Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 1 | // Copyright 2005, Google Inc. |
| 2 | // All rights reserved. |
| 3 | // |
| 4 | // Redistribution and use in source and binary forms, with or without |
| 5 | // modification, are permitted provided that the following conditions are |
| 6 | // met: |
| 7 | // |
| 8 | // * Redistributions of source code must retain the above copyright |
| 9 | // notice, this list of conditions and the following disclaimer. |
| 10 | // * Redistributions in binary form must reproduce the above |
| 11 | // copyright notice, this list of conditions and the following disclaimer |
| 12 | // in the documentation and/or other materials provided with the |
| 13 | // distribution. |
| 14 | // * Neither the name of Google Inc. nor the names of its |
| 15 | // contributors may be used to endorse or promote products derived from |
| 16 | // this software without specific prior written permission. |
| 17 | // |
| 18 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 19 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 20 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 21 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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| 26 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 | |
| 30 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 31 | // VK tests |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 32 | // |
| 33 | // Copyright (C) 2014 LunarG, Inc. |
| 34 | // |
| 35 | // Permission is hereby granted, free of charge, to any person obtaining a |
| 36 | // copy of this software and associated documentation files (the "Software"), |
| 37 | // to deal in the Software without restriction, including without limitation |
| 38 | // the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 39 | // and/or sell copies of the Software, and to permit persons to whom the |
| 40 | // Software is furnished to do so, subject to the following conditions: |
| 41 | // |
| 42 | // The above copyright notice and this permission notice shall be included |
| 43 | // in all copies or substantial portions of the Software. |
| 44 | // |
| 45 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 46 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 47 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 48 | // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 49 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 50 | // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 51 | // DEALINGS IN THE SOFTWARE. |
| 52 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 53 | // Basic rendering tests |
| 54 | |
| 55 | #include <stdlib.h> |
| 56 | #include <stdio.h> |
| 57 | #include <stdbool.h> |
| 58 | #include <string.h> |
Courtney Goeltzenleuchter | da91b95 | 2014-08-21 17:34:22 -0600 | [diff] [blame] | 59 | #include <iostream> |
| 60 | #include <fstream> |
| 61 | using namespace std; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 62 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 63 | #include <vulkan.h> |
Tobin Ehlis | 11e5213 | 2014-11-28 11:17:19 -0700 | [diff] [blame] | 64 | #ifdef DUMP_STATE_DOT |
| 65 | #include "../layers/draw_state.h" |
| 66 | #endif |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 67 | #ifdef PRINT_OBJECTS |
| 68 | #include "../layers/object_track.h" |
| 69 | #endif |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 70 | #ifdef DEBUG_CALLBACK |
Courtney Goeltzenleuchter | f579fa6 | 2015-06-10 17:39:03 -0600 | [diff] [blame] | 71 | #include <vk_debug_report_lunarg.h> |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 72 | #endif |
Courtney Goeltzenleuchter | 58f3eff | 2015-10-07 13:28:58 -0600 | [diff] [blame] | 73 | #include "test_common.h" |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 74 | |
Cody Northrop | 054a470 | 2015-03-17 14:54:35 -0600 | [diff] [blame] | 75 | #include "icd-spv.h" |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 76 | |
Courtney Goeltzenleuchter | fdcfb9f | 2014-10-10 18:04:39 -0600 | [diff] [blame] | 77 | #define GLM_FORCE_RADIANS |
| 78 | #include "glm/glm.hpp" |
| 79 | #include <glm/gtc/matrix_transform.hpp> |
| 80 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 81 | #include "vkrenderframework.h" |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 82 | #ifdef DEBUG_CALLBACK |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 83 | void VKAPI myDbgFunc( |
| 84 | VK_DBG_MSG_TYPE msgType, |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 85 | VkValidationLevel validationLevel, |
Mike Stroyan | b050c68 | 2015-04-17 12:36:38 -0600 | [diff] [blame] | 86 | VkObject srcObject, |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 87 | size_t location, |
| 88 | int32_t msgCode, |
| 89 | const char* pMsg, |
| 90 | void* pUserData) |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 91 | { |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 92 | switch (msgType) |
| 93 | { |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 94 | case VK_DBG_MSG_WARNING: |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 95 | printf("CALLBACK WARNING : %s\n", pMsg); |
| 96 | break; |
Courtney Goeltzenleuchter | f579fa6 | 2015-06-10 17:39:03 -0600 | [diff] [blame] | 97 | case VK_DBG_REPORT_ERROR_BIT: |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 98 | printf("CALLBACK ERROR : %s\n", pMsg); |
| 99 | break; |
| 100 | default: |
| 101 | printf("EATING Msg of type %u\n", msgType); |
| 102 | break; |
| 103 | } |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 104 | } |
| 105 | #endif |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 106 | |
| 107 | |
| 108 | #undef ASSERT_NO_FATAL_FAILURE |
| 109 | #define ASSERT_NO_FATAL_FAILURE(x) x |
| 110 | |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 111 | //-------------------------------------------------------------------------------------- |
| 112 | // Mesh and VertexFormat Data |
| 113 | //-------------------------------------------------------------------------------------- |
| 114 | struct Vertex |
| 115 | { |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 116 | float posX, posY, posZ, posW; // Position data |
| 117 | float r, g, b, a; // Color |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 118 | }; |
| 119 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 120 | struct VertexUV |
| 121 | { |
| 122 | float posX, posY, posZ, posW; // Position data |
| 123 | float u, v; // texture u,v |
| 124 | }; |
| 125 | |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 126 | #define XYZ1(_x_, _y_, _z_) (_x_), (_y_), (_z_), 1.f |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 127 | #define UV(_u_, _v_) (_u_), (_v_) |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 128 | |
| 129 | static const Vertex g_vbData[] = |
| 130 | { |
| 131 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 132 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 133 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 134 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 135 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 136 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 137 | |
| 138 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 139 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 140 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 141 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 142 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 143 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 144 | |
| 145 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 146 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 147 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 148 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 149 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 150 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 151 | |
| 152 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 153 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 154 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 155 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 156 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 157 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 158 | |
| 159 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 160 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 161 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 162 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 163 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 164 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 165 | |
| 166 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 167 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 168 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 169 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 170 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 171 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 172 | }; |
| 173 | |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 174 | static const Vertex g_vb_solid_face_colors_Data[] = |
| 175 | { |
| 176 | { XYZ1( -1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 177 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 178 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 179 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 180 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 181 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 182 | |
| 183 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 184 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 185 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 186 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 187 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 188 | { XYZ1( 1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 189 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 190 | { XYZ1( 1, 1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 191 | { XYZ1( 1, 1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 192 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 193 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 194 | { XYZ1( 1, 1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 195 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 196 | |
| 197 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 198 | { XYZ1( -1, -1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 199 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 200 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 201 | { XYZ1( -1, -1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 202 | { XYZ1( -1, -1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 203 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 204 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 205 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 206 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 207 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 208 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 209 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 210 | |
| 211 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 212 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 213 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 214 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 215 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 216 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 217 | }; |
| 218 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 219 | static const VertexUV g_vb_texture_Data[] = |
| 220 | { |
| 221 | { XYZ1( -1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 222 | { XYZ1( -1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 223 | { XYZ1( -1, -1, 1 ), UV( 1.f, 0.f ) }, |
| 224 | { XYZ1( -1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 225 | { XYZ1( -1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 226 | { XYZ1( -1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 227 | |
| 228 | { XYZ1( -1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 229 | { XYZ1( 1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 230 | { XYZ1( 1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 231 | { XYZ1( -1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 232 | { XYZ1( 1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 233 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 234 | |
| 235 | { XYZ1( -1, -1, -1 ), UV( 1.f, 1.f ) }, |
| 236 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 237 | { XYZ1( 1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 238 | { XYZ1( -1, -1, -1 ), UV( 1.f, 1.f ) }, |
| 239 | { XYZ1( -1, -1, 1 ), UV( 0.f, 1.f ) }, |
| 240 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 241 | |
| 242 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 243 | { XYZ1( 1, 1, 1 ), UV( 0.f, 0.f ) }, |
| 244 | { XYZ1( -1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 245 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 246 | { XYZ1( 1, 1, -1 ), UV( 1.f, 0.f ) }, |
| 247 | { XYZ1( 1, 1, 1 ), UV( 0.f, 0.f ) }, |
| 248 | |
| 249 | { XYZ1( 1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 250 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 251 | { XYZ1( 1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 252 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 253 | { XYZ1( 1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 254 | { XYZ1( 1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 255 | |
| 256 | { XYZ1( -1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 257 | { XYZ1( 1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 258 | { XYZ1( -1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 259 | { XYZ1( -1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 260 | { XYZ1( 1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 261 | { XYZ1( 1, -1, 1 ), UV( 1.f, 0.f ) }, |
| 262 | }; |
| 263 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 264 | class VkRenderTest : public VkRenderFramework |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 265 | { |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 266 | public: |
Cody Northrop | 7ad4aaf | 2014-10-09 21:25:22 -0600 | [diff] [blame] | 267 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 268 | void RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 269 | VkConstantBufferObj *constantBuffer, VkCommandBufferObj *commandBuffer); |
| 270 | void GenericDrawPreparation(VkCommandBufferObj *commandBuffer, VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 271 | void GenericDrawPreparation(VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 272 | { GenericDrawPreparation(m_commandBuffer, pipelineobj, descriptorSet); } |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 273 | void InitDepthStencil(); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 274 | void VKTriangleTest(const char *vertShaderText, const char *fragShaderText, const bool rotate); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 275 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 276 | VkResult BeginCommandBuffer(VkCommandBufferObj &commandBuffer); |
| 277 | VkResult BeginCommandBuffer(VkCommandBufferObj &commandBuffer, VkCommandBufferBeginInfo *beginInfo); |
| 278 | VkResult EndCommandBuffer(VkCommandBufferObj &commandBuffer); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 279 | /* Convenience functions that use built-in command buffer */ |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 280 | VkResult BeginCommandBuffer() { return BeginCommandBuffer(*m_commandBuffer); } |
| 281 | VkResult BeginCommandBuffer(VkCommandBufferBeginInfo *beginInfo) { return BeginCommandBuffer(*m_commandBuffer, beginInfo); } |
| 282 | VkResult EndCommandBuffer() { return EndCommandBuffer(*m_commandBuffer); } |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 283 | void Draw(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 284 | { m_commandBuffer->Draw(vertexCount, instanceCount, firstVertex, firstInstance); } |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 285 | void DrawIndexed(uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 286 | { m_commandBuffer->DrawIndexed(indexCount, instanceCount, firstIndex, vertexOffset, firstInstance); } |
| 287 | void QueueCommandBuffer() { m_commandBuffer->QueueCommandBuffer(); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 288 | void RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
| 289 | VkConstantBufferObj *constantBuffer) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 290 | {RotateTriangleVSUniform(Projection, View, Model, constantBuffer, m_commandBuffer); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 291 | void BindVertexBuffer(VkConstantBufferObj *vertexBuffer, VkDeviceSize offset, uint32_t binding) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 292 | { m_commandBuffer->BindVertexBuffer(vertexBuffer, offset, binding); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 293 | void BindIndexBuffer(VkIndexBufferObj *indexBuffer, VkDeviceSize offset) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 294 | { m_commandBuffer->BindIndexBuffer(indexBuffer, offset); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 295 | |
| 296 | |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 297 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 298 | protected: |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 299 | VkImage m_texture; |
| 300 | VkImageView m_textureView; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 301 | VkDeviceMemory m_textureMem; |
Cody Northrop | 7d2035d | 2014-10-06 15:42:00 -0600 | [diff] [blame] | 302 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 303 | VkSampler m_sampler; |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 304 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 305 | |
| 306 | virtual void SetUp() { |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 307 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 308 | this->app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 309 | this->app_info.pNext = NULL; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 310 | this->app_info.pApplicationName = "render_tests"; |
| 311 | this->app_info.applicationVersion = 1; |
Chia-I Wu | f1a5a74 | 2014-12-27 15:16:07 +0800 | [diff] [blame] | 312 | this->app_info.pEngineName = "unittest"; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 313 | this->app_info.engineVersion = 1; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 314 | this->app_info.apiVersion = VK_API_VERSION; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 315 | |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 316 | InitFramework(); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 317 | } |
| 318 | |
| 319 | virtual void TearDown() { |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 320 | // Clean up resources before we reset |
| 321 | ShutdownFramework(); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 322 | } |
| 323 | }; |
| 324 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 325 | VkResult VkRenderTest::BeginCommandBuffer(VkCommandBufferObj &commandBuffer) |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 326 | { |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 327 | VkResult result; |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 328 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 329 | result = commandBuffer.BeginCommandBuffer(); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 330 | |
| 331 | /* |
| 332 | * For render test all drawing happens in a single render pass |
| 333 | * on a single command buffer. |
| 334 | */ |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 335 | if (VK_SUCCESS == result && renderPass()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 336 | commandBuffer.BeginRenderPass(renderPassBeginInfo()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 337 | } |
| 338 | |
| 339 | return result; |
| 340 | } |
| 341 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 342 | VkResult VkRenderTest::BeginCommandBuffer(VkCommandBufferObj &commandBuffer, VkCommandBufferBeginInfo *beginInfo) |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 343 | { |
| 344 | VkResult result; |
| 345 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 346 | result = commandBuffer.BeginCommandBuffer(beginInfo); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 347 | |
| 348 | /* |
| 349 | * For render test all drawing happens in a single render pass |
| 350 | * on a single command buffer. |
| 351 | */ |
| 352 | if (VK_SUCCESS == result && renderPass()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 353 | commandBuffer.BeginRenderPass(renderPassBeginInfo()); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 354 | } |
| 355 | |
| 356 | return result; |
| 357 | } |
| 358 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 359 | VkResult VkRenderTest::EndCommandBuffer(VkCommandBufferObj &commandBuffer) |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 360 | { |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 361 | VkResult result; |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 362 | |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 363 | if (renderPass()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 364 | commandBuffer.EndRenderPass(); |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 365 | } |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 366 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 367 | result = commandBuffer.EndCommandBuffer(); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 368 | |
