1282 | "void main() {\n" |
| 1283 | " gl_Position = pos;\n" |
| 1284 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1285 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1286 | "}\n"; |
| 1287 | |
| 1288 | |
| 1289 | static const char *fragShaderText = |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1290 | "#version 330\n" |
| 1291 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1292 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1293 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1294 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1295 | "layout (location = 0) in vec4 color;\n" |
| 1296 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1297 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1298 | "void main() {\n" |
| 1299 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1300 | " float dist_squared = dot(pos, pos);\n" |
| 1301 | " if (dist_squared < 100.0)\n" |
| 1302 | " discard;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1303 | " outColor = (dist_squared < 400.0)\n" |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1304 | " ? color\n" |
| 1305 | " : color2;\n" |
| 1306 | "}\n"; |
| 1307 | |
| 1308 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1309 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1310 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1311 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1312 | meshBuffer.BufferMemoryBarrier(); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1313 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1314 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1315 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1316 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1317 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1318 | pipelineobj.AddColorAttachment(); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1319 | pipelineobj.AddShader(&vs); |
| 1320 | pipelineobj.AddShader(&ps); |
| 1321 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1322 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1323 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1324 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1325 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1326 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1327 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1328 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1329 | }; |
| 1330 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1331 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1332 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1333 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1334 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1335 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1336 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1337 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1338 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1339 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1340 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1341 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1342 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1343 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1344 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1345 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1346 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1347 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1348 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1349 | pDSDumpDot((char*)"triTest2.dot"); |
| 1350 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1351 | |
| 1352 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1353 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1354 | |
| 1355 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1356 | EndCommandBuffer(); |
| 1357 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1358 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1359 | RecordImages(m_renderTargets); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1360 | } |
| 1361 | |
| 1362 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1363 | TEST_F(VkRenderTest, TriangleVSUniform) |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1364 | { |
| 1365 | static const char *vertShaderText = |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1366 | "#version 140\n" |
| 1367 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1368 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1369 | "\n" |
| 1370 | "layout(binding = 0) uniform buf {\n" |
| 1371 | " mat4 MVP;\n" |
| 1372 | "} ubuf;\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1373 | "void main() {\n" |
| 1374 | " vec2 vertices[3];" |
| 1375 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1376 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 1377 | " vertices[2] = vec2( 0.5, 0.5);\n" |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1378 | " gl_Position = ubuf.MVP * vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1379 | "}\n"; |
| 1380 | |
| 1381 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1382 | "#version 140\n" |
| 1383 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1384 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1385 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1386 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1387 | " outColor = vec4(1.0, 0.0, 0.0, 1.0);\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1388 | "}\n"; |
| 1389 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1390 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1391 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1392 | |
Courtney Goeltzenleuchter | fdcfb9f | 2014-10-10 18:04:39 -0600 | [diff] [blame] | 1393 | // Create identity matrix |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1394 | glm::mat4 Projection = glm::mat4(1.0f); |
| 1395 | glm::mat4 View = glm::mat4(1.0f); |
| 1396 | glm::mat4 Model = glm::mat4(1.0f); |
| 1397 | glm::mat4 MVP = Projection * View * Model; |
| 1398 | const int matrixSize = sizeof(MVP) / sizeof(MVP[0]); |
| 1399 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1400 | VkConstantBufferObj MVPBuffer(m_device, matrixSize, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1401 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1402 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1403 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1404 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1405 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1406 | pipelineobj.AddShader(&vs); |
| 1407 | pipelineobj.AddShader(&ps); |
| 1408 | |
| 1409 | // Create descriptor set and attach the constant buffer to it |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1410 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1411 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, MVPBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1412 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1413 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 1414 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 1415 | VkCommandBufferBeginInfo cbBeginInfo; |
| 1416 | memset(&cbBeginInfo, 0, sizeof(VkCommandBufferBeginInfo)); |
| 1417 | cbBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
Courtney Goeltzenleuchter | 04bb5f8 | 2015-10-21 18:11:04 -0600 | [diff] [blame] | 1418 | cbBeginInfo.flags = 0; |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 1419 | ASSERT_VK_SUCCESS(BeginCommandBuffer(&cbBeginInfo)); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1420 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1421 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1422 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1423 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1424 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1425 | pDSDumpDot((char*)"triTest2.dot"); |
| 1426 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1427 | |
| 1428 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1429 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1430 | |
| 1431 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1432 | EndCommandBuffer(); |
| 1433 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1434 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1435 | RecordImages(m_renderTargets); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1436 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1437 | RotateTriangleVSUniform(Projection, View, Model, &MVPBuffer); |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1438 | } |
| 1439 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1440 | TEST_F(VkRenderTest, MixTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1441 | { |
| 1442 | // This tests location applied to varyings. Notice that we have switched foo |
| 1443 | // and bar in the FS. The triangle should be blended with red, green and blue |
| 1444 | // corners. |
| 1445 | static const char *vertShaderText = |
| 1446 | "#version 140\n" |
| 1447 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1448 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1449 | "layout (location=0) out vec4 bar;\n" |
| 1450 | "layout (location=1) out vec4 foo;\n" |
| 1451 | "layout (location=2) out float scale;\n" |
| 1452 | "vec2 vertices[3];\n" |
| 1453 | "void main() {\n" |
| 1454 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 1455 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 1456 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 1457 | "vec4 colors[3];\n" |
| 1458 | " colors[0] = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 1459 | " colors[1] = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 1460 | " colors[2] = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 1461 | " foo = colors[gl_VertexID % 3];\n" |
| 1462 | " bar = vec4(1.0, 1.0, 1.0, 1.0);\n" |
| 1463 | " scale = 1.0;\n" |
| 1464 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1465 | "}\n"; |
| 1466 | |
| 1467 | static const char *fragShaderText = |
| 1468 | "#version 140\n" |
| 1469 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1470 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1471 | "layout (location = 1) in vec4 bar;\n" |
| 1472 | "layout (location = 0) in vec4 foo;\n" |
| 1473 | "layout (location = 2) in float scale;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1474 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1475 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1476 | " outColor = bar * scale + foo * (1.0-scale);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1477 | "}\n"; |
| 1478 | |
| 1479 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1480 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1481 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1482 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1483 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1484 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1485 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1486 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1487 | pipelineobj.AddShader(&vs); |
| 1488 | pipelineobj.AddShader(&ps); |
| 1489 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1490 | VkDescriptorSetObj descriptorSet(m_device); |
Tony Barbour | 831062d | 2015-04-02 15:43:15 -0600 | [diff] [blame] | 1491 | descriptorSet.AppendDummy(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1492 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1493 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1494 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1495 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1496 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1497 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1498 | |
| 1499 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1500 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1501 | pDSDumpDot((char*)"triTest2.dot"); |
| 1502 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1503 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1504 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1505 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1506 | |
| 1507 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1508 | EndCommandBuffer(); |
| 1509 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1510 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1511 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1512 | } |
| 1513 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1514 | TEST_F(VkRenderTest, QuadVertFetchAndVertID) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1515 | { |
| 1516 | // This tests that attributes work in the presence of gl_VertexID |
| 1517 | |
| 1518 | static const char *vertShaderText = |
| 1519 | "#version 140\n" |
| 1520 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1521 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1522 | //XYZ1( -1, -1, -1 ) |
| 1523 | "layout (location = 0) in vec4 pos;\n" |
| 1524 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1525 | "layout (location = 1) in vec4 inColor;\n" |
| 1526 | "layout (location = 0) out vec4 outColor;\n" |
| 1527 | "void main() {\n" |
| 1528 | " outColor = inColor;\n" |
| 1529 | " vec4 vertices[3];" |
| 1530 | " vertices[gl_VertexID % 3] = pos;\n" |
| 1531 | " gl_Position = vertices[(gl_VertexID + 3) % 3];\n" |
| 1532 | "}\n"; |
| 1533 | |
| 1534 | |
| 1535 | static const char *fragShaderText = |
| 1536 | "#version 140\n" |
| 1537 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1538 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1539 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1540 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1541 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1542 | " outColor = color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1543 | "}\n"; |
| 1544 | |
| 1545 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1546 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1547 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1548 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1549 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1550 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1551 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1552 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1553 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1554 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1555 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1556 | pipelineobj.AddShader(&vs); |
| 1557 | pipelineobj.AddShader(&ps); |
| 1558 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1559 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1560 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1561 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1562 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1563 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1564 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1565 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1566 | }; |
| 1567 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1568 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1569 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1570 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1571 | vi_attribs[0].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1572 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1573 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1574 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1575 | vi_attribs[1].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1576 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1577 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1578 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1579 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1580 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1581 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1582 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1583 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1584 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1585 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1586 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1587 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1588 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1589 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1590 | pDSDumpDot((char*)"triTest2.dot"); |
| 1591 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1592 | |
| 1593 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1594 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1595 | |
| 1596 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1597 | EndCommandBuffer(); |
| 1598 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1599 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1600 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1601 | } |
| 1602 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1603 | TEST_F(VkRenderTest, QuadSparseVertFetch) |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1604 | { |
| 1605 | // This tests that attributes work in the presence of gl_VertexID |
| 1606 | |
| 1607 | static const char *vertShaderText = |
| 1608 | "#version 140\n" |
| 1609 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1610 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1611 | //XYZ1( -1, -1, -1 ) |
| 1612 | "layout (location = 1) in vec4 pos;\n" |
| 1613 | "layout (location = 4) in vec4 inColor;\n" |
| 1614 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1615 | "layout (location = 0) out vec4 outColor;\n" |
| 1616 | "void main() {\n" |
| 1617 | " outColor = inColor;\n" |
| 1618 | " gl_Position = pos;\n" |
| 1619 | "}\n"; |
| 1620 | |
| 1621 | |
| 1622 | static const char *fragShaderText = |
