blob: e4097b756a28ee1e48cf19909db767d0b8ec2b7e [file] [log] [blame]
Courtney Goeltzenleuchterc3102ac2014-08-22 16:27:11 -06001#include "gtest-1.7.0/include/gtest/gtest.h"
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -06002#include "xgldevice.h"
3
4XglDevice::XglDevice(XGL_UINT id, XGL_PHYSICAL_GPU obj) :
5 m_flags(0),
6 XglGpu(id, obj)
7{
8 init_device();
9 init_formats();
10}
11
12
13void XglDevice::init_device()
14{
15 XGL_DEVICE_CREATE_INFO info = {};
16 XGL_RESULT err;
17 XGL_SIZE size;
18 XGL_UINT i;
19
20 info.sType = XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
21 info.maxValidationLevel = XGL_VALIDATION_LEVEL_END_RANGE;
22 info.flags = XGL_DEVICE_CREATE_VALIDATION_BIT;
23
24 /* request all queues */
25 info.queueRecordCount = this->queue_count;
26 info.pRequestedQueues = this->queue_reqs;
27
28 /* enable all extensions */
29 info.extensionCount = this->extension_count;
30 info.ppEnabledExtensionNames = this->extensions;
31
32 err = xglCreateDevice(this->gpuObj, &info, &m_xgl_device_object);
33 ASSERT_XGL_SUCCESS(err);
34
35 err = xglGetMemoryHeapCount(m_xgl_device_object, &this->heap_count);
36 ASSERT_XGL_SUCCESS(err);
37 ASSERT_GE(1, this->heap_count) << "No memory heaps available";
38
39 this->heap_props = new XGL_MEMORY_HEAP_PROPERTIES [this->heap_count];
40 ASSERT_TRUE(NULL != this->heap_props) << "Out of memory";
41
42 for (i = 0; i < this->heap_count; i++) {
43 err = xglGetMemoryHeapInfo(m_xgl_device_object, i,
44 XGL_INFO_TYPE_MEMORY_HEAP_PROPERTIES,
45 &size, &this->heap_props[i]);
46 ASSERT_XGL_SUCCESS(err);
47 ASSERT_EQ(size, sizeof(this->heap_props[0])) << "Invalid heap property size";
48 }
49}
50
51void XglDevice::init_formats()
52{
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -060053 for (int chInt = XGL_CH_FMT_UNDEFINED; chInt < XGL_MAX_CH_FMT; chInt++) {
54 for (int numInt = 0; numInt < XGL_MAX_NUM_FMT; numInt++) {
55 XGL_FORMAT fmt = {};
56 XGL_RESULT err;
57 XGL_SIZE size;
58
59 fmt.channelFormat = static_cast<XGL_CHANNEL_FORMAT>(chInt);
60 fmt.numericFormat = static_cast<XGL_NUM_FORMAT>(numInt);
61
62 err = xglGetFormatInfo(m_xgl_device_object, fmt,
63 XGL_INFO_TYPE_FORMAT_PROPERTIES,
Chia-I Wu28798b62014-08-27 14:22:38 +080064 &size, &this->format_props[chInt][numInt]);
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -060065 if (err) {
Chia-I Wu28798b62014-08-27 14:22:38 +080066 memset(&this->format_props[chInt][numInt], 0,
67 sizeof(this->format_props[chInt][numInt]));
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -060068 }
Chia-I Wu28798b62014-08-27 14:22:38 +080069 else if (size != sizeof(this->format_props[chInt][numInt])) {
70 ASSERT_EQ(size, sizeof(this->format_props[chInt][numInt])) << "Incorrect data size";
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -060071 }
72 }
73 }
74}
75
Courtney Goeltzenleuchterbd3bde42014-08-20 15:26:23 -060076
77void XglDevice::get_device_queue(XGL_QUEUE_TYPE queue_type, XGL_UINT queue_idx)
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -060078{
79 XGL_RESULT err;
80
Courtney Goeltzenleuchterbd3bde42014-08-20 15:26:23 -060081 err = xglGetDeviceQueue(this->device(), queue_type, queue_idx, &this->m_queue);
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -060082 ASSERT_XGL_SUCCESS(err) << "xglGetDeviceQueue failed";
83}
Courtney Goeltzenleuchterc3102ac2014-08-22 16:27:11 -060084
85XGL_RESULT XglDevice::AllocAndBindGpuMemory(XGL_OBJECT obj, const std::string &objName, XGL_GPU_MEMORY *pMem)
86{
87 XGL_RESULT err;
88 XGL_MEMORY_REQUIREMENTS mem_req;
89 XGL_UINT data_size;
90 err = xglGetObjectInfo(obj, XGL_INFO_TYPE_MEMORY_REQUIREMENTS, &data_size, &mem_req);
91 if (err != XGL_SUCCESS) return err;
92
93 if (mem_req.size > 0) {
94 XGL_MEMORY_ALLOC_INFO mem_info = {
95 XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
96 XGL_NULL_HANDLE,
97 mem_req.size, // allocationSize
98 mem_req.alignment, // alignment
99 XGL_MEMORY_ALLOC_SHAREABLE_BIT, // XGL_MEMORY_ALLOC_FLAGS
100 mem_req.heapCount, // heapCount
101 {0}, // heaps
102 XGL_MEMORY_PRIORITY_NORMAL // XGL_MEMORY_PRIORITY
103 };
104 memcpy(mem_info.heaps, mem_req.heaps, sizeof(XGL_UINT)*XGL_MAX_MEMORY_HEAPS);
105
106 err = xglAllocMemory(device(), &mem_info, pMem);
107 if (err != XGL_SUCCESS) return err;
108
109 err = xglBindObjectMemory(obj, *pMem, 0);
110 if (err != XGL_SUCCESS) return err;
111 }
112
113 return err;
114}