| 369 | return result; |
| 370 | } |
| 371 | |
| 372 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 373 | void VkRenderTest::GenericDrawPreparation(VkCommandBufferObj *commandBuffer, VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet) |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 374 | { |
Tony Barbour | 71bd4b3 | 2015-07-21 17:00:26 -0600 | [diff] [blame] | 375 | if (!m_clear_via_load_op) { |
| 376 | if (m_depthStencil->Initialized()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 377 | commandBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, m_depthStencil); |
Tony Barbour | 71bd4b3 | 2015-07-21 17:00:26 -0600 | [diff] [blame] | 378 | } else { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 379 | commandBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, NULL); |
Tony Barbour | 71bd4b3 | 2015-07-21 17:00:26 -0600 | [diff] [blame] | 380 | } |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 381 | } |
| 382 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 383 | commandBuffer->PrepareAttachments(); |
| 384 | commandBuffer->SetViewport(m_viewports.size(), m_viewports.data()); |
| 385 | commandBuffer->SetScissor(m_scissors.size(), m_scissors.data()); |
Courtney Goeltzenleuchter | 49c7308 | 2015-09-17 15:06:17 -0600 | [diff] [blame] | 386 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 387 | descriptorSet.CreateVKDescriptorSet(commandBuffer); |
Cody Northrop | 29a08f2 | 2015-08-27 10:20:35 -0600 | [diff] [blame] | 388 | VkResult err = pipelineobj.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass()); |
| 389 | ASSERT_VK_SUCCESS(err); |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 390 | commandBuffer->BindPipeline(pipelineobj); |
| 391 | commandBuffer->BindDescriptorSet(descriptorSet); |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 392 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 393 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 394 | void VkRenderTest::RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 395 | VkConstantBufferObj *constantBuffer, VkCommandBufferObj *commandBuffer) |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 396 | { |
| 397 | int i; |
| 398 | glm::mat4 MVP; |
| 399 | int matrixSize = sizeof(MVP); |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 400 | VkResult err; |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 401 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 402 | /* Only do 3 positions to avoid back face cull */ |
| 403 | for (i = 0; i < 3; i++) { |
Chia-I Wu | 681d7a0 | 2015-07-03 13:44:34 +0800 | [diff] [blame] | 404 | void *pData = constantBuffer->memory().map(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 405 | |
| 406 | Model = glm::rotate(Model, glm::radians(22.5f), glm::vec3(0.0f, 1.0f, 0.0f)); |
| 407 | MVP = Projection * View * Model; |
| 408 | memcpy(pData, (const void*) &MVP[0][0], matrixSize); |
| 409 | |
Chia-I Wu | 681d7a0 | 2015-07-03 13:44:34 +0800 | [diff] [blame] | 410 | constantBuffer->memory().unmap(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 411 | |
| 412 | // submit the command buffer to the universal queue |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 413 | commandBuffer->QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 414 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 415 | err = vkQueueWaitIdle( m_device->m_queue ); |
| 416 | ASSERT_VK_SUCCESS( err ); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 417 | |
| 418 | // Wait for work to finish before cleaning up. |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 419 | vkDeviceWaitIdle(m_device->device()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 420 | |
Courtney Goeltzenleuchter | b4337c1 | 2015-03-05 16:47:18 -0700 | [diff] [blame] | 421 | assert(m_renderTargets.size() == 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 422 | RecordImage(m_renderTargets[0]); |
| 423 | } |
| 424 | } |
Courtney Goeltzenleuchter | c55471f | 2014-10-13 13:03:31 -0600 | [diff] [blame] | 425 | |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 426 | void dumpMatrix(const char *note, glm::mat4 MVP) |
| 427 | { |
Chia-I Wu | 6f18429 | 2014-12-15 23:57:34 +0800 | [diff] [blame] | 428 | int i; |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 429 | |
| 430 | printf("%s: \n", note); |
| 431 | for (i=0; i<4; i++) { |
| 432 | printf("%f, %f, %f, %f\n", MVP[i][0], MVP[i][1], MVP[i][2], MVP[i][3]); |
| 433 | } |
| 434 | printf("\n"); |
| 435 | fflush(stdout); |
| 436 | } |
| 437 | |
| 438 | void dumpVec4(const char *note, glm::vec4 vector) |
| 439 | { |
| 440 | printf("%s: \n", note); |
| 441 | printf("%f, %f, %f, %f\n", vector[0], vector[1], vector[2], vector[3]); |
| 442 | printf("\n"); |
| 443 | fflush(stdout); |
| 444 | } |
| 445 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 446 | struct vktriangle_vs_uniform { |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 447 | // Must start with MVP |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 448 | float mvp[4][4]; |
| 449 | float position[3][4]; |
| 450 | float color[3][4]; |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 451 | }; |
| 452 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 453 | void VkRenderTest::VKTriangleTest(const char *vertShaderText, const char *fragShaderText, const bool rotate) |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 454 | { |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 455 | #ifdef DEBUG_CALLBACK |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 456 | vkDbgRegisterMsgCallback(inst, myDbgFunc, NULL); |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 457 | #endif |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 458 | // Create identity matrix |
| 459 | int i; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 460 | struct vktriangle_vs_uniform data; |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 461 | |
| 462 | glm::mat4 Projection = glm::mat4(1.0f); |
| 463 | glm::mat4 View = glm::mat4(1.0f); |
| 464 | glm::mat4 Model = glm::mat4(1.0f); |
| 465 | glm::mat4 MVP = Projection * View * Model; |
| 466 | const int matrixSize = sizeof(MVP); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 467 | const int bufSize = sizeof(vktriangle_vs_uniform) / sizeof(float); |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 468 | memcpy(&data.mvp, &MVP[0][0], matrixSize); |
| 469 | |
| 470 | static const Vertex tri_data[] = |
| 471 | { |
| 472 | { XYZ1( -1, -1, 0 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 473 | { XYZ1( 1, -1, 0 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 474 | { XYZ1( 0, 1, 0 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 475 | }; |
| 476 | |
| 477 | for (i=0; i<3; i++) { |
| 478 | data.position[i][0] = tri_data[i].posX; |
| 479 | data.position[i][1] = tri_data[i].posY; |
| 480 | data.position[i][2] = tri_data[i].posZ; |
| 481 | data.position[i][3] = tri_data[i].posW; |
| 482 | data.color[i][0] = tri_data[i].r; |
| 483 | data.color[i][1] = tri_data[i].g; |
| 484 | data.color[i][2] = tri_data[i].b; |
| 485 | data.color[i][3] = tri_data[i].a; |
| 486 | } |
| 487 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 488 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 489 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 490 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 491 | VkConstantBufferObj constantBuffer(m_device, bufSize*2, sizeof(float), (const void*) &data); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 492 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 493 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 494 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 495 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 496 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 497 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 498 | pipelineobj.AddShader(&vs); |
| 499 | pipelineobj.AddShader(&ps); |
| 500 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 501 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 502 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, constantBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 503 | |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 504 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 505 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 506 | VkCommandBufferBeginInfo cbBeginInfo; |
| 507 | memset(&cbBeginInfo, 0, sizeof(VkCommandBufferBeginInfo)); |
| 508 | cbBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
Courtney Goeltzenleuchter | 04bb5f8 | 2015-10-21 18:11:04 -0600 | [diff] [blame] | 509 | cbBeginInfo.flags = 0; |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 510 | ASSERT_VK_SUCCESS(BeginCommandBuffer(&cbBeginInfo)); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 511 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 512 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 513 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 514 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 515 | pDSDumpDot((char*)"triTest2.dot"); |
| 516 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 517 | |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 518 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 519 | Draw(3, 1, 0, 0); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 520 | |
| 521 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 522 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 523 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 524 | QueueCommandBuffer(); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 525 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 526 | RecordImages(m_renderTargets); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 527 | |
| 528 | if (rotate) |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 529 | RotateTriangleVSUniform(Projection, View, Model, &constantBuffer); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 530 | |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 531 | #ifdef PRINT_OBJECTS |
Mark Lobodzinski | 7c75b85 | 2015-05-05 15:01:37 -0500 | [diff] [blame] | 532 | OBJ_TRACK_GET_OBJECTS_COUNT pObjTrackGetObjectsCount = (OBJ_TRACK_GET_OBJECTS_COUNT)vkGetProcAddr(gpu(), (char*)"objTrackGetObjectsCount"); |
Mark Lobodzinski | fae7885 | 2015-06-23 11:35:12 -0600 | [diff] [blame] | 533 | uint64_t numObjects = pObjTrackGetObjectsCount(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 534 | //OBJ_TRACK_GET_OBJECTS pGetObjsFunc = vkGetProcAddr(gpu(), (char*)"objTrackGetObjects"); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 535 | printf("DEBUG : Number of Objects : %lu\n", numObjects); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 536 | OBJ_TRACK_GET_OBJECTS pObjTrackGetObjs = (OBJ_TRACK_GET_OBJECTS)vkGetProcAddr(gpu(), (char*)"objTrackGetObjects"); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 537 | OBJTRACK_NODE* pObjNodeArray = (OBJTRACK_NODE*)malloc(sizeof(OBJTRACK_NODE)*numObjects); |
Mark Lobodzinski | fae7885 | 2015-06-23 11:35:12 -0600 | [diff] [blame] | 538 | pObjTrackGetObjs(m_device, numObjects, pObjNodeArray); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 539 | for (i=0; i < numObjects; i++) { |
Courtney Goeltzenleuchter | f579fa6 | 2015-06-10 17:39:03 -0600 | [diff] [blame] | 540 | printf("Object %i of type %s has objID (%p) and %lu uses\n", i, string_VkObjectType(pObjNodeArray[i].objType), pObjNodeArray[i].pObj, pObjNodeArray[i].numUses); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 541 | } |
| 542 | free(pObjNodeArray); |
| 543 | #endif |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 544 | |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 545 | } |
| 546 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 547 | TEST_F(VkRenderTest, VKTriangle_FragColor) |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 548 | { |
| 549 | static const char *vertShaderText = |
| 550 | "#version 140\n" |
| 551 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 552 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 553 | "\n" |
| 554 | "layout(binding = 0) uniform buf {\n" |
| 555 | " mat4 MVP;\n" |
| 556 | " vec4 position[3];\n" |
| 557 | " vec4 color[3];\n" |
| 558 | "} ubuf;\n" |
| 559 | "\n" |
| 560 | "layout (location = 0) out vec4 outColor;\n" |
| 561 | "\n" |
| 562 | "void main() \n" |
| 563 | "{\n" |
| 564 | " outColor = ubuf.color[gl_VertexID];\n" |
| 565 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 566 | "}\n"; |
| 567 | |
| 568 | static const char *fragShaderText = |
| 569 | "#version 140\n" |
| 570 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 571 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 572 | "\n" |
| 573 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 574 | "layout (location = 0) out vec4 uFragColor;\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 575 | "\n" |
| 576 | "void main()\n" |
| 577 | "{\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 578 | " uFragColor = inColor;\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 579 | "}\n"; |
| 580 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 581 | TEST_DESCRIPTION("VK-style shaders where fragment shader outputs to GLSL built-in gl_FragColor"); |
| 582 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 583 | } |
| 584 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 585 | TEST_F(VkRenderTest, VKTriangle_OutputLocation) |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 586 | { |
| 587 | static const char *vertShaderText = |
| 588 | "#version 140\n" |
| 589 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 590 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 591 | "\n" |
| 592 | "layout(binding = 0) uniform buf {\n" |
| 593 | " mat4 MVP;\n" |
| 594 | " vec4 position[3];\n" |
| 595 | " vec4 color[3];\n" |
| 596 | "} ubuf;\n" |
| 597 | "\n" |
| 598 | "layout (location = 0) out vec4 outColor;\n" |
| 599 | "\n" |
| 600 | "void main() \n" |
| 601 | "{\n" |
| 602 | " outColor = ubuf.color[gl_VertexID];\n" |
| 603 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 604 | "}\n"; |
| 605 | |
| 606 | static const char *fragShaderText = |
| 607 | "#version 140\n" |
| 608 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 609 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 610 | "\n" |
| 611 | "layout (location = 0) in vec4 inColor;\n" |
| 612 | "layout (location = 0) out vec4 outColor;\n" |
| 613 | "\n" |
| 614 | "void main()\n" |
| 615 | "{\n" |
| 616 | " outColor = inColor;\n" |
| 617 | "}\n"; |
| 618 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 619 | TEST_DESCRIPTION("VK-style shaders where fragment shader outputs to output location 0, which should be the same as gl_FragColor"); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 620 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 621 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 622 | } |
Cody Northrop | 6922da1 | 2015-06-23 13:25:51 -0600 | [diff] [blame] | 623 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 624 | TEST_F(VkRenderTest, SPV_VKTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 625 | { |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 626 | static const char *vertShaderText = |
| 627 | "#version 140\n" |
| 628 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 629 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 630 | "\n" |
| 631 | "layout(binding = 0) uniform buf {\n" |
| 632 | " mat4 MVP;\n" |
| 633 | " vec4 position[3];\n" |
| 634 | " vec4 color[3];\n" |
| 635 | "} ubuf;\n" |
| 636 | "\n" |
| 637 | "layout (location = 0) out vec4 outColor;\n" |
| 638 | "\n" |
| 639 | "void main() \n" |
| 640 | "{\n" |
| 641 | " outColor = ubuf.color[gl_VertexID];\n" |
| 642 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 643 | "}\n"; |
| 644 | |
| 645 | static const char *fragShaderText = |
| 646 | "#version 140\n" |
| 647 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 648 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 649 | "\n" |
| 650 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 651 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 652 | "\n" |
| 653 | "void main()\n" |
| 654 | "{\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 655 | " outColor = inColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 656 | "}\n"; |
| 657 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 658 | TEST_DESCRIPTION("VK-style shaders, but force test framework to compile shader to SPV and pass SPV to driver."); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 659 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 660 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 661 | } |
Courtney Goeltzenleuchter | 538062a | 2014-10-09 15:40:19 -0600 | [diff] [blame] | 662 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 663 | TEST_F(VkRenderTest, SPV_GreenTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 664 | { |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 665 | static const char *vertShaderText = |
| 666 | "#version 130\n" |
| 667 | "vec2 vertices[3];\n" |
| 668 | "void main() {\n" |
| 669 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 670 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 671 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 672 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 673 | "}\n"; |
| 674 | |
| 675 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 676 | "#version 140\n" |
| 677 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 678 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 679 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 680 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 681 | " outColor = vec4(0,1,0,1);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 682 | "}\n"; |
| 683 | |
Cody Northrop | 3bfd27c | 2015-03-17 15:55:58 -0600 | [diff] [blame] | 684 | TEST_DESCRIPTION("Same shader as GreenTriangle, but compiles shader to SPV and gives SPV to driver."); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 685 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 686 | VKTriangleTest(vertShaderText, fragShaderText, false); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 687 | } |
Cody Northrop | 6922da1 | 2015-06-23 13:25:51 -0600 | [diff] [blame] | 688 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 689 | TEST_F(VkRenderTest, YellowTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 690 | { |
| 691 | static const char *vertShaderText = |
| 692 | "#version 130\n" |
| 693 | "void main() {\n" |
| 694 | " vec2 vertices[3];" |
| 695 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 696 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 697 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 698 | " vec4 colors[3];\n" |
| 699 | " colors[0] = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 700 | " colors[1] = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 701 | " colors[2] = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 702 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 703 | "}\n"; |
| 704 | |
| 705 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 706 | "#version 140\n" |
| 707 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 708 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 709 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 710 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 711 | " outColor = vec4(1.0, 1.0, 0.0, 1.0);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 712 | "}\n"; |
| 713 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 714 | VKTriangleTest(vertShaderText, fragShaderText, false); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 715 | } |
| 716 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 717 | TEST_F(VkRenderTest, QuadWithVertexFetch) |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 718 | { |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 719 | static const char *vertShaderText = |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 720 | "#version 140\n" |
| 721 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 722 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 723 | //XYZ1( -1, -1, -1 ) |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 724 | "layout (location = 0) in vec4 pos;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 725 | //XYZ1( 0.f, 0.f, 0.f ) |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 726 | "layout (location = 1) in vec4 inColor;\n" |
| 727 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 728 | "void main() {\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 729 | " outColor = inColor;\n" |
Cody Northrop | 7ad4aaf | 2014-10-09 21:25:22 -0600 | [diff] [blame] | 730 | " gl_Position = pos;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 731 | "}\n"; |
| 732 | |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 733 | |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 734 | static const char *fragShaderText = |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 735 | "#version 140\n" |