| 1623 | "#version 140\n" |
| 1624 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1625 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1626 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1627 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1628 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1629 | " outColor = color;\n" |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1630 | "}\n"; |
| 1631 | |
| 1632 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1633 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1634 | |
| 1635 | struct VDATA |
| 1636 | { |
| 1637 | float t1, t2, t3, t4; // filler data |
| 1638 | float posX, posY, posZ, posW; // Position data |
| 1639 | float r, g, b, a; // Color |
| 1640 | }; |
| 1641 | const struct VDATA vData[] = |
| 1642 | { |
| 1643 | { XYZ1(0, 0, 0), XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 1644 | { XYZ1(0, 0, 0), XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 1645 | { XYZ1(0, 0, 0), XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 1646 | { XYZ1(0, 0, 0), XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 1647 | { XYZ1(0, 0, 0), XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 1648 | { XYZ1(0, 0, 0), XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 1649 | }; |
| 1650 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1651 | VkConstantBufferObj meshBuffer(m_device,sizeof(vData)/sizeof(vData[0]),sizeof(vData[0]), vData); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1652 | meshBuffer.BufferMemoryBarrier(); |
| 1653 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1654 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1655 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1656 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1657 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1658 | pipelineobj.AddColorAttachment(); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1659 | pipelineobj.AddShader(&vs); |
| 1660 | pipelineobj.AddShader(&ps); |
| 1661 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1662 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1663 | |
| 1664 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1665 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1666 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1667 | sizeof(vData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1668 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1669 | }; |
| 1670 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1671 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1672 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1673 | vi_attribs[0].location = 4; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1674 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1675 | vi_attribs[0].offset = sizeof(float) * 4 * 2; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1676 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1677 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1678 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1679 | vi_attribs[1].offset = sizeof(float) * 4 * 1; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1680 | |
| 1681 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
| 1682 | pipelineobj.AddVertexInputBindings(&vi_binding, 1); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1683 | |
| 1684 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1685 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1686 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1687 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1688 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1689 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1690 | BindVertexBuffer(&meshBuffer, 0, MESH_BUF_ID); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1691 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1692 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1693 | pDSDumpDot((char*)"triTest2.dot"); |
| 1694 | #endif |
| 1695 | |
| 1696 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1697 | Draw(6, 1, 0, 0); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1698 | |
| 1699 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1700 | EndCommandBuffer(); |
| 1701 | QueueCommandBuffer(); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1702 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1703 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1704 | } |
| 1705 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1706 | TEST_F(VkRenderTest, TriVertFetchDeadAttr) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1707 | { |
| 1708 | // This tests that attributes work in the presence of gl_VertexID |
| 1709 | // and a dead attribute in position 0. Draws a triangle with yellow, |
| 1710 | // red and green corners, starting at top and going clockwise. |
| 1711 | |
| 1712 | static const char *vertShaderText = |
| 1713 | "#version 140\n" |
| 1714 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1715 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1716 | //XYZ1( -1, -1, -1 ) |
| 1717 | "layout (location = 0) in vec4 pos;\n" |
| 1718 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1719 | "layout (location = 1) in vec4 inColor;\n" |
| 1720 | "layout (location = 0) out vec4 outColor;\n" |
| 1721 | "void main() {\n" |
| 1722 | " outColor = inColor;\n" |
| 1723 | " vec2 vertices[3];" |
| 1724 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 1725 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 1726 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 1727 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1728 | "}\n"; |
| 1729 | |
| 1730 | |
| 1731 | static const char *fragShaderText = |
| 1732 | "#version 140\n" |
| 1733 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1734 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1735 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1736 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1737 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1738 | " outColor = color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1739 | "}\n"; |
| 1740 | |
| 1741 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1742 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1743 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1744 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1745 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1746 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1747 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1748 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1749 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1750 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1751 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1752 | pipelineobj.AddShader(&vs); |
| 1753 | pipelineobj.AddShader(&ps); |
| 1754 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1755 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1756 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1757 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1758 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1759 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1760 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1761 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1762 | }; |
| 1763 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1764 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1765 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1766 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1767 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1768 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1769 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1770 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1771 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1772 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1773 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1774 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1775 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1776 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1777 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1778 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1779 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1780 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1781 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1782 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1783 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1784 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1785 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1786 | pDSDumpDot((char*)"triTest2.dot"); |
| 1787 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1788 | |
| 1789 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1790 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1791 | |
| 1792 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1793 | EndCommandBuffer(); |
| 1794 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1795 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1796 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1797 | } |
| 1798 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1799 | TEST_F(VkRenderTest, CubeWithVertexFetchAndMVP) |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1800 | { |
| 1801 | static const char *vertShaderText = |
| 1802 | "#version 140\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1803 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1804 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 1805 | "layout (std140, binding = 0) uniform bufferVals {\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1806 | " mat4 mvp;\n" |
| 1807 | "} myBufferVals;\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1808 | "layout (location = 0) in vec4 pos;\n" |
| 1809 | "layout (location = 1) in vec4 inColor;\n" |
Cody Northrop | 8a3bb13 | 2015-06-16 17:32:04 -0600 | [diff] [blame] | 1810 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1811 | "void main() {\n" |
| 1812 | " outColor = inColor;\n" |
| 1813 | " gl_Position = myBufferVals.mvp * pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 1814 | " gl_Position.y = -gl_Position.y;\n" |
| 1815 | " gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1816 | "}\n"; |
| 1817 | |
| 1818 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1819 | "#version 140\n" |
| 1820 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1821 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1822 | "layout (location = 0) in vec4 color;\n" |
| 1823 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1824 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1825 | " outColor = color;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1826 | "}\n"; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1827 | glm::mat4 Projection = glm::perspective(glm::radians(45.0f), 1.0f, 0.1f, 100.0f); |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1828 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1829 | glm::mat4 View = glm::lookAt( |
| 1830 | glm::vec3(0,3,10), // Camera is at (0,3,10), in World Space |
| 1831 | glm::vec3(0,0,0), // and looks at the origin |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 1832 | glm::vec3(0,-1,0) // Head is up (set to 0,-1,0 to look upside-down) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1833 | ); |
| 1834 | |
| 1835 | glm::mat4 Model = glm::mat4(1.0f); |
| 1836 | |
| 1837 | glm::mat4 MVP = Projection * View * Model; |
| 1838 | |
| 1839 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1840 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
Chia-I Wu | b405204 | 2015-07-09 10:16:34 +0800 | [diff] [blame] | 1841 | m_depth_stencil_fmt = VK_FORMAT_D16_UNORM; |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1842 | m_depthStencil->Init(m_device, (int32_t)m_width, (int32_t)m_height, m_depth_stencil_fmt); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1843 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1844 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vb_solid_face_colors_Data)/sizeof(g_vb_solid_face_colors_Data[0]), |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1845 | sizeof(g_vb_solid_face_colors_Data[0]), g_vb_solid_face_colors_Data); |
| 1846 | |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 1847 | const int buf_size = sizeof(MVP) / sizeof(float); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1848 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1849 | VkConstantBufferObj MVPBuffer(m_device, buf_size, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1850 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1851 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1852 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1853 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1854 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1855 | pipelineobj.AddShader(&vs); |
| 1856 | pipelineobj.AddShader(&ps); |
| 1857 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 1858 | VkPipelineDepthStencilStateCreateInfo ds_state; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1859 | ds_state.depthTestEnable = VK_TRUE; |
| 1860 | ds_state.depthWriteEnable = VK_TRUE; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 1861 | ds_state.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; |
Cody Northrop | 271ba75 | 2015-08-26 10:01:32 -0600 | [diff] [blame] | 1862 | ds_state.depthBoundsTestEnable = VK_FALSE; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1863 | ds_state.stencilTestEnable = VK_FALSE; |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1864 | ds_state.back.depthFailOp = VK_STENCIL_OP_KEEP; |
| 1865 | ds_state.back.failOp = VK_STENCIL_OP_KEEP; |
| 1866 | ds_state.back.passOp = VK_STENCIL_OP_KEEP; |
| 1867 | ds_state.back.compareOp = VK_COMPARE_OP_ALWAYS; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 1868 | ds_state.front = ds_state.back; |
| 1869 | pipelineobj.SetDepthStencil(&ds_state); |
| 1870 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1871 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1872 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, MVPBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1873 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1874 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1875 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1876 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1877 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1878 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1879 | }; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1880 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1881 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1882 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1883 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1884 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1885 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1886 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1887 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1888 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1889 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1890 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1891 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1892 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1893 | |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 1894 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(m_depthStencil->BindInfo())); |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 1895 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1896 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
| 1897 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1898 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1899 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1900 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1901 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1902 | pDSDumpDot((char*)"triTest2.dot"); |
| 1903 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1904 | |
| 1905 | // render triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1906 | Draw(36, 1, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1907 | |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1908 | |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1909 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1910 | EndCommandBuffer(); |
| 1911 | QueueCommandBuffer(); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1912 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1913 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1914 | } |
| 1915 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1916 | TEST_F(VkRenderTest, VSTexture) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1917 | { |
| 1918 | // The expected result from this test is a green and red triangle; |
| 1919 | // one red vertex on the left, two green vertices on the right. |
| 1920 | static const char *vertShaderText = |
Cody Northrop | 8a3bb13 | 2015-06-16 17:32:04 -0600 | [diff] [blame] | 1921 | "#version 140\n" |
| 1922 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1923 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1924 | "layout (location = 0) out vec4 texColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1925 | "uniform sampler2D surface;\n" |
| 1926 | "void main() {\n" |
| 1927 | " vec2 vertices[3];" |
| 1928 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1929 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 1930 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 1931 | " vec2 positions[3];" |
| 1932 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 1933 | " positions[1] = vec2( 0.25, 0.1);\n" |
| 1934 | " positions[2] = vec2( 0.1, 0.25);\n" |
| 1935 | " vec2 samplePos = positions[gl_VertexID % 3];\n" |
