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Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -06001/*
2 * XGL Tests
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 */
27
28#ifndef XGLRENDERFRAMEWORK_H
29#define XGLRENDERFRAMEWORK_H
30
31#include "xgltestframework.h"
Chia-I Wufb1459b2014-12-29 15:23:20 +080032
Tony Barbour1c45ce02015-03-27 17:03:18 -060033
Chia-I Wufb1459b2014-12-29 15:23:20 +080034class XglDevice : public xgl_testing::Device
35{
36public:
Mark Lobodzinski17caf572015-01-29 08:55:56 -060037 XglDevice(uint32_t id, XGL_PHYSICAL_GPU obj);
Chia-I Wufb1459b2014-12-29 15:23:20 +080038
39 XGL_DEVICE device() { return obj(); }
40 void get_device_queue();
41
Mark Lobodzinski17caf572015-01-29 08:55:56 -060042 uint32_t id;
Chia-I Wufb1459b2014-12-29 15:23:20 +080043 XGL_PHYSICAL_GPU_PROPERTIES props;
44 const XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *queue_props;
45
46 XGL_QUEUE m_queue;
47};
48
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -060049class XglMemoryRefManager
50{
51public:
52 void AddMemoryRefs(xgl_testing::Object &xglObject);
53 void AddMemoryRefs(vector<XGL_GPU_MEMORY> mem);
54 void EmitAddMemoryRefs(XGL_QUEUE queue);
55 void EmitRemoveMemoryRefs(XGL_QUEUE queue);
56 vector<XGL_GPU_MEMORY> mem_refs() const;
57
58protected:
59 vector<XGL_GPU_MEMORY> mem_refs_;
60
61};
62
Tony Barbour1c45ce02015-03-27 17:03:18 -060063class XglDepthStencilObj : public xgl_testing::Image
64{
65public:
66 XglDepthStencilObj();
67 void Init(XglDevice *device, int32_t width, int32_t height);
68 bool Initialized();
69 XGL_DEPTH_STENCIL_BIND_INFO* BindInfo();
70
71protected:
72 XglDevice *m_device;
73 bool m_initialized;
74 xgl_testing::DepthStencilView m_depthStencilView;
75 XGL_FORMAT m_depth_stencil_fmt;
76 XGL_DEPTH_STENCIL_BIND_INFO m_depthStencilBindInfo;
77};
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060078
79class XglRenderFramework : public XglTestFramework
80{
81public:
82 XglRenderFramework();
83 ~XglRenderFramework();
84
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060085 XGL_DEVICE device() {return m_device->device();}
Tobin Ehlisca915872014-11-18 11:28:33 -070086 XGL_PHYSICAL_GPU gpu() {return objs[0];}
Jon Ashburncdc40be2015-01-02 18:27:14 -070087 XGL_RENDER_PASS renderPass() {return m_renderPass;}
Courtney Goeltzenleuchter69894b72015-04-03 15:25:24 -060088 XGL_FRAMEBUFFER framebuffer() {return m_framebuffer;}
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060089 void InitViewport(float width, float height);
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060090 void InitViewport();
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060091 void InitRenderTarget();
Courtney Goeltzenleuchterb4337c12015-03-05 16:47:18 -070092 void InitRenderTarget(uint32_t targets);
Tony Barbour1c45ce02015-03-27 17:03:18 -060093 void InitRenderTarget(XGL_DEPTH_STENCIL_BIND_INFO *dsBinding);
94 void InitRenderTarget(uint32_t targets, XGL_DEPTH_STENCIL_BIND_INFO *dsBinding);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060095 void InitFramework();
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060096 void ShutdownFramework();
97 void InitState();
Tony Barboure2c58df2014-11-25 13:18:32 -070098
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060099
100protected:
Tony Barbourf52346d2015-01-16 14:27:35 -0700101 XGL_APPLICATION_INFO app_info;
Jon Ashburn1e464892015-01-29 15:48:00 -0700102 XGL_INSTANCE inst;
Tony Barbourf52346d2015-01-16 14:27:35 -0700103 XGL_PHYSICAL_GPU objs[XGL_MAX_PHYSICAL_GPUS];