| 736 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 737 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 738 | "layout (location = 0) in vec4 color;\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 739 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 740 | "void main() {\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 741 | " outColor = color;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 742 | "}\n"; |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 743 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 744 | |
| 745 | |
| 746 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 747 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 748 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 749 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 750 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 751 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 752 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 753 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 754 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 755 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 756 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 757 | pipelineobj.AddShader(&vs); |
| 758 | pipelineobj.AddShader(&ps); |
| 759 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 760 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 761 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 762 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 763 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 764 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 765 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 766 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 767 | }; |
| 768 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 769 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 770 | vi_attribs[0].binding = MESH_BIND_ID; // Binding ID |
| 771 | vi_attribs[0].location = 0; // location, position |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 772 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 773 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 774 | vi_attribs[1].binding = MESH_BIND_ID; // Binding ID |
| 775 | vi_attribs[1].location = 1; // location, color |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 776 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 777 | vi_attribs[1].offset = 1*sizeof(float)*4; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 778 | |
| 779 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
| 780 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 781 | |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 782 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 783 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 784 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 785 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 786 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 787 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 788 | |
| 789 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 790 | Draw(6, 1, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 791 | |
| 792 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 793 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 794 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 795 | QueueCommandBuffer(); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 796 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 797 | RecordImages(m_renderTargets); |
Tobin Ehlis | d806c8e | 2014-10-07 14:41:29 -0600 | [diff] [blame] | 798 | } |
| 799 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 800 | TEST_F(VkRenderTest, TriangleMRT) |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 801 | { |
| 802 | static const char *vertShaderText = |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 803 | "#version 140\n" |
| 804 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 805 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 806 | "layout (location = 0) in vec4 pos;\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 807 | "void main() {\n" |
| 808 | " gl_Position = pos;\n" |
| 809 | "}\n"; |
| 810 | |
| 811 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 812 | "#version 140\n" |
| 813 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 814 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 815 | "layout (location = 0) out vec4 uFragData0;\n" |
| 816 | "layout (location = 1) out vec4 uFragData1;\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 817 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 818 | " uFragData0 = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 819 | " uFragData1 = vec4(0.0, 1.0, 0.0, 1.0);\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 820 | "}\n"; |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 821 | const float vb_data[][2] = { |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 822 | { -1.0f, -1.0f }, |
| 823 | { 1.0f, -1.0f }, |
| 824 | { -1.0f, 1.0f } |
| 825 | }; |
| 826 | |
| 827 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 828 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 829 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 830 | VkConstantBufferObj meshBuffer(m_device, sizeof(vb_data) / sizeof(vb_data[0]), sizeof(vb_data[0]), vb_data); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 831 | meshBuffer.BufferMemoryBarrier(); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 832 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 833 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 834 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 835 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 836 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 837 | pipelineobj.AddColorAttachment(); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 838 | pipelineobj.AddShader(&vs); |
| 839 | pipelineobj.AddShader(&ps); |
| 840 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 841 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 842 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 843 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 844 | sizeof(vb_data[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 845 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 846 | }; |
| 847 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 848 | VkVertexInputAttributeDescription vi_attrib; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 849 | vi_attrib.binding = MESH_BUF_ID; // index into vertexBindingDescriptions |
| 850 | vi_attrib.location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 851 | vi_attrib.format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 852 | vi_attrib.offset = 0; // Offset of first element in bytes from base of vertex |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 853 | |
| 854 | pipelineobj.AddVertexInputAttribs(&vi_attrib, 1); |
| 855 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 856 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 857 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 858 | |
Courtney Goeltzenleuchter | b4337c1 | 2015-03-05 16:47:18 -0700 | [diff] [blame] | 859 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(2)); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 860 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 861 | VkPipelineColorBlendAttachmentState att = {}; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 862 | att.blendEnable = VK_FALSE; |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 863 | att.channelWriteMask = 0xf; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 864 | pipelineobj.AddColorAttachment(1, &att); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 865 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 866 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 867 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 868 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 869 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 870 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 871 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 872 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 873 | pDSDumpDot((char*)"triTest2.dot"); |
| 874 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 875 | |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 876 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 877 | Draw(3, 1, 0, 0); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 878 | |
| 879 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 880 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
| 881 | QueueCommandBuffer(); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 882 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 883 | RecordImages(m_renderTargets); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 884 | } |
| 885 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 886 | TEST_F(VkRenderTest, QuadWithIndexedVertexFetch) |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 887 | { |
| 888 | static const char *vertShaderText = |
| 889 | "#version 140\n" |
| 890 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 891 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 892 | "layout(location = 0) in vec4 pos;\n" |
| 893 | "layout(location = 1) in vec4 inColor;\n" |
| 894 | "layout(location = 0) out vec4 outColor;\n" |
| 895 | "void main() {\n" |
| 896 | " outColor = inColor;\n" |
| 897 | " gl_Position = pos;\n" |
| 898 | "}\n"; |
| 899 | |
| 900 | |
| 901 | static const char *fragShaderText = |
| 902 | "#version 140\n" |
| 903 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 904 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 905 | "layout(location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 906 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 907 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 908 | " outColor = color;\n" |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 909 | "}\n"; |
| 910 | |
| 911 | const Vertex g_vbData[] = |
| 912 | { |
| 913 | // first tri |
| 914 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, // LL: black |
| 915 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, // LR: red |
| 916 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, // UL: green |
| 917 | |
| 918 | // second tri |
| 919 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, // UL: green |
| 920 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, // LR: red |
| 921 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, // UR: yellow |
| 922 | }; |
| 923 | |
| 924 | const uint16_t g_idxData[6] = { |
| 925 | 0, 1, 2, |
| 926 | 3, 4, 5, |
| 927 | }; |
| 928 | |
| 929 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 930 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 931 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 932 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 933 | meshBuffer.BufferMemoryBarrier(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 934 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 935 | VkIndexBufferObj indexBuffer(m_device); |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 936 | indexBuffer.CreateAndInitBuffer(sizeof(g_idxData)/sizeof(g_idxData[0]), VK_INDEX_TYPE_UINT16, g_idxData); |
Mark Lobodzinski | 49a6b4b | 2015-02-16 14:24:23 -0600 | [diff] [blame] | 937 | indexBuffer.BufferMemoryBarrier(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 938 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 939 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 940 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 941 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 942 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 943 | pipelineobj.AddColorAttachment(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 944 | pipelineobj.AddShader(&vs); |
| 945 | pipelineobj.AddShader(&ps); |
| 946 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 947 | VkDescriptorSetObj descriptorSet(m_device); |
Tony Barbour | 831062d | 2015-04-02 15:43:15 -0600 | [diff] [blame] | 948 | |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 949 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 950 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 951 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 952 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 953 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 954 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 955 | }; |
| 956 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 957 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 958 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID from BINDING_DESCRIPTION array to use for this attribute |
| 959 | vi_attribs[0].location = 0; // layout location of vertex attribute |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 960 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 961 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 962 | vi_attribs[1].binding = MESH_BIND_ID; // binding ID from BINDING_DESCRIPTION array to use for this attribute |
| 963 | vi_attribs[1].location = 1; // layout location of vertex attribute |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 964 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 965 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 966 | |
| 967 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
| 968 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 969 | |
| 970 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 971 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 972 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 973 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 974 | |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 975 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 976 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tobin Ehlis | f27eba7 | 2014-12-16 17:34:50 -0700 | [diff] [blame] | 977 | pDSDumpDot((char*)"triTest2.dot"); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 978 | #endif |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 979 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 980 | BindVertexBuffer(&meshBuffer, 0, MESH_BIND_ID); |
| 981 | BindIndexBuffer(&indexBuffer, 0); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 982 | |
| 983 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 984 | DrawIndexed(6, 1, 0, 0, 0); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 985 | |
| 986 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 987 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
| 988 | QueueCommandBuffer(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 989 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 990 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 991 | } |
| 992 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 993 | TEST_F(VkRenderTest, GreyandRedCirclesonBlue) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 994 | { |
| 995 | // This tests gl_FragCoord |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 996 | |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 997 | static const char *vertShaderText = |
| 998 | "#version 140\n" |
| 999 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1000 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1001 | "layout (location = 0) in vec4 pos;\n" |
| 1002 | "layout (location = 0) out vec4 outColor;\n" |
| 1003 | "layout (location = 1) out vec4 outColor2;\n" |
| 1004 | "void main() {\n" |
| 1005 | " gl_Position = pos;\n" |
| 1006 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1007 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1008 | "}\n"; |
| 1009 | |
| 1010 | static const char *fragShaderText = |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1011 | "#version 330\n" |
| 1012 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1013 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1014 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1015 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1016 | "layout (location = 0) in vec4 color;\n" |
| 1017 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1018 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1019 | "void main() {\n" |
| 1020 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1021 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1022 | " outColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1023 | " ? ((gl_FragCoord.y < 100.0) ? vec4(1.0, 0.0, 0.0, 0.0) : color)\n" |
| 1024 | " : color2;\n" |
| 1025 | "}\n"; |
| 1026 | |
| 1027 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1028 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1029 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1030 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1031 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1032 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1033 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1034 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1035 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1036 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1037 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1038 | pipelineobj.AddShader(&vs); |
| 1039 | pipelineobj.AddShader(&ps); |
| 1040 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1041 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1042 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1043 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1044 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1045 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1046 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1047 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1048 | }; |
| 1049 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1050 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1051 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1052 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1053 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1054 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1055 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1056 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1057 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1058 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1059 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1060 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1061 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1062 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1063 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1064 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1065 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1066 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1067 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1068 | pDSDumpDot((char*)"triTest2.dot"); |
| 1069 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1070 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1071 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1072 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1073 | |
| 1074 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1075 | EndCommandBuffer(); |
| 1076 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1077 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1078 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1079 | } |
| 1080 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1081 | TEST_F(VkRenderTest, RedCirclesonBlue) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1082 | { |
| 1083 | // This tests that we correctly handle unread fragment inputs |
| 1084 | |
| 1085 | static const char *vertShaderText = |
| 1086 | "#version 140\n" |
| 1087 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1088 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1089 | "layout (location = 0) in vec4 pos;\n" |
| 1090 | "layout (location = 0) out vec4 outColor;\n" |
| 1091 | "layout (location = 1) out vec4 outColor2;\n" |
| 1092 | "void main() {\n" |
| 1093 | " gl_Position = pos;\n" |
| 1094 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1095 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1096 | "}\n"; |
| 1097 | |
| 1098 | static const char *fragShaderText = |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1099 | "#version 330\n" |
| 1100 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1101 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1102 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1103 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1104 | "layout (location = 0) in vec4 color;\n" |
| 1105 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1106 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1107 | "void main() {\n" |
| 1108 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1109 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1110 | " outColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1111 | " ? vec4(1.0, 0.0, 0.0, 1.0)\n" |
| 1112 | " : color2;\n" |
| 1113 | "}\n"; |
| 1114 | |