| 1936 | " texColor = textureLod(surface, samplePos, 0.0);\n" |
| 1937 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1938 | "}\n"; |
| 1939 | |
| 1940 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1941 | "#version 140\n" |
| 1942 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1943 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1944 | "layout (location = 0) in vec4 texColor;\n" |
| 1945 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1946 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1947 | " outColor = texColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1948 | "}\n"; |
| 1949 | |
| 1950 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1951 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1952 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1953 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1954 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1955 | VkSamplerObj sampler(m_device); |
| 1956 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1957 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1958 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1959 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1960 | pipelineobj.AddShader(&vs); |
| 1961 | pipelineobj.AddShader(&ps); |
| 1962 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1963 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 1964 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1965 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1966 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1967 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1968 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1969 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1970 | |
| 1971 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1972 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1973 | pDSDumpDot((char*)"triTest2.dot"); |
| 1974 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1975 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1976 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1977 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1978 | |
| 1979 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1980 | EndCommandBuffer(); |
| 1981 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1982 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1983 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1984 | } |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1985 | |
| 1986 | |
| 1987 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1988 | TEST_F(VkRenderTest, TexturedTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1989 | { |
| 1990 | // The expected result from this test is a red and green checkered triangle |
| 1991 | static const char *vertShaderText = |
| 1992 | "#version 140\n" |
| 1993 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1994 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1995 | "layout (location = 0) out vec2 samplePos;\n" |
| 1996 | "void main() {\n" |
| 1997 | " vec2 vertices[3];" |
| 1998 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1999 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2000 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2001 | " vec2 positions[3];" |
| 2002 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2003 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2004 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2005 | " samplePos = positions[gl_VertexID % 3];\n" |
| 2006 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2007 | "}\n"; |
| 2008 | |
| 2009 | static const char *fragShaderText = |
| 2010 | "#version 140\n" |
| 2011 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2012 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2013 | "layout (location = 0) in vec2 samplePos;\n" |
| 2014 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2015 | "layout (location=0) out vec4 outColor;\n" |
| 2016 | "void main() {\n" |
| 2017 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2018 | " outColor = texColor;\n" |
| 2019 | "}\n"; |
| 2020 | |
| 2021 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2022 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2023 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2024 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2025 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2026 | VkSamplerObj sampler(m_device); |
| 2027 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2028 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2029 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2030 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2031 | pipelineobj.AddShader(&vs); |
| 2032 | pipelineobj.AddShader(&ps); |
| 2033 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2034 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2035 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2036 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2037 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2038 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2039 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2040 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2041 | |
| 2042 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2043 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2044 | pDSDumpDot((char*)"triTest2.dot"); |
| 2045 | #endif |
| 2046 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2047 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2048 | |
| 2049 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2050 | EndCommandBuffer(); |
| 2051 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2052 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2053 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2054 | } |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2055 | TEST_F(VkRenderTest, TexturedTriangleClip) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2056 | { |
| 2057 | // The expected result from this test is a red and green checkered triangle |
| 2058 | static const char *vertShaderText = |
| 2059 | "#version 330\n" |
| 2060 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2061 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2062 | "layout (location = 0) out vec2 samplePos;\n" |
| 2063 | "out gl_PerVertex {\n" |
| 2064 | " vec4 gl_Position;\n" |
| 2065 | " float gl_ClipDistance[1];\n" |
| 2066 | "};\n" |
| 2067 | "void main() {\n" |
| 2068 | " vec2 vertices[3];" |
| 2069 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2070 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2071 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2072 | " vec2 positions[3];" |
| 2073 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2074 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2075 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2076 | " float dists[3];\n" |
| 2077 | " dists[0] = 1.0;\n" |
| 2078 | " dists[1] = 1.0;\n" |
| 2079 | " dists[2] = -1.0;\n" |
| 2080 | " gl_ClipDistance[0] = dists[gl_VertexID % 3];\n" |
| 2081 | " samplePos = positions[gl_VertexID % 3];\n" |
| 2082 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2083 | "}\n"; |
| 2084 | |
| 2085 | static const char *fragShaderText = |
| 2086 | "#version 140\n" |
| 2087 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2088 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2089 | "layout (location = 0) in vec2 samplePos;\n" |
| 2090 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2091 | "layout (location=0) out vec4 outColor;\n" |
| 2092 | "void main() {\n" |
| 2093 | //" vec4 texColor = textureLod(surface, samplePos, 0.0 + gl_ClipDistance[0]);\n" |
| 2094 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2095 | " outColor = texColor;\n" |
| 2096 | "}\n"; |
| 2097 | |
| 2098 | |
| 2099 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2100 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2101 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2102 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2103 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2104 | VkSamplerObj sampler(m_device); |
| 2105 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2106 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2107 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2108 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2109 | pipelineobj.AddShader(&vs); |
| 2110 | pipelineobj.AddShader(&ps); |
| 2111 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2112 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2113 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2114 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2115 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2116 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2117 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2118 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2119 | |
| 2120 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2121 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2122 | pDSDumpDot((char*)"triTest2.dot"); |
| 2123 | #endif |
| 2124 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2125 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2126 | |
| 2127 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2128 | EndCommandBuffer(); |
| 2129 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2130 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2131 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2132 | } |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2133 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2134 | TEST_F(VkRenderTest, FSTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2135 | { |
| 2136 | // The expected result from this test is a red and green checkered triangle |
| 2137 | static const char *vertShaderText = |
| 2138 | "#version 140\n" |
| 2139 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2140 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2141 | "layout (location = 0) out vec2 samplePos;\n" |
| 2142 | "void main() {\n" |
| 2143 | " vec2 vertices[3];" |
| 2144 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2145 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2146 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2147 | " vec2 positions[3];" |
| 2148 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2149 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2150 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2151 | " samplePos = positions[gl_VertexID % 3];\n" |
| 2152 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2153 | "}\n"; |
| 2154 | |
| 2155 | static const char *fragShaderText = |
| 2156 | "#version 140\n" |
| 2157 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2158 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2159 | "layout (location = 0) in vec2 samplePos;\n" |
| 2160 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2161 | "layout (location=0) out vec4 outColor;\n" |
| 2162 | "void main() {\n" |
| 2163 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2164 | " outColor = texColor;\n" |
| 2165 | "}\n"; |
| 2166 | |
| 2167 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2168 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2169 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2170 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2171 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2172 | VkSamplerObj sampler(m_device); |
| 2173 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2174 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2175 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2176 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2177 | pipelineobj.AddShader(&vs); |
| 2178 | pipelineobj.AddShader(&ps); |
| 2179 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2180 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2181 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2182 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2183 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2184 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2185 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2186 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2187 | |
| 2188 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2189 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2190 | pDSDumpDot((char*)"triTest2.dot"); |
| 2191 | #endif |
| 2192 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2193 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2194 | |
| 2195 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2196 | EndCommandBuffer(); |
| 2197 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2198 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2199 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2200 | } |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2201 | TEST_F(VkRenderTest, SamplerBindingsTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2202 | { |
| 2203 | // This test sets bindings on the samplers |
| 2204 | // For now we are asserting that sampler and texture pairs |
| 2205 | // march in lock step, and are set via GLSL binding. This can |
| 2206 | // and will probably change. |
| 2207 | // The sampler bindings should match the sampler and texture slot |
| 2208 | // number set up by the application. |
| 2209 | // This test will result in a blue triangle |
| 2210 | static const char *vertShaderText = |
| 2211 | "#version 140\n" |
| 2212 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2213 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2214 | "layout (location = 0) out vec4 samplePos;\n" |
| 2215 | "void main() {\n" |
| 2216 | " vec2 vertices[3];" |
| 2217 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2218 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2219 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2220 | " vec2 positions[3];" |
| 2221 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2222 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2223 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2224 | " samplePos = vec4(positions[gl_VertexID % 3], 0.0, 0.0);\n" |
| 2225 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2226 | "}\n"; |
| 2227 | |
| 2228 | static const char *fragShaderText = |
| 2229 | "#version 140\n" |
| 2230 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2231 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2232 | "layout (location = 0) in vec4 samplePos;\n" |
| 2233 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 2234 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 2235 | "layout (binding = 12) uniform sampler2D surface2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2236 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2237 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2238 | " outColor = textureLod(surface2, samplePos.xy, 0.0);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2239 | "}\n"; |
| 2240 | |
| 2241 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2242 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2243 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2244 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2245 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2246 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2247 | VkSamplerObj sampler1(m_device); |
| 2248 | VkSamplerObj sampler2(m_device); |
| 2249 | VkSamplerObj sampler3(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2250 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2251 | uint32_t tex_colors[2] = { 0xffff0000, 0xffff0000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2252 | VkTextureObj texture1(m_device, tex_colors); // Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2253 | tex_colors[0] = 0xff00ff00; tex_colors[1] = 0xff00ff00; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2254 | VkTextureObj texture2(m_device, tex_colors); // Green |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2255 | tex_colors[0] = 0xff0000ff; tex_colors[1] = 0xff0000ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2256 | VkTextureObj texture3(m_device, tex_colors); // Blue |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2257 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2258 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2259 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2260 | pipelineobj.AddShader(&vs); |
| 2261 | pipelineobj.AddShader(&ps); |
| 2262 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2263 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2264 | descriptorSet.AppendSamplerTexture(&sampler1, &texture1); |
| 2265 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 2266 | for (int i = 0; i < 10; i++) |
| 2267 | descriptorSet.AppendDummy(); |
| 2268 | descriptorSet.AppendSamplerTexture(&sampler3, &texture3); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2269 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2270 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2271 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2272 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2273 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2274 | |
| 2275 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2276 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2277 | pDSDumpDot((char*)"triTest2.dot"); |
| 2278 | #endif |
| 2279 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2280 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2281 | |
| 2282 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2283 | EndCommandBuffer(); |
| 2284 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2285 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2286 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2287 | } |