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600104 uint32_t gpu_count;
Tony Barbourf52346d2015-01-16 14:27:35 -0700105 XglDevice *m_device;
106 XGL_CMD_BUFFER m_cmdBuffer;
107 XGL_RENDER_PASS m_renderPass;
Courtney Goeltzenleuchter69894b72015-04-03 15:25:24 -0600108 XGL_FRAMEBUFFER m_framebuffer;
Tony Barbourf52346d2015-01-16 14:27:35 -0700109 XGL_DYNAMIC_RS_STATE_OBJECT m_stateRaster;
110 XGL_DYNAMIC_CB_STATE_OBJECT m_colorBlend;
111 XGL_DYNAMIC_VP_STATE_OBJECT m_stateViewport;
112 XGL_DYNAMIC_DS_STATE_OBJECT m_stateDepthStencil;
113 vector<XglImage*> m_renderTargets;
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600114 float m_width, m_height;
Tony Barbourf52346d2015-01-16 14:27:35 -0700115 XGL_FORMAT m_render_target_fmt;
Courtney Goeltzenleuchter679bbfa2015-03-05 17:26:38 -0700116 XGL_FORMAT m_depth_stencil_fmt;
Tony Barbourf52346d2015-01-16 14:27:35 -0700117 XGL_COLOR_ATTACHMENT_BIND_INFO m_colorBindings[8];
Courtney Goeltzenleuchter679bbfa2015-03-05 17:26:38 -0700118 XGL_CLEAR_COLOR m_clear_color;
119 float m_depth_clear_color;
120 uint32_t m_stencil_clear_color;
Tony Barbour1c45ce02015-03-27 17:03:18 -0600121 XglDepthStencilObj *m_depthStencil;
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600122 XglMemoryRefManager m_mem_ref_mgr;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600123
124 /*
125 * SetUp and TearDown are called by the Google Test framework
126 * to initialize a test framework based on this class.
127 */
128 virtual void SetUp() {
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600129 this->app_info.sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO;
130 this->app_info.pNext = NULL;
Chia-I Wuf1a5a742014-12-27 15:16:07 +0800131 this->app_info.pAppName = "base";
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600132 this->app_info.appVersion = 1;
Chia-I Wuf1a5a742014-12-27 15:16:07 +0800133 this->app_info.pEngineName = "unittest";
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600134 this->app_info.engineVersion = 1;
Courtney Goeltzenleuchter5adee1c2015-02-23 17:40:15 -0700135 this->app_info.apiVersion = XGL_API_VERSION;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600136
Chia-I Wu8089cc12014-12-29 15:18:43 +0800137 InitFramework();
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600138 }
139
140 virtual void TearDown() {
Chia-I Wu8089cc12014-12-29 15:18:43 +0800141 ShutdownFramework();
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600142 }
143};
144
Chia-I Wu53f07d72015-03-28 15:23:55 +0800145class XglDescriptorSetObj;
Tony Barbour30cc9e82014-12-17 11:53:55 -0700146class XglIndexBufferObj;
147class XglConstantBufferObj;
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600148class XglPipelineObj;
149class XglDescriptorSetObj;
Tony Barbour30cc9e82014-12-17 11:53:55 -0700150
Chia-I Wu11078b02015-01-04 16:27:24 +0800151class XglCommandBufferObj : public xgl_testing::CmdBuffer
Tony Barbour6d047bf2014-12-10 14:34:45 -0700152{
153public:
154 XglCommandBufferObj(XglDevice *device);
Tony Barbour471338d2014-12-10 17:28:39 -0700155 XGL_CMD_BUFFER GetBufferHandle();
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600156 XGL_RESULT BeginCommandBuffer();
Jon Ashburnc4164b12014-12-31 17:10:47 -0700157 XGL_RESULT BeginCommandBuffer(XGL_CMD_BUFFER_BEGIN_INFO *pInfo);
Courtney Goeltzenleuchter69894b72015-04-03 15:25:24 -0600158 XGL_RESULT BeginCommandBuffer(XGL_RENDER_PASS renderpass_obj, XGL_FRAMEBUFFER framebuffer_obj);
Tony Barbour471338d2014-12-10 17:28:39 -0700159 XGL_RESULT EndCommandBuffer();