| 1115 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1116 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1117 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1118 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1119 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1120 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1121 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1122 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1123 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1124 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1125 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1126 | pipelineobj.AddShader(&vs); |
| 1127 | pipelineobj.AddShader(&ps); |
| 1128 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1129 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1130 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1131 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1132 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1133 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1134 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1135 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1136 | }; |
| 1137 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1138 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1139 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1140 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1141 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1142 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1143 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1144 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1145 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1146 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1147 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1148 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1149 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1150 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1151 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1152 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1153 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1154 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1155 | pDSDumpDot((char*)"triTest2.dot"); |
| 1156 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1157 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1158 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1159 | |
| 1160 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1161 | EndCommandBuffer(); |
| 1162 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1163 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1164 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1165 | } |
| 1166 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1167 | TEST_F(VkRenderTest, GreyCirclesonBlueFade) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1168 | { |
| 1169 | // This tests reading gl_ClipDistance from FS |
| 1170 | |
| 1171 | static const char *vertShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1172 | //"#version 140\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1173 | "#version 330\n" |
| 1174 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1175 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1176 | "out gl_PerVertex {\n" |
| 1177 | " vec4 gl_Position;\n" |
| 1178 | " float gl_ClipDistance[1];\n" |
| 1179 | "};\n" |
| 1180 | "layout (location = 0) in vec4 pos;\n" |
| 1181 | "layout (location = 0) out vec4 outColor;\n" |
| 1182 | "layout (location = 1) out vec4 outColor2;\n" |
| 1183 | "void main() {\n" |
| 1184 | " gl_Position = pos;\n" |
| 1185 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1186 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1187 | " float dists[3];\n" |
| 1188 | " dists[0] = 0.0;\n" |
| 1189 | " dists[1] = 1.0;\n" |
| 1190 | " dists[2] = 1.0;\n" |
| 1191 | " gl_ClipDistance[0] = dists[gl_VertexID % 3];\n" |
| 1192 | "}\n"; |
| 1193 | |
| 1194 | |
| 1195 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1196 | "#version 140\n" |
| 1197 | //"#version 330\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1198 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1199 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1200 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1201 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1202 | "layout (location = 0) in vec4 color;\n" |
| 1203 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1204 | "layout (location = 0) out vec4 uFragColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1205 | "void main() {\n" |
| 1206 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1207 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1208 | " uFragColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1209 | " ? color * gl_ClipDistance[0]\n" |
| 1210 | " : color2;\n" |
| 1211 | "}\n"; |
| 1212 | |
| 1213 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1214 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1215 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1216 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1217 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1218 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1219 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1220 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1221 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1222 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1223 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1224 | pipelineobj.AddShader(&vs); |
| 1225 | pipelineobj.AddShader(&ps); |
| 1226 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1227 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1228 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1229 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1230 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1231 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1232 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1233 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1234 | }; |
| 1235 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1236 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1237 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1238 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1239 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1240 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1241 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1242 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1243 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1244 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1245 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1246 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1247 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1248 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1249 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1250 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1251 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1252 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1253 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1254 | pDSDumpDot((char*)"triTest2.dot"); |
| 1255 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1256 | |
| 1257 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1258 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1259 | |
| 1260 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1261 | EndCommandBuffer(); |
| 1262 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1263 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1264 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1265 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1266 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1267 | TEST_F(VkRenderTest, GreyCirclesonBlueDiscard) |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1268 | { |
| 1269 | static const char *vertShaderText = |
| 1270 | "#version 140\n" |
| 1271 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1272 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1273 | "layout (location = 0) in vec4 pos;\n" |
| 1274 | "layout (location = 0) out vec4 outColor;\n" |
| 1275 | "layout (location = 1) out vec4 outColor2;\n" |
| 1276 | "void main() {\n" |
| 1277 | " gl_Position = pos;\n" |
| 1278 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1279 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1280 | "}\n"; |
| 1281 | |
| 1282 | |
| 1283 | static const char *fragShaderText = |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1284 | "#version 330\n" |
| 1285 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1286 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1287 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1288 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1289 | "layout (location = 0) in vec4 color;\n" |
| 1290 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1291 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1292 | "void main() {\n" |
| 1293 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1294 | " float dist_squared = dot(pos, pos);\n" |
| 1295 | " if (dist_squared < 100.0)\n" |
| 1296 | " discard;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1297 | " outColor = (dist_squared < 400.0)\n" |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1298 | " ? color\n" |
| 1299 | " : color2;\n" |
| 1300 | "}\n"; |
| 1301 | |
| 1302 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1303 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1304 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1305 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1306 | meshBuffer.BufferMemoryBarrier(); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1307 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1308 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1309 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1310 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1311 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1312 | pipelineobj.AddColorAttachment(); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1313 | pipelineobj.AddShader(&vs); |
| 1314 | pipelineobj.AddShader(&ps); |
| 1315 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1316 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1317 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1318 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1319 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1320 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1321 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1322 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1323 | }; |
| 1324 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1325 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1326 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1327 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1328 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1329 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1330 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1331 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1332 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1333 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1334 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1335 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1336 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1337 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1338 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1339 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1340 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1341 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1342 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1343 | pDSDumpDot((char*)"triTest2.dot"); |
| 1344 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1345 | |
| 1346 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1347 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1348 | |
| 1349 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1350 | EndCommandBuffer(); |
| 1351 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1352 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1353 | RecordImages(m_renderTargets); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1354 | } |
| 1355 | |
| 1356 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1357 | TEST_F(VkRenderTest, TriangleVSUniform) |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1358 | { |
| 1359 | static const char *vertShaderText = |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1360 | "#version 140\n" |
| 1361 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1362 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1363 | "\n" |
| 1364 | "layout(binding = 0) uniform buf {\n" |
| 1365 | " mat4 MVP;\n" |
| 1366 | "} ubuf;\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1367 | "void main() {\n" |
| 1368 | " vec2 vertices[3];" |
| 1369 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1370 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 1371 | " vertices[2] = vec2( 0.5, 0.5);\n" |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1372 | " gl_Position = ubuf.MVP * vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1373 | "}\n"; |
| 1374 | |
| 1375 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1376 | "#version 140\n" |
| 1377 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1378 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1379 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1380 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1381 | " outColor = vec4(1.0, 0.0, 0.0, 1.0);\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1382 | "}\n"; |
| 1383 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1384 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1385 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1386 | |
Courtney Goeltzenleuchter | fdcfb9f | 2014-10-10 18:04:39 -0600 | [diff] [blame] | 1387 | // Create identity matrix |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1388 | glm::mat4 Projection = glm::mat4(1.0f); |
| 1389 | glm::mat4 View = glm::mat4(1.0f); |
| 1390 | glm::mat4 Model = glm::mat4(1.0f); |
| 1391 | glm::mat4 MVP = Projection * View * Model; |
| 1392 | const int matrixSize = sizeof(MVP) / sizeof(MVP[0]); |
| 1393 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1394 | VkConstantBufferObj MVPBuffer(m_device, matrixSize, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1395 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1396 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1397 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1398 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1399 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1400 | pipelineobj.AddShader(&vs); |
| 1401 | pipelineobj.AddShader(&ps); |
| 1402 | |
| 1403 | // Create descriptor set and attach the constant buffer to it |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1404 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1405 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, MVPBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1406 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1407 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 1408 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 1409 | VkCommandBufferBeginInfo cbBeginInfo; |
| 1410 | memset(&cbBeginInfo, 0, sizeof(VkCommandBufferBeginInfo)); |
| 1411 | cbBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
Courtney Goeltzenleuchter | 04bb5f8 | 2015-10-21 18:11:04 -0600 | [diff] [blame] | 1412 | cbBeginInfo.flags = 0; |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 1413 | ASSERT_VK_SUCCESS(BeginCommandBuffer(&cbBeginInfo)); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1414 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1415 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1416 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1417 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1418 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1419 | pDSDumpDot((char*)"triTest2.dot"); |
| 1420 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1421 | |
| 1422 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1423 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1424 | |
| 1425 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1426 | EndCommandBuffer(); |
| 1427 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1428 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1429 | RecordImages(m_renderTargets); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1430 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1431 | RotateTriangleVSUniform(Projection, View, Model, &MVPBuffer); |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1432 | } |
| 1433 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1434 | TEST_F(VkRenderTest, MixTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1435 | { |
| 1436 | // This tests location applied to varyings. Notice that we have switched foo |
| 1437 | // and bar in the FS. The triangle should be blended with red, green and blue |
| 1438 | // corners. |
| 1439 | static const char *vertShaderText = |
| 1440 | "#version 140\n" |
| 1441 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1442 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1443 | "layout (location=0) out vec4 bar;\n" |
| 1444 | "layout (location=1) out vec4 foo;\n" |
| 1445 | "layout (location=2) out float scale;\n" |
| 1446 | "vec2 vertices[3];\n" |
| 1447 | "void main() {\n" |
| 1448 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 1449 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 1450 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 1451 | "vec4 colors[3];\n" |
| 1452 | " colors[0] = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 1453 | " colors[1] = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 1454 | " colors[2] = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 1455 | " foo = colors[gl_VertexID % 3];\n" |
| 1456 | " bar = vec4(1.0, 1.0, 1.0, 1.0);\n" |
| 1457 | " scale = 1.0;\n" |
| 1458 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1459 | "}\n"; |
| 1460 | |
| 1461 | static const char *fragShaderText = |
| 1462 | "#version 140\n" |
| 1463 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1464 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1465 | "layout (location = 1) in vec4 bar;\n" |
| 1466 | "layout (location = 0) in vec4 foo;\n" |
| 1467 | "layout (location = 2) in float scale;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1468 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1469 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1470 | " outColor = bar * scale + foo * (1.0-scale);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1471 | "}\n"; |
| 1472 | |
| 1473 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1474 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1475 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1476 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1477 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1478 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1479 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1480 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1481 | pipelineobj.AddShader(&vs); |
| 1482 | pipelineobj.AddShader(&ps); |
| 1483 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1484 | VkDescriptorSetObj descriptorSet(m_device); |
Tony Barbour | 831062d | 2015-04-02 15:43:15 -0600 | [diff] [blame] | 1485 | descriptorSet.AppendDummy(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1486 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1487 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1488 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1489 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1490 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1491 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1492 | |
| 1493 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1494 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1495 | pDSDumpDot((char*)"triTest2.dot"); |
| 1496 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1497 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1498 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1499 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1500 | |
| 1501 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1502 | EndCommandBuffer(); |
| 1503 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1504 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1505 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1506 | } |
| 1507 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1508 | TEST_F(VkRenderTest, QuadVertFetchAndVertID) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1509 | { |
| 1510 | // This tests that attributes work in the presence of gl_VertexID |
| 1511 | |
| 1512 | static const char *vertShaderText = |
| 1513 | "#version 140\n" |
| 1514 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1515 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1516 | //XYZ1( -1, -1, -1 ) |
| 1517 | "layout (location = 0) in vec4 pos;\n" |
| 1518 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1519 | "layout (location = 1) in vec4 inColor;\n" |
| 1520 | "layout (location = 0) out vec4 outColor;\n" |
| 1521 | "void main() {\n" |
| 1522 | " outColor = inColor;\n" |
| 1523 | " vec4 vertices[3];" |