| 2288 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2289 | TEST_F(VkRenderTest, TriangleVSUniformBlock) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2290 | { |
| 2291 | // The expected result from this test is a blue triangle |
| 2292 | |
| 2293 | static const char *vertShaderText = |
| 2294 | "#version 140\n" |
| 2295 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2296 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2297 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2298 | "layout (std140, binding = 0) uniform bufferVals {\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2299 | " vec4 red;\n" |
| 2300 | " vec4 green;\n" |
| 2301 | " vec4 blue;\n" |
| 2302 | " vec4 white;\n" |
| 2303 | "} myBufferVals;\n" |
| 2304 | "void main() {\n" |
| 2305 | " vec2 vertices[3];" |
| 2306 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2307 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2308 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2309 | " outColor = myBufferVals.blue;\n" |
| 2310 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2311 | "}\n"; |
| 2312 | |
| 2313 | static const char *fragShaderText = |
| 2314 | "#version 140\n" |
| 2315 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2316 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2317 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2318 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2319 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2320 | " outColor = inColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2321 | "}\n"; |
| 2322 | |
| 2323 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2324 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2325 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2326 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2327 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2328 | |
| 2329 | // Let's populate our buffer with the following: |
| 2330 | // vec4 red; |
| 2331 | // vec4 green; |
| 2332 | // vec4 blue; |
| 2333 | // vec4 white; |
| 2334 | const int valCount = 4 * 4; |
| 2335 | const float bufferVals[valCount] = { 1.0, 0.0, 0.0, 1.0, |
| 2336 | 0.0, 1.0, 0.0, 1.0, |
| 2337 | 0.0, 0.0, 1.0, 1.0, |
| 2338 | 1.0, 1.0, 1.0, 1.0 }; |
| 2339 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2340 | VkConstantBufferObj colorBuffer(m_device, valCount, sizeof(bufferVals[0]), (const void*) bufferVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2341 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2342 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2343 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2344 | pipelineobj.AddShader(&vs); |
| 2345 | pipelineobj.AddShader(&ps); |
| 2346 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2347 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2348 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, colorBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2349 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2350 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2351 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2352 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2353 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2354 | |
| 2355 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2356 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2357 | pDSDumpDot((char*)"triTest2.dot"); |
| 2358 | #endif |
| 2359 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2360 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2361 | |
| 2362 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2363 | EndCommandBuffer(); |
| 2364 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2365 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2366 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2367 | } |
| 2368 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2369 | TEST_F(VkRenderTest, TriangleFSUniformBlockBinding) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2370 | { |
| 2371 | // This test allows the shader to select which buffer it is |
| 2372 | // pulling from using layout binding qualifier. |
| 2373 | // There are corresponding changes in the compiler stack that |
| 2374 | // will select the buffer using binding directly. |
| 2375 | // The binding number should match the slot number set up by |
| 2376 | // the application. |
| 2377 | // The expected result from this test is a purple triangle |
| 2378 | |
| 2379 | static const char *vertShaderText = |
| 2380 | "#version 140\n" |
| 2381 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2382 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2383 | "void main() {\n" |
| 2384 | " vec2 vertices[3];" |
| 2385 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2386 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2387 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2388 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2389 | "}\n"; |
| 2390 | |
| 2391 | static const char *fragShaderText = |
| 2392 | "#version 140\n" |
| 2393 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2394 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2395 | "layout (std140, binding = 0) uniform redVal { vec4 color; } myRedVal\n;" |
| 2396 | "layout (std140, binding = 1) uniform greenVal { vec4 color; } myGreenVal\n;" |
| 2397 | "layout (std140, binding = 2) uniform blueVal { vec4 color; } myBlueVal\n;" |
| 2398 | "layout (std140, binding = 3) uniform whiteVal { vec4 color; } myWhiteVal\n;" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2399 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2400 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2401 | " outColor = myBlueVal.color;\n" |
| 2402 | " outColor += myRedVal.color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2403 | "}\n"; |
| 2404 | |
| 2405 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2406 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2407 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2408 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2409 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2410 | |
| 2411 | // We're going to create a number of uniform buffers, and then allow |
| 2412 | // the shader to select which it wants to read from with a binding |
| 2413 | |
| 2414 | // Let's populate the buffers with a single color each: |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2415 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2416 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2417 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2418 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2419 | |
| 2420 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2421 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2422 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2423 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2424 | |
| 2425 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2426 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2427 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2428 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2429 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2430 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2431 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2432 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2433 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2434 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2435 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2436 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2437 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2438 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2439 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2440 | pipelineobj.AddShader(&vs); |
| 2441 | pipelineobj.AddShader(&ps); |
| 2442 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2443 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2444 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2445 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2446 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2447 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2448 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2449 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2450 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2451 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2452 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2453 | |
| 2454 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2455 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2456 | pDSDumpDot((char*)"triTest2.dot"); |
| 2457 | #endif |
| 2458 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2459 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2460 | |
| 2461 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2462 | EndCommandBuffer(); |
| 2463 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2464 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2465 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2466 | } |
| 2467 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2468 | TEST_F(VkRenderTest, TriangleFSAnonymousUniformBlockBinding) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2469 | { |
| 2470 | // This test is the same as TriangleFSUniformBlockBinding, but |
| 2471 | // it does not provide an instance name. |
| 2472 | // The expected result from this test is a purple triangle |
| 2473 | |
| 2474 | static const char *vertShaderText = |
| 2475 | "#version 140\n" |
| 2476 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2477 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2478 | "void main() {\n" |
| 2479 | " vec2 vertices[3];" |
| 2480 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2481 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2482 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2483 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2484 | "}\n"; |
| 2485 | |
| 2486 | static const char *fragShaderText = |
| 2487 | "#version 430\n" |
| 2488 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2489 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2490 | "layout (std140, binding = 0) uniform redVal { vec4 red; };" |
| 2491 | "layout (std140, binding = 1) uniform greenVal { vec4 green; };" |
| 2492 | "layout (std140, binding = 2) uniform blueVal { vec4 blue; };" |
| 2493 | "layout (std140, binding = 3) uniform whiteVal { vec4 white; };" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 2494 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2495 | "void main() {\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 2496 | " outColor = blue;\n" |
| 2497 | " outColor += red;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2498 | "}\n"; |
| 2499 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2500 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2501 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2502 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2503 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2504 | |
| 2505 | // We're going to create a number of uniform buffers, and then allow |
| 2506 | // the shader to select which it wants to read from with a binding |
| 2507 | |
| 2508 | // Let's populate the buffers with a single color each: |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2509 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2510 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2511 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2512 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2513 | |
| 2514 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2515 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2516 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2517 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2518 | |
| 2519 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2520 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2521 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2522 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2523 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2524 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2525 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2526 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2527 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2528 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2529 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2530 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2531 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2532 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2533 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2534 | pipelineobj.AddShader(&vs); |
| 2535 | pipelineobj.AddShader(&ps); |
| 2536 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2537 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2538 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2539 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2540 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2541 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2542 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2543 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2544 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2545 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2546 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2547 | |
| 2548 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2549 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2550 | pDSDumpDot((char*)"triTest2.dot"); |
| 2551 | #endif |
| 2552 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2553 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2554 | |
| 2555 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2556 | EndCommandBuffer(); |
| 2557 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2558 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2559 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2560 | } |
| 2561 | |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2562 | TEST_F(VkRenderTest, TriangleFSAnonymousUniformBlockBindingWithStruct) |
| 2563 | { |
| 2564 | // This test is the same as TriangleFSUniformBlockBinding, but |
| 2565 | // it does not provide an instance name. |
| 2566 | // The expected result from this test is a purple triangle |
| 2567 | |
| 2568 | static const char *vertShaderText = |
| 2569 | "#version 140\n" |
| 2570 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2571 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2572 | "void main() {\n" |
| 2573 | " vec2 vertices[3];" |
| 2574 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2575 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2576 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2577 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2578 | "}\n"; |
| 2579 | |
| 2580 | static const char *fragShaderText = |
| 2581 | "#version 430\n" |
| 2582 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2583 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2584 | "\n" |
| 2585 | " struct PS_INPUT {\n" |
| 2586 | " vec2 member0;\n" |
| 2587 | " vec4 member1;\n" |
| 2588 | " vec4 member2;\n" |
| 2589 | " vec4 member3;\n" |
| 2590 | " vec4 member4;\n" |
| 2591 | " vec4 member5;\n" |
| 2592 | " vec4 member6;\n" |
| 2593 | " vec4 member7;\n" |
| 2594 | " vec4 member8;\n" |
| 2595 | " vec4 member9;\n" |
| 2596 | " };\n" |
| 2597 | "\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2598 | "layout (std140, binding = 0) uniform redVal { vec4 red; };" |
| 2599 | "layout (std140, binding = 1) uniform greenVal { vec4 green; };" |
| 2600 | "layout (std140, binding = 2) uniform blueVal { vec4 blue; };" |
| 2601 | "layout (std140, binding = 3) uniform whiteVal { vec4 white; };" |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2602 | "layout (location = 0) out vec4 outColor;\n" |
| 2603 | "PS_INPUT MainFs()\n" |
| 2604 | "{\n" |
| 2605 | " PS_INPUT o;\n" |
| 2606 | " o.member9 = red;\n" |
| 2607 | " return o;\n" |
| 2608 | "}\n" |
| 2609 | "\n" |
| 2610 | "void main()\n" |
| 2611 | "{\n" |
| 2612 | " PS_INPUT o;\n" |
| 2613 | " o = MainFs();\n" |
| 2614 | " outColor = blue;" |
| 2615 | " outColor += o.member9;\n" |
| 2616 | "}\n";; |
| 2617 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2618 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2619 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2620 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2621 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2622 | |
| 2623 | // We're going to create a number of uniform buffers, and then allow |
| 2624 | // the shader to select which it wants to read from with a binding |
| 2625 | |
| 2626 | // Let's populate the buffers with a single color each: |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2627 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2628 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2629 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2630 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2631 | |
| 2632 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2633 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2634 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2635 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2636 | |
| 2637 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2638 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2639 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2640 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2641 | |
| 2642 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2643 | |
| 2644 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2645 | |
| 2646 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2647 | |
| 2648 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
| 2649 | |