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000160 void PipelineBarrier(XGL_PIPELINE_BARRIER *barrierPtr);
Tony Barbour30cc9e82014-12-17 11:53:55 -0700161 void AddRenderTarget(XglImage *renderTarget);
162 void AddDepthStencil();
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600163 void ClearAllBuffers(XGL_CLEAR_COLOR clear_color, float depth_clear_color, uint32_t stencil_clear_color, XglDepthStencilObj *depthStencilObj);
Jon Ashburncdc40be2015-01-02 18:27:14 -0700164 void PrepareAttachments();
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600165 void AddMemoryRefs(xgl_testing::Object &xglObject);
166 void AddMemoryRefs(uint32_t ref_count, const XGL_GPU_MEMORY *mem);
167 void AddMemoryRefs(vector<xgl_testing::Object *> images);
168 void BindPipeline(XglPipelineObj &pipeline);
169 void BindDescriptorSet(XglDescriptorSetObj &descriptorSet);
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600170 void BindVertexBuffer(XglConstantBufferObj *vertexBuffer, uint32_t offset, uint32_t binding);
171 void BindIndexBuffer(XglIndexBufferObj *indexBuffer, uint32_t offset);
Tony Barbourf52346d2015-01-16 14:27:35 -0700172 void BindStateObject(XGL_STATE_BIND_POINT stateBindPoint, XGL_DYNAMIC_STATE_OBJECT stateObject);
Courtney Goeltzenleuchter69894b72015-04-03 15:25:24 -0600173 void BeginRenderPass(XGL_RENDER_PASS renderpass, XGL_FRAMEBUFFER framebuffer);
174 void EndRenderPass(XGL_RENDER_PASS renderpass);
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600175 void Draw(uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount);
176 void DrawIndexed(uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount);
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600177 void QueueCommandBuffer();
178
179 XglMemoryRefManager mem_ref_mgr;
Tony Barbour6d047bf2014-12-10 14:34:45 -0700180
181protected:
182 XglDevice *m_device;
Tony Barbour30cc9e82014-12-17 11:53:55 -0700183 vector<XglImage*> m_renderTargets;
Tony Barbour6d047bf2014-12-10 14:34:45 -0700184};
185
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800186class XglConstantBufferObj : public xgl_testing::Buffer
Tony Barbour9d951a02014-11-19 16:33:11 -0700187{
188public:
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700189 XglConstantBufferObj(XglDevice *device);
Tony Barbourac3692c2014-11-20 15:06:56 -0700190 XglConstantBufferObj(XglDevice *device, int constantCount, int constantSize, const void* data);
Tony Barbour044703b2015-03-26 12:37:52 -0600191 ~XglConstantBufferObj();
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000192 void BufferMemoryBarrier(
193 XGL_FLAGS outputMask =
194 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
195 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
196 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
197 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
198 XGL_MEMORY_OUTPUT_COPY_BIT,
199 XGL_FLAGS inputMask =
200 XGL_MEMORY_INPUT_CPU_READ_BIT |
201 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
202 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
203 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
204 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
205 XGL_MEMORY_INPUT_SHADER_READ_BIT |
206 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
207 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
208 XGL_MEMORY_INPUT_COPY_BIT);
209
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600210 void Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset, uint32_t binding);