| 1524 | " vertices[gl_VertexID % 3] = pos;\n" |
| 1525 | " gl_Position = vertices[(gl_VertexID + 3) % 3];\n" |
| 1526 | "}\n"; |
| 1527 | |
| 1528 | |
| 1529 | static const char *fragShaderText = |
| 1530 | "#version 140\n" |
| 1531 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1532 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1533 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1534 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1535 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1536 | " outColor = color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1537 | "}\n"; |
| 1538 | |
| 1539 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1540 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1541 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1542 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1543 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1544 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1545 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1546 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1547 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1548 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1549 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1550 | pipelineobj.AddShader(&vs); |
| 1551 | pipelineobj.AddShader(&ps); |
| 1552 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1553 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1554 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1555 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1556 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1557 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1558 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1559 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1560 | }; |
| 1561 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1562 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1563 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1564 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1565 | vi_attribs[0].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1566 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1567 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1568 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1569 | vi_attribs[1].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1570 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1571 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1572 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1573 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1574 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1575 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1576 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1577 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1578 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1579 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1580 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1581 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1582 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1583 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1584 | pDSDumpDot((char*)"triTest2.dot"); |
| 1585 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1586 | |
| 1587 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1588 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1589 | |
| 1590 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1591 | EndCommandBuffer(); |
| 1592 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1593 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1594 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1595 | } |
| 1596 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1597 | TEST_F(VkRenderTest, QuadSparseVertFetch) |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1598 | { |
| 1599 | // This tests that attributes work in the presence of gl_VertexID |
| 1600 | |
| 1601 | static const char *vertShaderText = |
| 1602 | "#version 140\n" |
| 1603 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1604 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1605 | //XYZ1( -1, -1, -1 ) |
| 1606 | "layout (location = 1) in vec4 pos;\n" |
| 1607 | "layout (location = 4) in vec4 inColor;\n" |
| 1608 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1609 | "layout (location = 0) out vec4 outColor;\n" |
| 1610 | "void main() {\n" |
| 1611 | " outColor = inColor;\n" |
| 1612 | " gl_Position = pos;\n" |
| 1613 | "}\n"; |
| 1614 | |
| 1615 | |
| 1616 | static const char *fragShaderText = |
| 1617 | "#version 140\n" |
| 1618 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1619 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1620 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1621 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1622 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1623 | " outColor = color;\n" |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1624 | "}\n"; |
| 1625 | |
| 1626 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1627 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1628 | |
| 1629 | struct VDATA |
| 1630 | { |
| 1631 | float t1, t2, t3, t4; // filler data |
| 1632 | float posX, posY, posZ, posW; // Position data |
| 1633 | float r, g, b, a; // Color |
| 1634 | }; |
| 1635 | const struct VDATA vData[] = |
| 1636 | { |
| 1637 | { XYZ1(0, 0, 0), XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 1638 | { XYZ1(0, 0, 0), XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 1639 | { XYZ1(0, 0, 0), XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 1640 | { XYZ1(0, 0, 0), XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 1641 | { XYZ1(0, 0, 0), XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 1642 | { XYZ1(0, 0, 0), XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 1643 | }; |
| 1644 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1645 | VkConstantBufferObj meshBuffer(m_device,sizeof(vData)/sizeof(vData[0]),sizeof(vData[0]), vData); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1646 | meshBuffer.BufferMemoryBarrier(); |
| 1647 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1648 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1649 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1650 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1651 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1652 | pipelineobj.AddColorAttachment(); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1653 | pipelineobj.AddShader(&vs); |
| 1654 | pipelineobj.AddShader(&ps); |
| 1655 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1656 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1657 | |
| 1658 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1659 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1660 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1661 | sizeof(vData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1662 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1663 | }; |
| 1664 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1665 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1666 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1667 | vi_attribs[0].location = 4; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1668 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1669 | vi_attribs[0].offset = sizeof(float) * 4 * 2; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1670 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1671 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1672 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1673 | vi_attribs[1].offset = sizeof(float) * 4 * 1; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1674 | |
| 1675 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
| 1676 | pipelineobj.AddVertexInputBindings(&vi_binding, 1); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1677 | |
| 1678 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1679 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1680 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1681 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1682 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1683 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1684 | BindVertexBuffer(&meshBuffer, 0, MESH_BUF_ID); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1685 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1686 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1687 | pDSDumpDot((char*)"triTest2.dot"); |
| 1688 | #endif |
| 1689 | |
| 1690 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1691 | Draw(6, 1, 0, 0); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1692 | |
| 1693 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1694 | EndCommandBuffer(); |
| 1695 | QueueCommandBuffer(); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1696 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1697 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1698 | } |
| 1699 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1700 | TEST_F(VkRenderTest, TriVertFetchDeadAttr) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1701 | { |
| 1702 | // This tests that attributes work in the presence of gl_VertexID |
| 1703 | // and a dead attribute in position 0. Draws a triangle with yellow, |
| 1704 | // red and green corners, starting at top and going clockwise. |
| 1705 | |
| 1706 | static const char *vertShaderText = |
| 1707 | "#version 140\n" |
| 1708 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1709 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1710 | //XYZ1( -1, -1, -1 ) |
| 1711 | "layout (location = 0) in vec4 pos;\n" |
| 1712 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1713 | "layout (location = 1) in vec4 inColor;\n" |
| 1714 | "layout (location = 0) out vec4 outColor;\n" |
| 1715 | "void main() {\n" |
| 1716 | " outColor = inColor;\n" |
| 1717 | " vec2 vertices[3];" |
| 1718 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 1719 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 1720 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 1721 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1722 | "}\n"; |
| 1723 | |
| 1724 | |
| 1725 | static const char *fragShaderText = |
| 1726 | "#version 140\n" |
| 1727 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1728 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1729 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1730 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1731 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1732 | " outColor = color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1733 | "}\n"; |
| 1734 | |
| 1735 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1736 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1737 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1738 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1739 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1740 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1741 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1742 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1743 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1744 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1745 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1746 | pipelineobj.AddShader(&vs); |
| 1747 | pipelineobj.AddShader(&ps); |
| 1748 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1749 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1750 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1751 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1752 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1753 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1754 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1755 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1756 | }; |
| 1757 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1758 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1759 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1760 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1761 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1762 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1763 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1764 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1765 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1766 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1767 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1768 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1769 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1770 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1771 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1772 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1773 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1774 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1775 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1776 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1777 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1778 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1779 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1780 | pDSDumpDot((char*)"triTest2.dot"); |
| 1781 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1782 | |
| 1783 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1784 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1785 | |
| 1786 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1787 | EndCommandBuffer(); |
| 1788 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1789 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1790 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1791 | } |
| 1792 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1793 | TEST_F(VkRenderTest, CubeWithVertexFetchAndMVP) |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1794 | { |
| 1795 | static const char *vertShaderText = |
| 1796 | "#version 140\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1797 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1798 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 1799 | "layout (std140, binding = 0) uniform bufferVals {\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1800 | " mat4 mvp;\n" |
| 1801 | "} myBufferVals;\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1802 | "layout (location = 0) in vec4 pos;\n" |
| 1803 | "layout (location = 1) in vec4 inColor;\n" |
Cody Northrop | 8a3bb13 | 2015-06-16 17:32:04 -0600 | [diff] [blame] | 1804 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1805 | "void main() {\n" |
| 1806 | " outColor = inColor;\n" |
| 1807 | " gl_Position = myBufferVals.mvp * pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 1808 | " gl_Position.y = -gl_Position.y;\n" |
| 1809 | " gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1810 | "}\n"; |
| 1811 | |
| 1812 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1813 | "#version 140\n" |
| 1814 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1815 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1816 | "layout (location = 0) in vec4 color;\n" |
| 1817 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1818 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1819 | " outColor = color;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1820 | "}\n"; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1821 | glm::mat4 Projection = glm::perspective(glm::radians(45.0f), 1.0f, 0.1f, 100.0f); |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1822 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1823 | glm::mat4 View = glm::lookAt( |
| 1824 | glm::vec3(0,3,10), // Camera is at (0,3,10), in World Space |
| 1825 | glm::vec3(0,0,0), // and looks at the origin |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 1826 | glm::vec3(0,-1,0) // Head is up (set to 0,-1,0 to look upside-down) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1827 | ); |
| 1828 | |
| 1829 | glm::mat4 Model = glm::mat4(1.0f); |
| 1830 | |
| 1831 | glm::mat4 MVP = Projection * View * Model; |
| 1832 | |
| 1833 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1834 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
Chia-I Wu | b405204 | 2015-07-09 10:16:34 +0800 | [diff] [blame] | 1835 | m_depth_stencil_fmt = VK_FORMAT_D16_UNORM; |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1836 | m_depthStencil->Init(m_device, (int32_t)m_width, (int32_t)m_height, m_depth_stencil_fmt); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1837 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1838 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vb_solid_face_colors_Data)/sizeof(g_vb_solid_face_colors_Data[0]), |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1839 | sizeof(g_vb_solid_face_colors_Data[0]), g_vb_solid_face_colors_Data); |
| 1840 | |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 1841 | const int buf_size = sizeof(MVP) / sizeof(float); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1842 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1843 | VkConstantBufferObj MVPBuffer(m_device, buf_size, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1844 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1845 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1846 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1847 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1848 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1849 | pipelineobj.AddShader(&vs); |
| 1850 | pipelineobj.AddShader(&ps); |
| 1851 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 1852 | VkPipelineDepthStencilStateCreateInfo ds_state; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1853 | ds_state.depthTestEnable = VK_TRUE; |
| 1854 | ds_state.depthWriteEnable = VK_TRUE; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 1855 | ds_state.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; |
Cody Northrop | 271ba75 | 2015-08-26 10:01:32 -0600 | [diff] [blame] | 1856 | ds_state.depthBoundsTestEnable = VK_FALSE; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1857 | ds_state.stencilTestEnable = VK_FALSE; |
| 1858 | ds_state.back.stencilDepthFailOp = VK_STENCIL_OP_KEEP; |
| 1859 | ds_state.back.stencilFailOp = VK_STENCIL_OP_KEEP; |
| 1860 | ds_state.back.stencilPassOp = VK_STENCIL_OP_KEEP; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1861 | ds_state.back.stencilCompareOp = VK_COMPARE_OP_ALWAYS; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 1862 | ds_state.front = ds_state.back; |
| 1863 | pipelineobj.SetDepthStencil(&ds_state); |
| 1864 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1865 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1866 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, MVPBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1867 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1868 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1869 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1870 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1871 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1872 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1873 | }; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1874 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1875 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1876 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1877 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1878 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1879 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1880 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1881 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1882 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1883 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1884 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1885 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1886 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1887 | |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 1888 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(m_depthStencil->BindInfo())); |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 1889 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1890 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
| 1891 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1892 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1893 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1894 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1895 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1896 | pDSDumpDot((char*)"triTest2.dot"); |
| 1897 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1898 | |
| 1899 | // render triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1900 | Draw(36, 1, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1901 | |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1902 | |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1903 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1904 | EndCommandBuffer(); |
| 1905 | QueueCommandBuffer(); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1906 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1907 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1908 | } |