| 2650 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2651 | pipelineobj.AddColorAttachment(); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2652 | pipelineobj.AddShader(&vs); |
| 2653 | pipelineobj.AddShader(&ps); |
| 2654 | |
| 2655 | VkDescriptorSetObj descriptorSet(m_device); |
| 2656 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2657 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2658 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2659 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
| 2660 | |
| 2661 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2662 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2663 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2664 | GenericDrawPreparation(pipelineobj, descriptorSet); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2665 | |
| 2666 | #ifdef DUMP_STATE_DOT |
| 2667 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
| 2668 | pDSDumpDot((char*)"triTest2.dot"); |
| 2669 | #endif |
| 2670 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2671 | Draw(3, 1, 0, 0); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2672 | |
| 2673 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2674 | EndCommandBuffer(); |
| 2675 | QueueCommandBuffer(); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2676 | |
| 2677 | RecordImages(m_renderTargets); |
| 2678 | } |
| 2679 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2680 | TEST_F(VkRenderTest, CubeWithVertexFetchAndMVPAndTexture) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2681 | { |
| 2682 | static const char *vertShaderText = |
| 2683 | "#version 140\n" |
| 2684 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2685 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2686 | "layout (std140, binding=0) uniform bufferVals {\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2687 | " mat4 mvp;\n" |
| 2688 | "} myBufferVals;\n" |
| 2689 | "layout (location=0) in vec4 pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2690 | "layout (location=1) in vec2 input_uv;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2691 | "layout (location=0) out vec2 UV;\n" |
| 2692 | "void main() {\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2693 | " UV = input_uv;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2694 | " gl_Position = myBufferVals.mvp * pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2695 | " gl_Position.y = -gl_Position.y;\n" |
| 2696 | " gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2697 | "}\n"; |
| 2698 | |
| 2699 | static const char *fragShaderText = |
| 2700 | "#version 140\n" |
| 2701 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2702 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2703 | "layout (binding=1) uniform sampler2D surface;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2704 | "layout (location=0) out vec4 outColor;\n" |
| 2705 | "layout (location=0) in vec2 UV;\n" |
| 2706 | "void main() {\n" |
| 2707 | " outColor= textureLod(surface, UV, 0.0);\n" |
| 2708 | "}\n"; |
| 2709 | glm::mat4 Projection = glm::perspective(glm::radians(45.0f), 1.0f, 0.1f, 100.0f); |
| 2710 | |
| 2711 | glm::mat4 View = glm::lookAt( |
| 2712 | glm::vec3(0,3,10), // Camera is at (0,3,10), in World Space |
| 2713 | glm::vec3(0,0,0), // and looks at the origin |
| 2714 | glm::vec3(0,1,0) // Head is up (set to 0,-1,0 to look upside-down) |
| 2715 | ); |
| 2716 | |
| 2717 | glm::mat4 Model = glm::mat4(1.0f); |
| 2718 | |
| 2719 | glm::mat4 MVP = Projection * View * Model; |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2720 | int num_verts = sizeof(g_vb_texture_Data) / sizeof(g_vb_texture_Data[0]); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2721 | |
| 2722 | |
| 2723 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2724 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
Chia-I Wu | b405204 | 2015-07-09 10:16:34 +0800 | [diff] [blame] | 2725 | m_depth_stencil_fmt = VK_FORMAT_D16_UNORM; |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2726 | m_depthStencil->Init(m_device, (int32_t)m_width, (int32_t)m_height, m_depth_stencil_fmt); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2727 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2728 | VkConstantBufferObj meshBuffer(m_device, num_verts, |
| 2729 | sizeof(g_vb_texture_Data[0]), g_vb_texture_Data); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 2730 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2731 | |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 2732 | const int buf_size = sizeof(MVP) / sizeof(float); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2733 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2734 | VkConstantBufferObj mvpBuffer(m_device, buf_size, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2735 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2736 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2737 | VkSamplerObj sampler(m_device); |
| 2738 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2739 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2740 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2741 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2742 | pipelineobj.AddShader(&vs); |
| 2743 | pipelineobj.AddShader(&ps); |
| 2744 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2745 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2746 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mvpBuffer); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2747 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2748 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2749 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 2750 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2751 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 2752 | sizeof(g_vb_texture_Data[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 2753 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2754 | }; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2755 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 2756 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2757 | vi_attribs[0].binding = MESH_BIND_ID; // Binding ID |
| 2758 | vi_attribs[0].location = 0; // location |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 2759 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 2760 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2761 | vi_attribs[1].binding = MESH_BIND_ID; // Binding ID |
| 2762 | vi_attribs[1].location = 1; // location |
| 2763 | vi_attribs[1].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 2764 | vi_attribs[1].offset = 16; // Offset of uv components |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2765 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2766 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2767 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2768 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 2769 | VkPipelineDepthStencilStateCreateInfo ds_state; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2770 | ds_state.depthTestEnable = VK_TRUE; |
| 2771 | ds_state.depthWriteEnable = VK_TRUE; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 2772 | ds_state.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; |
Cody Northrop | 271ba75 | 2015-08-26 10:01:32 -0600 | [diff] [blame] | 2773 | ds_state.depthBoundsTestEnable = VK_FALSE; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2774 | ds_state.stencilTestEnable = VK_FALSE; |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 2775 | ds_state.back.depthFailOp = VK_STENCIL_OP_KEEP; |
| 2776 | ds_state.back.failOp = VK_STENCIL_OP_KEEP; |
| 2777 | ds_state.back.passOp = VK_STENCIL_OP_KEEP; |
| 2778 | ds_state.back.compareOp = VK_COMPARE_OP_ALWAYS; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 2779 | ds_state.front = ds_state.back; |
| 2780 | pipelineobj.SetDepthStencil(&ds_state); |
| 2781 | |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 2782 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(m_depthStencil->BindInfo())); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 2783 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 2784 | VkCommandBufferBeginInfo cbBeginInfo; |
| 2785 | memset(&cbBeginInfo, 0, sizeof(VkCommandBufferBeginInfo)); |
| 2786 | cbBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
Courtney Goeltzenleuchter | 04bb5f8 | 2015-10-21 18:11:04 -0600 | [diff] [blame] | 2787 | cbBeginInfo.flags = 0; |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 2788 | ASSERT_VK_SUCCESS(BeginCommandBuffer(&cbBeginInfo)); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2789 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2790 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 2791 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2792 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2793 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2794 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2795 | pDSDumpDot((char*)"triTest2.dot"); |
| 2796 | #endif |
| 2797 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2798 | Draw(num_verts, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2799 | |
| 2800 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2801 | EndCommandBuffer(); |
| 2802 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2803 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2804 | RecordImages(m_renderTargets); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2805 | RotateTriangleVSUniform(Projection, View, Model, &mvpBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2806 | } |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2807 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2808 | TEST_F(VkRenderTest, TriangleMixedSamplerUniformBlockBinding) |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2809 | { |
| 2810 | // This test mixes binding slots of textures and buffers, ensuring |
| 2811 | // that sparse and overlapping assignments work. |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2812 | // The expected result from this test is a purple triangle, although |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2813 | // you can modify it to move the desired result around. |
| 2814 | |
| 2815 | static const char *vertShaderText = |
| 2816 | "#version 140\n" |
| 2817 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2818 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2819 | "void main() {\n" |
| 2820 | " vec2 vertices[3];" |
| 2821 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2822 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2823 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2824 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2825 | "}\n"; |
| 2826 | |
| 2827 | static const char *fragShaderText = |
| 2828 | "#version 430\n" |
| 2829 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2830 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2831 | "layout (binding = 0) uniform sampler2D surface0;\n" |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2832 | "layout (binding = 3) uniform sampler2D surface1;\n" |
| 2833 | "layout (binding = 1) uniform sampler2D surface2;\n" |
| 2834 | "layout (binding = 2) uniform sampler2D surface3;\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2835 | |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2836 | |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2837 | "layout (std140, binding = 4) uniform redVal { vec4 red; };" |
| 2838 | "layout (std140, binding = 6) uniform greenVal { vec4 green; };" |
| 2839 | "layout (std140, binding = 5) uniform blueVal { vec4 blue; };" |
| 2840 | "layout (std140, binding = 7) uniform whiteVal { vec4 white; };" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2841 | "layout (location = 0) out vec4 outColor;\n" |
| 2842 | "void main() {\n" |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2843 | " outColor = red * vec4(0.00001);\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2844 | " outColor += white * vec4(0.00001);\n" |
| 2845 | " outColor += textureLod(surface2, vec2(0.5), 0.0)* vec4(0.00001);\n" |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2846 | " outColor += textureLod(surface1, vec2(0.0), 0.0);//* vec4(0.00001);\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2847 | "}\n"; |
| 2848 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2849 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2850 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2851 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2852 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2853 | |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2854 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2855 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2856 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2857 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2858 | |
| 2859 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2860 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2861 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2862 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2863 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2864 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2865 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2866 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2867 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2868 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2869 | uint32_t tex_colors[2] = { 0xff800000, 0xff800000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2870 | VkSamplerObj sampler0(m_device); |
| 2871 | VkTextureObj texture0(m_device, tex_colors); // Light Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2872 | tex_colors[0] = 0xff000080; tex_colors[1] = 0xff000080; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2873 | VkSamplerObj sampler2(m_device); |
| 2874 | VkTextureObj texture2(m_device, tex_colors); // Light Blue |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2875 | tex_colors[0] = 0xff008000; tex_colors[1] = 0xff008000; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2876 | VkSamplerObj sampler4(m_device); |
| 2877 | VkTextureObj texture4(m_device, tex_colors); // Light Green |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2878 | |
| 2879 | // NOTE: Bindings 1,3,5,7,8,9,11,12,14,16 work for this sampler, but 6 does not!!! |
| 2880 | // TODO: Get back here ASAP and understand why. |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2881 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2882 | VkSamplerObj sampler7(m_device); |
| 2883 | VkTextureObj texture7(m_device, tex_colors); // Red and Blue |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2884 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2885 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2886 | pipelineobj.AddColorAttachment(); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2887 | pipelineobj.AddShader(&vs); |
| 2888 | pipelineobj.AddShader(&ps); |
| 2889 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2890 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2891 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 2892 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 2893 | descriptorSet.AppendSamplerTexture(&sampler4, &texture4); |
| 2894 | descriptorSet.AppendSamplerTexture(&sampler7, &texture7); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2895 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2896 | // swap blue and green |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2897 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2898 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2899 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2900 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2901 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2902 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2903 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2904 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2905 | |
| 2906 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2907 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2908 | pDSDumpDot((char*)"triTest2.dot"); |
| 2909 | #endif |
| 2910 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2911 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2912 | |
| 2913 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2914 | EndCommandBuffer(); |
| 2915 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2916 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2917 | RecordImages(m_renderTargets); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2918 | } |
| 2919 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2920 | TEST_F(VkRenderTest, TriangleMatchingSamplerUniformBlockBinding) |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2921 | { |
| 2922 | // This test matches binding slots of textures and buffers, requiring |
| 2923 | // the driver to give them distinct number spaces. |
| 2924 | // The expected result from this test is a red triangle, although |
| 2925 | // you can modify it to move the desired result around. |
| 2926 | |
| 2927 | static const char *vertShaderText = |
| 2928 | "#version 140\n" |
| 2929 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2930 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2931 | "void main() {\n" |
| 2932 | " vec2 vertices[3];" |
| 2933 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2934 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2935 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2936 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2937 | "}\n"; |
| 2938 | |
| 2939 | static const char *fragShaderText = |
| 2940 | "#version 430\n" |
| 2941 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2942 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2943 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 2944 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 2945 | "layout (binding = 2) uniform sampler2D surface2;\n" |