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800211
212 XGL_BUFFER_VIEW_ATTACH_INFO m_bufferViewInfo;
Tony Barbour9d951a02014-11-19 16:33:11 -0700213
214protected:
Tony Barbourac3692c2014-11-20 15:06:56 -0700215 XglDevice *m_device;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800216 xgl_testing::BufferView m_bufferView;
Tony Barbourac3692c2014-11-20 15:06:56 -0700217 int m_numVertices;
218 int m_stride;
Tony Barbour38422802014-12-10 14:36:31 -0700219 XglCommandBufferObj *m_commandBuffer;
Chia-I Wua07fee62014-12-28 15:26:08 +0800220 xgl_testing::Fence m_fence;
Tony Barbour9d951a02014-11-19 16:33:11 -0700221};
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700222
223class XglIndexBufferObj : public XglConstantBufferObj
224{
225public:
226 XglIndexBufferObj(XglDevice *device);
227 void CreateAndInitBuffer(int numIndexes, XGL_INDEX_TYPE dataFormat, const void* data);
228 void Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset);
Tony Barbouraf1f9192014-12-17 10:57:58 -0700229 XGL_INDEX_TYPE GetIndexType();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700230
231protected:
232 XGL_INDEX_TYPE m_indexType;
233};
234
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800235class XglImage : public xgl_testing::Image
236{
237public:
238 XglImage(XglDevice *dev);
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600239 bool IsCompatible(XGL_FLAGS usage, XGL_FLAGS features);
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800240
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800241public:
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600242 void init(uint32_t w, uint32_t h,
243 XGL_FORMAT fmt, XGL_FLAGS usage,
244 XGL_IMAGE_TILING tiling=XGL_LINEAR_TILING);
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800245
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600246 // void clear( CommandBuffer*, uint32_t[4] );
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800247
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000248 void layout( XGL_IMAGE_LAYOUT layout )
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800249 {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000250 m_imageInfo.layout = layout;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800251 }
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600252
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800253 XGL_GPU_MEMORY memory() const
254 {
255 const std::vector<XGL_GPU_MEMORY> mems = memories();
256 return mems.empty() ? XGL_NULL_HANDLE : mems[0];
257 }
258
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600259 void ImageMemoryBarrier(XglCommandBufferObj *cmd,
260 XGL_IMAGE_ASPECT aspect,
261 XGL_FLAGS output_mask,
262 XGL_FLAGS input_mask,
263 XGL_IMAGE_LAYOUT image_layout);
264
265 XGL_RESULT CopyImage(XglImage &src_image);
266
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800267 XGL_IMAGE image() const
268 {
269 return obj();
270 }
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600271
Tony Barbour3c9a5102015-04-02 11:51:17 -0600272 XGL_COLOR_ATTACHMENT_VIEW targetView()
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800273 {
Tony Barbour3c9a5102015-04-02 11:51:17 -0600274 if (!m_targetView.initialized())
275 {
276 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO createView = {
277 XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
278 XGL_NULL_HANDLE,
279 obj(),
280 XGL_FMT_B8G8R8A8_UNORM,
281 0,
282 0,
283 1
284 };
285 m_targetView.init(*m_device, createView);
286 }