| 1909 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1910 | TEST_F(VkRenderTest, VSTexture) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1911 | { |
| 1912 | // The expected result from this test is a green and red triangle; |
| 1913 | // one red vertex on the left, two green vertices on the right. |
| 1914 | static const char *vertShaderText = |
Cody Northrop | 8a3bb13 | 2015-06-16 17:32:04 -0600 | [diff] [blame] | 1915 | "#version 140\n" |
| 1916 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1917 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1918 | "layout (location = 0) out vec4 texColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1919 | "uniform sampler2D surface;\n" |
| 1920 | "void main() {\n" |
| 1921 | " vec2 vertices[3];" |
| 1922 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1923 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 1924 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 1925 | " vec2 positions[3];" |
| 1926 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 1927 | " positions[1] = vec2( 0.25, 0.1);\n" |
| 1928 | " positions[2] = vec2( 0.1, 0.25);\n" |
| 1929 | " vec2 samplePos = positions[gl_VertexID % 3];\n" |
| 1930 | " texColor = textureLod(surface, samplePos, 0.0);\n" |
| 1931 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1932 | "}\n"; |
| 1933 | |
| 1934 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1935 | "#version 140\n" |
| 1936 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1937 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1938 | "layout (location = 0) in vec4 texColor;\n" |
| 1939 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1940 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1941 | " outColor = texColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1942 | "}\n"; |
| 1943 | |
| 1944 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1945 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1946 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1947 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1948 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1949 | VkSamplerObj sampler(m_device); |
| 1950 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1951 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1952 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1953 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1954 | pipelineobj.AddShader(&vs); |
| 1955 | pipelineobj.AddShader(&ps); |
| 1956 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1957 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 1958 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1959 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1960 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1961 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1962 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1963 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1964 | |
| 1965 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1966 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1967 | pDSDumpDot((char*)"triTest2.dot"); |
| 1968 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1969 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1970 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1971 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1972 | |
| 1973 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1974 | EndCommandBuffer(); |
| 1975 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1976 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1977 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1978 | } |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1979 | |
| 1980 | |
| 1981 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1982 | TEST_F(VkRenderTest, TexturedTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1983 | { |
| 1984 | // The expected result from this test is a red and green checkered triangle |
| 1985 | static const char *vertShaderText = |
| 1986 | "#version 140\n" |
| 1987 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1988 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1989 | "layout (location = 0) out vec2 samplePos;\n" |
| 1990 | "void main() {\n" |
| 1991 | " vec2 vertices[3];" |
| 1992 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1993 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 1994 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 1995 | " vec2 positions[3];" |
| 1996 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 1997 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 1998 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 1999 | " samplePos = positions[gl_VertexID % 3];\n" |
| 2000 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2001 | "}\n"; |
| 2002 | |
| 2003 | static const char *fragShaderText = |
| 2004 | "#version 140\n" |
| 2005 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2006 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2007 | "layout (location = 0) in vec2 samplePos;\n" |
| 2008 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2009 | "layout (location=0) out vec4 outColor;\n" |
| 2010 | "void main() {\n" |
| 2011 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2012 | " outColor = texColor;\n" |
| 2013 | "}\n"; |
| 2014 | |
| 2015 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2016 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2017 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2018 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2019 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2020 | VkSamplerObj sampler(m_device); |
| 2021 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2022 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2023 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2024 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2025 | pipelineobj.AddShader(&vs); |
| 2026 | pipelineobj.AddShader(&ps); |
| 2027 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2028 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2029 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2030 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2031 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2032 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2033 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2034 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2035 | |
| 2036 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2037 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2038 | pDSDumpDot((char*)"triTest2.dot"); |
| 2039 | #endif |
| 2040 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2041 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2042 | |
| 2043 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2044 | EndCommandBuffer(); |
| 2045 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2046 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2047 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2048 | } |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2049 | TEST_F(VkRenderTest, TexturedTriangleClip) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2050 | { |
| 2051 | // The expected result from this test is a red and green checkered triangle |
| 2052 | static const char *vertShaderText = |
| 2053 | "#version 330\n" |
| 2054 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2055 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2056 | "layout (location = 0) out vec2 samplePos;\n" |
| 2057 | "out gl_PerVertex {\n" |
| 2058 | " vec4 gl_Position;\n" |
| 2059 | " float gl_ClipDistance[1];\n" |
| 2060 | "};\n" |
| 2061 | "void main() {\n" |
| 2062 | " vec2 vertices[3];" |
| 2063 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2064 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2065 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2066 | " vec2 positions[3];" |
| 2067 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2068 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2069 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2070 | " float dists[3];\n" |
| 2071 | " dists[0] = 1.0;\n" |
| 2072 | " dists[1] = 1.0;\n" |
| 2073 | " dists[2] = -1.0;\n" |
| 2074 | " gl_ClipDistance[0] = dists[gl_VertexID % 3];\n" |
| 2075 | " samplePos = positions[gl_VertexID % 3];\n" |
| 2076 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2077 | "}\n"; |
| 2078 | |
| 2079 | static const char *fragShaderText = |
| 2080 | "#version 140\n" |
| 2081 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2082 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2083 | "layout (location = 0) in vec2 samplePos;\n" |
| 2084 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2085 | "layout (location=0) out vec4 outColor;\n" |
| 2086 | "void main() {\n" |
| 2087 | //" vec4 texColor = textureLod(surface, samplePos, 0.0 + gl_ClipDistance[0]);\n" |
| 2088 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2089 | " outColor = texColor;\n" |
| 2090 | "}\n"; |
| 2091 | |
| 2092 | |
| 2093 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2094 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2095 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2096 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2097 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2098 | VkSamplerObj sampler(m_device); |
| 2099 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2100 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2101 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2102 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2103 | pipelineobj.AddShader(&vs); |
| 2104 | pipelineobj.AddShader(&ps); |
| 2105 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2106 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2107 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2108 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2109 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2110 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2111 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2112 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2113 | |
| 2114 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2115 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2116 | pDSDumpDot((char*)"triTest2.dot"); |
| 2117 | #endif |
| 2118 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2119 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2120 | |
| 2121 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2122 | EndCommandBuffer(); |
| 2123 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2124 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2125 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2126 | } |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2127 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2128 | TEST_F(VkRenderTest, FSTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2129 | { |
| 2130 | // The expected result from this test is a red and green checkered triangle |
| 2131 | static const char *vertShaderText = |
| 2132 | "#version 140\n" |
| 2133 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2134 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2135 | "layout (location = 0) out vec2 samplePos;\n" |
| 2136 | "void main() {\n" |
| 2137 | " vec2 vertices[3];" |
| 2138 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2139 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2140 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2141 | " vec2 positions[3];" |
| 2142 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2143 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2144 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2145 | " samplePos = positions[gl_VertexID % 3];\n" |
| 2146 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2147 | "}\n"; |
| 2148 | |
| 2149 | static const char *fragShaderText = |
| 2150 | "#version 140\n" |
| 2151 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2152 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2153 | "layout (location = 0) in vec2 samplePos;\n" |
| 2154 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2155 | "layout (location=0) out vec4 outColor;\n" |
| 2156 | "void main() {\n" |
| 2157 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2158 | " outColor = texColor;\n" |
| 2159 | "}\n"; |
| 2160 | |
| 2161 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2162 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2163 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2164 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2165 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2166 | VkSamplerObj sampler(m_device); |
| 2167 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2168 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2169 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2170 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2171 | pipelineobj.AddShader(&vs); |
| 2172 | pipelineobj.AddShader(&ps); |
| 2173 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2174 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2175 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2176 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2177 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2178 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2179 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2180 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2181 | |
| 2182 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2183 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2184 | pDSDumpDot((char*)"triTest2.dot"); |
| 2185 | #endif |
| 2186 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2187 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2188 | |
| 2189 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2190 | EndCommandBuffer(); |
| 2191 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2192 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2193 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2194 | } |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2195 | TEST_F(VkRenderTest, SamplerBindingsTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2196 | { |
| 2197 | // This test sets bindings on the samplers |
| 2198 | // For now we are asserting that sampler and texture pairs |
| 2199 | // march in lock step, and are set via GLSL binding. This can |
| 2200 | // and will probably change. |
| 2201 | // The sampler bindings should match the sampler and texture slot |
| 2202 | // number set up by the application. |
| 2203 | // This test will result in a blue triangle |
| 2204 | static const char *vertShaderText = |
| 2205 | "#version 140\n" |
| 2206 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2207 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2208 | "layout (location = 0) out vec4 samplePos;\n" |
| 2209 | "void main() {\n" |
| 2210 | " vec2 vertices[3];" |
| 2211 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2212 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2213 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2214 | " vec2 positions[3];" |
| 2215 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2216 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2217 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2218 | " samplePos = vec4(positions[gl_VertexID % 3], 0.0, 0.0);\n" |
| 2219 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2220 | "}\n"; |
| 2221 | |
| 2222 | static const char *fragShaderText = |
| 2223 | "#version 140\n" |
| 2224 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2225 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2226 | "layout (location = 0) in vec4 samplePos;\n" |
| 2227 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 2228 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 2229 | "layout (binding = 12) uniform sampler2D surface2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2230 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2231 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2232 | " outColor = textureLod(surface2, samplePos.xy, 0.0);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2233 | "}\n"; |
| 2234 | |
| 2235 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2236 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2237 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2238 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2239 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2240 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2241 | VkSamplerObj sampler1(m_device); |
| 2242 | VkSamplerObj sampler2(m_device); |
| 2243 | VkSamplerObj sampler3(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2244 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2245 | uint32_t tex_colors[2] = { 0xffff0000, 0xffff0000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2246 | VkTextureObj texture1(m_device, tex_colors); // Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2247 | tex_colors[0] = 0xff00ff00; tex_colors[1] = 0xff00ff00; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2248 | VkTextureObj texture2(m_device, tex_colors); // Green |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2249 | tex_colors[0] = 0xff0000ff; tex_colors[1] = 0xff0000ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2250 | VkTextureObj texture3(m_device, tex_colors); // Blue |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2251 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2252 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2253 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2254 | pipelineobj.AddShader(&vs); |
| 2255 | pipelineobj.AddShader(&ps); |
| 2256 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2257 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2258 | descriptorSet.AppendSamplerTexture(&sampler1, &texture1); |
| 2259 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 2260 | for (int i = 0; i < 10; i++) |
| 2261 | descriptorSet.AppendDummy(); |
| 2262 | descriptorSet.AppendSamplerTexture(&sampler3, &texture3); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2263 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2264 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2265 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2266 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2267 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2268 | |
| 2269 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2270 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2271 | pDSDumpDot((char*)"triTest2.dot"); |
| 2272 | #endif |
| 2273 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2274 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2275 | |
| 2276 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2277 | EndCommandBuffer(); |
| 2278 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2279 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2280 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2281 | } |
| 2282 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2283 | TEST_F(VkRenderTest, TriangleVSUniformBlock) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2284 | { |
| 2285 | // The expected result from this test is a blue triangle |
| 2286 | |
| 2287 | static const char *vertShaderText = |
| 2288 | "#version 140\n" |
| 2289 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2290 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2291 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2292 | "layout (std140, binding = 0) uniform bufferVals {\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2293 | " vec4 red;\n" |
| 2294 | " vec4 green;\n" |
| 2295 | " vec4 blue;\n" |
| 2296 | " vec4 white;\n" |
| 2297 | "} myBufferVals;\n" |
| 2298 | "void main() {\n" |
| 2299 | " vec2 vertices[3];" |
| 2300 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2301 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2302 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2303 | " outColor = myBufferVals.blue;\n" |
| 2304 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2305 | "}\n"; |
| 2306 | |
| 2307 | static const char *fragShaderText = |
| 2308 | "#version 140\n" |
| 2309 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2310 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2311 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2312 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2313 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2314 | " outColor = inColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2315 | "}\n"; |
| 2316 | |
| 2317 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2318 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2319 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2320 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2321 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2322 | |
| 2323 | // Let's populate our buffer with the following: |
| 2324 | // vec4 red; |
| 2325 | // vec4 green; |
| 2326 | // vec4 blue; |
| 2327 | // vec4 white; |
| 2328 | const int valCount = 4 * 4; |
| 2329 | const float bufferVals[valCount] = { 1.0, 0.0, 0.0, 1.0, |
| 2330 | 0.0, 1.0, 0.0, 1.0, |
| 2331 | 0.0, 0.0, 1.0, 1.0, |
| 2332 | 1.0, 1.0, 1.0, 1.0 }; |