| 2946 | "layout (binding = 3) uniform sampler2D surface3;\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2947 | "layout (std140, binding = 4) uniform redVal { vec4 red; };" |
| 2948 | "layout (std140, binding = 5) uniform greenVal { vec4 green; };" |
| 2949 | "layout (std140, binding = 6) uniform blueVal { vec4 blue; };" |
| 2950 | "layout (std140, binding = 7) uniform whiteVal { vec4 white; };" |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2951 | "layout (location = 0) out vec4 outColor;\n" |
| 2952 | "void main() {\n" |
| 2953 | " outColor = red;// * vec4(0.00001);\n" |
| 2954 | " outColor += white * vec4(0.00001);\n" |
| 2955 | " outColor += textureLod(surface1, vec2(0.5), 0.0)* vec4(0.00001);\n" |
| 2956 | " outColor += textureLod(surface3, vec2(0.0), 0.0)* vec4(0.00001);\n" |
| 2957 | "}\n"; |
| 2958 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2959 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2960 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2961 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2962 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2963 | |
| 2964 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2965 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2966 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2967 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2968 | |
| 2969 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2970 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2971 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2972 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2973 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2974 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2975 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2976 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2977 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2978 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2979 | uint32_t tex_colors[2] = { 0xff800000, 0xff800000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2980 | VkSamplerObj sampler0(m_device); |
| 2981 | VkTextureObj texture0(m_device, tex_colors); // Light Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2982 | tex_colors[0] = 0xff000080; tex_colors[1] = 0xff000080; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2983 | VkSamplerObj sampler2(m_device); |
| 2984 | VkTextureObj texture2(m_device, tex_colors); // Light Blue |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2985 | tex_colors[0] = 0xff008000; tex_colors[1] = 0xff008000; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2986 | VkSamplerObj sampler4(m_device); |
| 2987 | VkTextureObj texture4(m_device, tex_colors); // Light Green |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2988 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2989 | VkSamplerObj sampler7(m_device); |
| 2990 | VkTextureObj texture7(m_device, tex_colors); // Red and Blue |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2991 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2992 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2993 | pipelineobj.AddColorAttachment(); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2994 | pipelineobj.AddShader(&vs); |
| 2995 | pipelineobj.AddShader(&ps); |
| 2996 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2997 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2998 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 2999 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 3000 | descriptorSet.AppendSamplerTexture(&sampler4, &texture4); |
| 3001 | descriptorSet.AppendSamplerTexture(&sampler7, &texture7); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3002 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 3003 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 3004 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 3005 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3006 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3007 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3008 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3009 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3010 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3011 | |
| 3012 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3013 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3014 | pDSDumpDot((char*)"triTest2.dot"); |
| 3015 | #endif |
| 3016 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3017 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3018 | |
| 3019 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3020 | EndCommandBuffer(); |
| 3021 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3022 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 3023 | RecordImages(m_renderTargets); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3024 | } |
| 3025 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3026 | TEST_F(VkRenderTest, TriangleUniformBufferLayout) |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3027 | { |
| 3028 | // This test populates a buffer with a variety of different data |
| 3029 | // types, then reads them out with a shader. |
| 3030 | // The expected result from this test is a green triangle |
| 3031 | |
| 3032 | static const char *vertShaderText = |
| 3033 | "#version 140\n" |
| 3034 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3035 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3036 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3037 | " vec4 fRed;\n" |
| 3038 | " vec4 fGreen;\n" |
| 3039 | " layout(row_major) mat4 worldToProj;\n" |
| 3040 | " layout(row_major) mat4 projToWorld;\n" |
| 3041 | " layout(row_major) mat4 worldToView;\n" |
| 3042 | " layout(row_major) mat4 viewToProj;\n" |
| 3043 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3044 | " float fZero;\n" |
| 3045 | " float fOne;\n" |
| 3046 | " float fTwo;\n" |
| 3047 | " float fThree;\n" |
| 3048 | " vec3 fZeroZeroZero;\n" |
| 3049 | " float fFour;\n" |
| 3050 | " vec3 fZeroZeroOne;\n" |
| 3051 | " float fFive;\n" |
| 3052 | " vec3 fZeroOneZero;\n" |
| 3053 | " float fSix;\n" |
| 3054 | " float fSeven;\n" |
| 3055 | " float fEight;\n" |
| 3056 | " float fNine;\n" |
| 3057 | " vec2 fZeroZero;\n" |
| 3058 | " vec2 fZeroOne;\n" |
| 3059 | " vec4 fBlue;\n" |
| 3060 | " vec2 fOneZero;\n" |
| 3061 | " vec2 fOneOne;\n" |
| 3062 | " vec3 fZeroOneOne;\n" |
| 3063 | " float fTen;\n" |
| 3064 | " float fEleven;\n" |
| 3065 | " float fTwelve;\n" |
| 3066 | " vec3 fOneZeroZero;\n" |
| 3067 | " vec4 uvOffsets[4];\n" |
| 3068 | "};\n" |
| 3069 | "layout (location = 0) out vec4 color;" |
| 3070 | "void main() {\n" |
| 3071 | |
| 3072 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3073 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3074 | " \n" |
| 3075 | |
| 3076 | // do some exact comparisons, even though we should |
| 3077 | // really have an epsilon involved. |
| 3078 | " vec4 outColor = right;\n" |
| 3079 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3080 | " outColor = wrong;\n" |
| 3081 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3082 | " outColor = wrong;\n" |
| 3083 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3084 | " outColor = wrong;\n" |
| 3085 | |
| 3086 | " color = outColor;\n" |
| 3087 | |
| 3088 | // generic position stuff |
| 3089 | " vec2 vertices;\n" |
| 3090 | " int vertexSelector = gl_VertexID;\n" |
| 3091 | " if (vertexSelector == 0)\n" |
| 3092 | " vertices = vec2(-0.5, -0.5);\n" |
| 3093 | " else if (vertexSelector == 1)\n" |
| 3094 | " vertices = vec2( 0.5, -0.5);\n" |
| 3095 | " else if (vertexSelector == 2)\n" |
| 3096 | " vertices = vec2( 0.5, 0.5);\n" |
| 3097 | " else\n" |
| 3098 | " vertices = vec2( 0.0, 0.0);\n" |
| 3099 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3100 | "}\n"; |
| 3101 | |
| 3102 | static const char *fragShaderText = |
| 3103 | "#version 140\n" |
| 3104 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3105 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3106 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3107 | " vec4 fRed;\n" |
| 3108 | " vec4 fGreen;\n" |
| 3109 | " layout(row_major) mat4 worldToProj;\n" |
| 3110 | " layout(row_major) mat4 projToWorld;\n" |
| 3111 | " layout(row_major) mat4 worldToView;\n" |
| 3112 | " layout(row_major) mat4 viewToProj;\n" |
| 3113 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3114 | " float fZero;\n" |
| 3115 | " float fOne;\n" |
| 3116 | " float fTwo;\n" |
| 3117 | " float fThree;\n" |
| 3118 | " vec3 fZeroZeroZero;\n" |
| 3119 | " float fFour;\n" |
| 3120 | " vec3 fZeroZeroOne;\n" |
| 3121 | " float fFive;\n" |
| 3122 | " vec3 fZeroOneZero;\n" |
| 3123 | " float fSix;\n" |
| 3124 | " float fSeven;\n" |
| 3125 | " float fEight;\n" |
| 3126 | " float fNine;\n" |
| 3127 | " vec2 fZeroZero;\n" |
| 3128 | " vec2 fZeroOne;\n" |
| 3129 | " vec4 fBlue;\n" |
| 3130 | " vec2 fOneZero;\n" |
| 3131 | " vec2 fOneOne;\n" |
| 3132 | " vec3 fZeroOneOne;\n" |
| 3133 | " float fTen;\n" |
| 3134 | " float fEleven;\n" |
| 3135 | " float fTwelve;\n" |
| 3136 | " vec3 fOneZeroZero;\n" |
| 3137 | " vec4 uvOffsets[4];\n" |
| 3138 | "};\n" |
| 3139 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3140 | "layout (location = 0) out vec4 uFragColor;\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3141 | "void main() {\n" |
| 3142 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3143 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3144 | " \n" |
| 3145 | |
| 3146 | // start with VS value to ensure it passed |
| 3147 | " vec4 outColor = color;\n" |
| 3148 | |
| 3149 | // do some exact comparisons, even though we should |
| 3150 | // really have an epsilon involved. |
| 3151 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3152 | " outColor = wrong;\n" |
| 3153 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3154 | " outColor = wrong;\n" |
| 3155 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3156 | " outColor = wrong;\n" |
| 3157 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3158 | " outColor = wrong;\n" |
| 3159 | " if (fTwo != 2.0)\n" |
| 3160 | " outColor = wrong;\n" |
| 3161 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3162 | " outColor = wrong;\n" |
| 3163 | " if (fTen != 10.0)\n" |
| 3164 | " outColor = wrong;\n" |
| 3165 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3166 | " outColor = wrong;\n" |
| 3167 | " \n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3168 | " uFragColor = outColor;\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3169 | "}\n"; |
| 3170 | |
| 3171 | |
Cody Northrop | d2ad034 | 2015-08-05 11:15:02 -0600 | [diff] [blame] | 3172 | const float mixedVals[196] = { 1.0f, 0.0f, 0.0f, 1.0f, // vec4 fRed; // align |
| 3173 | 0.0f, 1.0f, 0.0f, 1.0f, // vec4 fGreen; // align |
| 3174 | 1.0f, 0.0f, 0.0f, 1.0f, // layout(row_major) mat4 worldToProj; |
| 3175 | 0.0f, 1.0f, 0.0f, 1.0f, // align |
| 3176 | 0.0f, 0.0f, 1.0f, 1.0f, // align |
| 3177 | 0.0f, 0.0f, 0.0f, 1.0f, // align |
| 3178 | 2.0f, 0.0f, 0.0f, 2.0f, // layout(row_major) mat4 projToWorld; |
| 3179 | 0.0f, 2.0f, 0.0f, 2.0f, // align |
| 3180 | 0.0f, 0.0f, 2.0f, 2.0f, // align |
| 3181 | 0.0f, 0.0f, 0.0f, 2.0f, // align |
| 3182 | 3.0f, 0.0f, 0.0f, 3.0f, // layout(row_major) mat4 worldToView; |
| 3183 | 0.0f, 3.0f, 0.0f, 3.0f, // align |
| 3184 | 0.0f, 0.0f, 3.0f, 3.0f, // align |
| 3185 | 0.0f, 0.0f, 0.0f, 3.0f, // align |
| 3186 | 4.0f, 0.0f, 0.0f, 4.0f, // layout(row_major) mat4 viewToProj; |
| 3187 | 0.0f, 4.0f, 0.0f, 4.0f, // align |
| 3188 | 0.0f, 0.0f, 4.0f, 4.0f, // align |
| 3189 | 0.0f, 0.0f, 0.0f, 4.0f, // align |
| 3190 | 5.0f, 0.0f, 0.0f, 5.0f, // layout(row_major) mat4 worldToShadow[4]; |
| 3191 | 0.0f, 5.0f, 0.0f, 5.0f, // align |
| 3192 | 0.0f, 0.0f, 5.0f, 5.0f, // align |
| 3193 | 0.0f, 0.0f, 0.0f, 5.0f, // align |
| 3194 | 6.0f, 0.0f, 0.0f, 6.0f, // align |
| 3195 | 0.0f, 6.0f, 0.0f, 6.0f, // align |
| 3196 | 0.0f, 0.0f, 6.0f, 6.0f, // align |
| 3197 | 0.0f, 0.0f, 0.0f, 6.0f, // align |
| 3198 | 7.0f, 0.0f, 0.0f, 7.0f, // align |
| 3199 | 0.0f, 7.0f, 0.0f, 7.0f, // align |
| 3200 | 0.0f, 0.0f, 7.0f, 7.0f, // align |
| 3201 | 0.0f, 0.0f, 0.0f, 7.0f, // align |
| 3202 | 8.0f, 0.0f, 0.0f, 8.0f, // align |
| 3203 | 0.0f, 8.0f, 0.0f, 8.0f, // align |
| 3204 | 0.0f, 0.0f, 8.0f, 8.0f, // align |
| 3205 | 0.0f, 0.0f, 0.0f, 8.0f, // align |
| 3206 | 0.0f, // float fZero; // align |
| 3207 | 1.0f, // float fOne; // pack |
| 3208 | 2.0f, // float fTwo; // pack |
| 3209 | 3.0f, // float fThree; // pack |
| 3210 | 0.0f, 0.0f, 0.0f, // vec3 fZeroZeroZero; // align |
| 3211 | 4.0f, // float fFour; // pack |
| 3212 | 0.0f, 0.0f, 1.0f, // vec3 fZeroZeroOne; // align |
| 3213 | 5.0f, // float fFive; // pack |
| 3214 | 0.0f, 1.0f, 0.0f, // vec3 fZeroOneZero; // align |
| 3215 | 6.0f, // float fSix; // pack |
| 3216 | 7.0f, // float fSeven; // align |
| 3217 | 8.0f, // float fEight; // pack |
| 3218 | 9.0f, // float fNine; // pack |
| 3219 | 0.0f, // BUFFER |
| 3220 | 0.0f, 0.0f, // vec2 fZeroZero; // align |
| 3221 | 0.0f, 1.0f, // vec2 fZeroOne; // pack |
| 3222 | 0.0f, 0.0f, 1.0f, 1.0f, // vec4 fBlue; // align |
| 3223 | 1.0f, 0.0f, // vec2 fOneZero; // align |
| 3224 | 1.0f, 1.0f, // vec2 fOneOne; // pack |
| 3225 | 0.0f, 1.0f, 1.0f, // vec3 fZeroOneOne; // align |
| 3226 | 10.0f, // float fTen; // pack |
| 3227 | 11.0f, // float fEleven; // align |
| 3228 | 12.0f, // float fTwelve; // pack |
| 3229 | 0.0f, 0.0f, // BUFFER |
| 3230 | 1.0f, 0.0f, 0.0f, // vec3 fOneZeroZero; // align |
| 3231 | 0.0f, // BUFFER |
| 3232 | 0.1f, 0.2f, 0.3f, 0.4f, // vec4 uvOffsets[4]; |
| 3233 | 0.5f, 0.6f, 0.7f, 0.8f, // align |
| 3234 | 0.9f, 1.0f, 1.1f, 1.2f, // align |
| 3235 | 1.3f, 1.4f, 1.5f, 1.6f, // align |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3236 | }; |
| 3237 | |
| 3238 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3239 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3240 | |
| 3241 | const int constCount = sizeof(mixedVals) / sizeof(float); |
| 3242 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3243 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3244 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3245 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3246 | VkConstantBufferObj mixedBuffer(m_device, constCount, sizeof(mixedVals[0]), (const void*) mixedVals); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3247 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3248 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3249 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3250 | pipelineobj.AddShader(&vs); |
| 3251 | pipelineobj.AddShader(&ps); |
| 3252 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3253 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3254 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mixedBuffer); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3255 | |
| 3256 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3257 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3258 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3259 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3260 | |
| 3261 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3262 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3263 | pDSDumpDot((char*)"triTest2.dot"); |
| 3264 | #endif |
| 3265 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3266 | Draw(3, 1, 0, 0); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3267 | |
| 3268 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3269 | EndCommandBuffer(); |
| 3270 | QueueCommandBuffer(); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3271 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 3272 | RecordImages(m_renderTargets); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3273 | } |
| 3274 | |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3275 | TEST_F(VkRenderTest, TextureGather) |
| 3276 | { |
| 3277 | // This test introduces textureGather and textureGatherOffset |
| 3278 | // Each call is compared against an expected inline color result |
| 3279 | // Green triangle means everything worked as expected |
| 3280 | // Red means something went wrong |
| 3281 | |
Cody Northrop | c55900f | 2015-08-06 13:18:13 -0600 | [diff] [blame] | 3282 | // disable SPV until texture gather is turned on in glsl->SPV |
| 3283 | if (!m_use_glsl) { |
| 3284 | printf("Skipping test that requires GLSL path (TextureGather)\n"); |
| 3285 | return; |
| 3286 | } |
| 3287 | |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3288 | static const char *vertShaderText = |
| 3289 | "#version 140\n" |
| 3290 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3291 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3292 | "void main() {\n" |
| 3293 | " vec2 vertices[3];" |
| 3294 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 3295 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 3296 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 3297 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 3298 | "}\n"; |
| 3299 | |
| 3300 | static const char *fragShaderText = |
| 3301 | "#version 430\n" |
| 3302 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3303 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3304 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 3305 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 3306 | "layout (binding = 2) uniform sampler2D surface2;\n" |
| 3307 | "layout (binding = 3) uniform sampler2D surface3;\n" |
| 3308 | "layout (location = 0) out vec4 outColor;\n" |
| 3309 | "void main() {\n" |
| 3310 | |
| 3311 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3312 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3313 | |
| 3314 | " vec4 color = right;\n" |
| 3315 | |