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800287 return m_targetView.obj();
288 }
289
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600290 void SetLayout(XglCommandBufferObj *cmd_buf, XGL_IMAGE_ASPECT aspect, XGL_IMAGE_LAYOUT image_layout);
291
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000292 XGL_IMAGE_LAYOUT layout() const
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800293 {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000294 return ( XGL_IMAGE_LAYOUT )m_imageInfo.layout;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800295 }
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600296 uint32_t width() const
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800297 {
298 return extent().width;
299 }
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600300 uint32_t height() const
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800301 {
302 return extent().height;
303 }
Tony Barbour84d448c2015-04-02 14:02:33 -0600304 XglDevice* device() const
305 {
306 return m_device;
307 }
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800308
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600309 XGL_RESULT MapMemory(void** ptr);
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800310 XGL_RESULT UnmapMemory();
311
312protected:
313 XglDevice *m_device;
314
315 xgl_testing::ColorAttachmentView m_targetView;
316 XGL_IMAGE_VIEW_ATTACH_INFO m_imageInfo;
317};
318
Tony Barbour5dc515d2015-04-01 17:47:06 -0600319class XglTextureObj : public XglImage
Tony Barbour9d951a02014-11-19 16:33:11 -0700320{
321public:
Tony Barbourebc093f2015-04-01 16:38:10 -0600322 XglTextureObj(XglDevice *device, uint32_t *colors = NULL);
Tony Barbour9d951a02014-11-19 16:33:11 -0700323 XGL_IMAGE_VIEW_ATTACH_INFO m_textureViewInfo;
Tony Barbour9d951a02014-11-19 16:33:11 -0700324
Tony Barbourebc093f2015-04-01 16:38:10 -0600325
Tony Barbour9d951a02014-11-19 16:33:11 -0700326protected:
327 XglDevice *m_device;
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800328 xgl_testing::ImageView m_textureView;
329 XGL_GPU_SIZE m_rowPitch;
Tony Barbour9d951a02014-11-19 16:33:11 -0700330};
331
Chia-I Wue9864b52014-12-28 16:32:24 +0800332class XglSamplerObj : public xgl_testing::Sampler
Tony Barbour9d951a02014-11-19 16:33:11 -0700333{
334public:
335 XglSamplerObj(XglDevice *device);
Tony Barbour9d951a02014-11-19 16:33:11 -0700336
337protected:
Tony Barbour9d951a02014-11-19 16:33:11 -0700338 XglDevice *m_device;
339
340};
341
Chia-I Wu985ba162015-03-26 13:14:16 +0800342class XglDescriptorSetObj : public xgl_testing::DescriptorPool
Tony Barbour9d951a02014-11-19 16:33:11 -0700343{
344public:
Tony Barbourac3692c2014-11-20 15:06:56 -0700345 XglDescriptorSetObj(XglDevice *device);
Chia-I Wu11078b02015-01-04 16:27:24 +0800346 ~XglDescriptorSetObj();
347
348 int AppendDummy();
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600349 int AppendBuffer(XGL_DESCRIPTOR_TYPE type, XglConstantBufferObj &constantBuffer);
Chia-I Wu11078b02015-01-04 16:27:24 +0800350 int AppendSamplerTexture(XglSamplerObj* sampler, XglTextureObj* texture);
351 void CreateXGLDescriptorSet(XglCommandBufferObj *cmdBuffer);
352
Chia-I Wu53f07d72015-03-28 15:23:55 +0800353 XGL_DESCRIPTOR_SET GetDescriptorSetHandle() const;
354 XGL_DESCRIPTOR_SET_LAYOUT_CHAIN GetLayoutChain() const;
Tony Barbour9d951a02014-11-19 16:33:11 -0700355
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600356 XglMemoryRefManager mem_ref_mgr;
357
Tony Barbour9d951a02014-11-19 16:33:11 -0700358protected:
Tony Barbourac3692c2014-11-20 15:06:56 -0700359 XglDevice *m_device;