| 2333 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2334 | VkConstantBufferObj colorBuffer(m_device, valCount, sizeof(bufferVals[0]), (const void*) bufferVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2335 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2336 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2337 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2338 | pipelineobj.AddShader(&vs); |
| 2339 | pipelineobj.AddShader(&ps); |
| 2340 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2341 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2342 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, colorBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2343 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2344 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2345 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2346 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2347 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2348 | |
| 2349 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2350 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2351 | pDSDumpDot((char*)"triTest2.dot"); |
| 2352 | #endif |
| 2353 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2354 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2355 | |
| 2356 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2357 | EndCommandBuffer(); |
| 2358 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2359 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2360 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2361 | } |
| 2362 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2363 | TEST_F(VkRenderTest, TriangleFSUniformBlockBinding) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2364 | { |
| 2365 | // This test allows the shader to select which buffer it is |
| 2366 | // pulling from using layout binding qualifier. |
| 2367 | // There are corresponding changes in the compiler stack that |
| 2368 | // will select the buffer using binding directly. |
| 2369 | // The binding number should match the slot number set up by |
| 2370 | // the application. |
| 2371 | // The expected result from this test is a purple triangle |
| 2372 | |
| 2373 | static const char *vertShaderText = |
| 2374 | "#version 140\n" |
| 2375 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2376 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2377 | "void main() {\n" |
| 2378 | " vec2 vertices[3];" |
| 2379 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2380 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2381 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2382 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2383 | "}\n"; |
| 2384 | |
| 2385 | static const char *fragShaderText = |
| 2386 | "#version 140\n" |
| 2387 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2388 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2389 | "layout (std140, binding = 0) uniform redVal { vec4 color; } myRedVal\n;" |
| 2390 | "layout (std140, binding = 1) uniform greenVal { vec4 color; } myGreenVal\n;" |
| 2391 | "layout (std140, binding = 2) uniform blueVal { vec4 color; } myBlueVal\n;" |
| 2392 | "layout (std140, binding = 3) uniform whiteVal { vec4 color; } myWhiteVal\n;" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2393 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2394 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2395 | " outColor = myBlueVal.color;\n" |
| 2396 | " outColor += myRedVal.color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2397 | "}\n"; |
| 2398 | |
| 2399 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2400 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2401 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2402 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2403 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2404 | |
| 2405 | // We're going to create a number of uniform buffers, and then allow |
| 2406 | // the shader to select which it wants to read from with a binding |
| 2407 | |
| 2408 | // Let's populate the buffers with a single color each: |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2409 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2410 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2411 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2412 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2413 | |
| 2414 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2415 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2416 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2417 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2418 | |
| 2419 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2420 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2421 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2422 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2423 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2424 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2425 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2426 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2427 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2428 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2429 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2430 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2431 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2432 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2433 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2434 | pipelineobj.AddShader(&vs); |
| 2435 | pipelineobj.AddShader(&ps); |
| 2436 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2437 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2438 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2439 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2440 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2441 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2442 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2443 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2444 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2445 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2446 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2447 | |
| 2448 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2449 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2450 | pDSDumpDot((char*)"triTest2.dot"); |
| 2451 | #endif |
| 2452 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2453 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2454 | |
| 2455 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2456 | EndCommandBuffer(); |
| 2457 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2458 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2459 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2460 | } |
| 2461 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2462 | TEST_F(VkRenderTest, TriangleFSAnonymousUniformBlockBinding) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2463 | { |
| 2464 | // This test is the same as TriangleFSUniformBlockBinding, but |
| 2465 | // it does not provide an instance name. |
| 2466 | // The expected result from this test is a purple triangle |
| 2467 | |
| 2468 | static const char *vertShaderText = |
| 2469 | "#version 140\n" |
| 2470 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2471 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2472 | "void main() {\n" |
| 2473 | " vec2 vertices[3];" |
| 2474 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2475 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2476 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2477 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2478 | "}\n"; |
| 2479 | |
| 2480 | static const char *fragShaderText = |
| 2481 | "#version 430\n" |
| 2482 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2483 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2484 | "layout (std140, binding = 0) uniform redVal { vec4 red; };" |
| 2485 | "layout (std140, binding = 1) uniform greenVal { vec4 green; };" |
| 2486 | "layout (std140, binding = 2) uniform blueVal { vec4 blue; };" |
| 2487 | "layout (std140, binding = 3) uniform whiteVal { vec4 white; };" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 2488 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2489 | "void main() {\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 2490 | " outColor = blue;\n" |
| 2491 | " outColor += red;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2492 | "}\n"; |
| 2493 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2494 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2495 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2496 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2497 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2498 | |
| 2499 | // We're going to create a number of uniform buffers, and then allow |
| 2500 | // the shader to select which it wants to read from with a binding |
| 2501 | |
| 2502 | // Let's populate the buffers with a single color each: |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2503 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2504 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2505 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2506 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2507 | |
| 2508 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2509 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2510 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2511 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2512 | |
| 2513 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2514 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2515 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2516 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2517 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2518 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2519 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2520 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2521 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2522 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2523 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2524 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2525 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2526 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2527 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2528 | pipelineobj.AddShader(&vs); |
| 2529 | pipelineobj.AddShader(&ps); |
| 2530 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2531 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2532 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2533 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2534 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2535 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2536 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2537 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2538 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2539 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2540 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2541 | |
| 2542 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2543 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2544 | pDSDumpDot((char*)"triTest2.dot"); |
| 2545 | #endif |
| 2546 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2547 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2548 | |
| 2549 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2550 | EndCommandBuffer(); |
| 2551 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2552 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2553 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2554 | } |
| 2555 | |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2556 | TEST_F(VkRenderTest, TriangleFSAnonymousUniformBlockBindingWithStruct) |
| 2557 | { |
| 2558 | // This test is the same as TriangleFSUniformBlockBinding, but |
| 2559 | // it does not provide an instance name. |
| 2560 | // The expected result from this test is a purple triangle |
| 2561 | |
| 2562 | static const char *vertShaderText = |
| 2563 | "#version 140\n" |
| 2564 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2565 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2566 | "void main() {\n" |
| 2567 | " vec2 vertices[3];" |
| 2568 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2569 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2570 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2571 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2572 | "}\n"; |
| 2573 | |
| 2574 | static const char *fragShaderText = |
| 2575 | "#version 430\n" |
| 2576 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2577 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2578 | "\n" |
| 2579 | " struct PS_INPUT {\n" |
| 2580 | " vec2 member0;\n" |
| 2581 | " vec4 member1;\n" |
| 2582 | " vec4 member2;\n" |
| 2583 | " vec4 member3;\n" |
| 2584 | " vec4 member4;\n" |
| 2585 | " vec4 member5;\n" |
| 2586 | " vec4 member6;\n" |
| 2587 | " vec4 member7;\n" |
| 2588 | " vec4 member8;\n" |
| 2589 | " vec4 member9;\n" |
| 2590 | " };\n" |
| 2591 | "\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2592 | "layout (std140, binding = 0) uniform redVal { vec4 red; };" |
| 2593 | "layout (std140, binding = 1) uniform greenVal { vec4 green; };" |
| 2594 | "layout (std140, binding = 2) uniform blueVal { vec4 blue; };" |
| 2595 | "layout (std140, binding = 3) uniform whiteVal { vec4 white; };" |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2596 | "layout (location = 0) out vec4 outColor;\n" |
| 2597 | "PS_INPUT MainFs()\n" |
| 2598 | "{\n" |
| 2599 | " PS_INPUT o;\n" |
| 2600 | " o.member9 = red;\n" |
| 2601 | " return o;\n" |
| 2602 | "}\n" |
| 2603 | "\n" |
| 2604 | "void main()\n" |
| 2605 | "{\n" |
| 2606 | " PS_INPUT o;\n" |
| 2607 | " o = MainFs();\n" |
| 2608 | " outColor = blue;" |
| 2609 | " outColor += o.member9;\n" |
| 2610 | "}\n";; |
| 2611 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2612 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2613 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2614 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2615 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2616 | |
| 2617 | // We're going to create a number of uniform buffers, and then allow |
| 2618 | // the shader to select which it wants to read from with a binding |
| 2619 | |
| 2620 | // Let's populate the buffers with a single color each: |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2621 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2622 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2623 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2624 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2625 | |
| 2626 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2627 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2628 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2629 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2630 | |
| 2631 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2632 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2633 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2634 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2635 | |
| 2636 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2637 | |
| 2638 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2639 | |
| 2640 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2641 | |
| 2642 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
| 2643 | |
| 2644 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2645 | pipelineobj.AddColorAttachment(); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2646 | pipelineobj.AddShader(&vs); |
| 2647 | pipelineobj.AddShader(&ps); |
| 2648 | |
| 2649 | VkDescriptorSetObj descriptorSet(m_device); |
| 2650 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2651 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2652 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2653 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
| 2654 | |
| 2655 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2656 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2657 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2658 | GenericDrawPreparation(pipelineobj, descriptorSet); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2659 | |
| 2660 | #ifdef DUMP_STATE_DOT |
| 2661 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
| 2662 | pDSDumpDot((char*)"triTest2.dot"); |
| 2663 | #endif |
| 2664 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2665 | Draw(3, 1, 0, 0); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2666 | |
| 2667 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2668 | EndCommandBuffer(); |
| 2669 | QueueCommandBuffer(); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2670 | |
| 2671 | RecordImages(m_renderTargets); |
| 2672 | } |
| 2673 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2674 | TEST_F(VkRenderTest, CubeWithVertexFetchAndMVPAndTexture) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2675 | { |
| 2676 | static const char *vertShaderText = |
| 2677 | "#version 140\n" |
| 2678 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2679 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2680 | "layout (std140, binding=0) uniform bufferVals {\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2681 | " mat4 mvp;\n" |
| 2682 | "} myBufferVals;\n" |
| 2683 | "layout (location=0) in vec4 pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2684 | "layout (location=1) in vec2 input_uv;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2685 | "layout (location=0) out vec2 UV;\n" |
| 2686 | "void main() {\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2687 | " UV = input_uv;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2688 | " gl_Position = myBufferVals.mvp * pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2689 | " gl_Position.y = -gl_Position.y;\n" |
| 2690 | " gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2691 | "}\n"; |
| 2692 | |
| 2693 | static const char *fragShaderText = |
| 2694 | "#version 140\n" |
| 2695 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2696 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2697 | "layout (binding=1) uniform sampler2D surface;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2698 | "layout (location=0) out vec4 outColor;\n" |
| 2699 | "layout (location=0) in vec2 UV;\n" |
| 2700 | "void main() {\n" |
| 2701 | " outColor= textureLod(surface, UV, 0.0);\n" |
| 2702 | "}\n"; |
| 2703 | glm::mat4 Projection = glm::perspective(glm::radians(45.0f), 1.0f, 0.1f, 100.0f); |
| 2704 | |
| 2705 | glm::mat4 View = glm::lookAt( |
| 2706 | glm::vec3(0,3,10), // Camera is at (0,3,10), in World Space |
| 2707 | glm::vec3(0,0,0), // and looks at the origin |
| 2708 | glm::vec3(0,1,0) // Head is up (set to 0,-1,0 to look upside-down) |
| 2709 | ); |
| 2710 | |
| 2711 | glm::mat4 Model = glm::mat4(1.0f); |
| 2712 | |
| 2713 | glm::mat4 MVP = Projection * View * Model; |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2714 | int num_verts = sizeof(g_vb_texture_Data) / sizeof(g_vb_texture_Data[0]); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2715 | |
| 2716 | |
| 2717 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2718 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
Chia-I Wu | b405204 | 2015-07-09 10:16:34 +0800 | [diff] [blame] | 2719 | m_depth_stencil_fmt = VK_FORMAT_D16_UNORM; |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2720 | m_depthStencil->Init(m_device, (int32_t)m_width, (int32_t)m_height, m_depth_stencil_fmt); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2721 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2722 | VkConstantBufferObj meshBuffer(m_device, num_verts, |
| 2723 | sizeof(g_vb_texture_Data[0]), g_vb_texture_Data); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 2724 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2725 | |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 2726 | const int buf_size = sizeof(MVP) / sizeof(float); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2727 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2728 | VkConstantBufferObj mvpBuffer(m_device, buf_size, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2729 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2730 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2731 | VkSamplerObj sampler(m_device); |
| 2732 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2733 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2734 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2735 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2736 | pipelineobj.AddShader(&vs); |
| 2737 | pipelineobj.AddShader(&ps); |
| 2738 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2739 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2740 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mvpBuffer); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2741 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2742 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2743 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 2744 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2745 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 2746 | sizeof(g_vb_texture_Data[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2747 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2748 | }; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2749 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 2750 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2751 | vi_attribs[0].binding = MESH_BIND_ID; // Binding ID |