| 3316 | // Grab a normal texture sample to ensure it can work in conjuntion |
| 3317 | // with textureGather (there are some intracacies in the backend) |
| 3318 | " vec4 sampledColor = textureLod(surface2, vec2(0.5), 0.0);\n" |
| 3319 | " if (sampledColor != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3320 | " color = wrong;\n" |
| 3321 | |
| 3322 | " vec4 gatheredColor = textureGather(surface0, vec2(0.5), 0);\n" |
| 3323 | // This just grabbed four red components from a red surface |
| 3324 | " if (gatheredColor != vec4(1.0, 1.0, 1.0, 1.0))\n" |
| 3325 | " color = wrong;\n" |
| 3326 | |
| 3327 | // Yes, this is using an offset of 0, we don't have enough fine grained |
| 3328 | // control of the texture contents here. |
| 3329 | " gatheredColor = textureGatherOffset(surface1, vec2(0.5), ivec2(0, 0), 1);\n" |
| 3330 | " if (gatheredColor != vec4(1.0, 1.0, 1.0, 1.0))\n" |
| 3331 | " color = wrong;\n" |
| 3332 | |
| 3333 | " outColor = color;\n" |
| 3334 | |
| 3335 | "}\n"; |
| 3336 | |
| 3337 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3338 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3339 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3340 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3341 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3342 | |
| 3343 | uint32_t tex_colors[2] = { 0xffff0000, 0xffff0000 }; |
| 3344 | VkSamplerObj sampler0(m_device); |
| 3345 | VkTextureObj texture0(m_device, tex_colors); // Red |
| 3346 | tex_colors[0] = 0xff00ff00; tex_colors[1] = 0xff00ff00; |
| 3347 | VkSamplerObj sampler1(m_device); |
| 3348 | VkTextureObj texture1(m_device, tex_colors); // Green |
| 3349 | tex_colors[0] = 0xff0000ff; tex_colors[1] = 0xff0000ff; |
| 3350 | VkSamplerObj sampler2(m_device); |
| 3351 | VkTextureObj texture2(m_device, tex_colors); // Blue |
| 3352 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
| 3353 | VkSamplerObj sampler3(m_device); |
| 3354 | VkTextureObj texture3(m_device, tex_colors); // Red and Blue |
| 3355 | |
| 3356 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3357 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3358 | pipelineobj.AddShader(&vs); |
| 3359 | pipelineobj.AddShader(&ps); |
| 3360 | |
| 3361 | VkDescriptorSetObj descriptorSet(m_device); |
| 3362 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 3363 | descriptorSet.AppendSamplerTexture(&sampler1, &texture1); |
| 3364 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 3365 | descriptorSet.AppendSamplerTexture(&sampler3, &texture3); |
| 3366 | |
| 3367 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3368 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3369 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3370 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3371 | |
| 3372 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3373 | Draw(3, 1, 0, 0); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3374 | |
| 3375 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3376 | EndCommandBuffer(); |
| 3377 | QueueCommandBuffer(); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3378 | |
| 3379 | RecordImages(m_renderTargets); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3380 | } |
| 3381 | |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3382 | TEST_F(VkRenderTest, GeometryShaderHelloWorld) |
| 3383 | { |
| 3384 | // This test introduces a geometry shader that simply |
| 3385 | // changes the color of each vertex to red, green, blue |
| 3386 | |
| 3387 | static const char *vertShaderText = |
| 3388 | "#version 140\n" |
| 3389 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3390 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3391 | "layout (location = 0) out vec4 color;" |
| 3392 | "void main() {\n" |
| 3393 | |
| 3394 | // VS writes out red |
| 3395 | " color = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3396 | |
| 3397 | // generic position stuff |
| 3398 | " vec2 vertices;\n" |
| 3399 | " int vertexSelector = gl_VertexID;\n" |
| 3400 | " if (vertexSelector == 0)\n" |
| 3401 | " vertices = vec2(-0.5, -0.5);\n" |
| 3402 | " else if (vertexSelector == 1)\n" |
| 3403 | " vertices = vec2( 0.5, -0.5);\n" |
| 3404 | " else if (vertexSelector == 2)\n" |
| 3405 | " vertices = vec2( 0.5, 0.5);\n" |
| 3406 | " else\n" |
| 3407 | " vertices = vec2( 0.0, 0.0);\n" |
| 3408 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3409 | |
| 3410 | "}\n"; |
| 3411 | |
| 3412 | static const char *geomShaderText = |
| 3413 | "#version 330\n" |
| 3414 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3415 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3416 | "layout( triangles ) in;\n" |
| 3417 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3418 | "layout( location = 0 ) in vec4 inColor[3];\n" |
| 3419 | "layout( location = 0 ) out vec4 outColor;\n" |
| 3420 | "void main()\n" |
| 3421 | "{\n" |
| 3422 | |
| 3423 | // first vertex, pass through red |
| 3424 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3425 | " outColor = inColor[0];\n" |
| 3426 | " EmitVertex();\n" |
| 3427 | |
| 3428 | // second vertex, green |
| 3429 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3430 | " outColor = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3431 | " EmitVertex();\n" |
| 3432 | |
| 3433 | // third vertex, blue |
| 3434 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3435 | " outColor = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 3436 | " EmitVertex();\n" |
| 3437 | |
| 3438 | // done |
| 3439 | " EndPrimitive();\n" |
| 3440 | "}\n"; |
| 3441 | |
| 3442 | |
| 3443 | static const char *fragShaderText = |
| 3444 | "#version 140\n" |
| 3445 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3446 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3447 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3448 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3449 | "void main() {\n" |
| 3450 | // pass through |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3451 | " outColor = color;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3452 | "}\n"; |
| 3453 | |
| 3454 | |
| 3455 | |
| 3456 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3457 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3458 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3459 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3460 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 3461 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3462 | |
| 3463 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3464 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3465 | pipelineobj.AddShader(&vs); |
| 3466 | pipelineobj.AddShader(&gs); |
| 3467 | pipelineobj.AddShader(&ps); |
| 3468 | |
| 3469 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3470 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3471 | |
| 3472 | VkDescriptorSetObj descriptorSet(m_device); |
| 3473 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3474 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3475 | |
| 3476 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3477 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3478 | |
| 3479 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3480 | EndCommandBuffer(); |
| 3481 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3482 | |
| 3483 | RecordImages(m_renderTargets); |
| 3484 | } |
| 3485 | |
| 3486 | TEST_F(VkRenderTest, GSUniformBufferLayout) |
| 3487 | { |
| 3488 | // This test is just like TriangleUniformBufferLayout but adds |
| 3489 | // geometry as a stage that also does UBO lookups |
| 3490 | // The expected result from this test is a green triangle |
| 3491 | |
| 3492 | static const char *vertShaderText = |
| 3493 | "#version 140\n" |
| 3494 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3495 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3496 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3497 | " vec4 fRed;\n" |
| 3498 | " vec4 fGreen;\n" |
| 3499 | " layout(row_major) mat4 worldToProj;\n" |
| 3500 | " layout(row_major) mat4 projToWorld;\n" |
| 3501 | " layout(row_major) mat4 worldToView;\n" |
| 3502 | " layout(row_major) mat4 viewToProj;\n" |
| 3503 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3504 | " float fZero;\n" |
| 3505 | " float fOne;\n" |
| 3506 | " float fTwo;\n" |
| 3507 | " float fThree;\n" |
| 3508 | " vec3 fZeroZeroZero;\n" |
| 3509 | " float fFour;\n" |
| 3510 | " vec3 fZeroZeroOne;\n" |
| 3511 | " float fFive;\n" |
| 3512 | " vec3 fZeroOneZero;\n" |
| 3513 | " float fSix;\n" |
| 3514 | " float fSeven;\n" |
| 3515 | " float fEight;\n" |
| 3516 | " float fNine;\n" |
| 3517 | " vec2 fZeroZero;\n" |
| 3518 | " vec2 fZeroOne;\n" |
| 3519 | " vec4 fBlue;\n" |
| 3520 | " vec2 fOneZero;\n" |
| 3521 | " vec2 fOneOne;\n" |
| 3522 | " vec3 fZeroOneOne;\n" |
| 3523 | " float fTen;\n" |
| 3524 | " float fEleven;\n" |
| 3525 | " float fTwelve;\n" |
| 3526 | " vec3 fOneZeroZero;\n" |
| 3527 | " vec4 uvOffsets[4];\n" |
| 3528 | "};\n" |
| 3529 | "layout (location = 0) out vec4 color;" |
| 3530 | "void main() {\n" |
| 3531 | |
| 3532 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3533 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3534 | " \n" |
| 3535 | |
| 3536 | // do some exact comparisons, even though we should |
| 3537 | // really have an epsilon involved. |
| 3538 | " vec4 outColor = right;\n" |
| 3539 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3540 | " outColor = wrong;\n" |
| 3541 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3542 | " outColor = wrong;\n" |
| 3543 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3544 | " outColor = wrong;\n" |
| 3545 | |
| 3546 | " color = outColor;\n" |
| 3547 | |
| 3548 | // generic position stuff |
| 3549 | " vec2 vertices;\n" |
| 3550 | " int vertexSelector = gl_VertexID;\n" |
| 3551 | " if (vertexSelector == 0)\n" |
| 3552 | " vertices = vec2(-0.5, -0.5);\n" |
| 3553 | " else if (vertexSelector == 1)\n" |
| 3554 | " vertices = vec2( 0.5, -0.5);\n" |
| 3555 | " else if (vertexSelector == 2)\n" |
| 3556 | " vertices = vec2( 0.5, 0.5);\n" |
| 3557 | " else\n" |
| 3558 | " vertices = vec2( 0.0, 0.0);\n" |
| 3559 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3560 | "}\n"; |
| 3561 | |
| 3562 | static const char *geomShaderText = |
| 3563 | "#version 330\n" |
| 3564 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3565 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3566 | |
| 3567 | // GS layout stuff |
| 3568 | "layout( triangles ) in;\n" |
| 3569 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3570 | |
| 3571 | // Between stage IO |
| 3572 | "layout( location = 0 ) in vec4 inColor[3];\n" |
| 3573 | "layout( location = 0 ) out vec4 color;\n" |
| 3574 | |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3575 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3576 | " vec4 fRed;\n" |
| 3577 | " vec4 fGreen;\n" |
| 3578 | " layout(row_major) mat4 worldToProj;\n" |
| 3579 | " layout(row_major) mat4 projToWorld;\n" |
| 3580 | " layout(row_major) mat4 worldToView;\n" |
| 3581 | " layout(row_major) mat4 viewToProj;\n" |
| 3582 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3583 | " float fZero;\n" |
| 3584 | " float fOne;\n" |
| 3585 | " float fTwo;\n" |
| 3586 | " float fThree;\n" |
| 3587 | " vec3 fZeroZeroZero;\n" |
| 3588 | " float fFour;\n" |
| 3589 | " vec3 fZeroZeroOne;\n" |
| 3590 | " float fFive;\n" |
| 3591 | " vec3 fZeroOneZero;\n" |
| 3592 | " float fSix;\n" |
| 3593 | " float fSeven;\n" |
| 3594 | " float fEight;\n" |
| 3595 | " float fNine;\n" |
| 3596 | " vec2 fZeroZero;\n" |
| 3597 | " vec2 fZeroOne;\n" |
| 3598 | " vec4 fBlue;\n" |
| 3599 | " vec2 fOneZero;\n" |
| 3600 | " vec2 fOneOne;\n" |
| 3601 | " vec3 fZeroOneOne;\n" |
| 3602 | " float fTen;\n" |
| 3603 | " float fEleven;\n" |
| 3604 | " float fTwelve;\n" |
| 3605 | " vec3 fOneZeroZero;\n" |
| 3606 | " vec4 uvOffsets[4];\n" |
| 3607 | "};\n" |
| 3608 | |
| 3609 | "void main()\n" |
| 3610 | "{\n" |
| 3611 | |
| 3612 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3613 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3614 | |
| 3615 | // Each vertex will validate it can read VS output |
| 3616 | // then check a few values from the UBO |
| 3617 | |
| 3618 | // first vertex |
| 3619 | " vec4 outColor = inColor[0];\n" |
| 3620 | |
| 3621 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3622 | " outColor = wrong;\n" |
| 3623 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3624 | " outColor = wrong;\n" |
| 3625 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3626 | " outColor = wrong;\n" |
| 3627 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3628 | " outColor = wrong;\n" |
| 3629 | |
| 3630 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3631 | " color = outColor;\n" |
| 3632 | " EmitVertex();\n" |
| 3633 | |
| 3634 | // second vertex |
| 3635 | " outColor = inColor[1];\n" |
| 3636 | |
| 3637 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3638 | " outColor = wrong;\n" |
| 3639 | " if (fSix != 6.0)\n" |
| 3640 | " outColor = wrong;\n" |
| 3641 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3642 | " outColor = wrong;\n" |
| 3643 | |
| 3644 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3645 | " color = outColor;\n" |
| 3646 | " EmitVertex();\n" |
| 3647 | |
| 3648 | // third vertex |
| 3649 | " outColor = inColor[2];\n" |
| 3650 | |
| 3651 | " if (fSeven != 7.0)\n" |
| 3652 | " outColor = wrong;\n" |
| 3653 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3654 | " outColor = wrong;\n" |
| 3655 | |
| 3656 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3657 | " color = outColor;\n" |
| 3658 | " EmitVertex();\n" |
| 3659 | |
| 3660 | // done |
| 3661 | " EndPrimitive();\n" |
| 3662 | "}\n"; |
| 3663 | |
| 3664 | static const char *fragShaderText = |
| 3665 | "#version 140\n" |
| 3666 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3667 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3668 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3669 | " vec4 fRed;\n" |
| 3670 | " vec4 fGreen;\n" |
| 3671 | " layout(row_major) mat4 worldToProj;\n" |
| 3672 | " layout(row_major) mat4 projToWorld;\n" |
| 3673 | " layout(row_major) mat4 worldToView;\n" |
| 3674 | " layout(row_major) mat4 viewToProj;\n" |
| 3675 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3676 | " float fZero;\n" |
| 3677 | " float fOne;\n" |
| 3678 | " float fTwo;\n" |
| 3679 | " float fThree;\n" |
| 3680 | " vec3 fZeroZeroZero;\n" |
| 3681 | " float fFour;\n" |
| 3682 | " vec3 fZeroZeroOne;\n" |
| 3683 | " float fFive;\n" |
| 3684 | " vec3 fZeroOneZero;\n" |
| 3685 | " float fSix;\n" |
| 3686 | " float fSeven;\n" |
| 3687 | " float fEight;\n" |
| 3688 | " float fNine;\n" |
| 3689 | " vec2 fZeroZero;\n" |
| 3690 | " vec2 fZeroOne;\n" |
| 3691 | " vec4 fBlue;\n" |
| 3692 | " vec2 fOneZero;\n" |
| 3693 | " vec2 fOneOne;\n" |
| 3694 | " vec3 fZeroOneOne;\n" |
| 3695 | " float fTen;\n" |
| 3696 | " float fEleven;\n" |
| 3697 | " float fTwelve;\n" |
| 3698 | " vec3 fOneZeroZero;\n" |
| 3699 | " vec4 uvOffsets[4];\n" |
| 3700 | "};\n" |
| 3701 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3702 | "layout (location = 0) out vec4 uFragColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3703 | "void main() {\n" |
| 3704 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3705 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3706 | " \n" |
| 3707 | |
| 3708 | // start with GS value to ensure it passed |
| 3709 | " vec4 outColor = color;\n" |
| 3710 | |
| 3711 | // do some exact comparisons, even though we should |
| 3712 | // really have an epsilon involved. |
| 3713 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3714 | " outColor = wrong;\n" |
| 3715 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3716 | " outColor = wrong;\n" |
| 3717 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3718 | " outColor = wrong;\n" |
| 3719 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3720 | " outColor = wrong;\n" |
| 3721 | " if (fTwo != 2.0)\n" |
| 3722 | " outColor = wrong;\n" |
| 3723 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3724 | " outColor = wrong;\n" |
| 3725 | " if (fTen != 10.0)\n" |
| 3726 | " outColor = wrong;\n" |
| 3727 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3728 | " outColor = wrong;\n" |
| 3729 | " \n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3730 | " uFragColor = outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3731 | "}\n"; |
| 3732 | |
| 3733 | |
Cody Northrop | d2ad034 | 2015-08-05 11:15:02 -0600 | [diff] [blame] | 3734 | const float mixedVals[196] = { 1.0f, 0.0f, 0.0f, 1.0f, // vec4 fRed; // align |
| 3735 | 0.0f, 1.0f, 0.0f, 1.0f, // vec4 fGreen; // align |
| 3736 | 1.0f, 0.0f, 0.0f, 1.0f, // layout(row_major) mat4 worldToProj; |
| 3737 | 0.0f, 1.0f, 0.0f, 1.0f, // align |
| 3738 | 0.0f, 0.0f, 1.0f, 1.0f, // align |
| 3739 | 0.0f, 0.0f, 0.0f, 1.0f, // align |
| 3740 | 2.0f, 0.0f, 0.0f, 2.0f, // layout(row_major) mat4 projToWorld; |
| 3741 | 0.0f, 2.0f, 0.0f, 2.0f, // align |
| 3742 | 0.0f, 0.0f, 2.0f, 2.0f, // align |
| 3743 | 0.0f, 0.0f, 0.0f, 2.0f, // align |
| 3744 | 3.0f, 0.0f, 0.0f, 3.0f, // layout(row_major) mat4 worldToView; |
| 3745 | 0.0f, 3.0f, 0.0f, 3.0f, // align |
| 3746 | 0.0f, 0.0f, 3.0f, 3.0f, // align |
| 3747 | 0.0f, 0.0f, 0.0f, 3.0f, // align |
| 3748 | 4.0f, 0.0f, 0.0f, 4.0f, // layout(row_major) mat4 viewToProj; |
| 3749 | 0.0f, 4.0f, 0.0f, 4.0f, // align |
| 3750 | 0.0f, 0.0f, 4.0f, 4.0f, // align |
| 3751 | 0.0f, 0.0f, 0.0f, 4.0f, // align |
| 3752 | 5.0f, 0.0f, 0.0f, 5.0f, // layout(row_major) mat4 worldToShadow[4]; |
| 3753 | 0.0f, 5.0f, 0.0f, 5.0f, // align |
| 3754 | 0.0f, 0.0f, 5.0f, 5.0f, // align |
| 3755 | 0.0f, 0.0f, 0.0f, 5.0f, // align |
| 3756 | 6.0f, 0.0f, 0.0f, 6.0f, // align |
| 3757 | 0.0f, 6.0f, 0.0f, 6.0f, // align |
| 3758 | 0.0f, 0.0f, 6.0f, 6.0f, // align |