Chia-I Wu11078b02015-01-04 16:27:24 +0800360 vector<XGL_DESCRIPTOR_TYPE_COUNT> m_type_counts;
Tony Barbourac3692c2014-11-20 15:06:56 -0700361 int m_nextSlot;
Chia-I Wu11078b02015-01-04 16:27:24 +0800362
Chia-I Wu11078b02015-01-04 16:27:24 +0800363 vector<XGL_UPDATE_BUFFERS> m_updateBuffers;
364
365 vector<XGL_SAMPLER_IMAGE_VIEW_INFO> m_samplerTextureInfo;
366 vector<XGL_UPDATE_SAMPLER_TEXTURES> m_updateSamplerTextures;
367
368 xgl_testing::DescriptorSetLayout m_layout;
Chia-I Wu41126e52015-03-26 15:27:55 +0800369 xgl_testing::DescriptorSetLayoutChain m_layout_chain;
Chia-I Wu11078b02015-01-04 16:27:24 +0800370 xgl_testing::DescriptorSet *m_set;
Tony Barbour9d951a02014-11-19 16:33:11 -0700371};
Tony Barbourac3692c2014-11-20 15:06:56 -0700372
373
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800374class XglShaderObj : public xgl_testing::Shader
Tony Barbour9d951a02014-11-19 16:33:11 -0700375{
376public:
Tony Barboure2c58df2014-11-25 13:18:32 -0700377 XglShaderObj(XglDevice *device, const char * shaderText, XGL_PIPELINE_SHADER_STAGE stage, XglRenderFramework *framework);
Chia-I Wu11078b02015-01-04 16:27:24 +0800378 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* GetStageCreateInfo();
Tony Barbour9d951a02014-11-19 16:33:11 -0700379
380protected:
381 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO stage_info;
Tony Barbour9d951a02014-11-19 16:33:11 -0700382 XGL_PIPELINE_SHADER_STAGE m_stage;
383 XglDevice *m_device;
Tony Barbour9d951a02014-11-19 16:33:11 -0700384
385};
386
Chia-I Wu2648d092014-12-29 14:24:14 +0800387class XglPipelineObj : public xgl_testing::Pipeline
Tony Barbour9d951a02014-11-19 16:33:11 -0700388{
389public:
390 XglPipelineObj(XglDevice *device);
Tony Barbour9d951a02014-11-19 16:33:11 -0700391 void AddShader(XglShaderObj* shaderObj);
392 void AddVertexInputAttribs(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vi_attrib, int count);
393 void AddVertexInputBindings(XGL_VERTEX_INPUT_BINDING_DESCRIPTION* vi_binding, int count);
394 void AddVertexDataBuffer(XglConstantBufferObj* vertexDataBuffer, int binding);
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600395 void AddColorAttachment(uint32_t binding, const XGL_PIPELINE_CB_ATTACHMENT_STATE *att);
Tony Barbourf52346d2015-01-16 14:27:35 -0700396 void SetDepthStencil(XGL_PIPELINE_DS_STATE_CREATE_INFO *);
Courtney Goeltzenleuchter97b75232015-04-07 17:13:38 -0600397 void CreateXGLPipeline(XglDescriptorSetObj &descriptorSet);
Tony Barbour9d951a02014-11-19 16:33:11 -0700398
399protected:
Tony Barbour9d951a02014-11-19 16:33:11 -0700400 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO m_vi_state;
401 XGL_PIPELINE_IA_STATE_CREATE_INFO m_ia_state;
402 XGL_PIPELINE_RS_STATE_CREATE_INFO m_rs_state;
Tony Barbourf52346d2015-01-16 14:27:35 -0700403 XGL_PIPELINE_CB_STATE_CREATE_INFO m_cb_state;
404 XGL_PIPELINE_DS_STATE_CREATE_INFO m_ds_state;
405 XGL_PIPELINE_MS_STATE_CREATE_INFO m_ms_state;
Tony Barbour9d951a02014-11-19 16:33:11 -0700406 XglDevice *m_device;
Tony Barbour9d951a02014-11-19 16:33:11 -0700407 vector<XglShaderObj*> m_shaderObjs;
408 vector<XglConstantBufferObj*> m_vertexBufferObjs;
409 vector<int> m_vertexBufferBindings;
Tony Barbourf52346d2015-01-16 14:27:35 -0700410 vector<XGL_PIPELINE_CB_ATTACHMENT_STATE> m_colorAttachments;
Tony Barbour9d951a02014-11-19 16:33:11 -0700411 int m_vertexBufferCount;
412
413};
Tony Barbour9d951a02014-11-19 16:33:11 -0700414
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600415#endif // XGLRENDERFRAMEWORK_H