| 3759 | 0.0f, 0.0f, 0.0f, 6.0f, // align |
| 3760 | 7.0f, 0.0f, 0.0f, 7.0f, // align |
| 3761 | 0.0f, 7.0f, 0.0f, 7.0f, // align |
| 3762 | 0.0f, 0.0f, 7.0f, 7.0f, // align |
| 3763 | 0.0f, 0.0f, 0.0f, 7.0f, // align |
| 3764 | 8.0f, 0.0f, 0.0f, 8.0f, // align |
| 3765 | 0.0f, 8.0f, 0.0f, 8.0f, // align |
| 3766 | 0.0f, 0.0f, 8.0f, 8.0f, // align |
| 3767 | 0.0f, 0.0f, 0.0f, 8.0f, // align |
| 3768 | 0.0f, // float fZero; // align |
| 3769 | 1.0f, // float fOne; // pack |
| 3770 | 2.0f, // float fTwo; // pack |
| 3771 | 3.0f, // float fThree; // pack |
| 3772 | 0.0f, 0.0f, 0.0f, // vec3 fZeroZeroZero; // align |
| 3773 | 4.0f, // float fFour; // pack |
| 3774 | 0.0f, 0.0f, 1.0f, // vec3 fZeroZeroOne; // align |
| 3775 | 5.0f, // float fFive; // pack |
| 3776 | 0.0f, 1.0f, 0.0f, // vec3 fZeroOneZero; // align |
| 3777 | 6.0f, // float fSix; // pack |
| 3778 | 7.0f, // float fSeven; // align |
| 3779 | 8.0f, // float fEight; // pack |
| 3780 | 9.0f, // float fNine; // pack |
| 3781 | 0.0f, // BUFFER |
| 3782 | 0.0f, 0.0f, // vec2 fZeroZero; // align |
| 3783 | 0.0f, 1.0f, // vec2 fZeroOne; // pack |
| 3784 | 0.0f, 0.0f, 1.0f, 1.0f, // vec4 fBlue; // align |
| 3785 | 1.0f, 0.0f, // vec2 fOneZero; // align |
| 3786 | 1.0f, 1.0f, // vec2 fOneOne; // pack |
| 3787 | 0.0f, 1.0f, 1.0f, // vec3 fZeroOneOne; // align |
| 3788 | 10.0f, // float fTen; // pack |
| 3789 | 11.0f, // float fEleven; // align |
| 3790 | 12.0f, // float fTwelve; // pack |
| 3791 | 0.0f, 0.0f, // BUFFER |
| 3792 | 1.0f, 0.0f, 0.0f, // vec3 fOneZeroZero; // align |
| 3793 | 0.0f, // BUFFER |
| 3794 | 0.1f, 0.2f, 0.3f, 0.4f, // vec4 uvOffsets[4]; |
| 3795 | 0.5f, 0.6f, 0.7f, 0.8f, // align |
| 3796 | 0.9f, 1.0f, 1.1f, 1.2f, // align |
| 3797 | 1.3f, 1.4f, 1.5f, 1.6f, // align |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3798 | }; |
| 3799 | |
| 3800 | |
| 3801 | |
| 3802 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3803 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3804 | |
| 3805 | const int constCount = sizeof(mixedVals) / sizeof(float); |
| 3806 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3807 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3808 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 3809 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3810 | |
| 3811 | VkConstantBufferObj mixedBuffer(m_device, constCount, sizeof(mixedVals[0]), (const void*) mixedVals); |
| 3812 | |
| 3813 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3814 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3815 | pipelineobj.AddShader(&vs); |
| 3816 | pipelineobj.AddShader(&gs); |
| 3817 | pipelineobj.AddShader(&ps); |
| 3818 | |
| 3819 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3820 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3821 | |
| 3822 | VkDescriptorSetObj descriptorSet(m_device); |
| 3823 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mixedBuffer); |
| 3824 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3825 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3826 | |
| 3827 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3828 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3829 | |
| 3830 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3831 | EndCommandBuffer(); |
| 3832 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3833 | |
| 3834 | RecordImages(m_renderTargets); |
| 3835 | } |
| 3836 | |
| 3837 | TEST_F(VkRenderTest, GSPositions) |
| 3838 | { |
| 3839 | // This test adds more inputs from the vertex shader and perturbs positions |
| 3840 | // Expected result is white triangle with weird positions |
| 3841 | |
| 3842 | static const char *vertShaderText = |
| 3843 | "#version 140\n" |
| 3844 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3845 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3846 | |
| 3847 | "layout(location = 0) out vec3 out_a;\n" |
| 3848 | "layout(location = 1) out vec3 out_b;\n" |
| 3849 | "layout(location = 2) out vec3 out_c;\n" |
| 3850 | |
| 3851 | "void main() {\n" |
| 3852 | |
| 3853 | // write a solid color to each |
| 3854 | " out_a = vec3(1.0, 0.0, 0.0);\n" |
| 3855 | " out_b = vec3(0.0, 1.0, 0.0);\n" |
| 3856 | " out_c = vec3(0.0, 0.0, 1.0);\n" |
| 3857 | |
| 3858 | // generic position stuff |
| 3859 | " vec2 vertices;\n" |
| 3860 | " int vertexSelector = gl_VertexID;\n" |
| 3861 | " if (vertexSelector == 0)\n" |
| 3862 | " vertices = vec2(-0.5, -0.5);\n" |
| 3863 | " else if (vertexSelector == 1)\n" |
| 3864 | " vertices = vec2( 0.5, -0.5);\n" |
| 3865 | " else if (vertexSelector == 2)\n" |
| 3866 | " vertices = vec2( 0.5, 0.5);\n" |
| 3867 | " else\n" |
| 3868 | " vertices = vec2( 0.0, 0.0);\n" |
| 3869 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3870 | |
| 3871 | "}\n"; |
| 3872 | |
| 3873 | static const char *geomShaderText = |
| 3874 | "#version 330\n" |
| 3875 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3876 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3877 | "layout( triangles ) in;\n" |
| 3878 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3879 | |
| 3880 | "layout(location = 0) in vec3 in_a[3];\n" |
| 3881 | "layout(location = 1) in vec3 in_b[3];\n" |
| 3882 | "layout(location = 2) in vec3 in_c[3];\n" |
| 3883 | |
| 3884 | "layout(location = 0) out vec3 out_a;\n" |
| 3885 | "layout(location = 1) out vec3 out_b;\n" |
| 3886 | "layout(location = 2) out vec3 out_c;\n" |
| 3887 | |
| 3888 | "void main()\n" |
| 3889 | "{\n" |
| 3890 | |
| 3891 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3892 | " gl_Position.xy *= vec2(0.75);\n" |
| 3893 | " out_a = in_a[0];\n" |
| 3894 | " out_b = in_b[0];\n" |
| 3895 | " out_c = in_c[0];\n" |
| 3896 | " EmitVertex();\n" |
| 3897 | |
| 3898 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3899 | " gl_Position.xy *= vec2(1.5);\n" |
| 3900 | " out_a = in_a[1];\n" |
| 3901 | " out_b = in_b[1];\n" |
| 3902 | " out_c = in_c[1];\n" |
| 3903 | " EmitVertex();\n" |
| 3904 | |
| 3905 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3906 | " gl_Position.xy *= vec2(-0.1);\n" |
| 3907 | " out_a = in_a[2];\n" |
| 3908 | " out_b = in_b[2];\n" |
| 3909 | " out_c = in_c[2];\n" |
| 3910 | " EmitVertex();\n" |
| 3911 | |
| 3912 | " EndPrimitive();\n" |
| 3913 | "}\n"; |
| 3914 | |
| 3915 | |
| 3916 | static const char *fragShaderText = |
| 3917 | "#version 140\n" |
| 3918 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3919 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3920 | |
| 3921 | "layout(location = 0) in vec3 in_a;\n" |
| 3922 | "layout(location = 1) in vec3 in_b;\n" |
| 3923 | "layout(location = 2) in vec3 in_c;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3924 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3925 | |
| 3926 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3927 | " outColor = vec4(in_a.x, in_b.y, in_c.z, 1.0);\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3928 | "}\n"; |
| 3929 | |
| 3930 | |
| 3931 | |
| 3932 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3933 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3934 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3935 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3936 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 3937 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3938 | |
| 3939 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3940 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3941 | pipelineobj.AddShader(&vs); |
| 3942 | pipelineobj.AddShader(&gs); |
| 3943 | pipelineobj.AddShader(&ps); |
| 3944 | |
| 3945 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3946 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3947 | |
| 3948 | VkDescriptorSetObj descriptorSet(m_device); |
| 3949 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3950 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3951 | |
| 3952 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3953 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3954 | |
| 3955 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3956 | EndCommandBuffer(); |
| 3957 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3958 | |
| 3959 | RecordImages(m_renderTargets); |
| 3960 | } |
| 3961 | |
| 3962 | TEST_F(VkRenderTest, GSTriStrip) |
| 3963 | { |
| 3964 | // This test emits multiple multiple triangles using a GS |
| 3965 | // Correct result is an multicolor circle |
| 3966 | |
| 3967 | static const char *vertShaderText = |
| 3968 | "#version 140\n" |
| 3969 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3970 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3971 | |
| 3972 | "void main() {\n" |
| 3973 | |
| 3974 | // generic position stuff |
| 3975 | " vec2 vertices;\n" |
| 3976 | " int vertexSelector = gl_VertexID;\n" |
| 3977 | " if (vertexSelector == 0)\n" |
| 3978 | " vertices = vec2(-0.5, -0.5);\n" |
| 3979 | " else if (vertexSelector == 1)\n" |
| 3980 | " vertices = vec2( 0.5, -0.5);\n" |
| 3981 | " else if (vertexSelector == 2)\n" |
| 3982 | " vertices = vec2( 0.5, 0.5);\n" |
| 3983 | " else\n" |
| 3984 | " vertices = vec2( 0.0, 0.0);\n" |
| 3985 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3986 | |
| 3987 | "}\n"; |
| 3988 | |
| 3989 | static const char *geomShaderText = |
| 3990 | "#version 330\n" |
| 3991 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3992 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3993 | "layout( triangles ) in;\n" |
| 3994 | "layout( triangle_strip, max_vertices = 18 ) out;\n" |
| 3995 | |
| 3996 | "layout(location = 0) out vec4 outColor;\n" |
| 3997 | |
| 3998 | "void main()\n" |
| 3999 | "{\n" |
| 4000 | // init with first position to get zw |
| 4001 | " gl_Position = gl_in[0].gl_Position;\n" |
| 4002 | |
| 4003 | " vec4 red = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 4004 | " vec4 yellow = vec4(1.0, 1.0, 0.0, 1.0);\n" |
| 4005 | " vec4 blue = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 4006 | " vec4 white = vec4(1.0, 1.0, 1.0, 1.0);\n" |
| 4007 | |
| 4008 | // different color per tri |
| 4009 | " vec4[6] colors = { red, white, \n" |
| 4010 | " yellow, white, \n" |
| 4011 | " blue, white }; \n" |
| 4012 | |
| 4013 | // fan out the triangles |
| 4014 | " vec2[18] positions = { vec2(0.0, 0.0), vec2(-0.5, 0.0), vec2(-0.25, -0.5), \n" |
| 4015 | " vec2(0.0, 0.0), vec2(-0.25, -0.5), vec2( 0.25, -0.5), \n" |
| 4016 | " vec2(0.0, 0.0), vec2( 0.25, -0.5), vec2( 0.5, 0.0), \n" |
| 4017 | " vec2(0.0, 0.0), vec2( 0.5, 0.0), vec2( 0.25, 0.5), \n" |
| 4018 | " vec2(0.0, 0.0), vec2( 0.25, 0.5), vec2(-0.25, 0.5), \n" |
| 4019 | " vec2(0.0, 0.0), vec2(-0.25, 0.5), vec2(-0.5, 0.0) }; \n" |
| 4020 | |
| 4021 | // make a triangle list of 6 |
| 4022 | " for (int i = 0; i < 6; ++i) { \n" |
| 4023 | " outColor = colors[i]; \n" |
| 4024 | " for (int j = 0; j < 3; ++j) { \n" |
| 4025 | " gl_Position.xy = positions[i * 3 + j]; \n" |
| 4026 | " EmitVertex(); \n" |
| 4027 | " } \n" |
| 4028 | " EndPrimitive();\n" |
| 4029 | " } \n" |
| 4030 | |
| 4031 | "}\n"; |
| 4032 | |
| 4033 | |
| 4034 | static const char *fragShaderText = |
| 4035 | "#version 150\n" |
| 4036 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 4037 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 4038 | |
| 4039 | |
| 4040 | "layout(binding = 0) uniform windowDimensions {\n" |
| 4041 | " vec4 dimensions;\n" |
| 4042 | "};\n" |
| 4043 | |
| 4044 | "layout(location = 0) in vec4 inColor;\n" |
| 4045 | "layout(origin_upper_left) in vec4 gl_FragCoord;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 4046 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4047 | |
| 4048 | "void main() {\n" |
| 4049 | |
| 4050 | // discard to make a nice circle |
| 4051 | " vec2 pos = abs(gl_FragCoord.xy) - vec2(dimensions.x, dimensions.y) / 2;\n" |
| 4052 | " float dist = sqrt(dot(pos, pos));\n" |
| 4053 | " if (dist > 50.0)\n" |
| 4054 | " discard;\n" |
| 4055 | |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 4056 | " outColor = inColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4057 | |
| 4058 | "}\n"; |
| 4059 | |
| 4060 | |
| 4061 | |
| 4062 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4063 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4064 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 4065 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 4066 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 4067 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4068 | |
| 4069 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 4070 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4071 | pipelineobj.AddShader(&vs); |
| 4072 | pipelineobj.AddShader(&gs); |
| 4073 | pipelineobj.AddShader(&ps); |
| 4074 | |
| 4075 | const float dimensions[4] = { VkRenderFramework::m_width, VkRenderFramework::m_height , 0.0, 0.0}; |
| 4076 | |
| 4077 | VkConstantBufferObj windowDimensions(m_device, sizeof(dimensions) / sizeof(dimensions[0]), sizeof(dimensions[0]), (const void*) dimensions); |
| 4078 | |
| 4079 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4080 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4081 | |
| 4082 | VkDescriptorSetObj descriptorSet(m_device); |
| 4083 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, windowDimensions); |
| 4084 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4085 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4086 | |
| 4087 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 4088 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4089 | |
| 4090 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4091 | EndCommandBuffer(); |
| 4092 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4093 | |
| 4094 | RecordImages(m_renderTargets); |
| 4095 | } |
| 4096 | |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4097 | TEST_F(VkRenderTest, RenderPassLoadOpClear) |
| 4098 | { |
| 4099 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4100 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4101 | |
| 4102 | /* clear via load op to full green */ |
| 4103 | m_clear_via_load_op = true; |
Cody Northrop | 85789d5 | 2015-08-25 15:26:38 -0600 | [diff] [blame] | 4104 | m_clear_color.float32[0] = 0; |
| 4105 | m_clear_color.float32[1] = 1; |
| 4106 | m_clear_color.float32[2] = 0; |
| 4107 | m_clear_color.float32[3] = 0; |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4108 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4109 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4110 | /* This command buffer contains ONLY the load op! */ |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4111 | EndCommandBuffer(); |
| 4112 | QueueCommandBuffer(); |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4113 | |
| 4114 | RecordImages(m_renderTargets); |
| 4115 | } |
| 4116 | |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4117 | TEST_F(VkRenderTest, RenderPassAttachmentClear) |
| 4118 | { |
| 4119 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4120 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4121 | |
| 4122 | /* clear via load op to full red */ |
| 4123 | m_clear_via_load_op = true; |
Cody Northrop | 85789d5 | 2015-08-25 15:26:38 -0600 | [diff] [blame] | 4124 | m_clear_color.float32[0] = 1; |
| 4125 | m_clear_color.float32[1] = 0; |
| 4126 | m_clear_color.float32[2] = 0; |
| 4127 | m_clear_color.float32[3] = 0; |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4128 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4129 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4130 | |
| 4131 | /* Load op has cleared to red */ |
| 4132 | |
| 4133 | /* Draw, draw, draw... */ |
| 4134 | |
| 4135 | /* Now, partway through this renderpass we want to clear the color |
| 4136 | * attachment again, this time to green. |
| 4137 | */ |
Courtney Goeltzenleuchter | c9323e0 | 2015-10-15 16:51:05 -0600 | [diff] [blame] | 4138 | VkClearAttachment color_attachment; |
| 4139 | color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| 4140 | color_attachment.clearValue.color.float32[0] = 0; |
| 4141 | color_attachment.clearValue.color.float32[1] = 1; |
| 4142 | color_attachment.clearValue.color.float32[2] = 0; |
| 4143 | color_attachment.clearValue.color.float32[3] = 0; |
| 4144 | color_attachment.colorAttachment = 0; |
Courtney Goeltzenleuchter | 5d2aed4 | 2015-10-21 17:57:31 -0600 | [diff] [blame] | 4145 | VkClearRect clear_rect = { { { 0, 0 }, { (int)m_width, (int)m_height } } }; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 4146 | vkCmdClearAttachments(m_commandBuffer->handle(), 1, &color_attachment, |
Courtney Goeltzenleuchter | c9323e0 | 2015-10-15 16:51:05 -0600 | [diff] [blame] | 4147 | 1, &clear_rect); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4148 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4149 | EndCommandBuffer(); |
| 4150 | QueueCommandBuffer(); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4151 | |
| 4152 | RecordImages(m_renderTargets); |
| 4153 | } |
| 4154 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4155 | int main(int argc, char **argv) { |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4156 | int result; |
| 4157 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4158 | ::testing::InitGoogleTest(&argc, argv); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 4159 | VkTestFramework::InitArgs(&argc, argv); |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4160 | |
Chia-I Wu | 6f18429 | 2014-12-15 23:57:34 +0800 | [diff] [blame] | 4161 | ::testing::AddGlobalTestEnvironment(new TestEnvironment); |
Courtney Goeltzenleuchter | a0f74c5 | 2014-10-08 08:46:51 -0600 | [diff] [blame] | 4162 | |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4163 | result = RUN_ALL_TESTS(); |
| 4164 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 4165 | VkTestFramework::Finish(); |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4166 | return result; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4167 | } |