| 2752 | vi_attribs[0].location = 0; // location |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 2753 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 2754 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2755 | vi_attribs[1].binding = MESH_BIND_ID; // Binding ID |
| 2756 | vi_attribs[1].location = 1; // location |
| 2757 | vi_attribs[1].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 2758 | vi_attribs[1].offset = 16; // Offset of uv components |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2759 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2760 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2761 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2762 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 2763 | VkPipelineDepthStencilStateCreateInfo ds_state; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2764 | ds_state.depthTestEnable = VK_TRUE; |
| 2765 | ds_state.depthWriteEnable = VK_TRUE; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 2766 | ds_state.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; |
Cody Northrop | 271ba75 | 2015-08-26 10:01:32 -0600 | [diff] [blame] | 2767 | ds_state.depthBoundsTestEnable = VK_FALSE; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2768 | ds_state.stencilTestEnable = VK_FALSE; |
| 2769 | ds_state.back.stencilDepthFailOp = VK_STENCIL_OP_KEEP; |
| 2770 | ds_state.back.stencilFailOp = VK_STENCIL_OP_KEEP; |
| 2771 | ds_state.back.stencilPassOp = VK_STENCIL_OP_KEEP; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 2772 | ds_state.back.stencilCompareOp = VK_COMPARE_OP_ALWAYS; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 2773 | ds_state.front = ds_state.back; |
| 2774 | pipelineobj.SetDepthStencil(&ds_state); |
| 2775 | |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 2776 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(m_depthStencil->BindInfo())); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 2777 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 2778 | VkCommandBufferBeginInfo cbBeginInfo; |
| 2779 | memset(&cbBeginInfo, 0, sizeof(VkCommandBufferBeginInfo)); |
| 2780 | cbBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
Courtney Goeltzenleuchter | 04bb5f8 | 2015-10-21 18:11:04 -0600 | [diff] [blame] | 2781 | cbBeginInfo.flags = 0; |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 2782 | ASSERT_VK_SUCCESS(BeginCommandBuffer(&cbBeginInfo)); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2783 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2784 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 2785 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2786 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2787 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2788 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2789 | pDSDumpDot((char*)"triTest2.dot"); |
| 2790 | #endif |
| 2791 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2792 | Draw(num_verts, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2793 | |
| 2794 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2795 | EndCommandBuffer(); |
| 2796 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2797 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2798 | RecordImages(m_renderTargets); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2799 | RotateTriangleVSUniform(Projection, View, Model, &mvpBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2800 | } |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2801 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2802 | TEST_F(VkRenderTest, TriangleMixedSamplerUniformBlockBinding) |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2803 | { |
| 2804 | // This test mixes binding slots of textures and buffers, ensuring |
| 2805 | // that sparse and overlapping assignments work. |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2806 | // The expected result from this test is a purple triangle, although |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2807 | // you can modify it to move the desired result around. |
| 2808 | |
| 2809 | static const char *vertShaderText = |
| 2810 | "#version 140\n" |
| 2811 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2812 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2813 | "void main() {\n" |
| 2814 | " vec2 vertices[3];" |
| 2815 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2816 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2817 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2818 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2819 | "}\n"; |
| 2820 | |
| 2821 | static const char *fragShaderText = |
| 2822 | "#version 430\n" |
| 2823 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2824 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2825 | "layout (binding = 0) uniform sampler2D surface0;\n" |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2826 | "layout (binding = 3) uniform sampler2D surface1;\n" |
| 2827 | "layout (binding = 1) uniform sampler2D surface2;\n" |
| 2828 | "layout (binding = 2) uniform sampler2D surface3;\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2829 | |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2830 | |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2831 | "layout (std140, binding = 4) uniform redVal { vec4 red; };" |
| 2832 | "layout (std140, binding = 6) uniform greenVal { vec4 green; };" |
| 2833 | "layout (std140, binding = 5) uniform blueVal { vec4 blue; };" |
| 2834 | "layout (std140, binding = 7) uniform whiteVal { vec4 white; };" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2835 | "layout (location = 0) out vec4 outColor;\n" |
| 2836 | "void main() {\n" |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2837 | " outColor = red * vec4(0.00001);\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2838 | " outColor += white * vec4(0.00001);\n" |
| 2839 | " outColor += textureLod(surface2, vec2(0.5), 0.0)* vec4(0.00001);\n" |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2840 | " outColor += textureLod(surface1, vec2(0.0), 0.0);//* vec4(0.00001);\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2841 | "}\n"; |
| 2842 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2843 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2844 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2845 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2846 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2847 | |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2848 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2849 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2850 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2851 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2852 | |
| 2853 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2854 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2855 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2856 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2857 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2858 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2859 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2860 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2861 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2862 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2863 | uint32_t tex_colors[2] = { 0xff800000, 0xff800000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2864 | VkSamplerObj sampler0(m_device); |
| 2865 | VkTextureObj texture0(m_device, tex_colors); // Light Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2866 | tex_colors[0] = 0xff000080; tex_colors[1] = 0xff000080; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2867 | VkSamplerObj sampler2(m_device); |
| 2868 | VkTextureObj texture2(m_device, tex_colors); // Light Blue |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2869 | tex_colors[0] = 0xff008000; tex_colors[1] = 0xff008000; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2870 | VkSamplerObj sampler4(m_device); |
| 2871 | VkTextureObj texture4(m_device, tex_colors); // Light Green |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2872 | |
| 2873 | // NOTE: Bindings 1,3,5,7,8,9,11,12,14,16 work for this sampler, but 6 does not!!! |
| 2874 | // TODO: Get back here ASAP and understand why. |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2875 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2876 | VkSamplerObj sampler7(m_device); |
| 2877 | VkTextureObj texture7(m_device, tex_colors); // Red and Blue |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2878 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2879 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2880 | pipelineobj.AddColorAttachment(); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2881 | pipelineobj.AddShader(&vs); |
| 2882 | pipelineobj.AddShader(&ps); |
| 2883 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2884 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2885 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 2886 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 2887 | descriptorSet.AppendSamplerTexture(&sampler4, &texture4); |
| 2888 | descriptorSet.AppendSamplerTexture(&sampler7, &texture7); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2889 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2890 | // swap blue and green |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2891 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2892 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2893 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2894 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2895 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2896 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2897 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2898 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2899 | |
| 2900 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2901 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2902 | pDSDumpDot((char*)"triTest2.dot"); |
| 2903 | #endif |
| 2904 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2905 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2906 | |
| 2907 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2908 | EndCommandBuffer(); |
| 2909 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2910 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2911 | RecordImages(m_renderTargets); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2912 | } |
| 2913 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2914 | TEST_F(VkRenderTest, TriangleMatchingSamplerUniformBlockBinding) |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2915 | { |
| 2916 | // This test matches binding slots of textures and buffers, requiring |
| 2917 | // the driver to give them distinct number spaces. |
| 2918 | // The expected result from this test is a red triangle, although |
| 2919 | // you can modify it to move the desired result around. |
| 2920 | |
| 2921 | static const char *vertShaderText = |
| 2922 | "#version 140\n" |
| 2923 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2924 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2925 | "void main() {\n" |
| 2926 | " vec2 vertices[3];" |
| 2927 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2928 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2929 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2930 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2931 | "}\n"; |
| 2932 | |
| 2933 | static const char *fragShaderText = |
| 2934 | "#version 430\n" |
| 2935 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2936 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2937 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 2938 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 2939 | "layout (binding = 2) uniform sampler2D surface2;\n" |
| 2940 | "layout (binding = 3) uniform sampler2D surface3;\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2941 | "layout (std140, binding = 4) uniform redVal { vec4 red; };" |
| 2942 | "layout (std140, binding = 5) uniform greenVal { vec4 green; };" |
| 2943 | "layout (std140, binding = 6) uniform blueVal { vec4 blue; };" |
| 2944 | "layout (std140, binding = 7) uniform whiteVal { vec4 white; };" |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2945 | "layout (location = 0) out vec4 outColor;\n" |
| 2946 | "void main() {\n" |
| 2947 | " outColor = red;// * vec4(0.00001);\n" |
| 2948 | " outColor += white * vec4(0.00001);\n" |
| 2949 | " outColor += textureLod(surface1, vec2(0.5), 0.0)* vec4(0.00001);\n" |
| 2950 | " outColor += textureLod(surface3, vec2(0.0), 0.0)* vec4(0.00001);\n" |
| 2951 | "}\n"; |
| 2952 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2953 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2954 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2955 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2956 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2957 | |
| 2958 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2959 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2960 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2961 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2962 | |
| 2963 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2964 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2965 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2966 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2967 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2968 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2969 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2970 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2971 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2972 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2973 | uint32_t tex_colors[2] = { 0xff800000, 0xff800000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2974 | VkSamplerObj sampler0(m_device); |
| 2975 | VkTextureObj texture0(m_device, tex_colors); // Light Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2976 | tex_colors[0] = 0xff000080; tex_colors[1] = 0xff000080; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2977 | VkSamplerObj sampler2(m_device); |
| 2978 | VkTextureObj texture2(m_device, tex_colors); // Light Blue |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2979 | tex_colors[0] = 0xff008000; tex_colors[1] = 0xff008000; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2980 | VkSamplerObj sampler4(m_device); |
| 2981 | VkTextureObj texture4(m_device, tex_colors); // Light Green |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2982 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2983 | VkSamplerObj sampler7(m_device); |
| 2984 | VkTextureObj texture7(m_device, tex_colors); // Red and Blue |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2985 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2986 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2987 | pipelineobj.AddColorAttachment(); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2988 | pipelineobj.AddShader(&vs); |
| 2989 | pipelineobj.AddShader(&ps); |
| 2990 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2991 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2992 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 2993 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 2994 | descriptorSet.AppendSamplerTexture(&sampler4, &texture4); |
| 2995 | descriptorSet.AppendSamplerTexture(&sampler7, &texture7); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2996 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2997 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2998 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2999 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3000 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3001 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3002 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3003 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3004 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3005 | |
| 3006 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3007 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3008 | pDSDumpDot((char*)"triTest2.dot"); |
| 3009 | #endif |
| 3010 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3011 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3012 | |
| 3013 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3014 | EndCommandBuffer(); |
| 3015 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3016 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 3017 | RecordImages(m_renderTargets); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3018 | } |
| 3019 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3020 | TEST_F(VkRenderTest, TriangleUniformBufferLayout) |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3021 | { |
| 3022 | // This test populates a buffer with a variety of different data |
| 3023 | // types, then reads them out with a shader. |
| 3024 | // The expected result from this test is a green triangle |
| 3025 | |
| 3026 | static const char *vertShaderText = |
| 3027 | "#version 140\n" |
| 3028 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3029 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3030 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3031 | " vec4 fRed;\n" |
| 3032 | " vec4 fGreen;\n" |
| 3033 | " layout(row_major) mat4 worldToProj;\n" |
| 3034 | " layout(row_major) mat4 projToWorld;\n" |
| 3035 | " layout(row_major) mat4 worldToView;\n" |
| 3036 | " layout(row_major) mat4 viewToProj;\n" |
| 3037 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3038 | " float fZero;\n" |
| 3039 | " float fOne;\n" |
| 3040 | " float fTwo;\n" |
| 3041 | " float fThree;\n" |
| 3042 | " vec3 fZeroZeroZero;\n" |
| 3043 | " float fFour;\n" |
| 3044 | " vec3 fZeroZeroOne;\n" |
| 3045 | " float fFive;\n" |
| 3046 | " vec3 fZeroOneZero;\n" |
| 3047 | " float fSix;\n" |
| 3048 | " float fSeven;\n" |
| 3049 | " float fEight;\n" |
| 3050 | " float fNine;\n" |
| 3051 | " vec2 fZeroZero;\n" |
| 3052 | " vec2 fZeroOne;\n" |
| 3053 | " vec4 fBlue;\n" |
| 3054 | " vec2 fOneZero;\n" |
| 3055 | " vec2 fOneOne;\n" |
| 3056 | " vec3 fZeroOneOne;\n" |
| 3057 | " float fTen;\n" |
| 3058 | " float fEleven;\n" |
| 3059 | " float fTwelve;\n" |
| 3060 | " vec3 fOneZeroZero;\n" |
| 3061 | " vec4 uvOffsets[4];\n" |
| 3062 | "};\n" |
| 3063 | "layout (location = 0) out vec4 color;" |
| 3064 | "void main() {\n" |
| 3065 | |
| 3066 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3067 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3068 | " \n" |
| 3069 | |
| 3070 | // do some exact comparisons, even though we should |
| 3071 | // really have an epsilon involved. |
| 3072 | " vec4 outColor = right;\n" |
| 3073 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3074 | " outColor = wrong;\n" |
| 3075 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3076 | " outColor = wrong;\n" |
| 3077 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3078 | " outColor = wrong;\n" |
| 3079 | |
| 3080 | " color = outColor;\n" |
| 3081 | |
| 3082 | // generic position stuff |
| 3083 | " vec2 vertices;\n" |
| 3084 | " int vertexSelector = gl_VertexID;\n" |
| 3085 | " if (vertexSelector == 0)\n" |
| 3086 | " vertices = vec2(-0.5, -0.5);\n" |
| 3087 | " else if (vertexSelector == 1)\n" |
| 3088 | " vertices = vec2( 0.5, -0.5);\n" |
| 3089 | " else if (vertexSelector == 2)\n" |
| 3090 | " vertices = vec2( 0.5, 0.5);\n" |
| 3091 | " else\n" |
| 3092 | " vertices = vec2( 0.0, 0.0);\n" |
| 3093 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3094 | "}\n"; |
| 3095 | |
| 3096 | static const char *fragShaderText = |
| 3097 | "#version 140\n" |
| 3098 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3099 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3100 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3101 | " vec4 fRed;\n" |
| 3102 | " vec4 fGreen;\n" |
| 3103 | " layout(row_major) mat4 worldToProj;\n" |
| 3104 | " layout(row_major) mat4 projToWorld;\n" |
| 3105 | " layout(row_major) mat4 worldToView;\n" |
| 3106 | " layout(row_major) mat4 viewToProj;\n" |
| 3107 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3108 | " float fZero;\n" |
| 3109 | " float fOne;\n" |
| 3110 | " float fTwo;\n" |
| 3111 | " float fThree;\n" |
| 3112 | " vec3 fZeroZeroZero;\n" |
| 3113 | " float fFour;\n" |
| 3114 | " vec3 fZeroZeroOne;\n" |
| 3115 | " float fFive;\n" |
| 3116 | " vec3 fZeroOneZero;\n" |
| 3117 | " float fSix;\n" |
| 3118 | " float fSeven;\n" |
| 3119 | " float fEight;\n" |
| 3120 | " float fNine;\n" |
| 3121 | " vec2 fZeroZero;\n" |
| 3122 | " vec2 fZeroOne;\n" |
| 3123 | " vec4 fBlue;\n" |
| 3124 | " vec2 fOneZero;\n" |
| 3125 | " vec2 fOneOne;\n" |
| 3126 | " vec3 fZeroOneOne;\n" |
| 3127 | " float fTen;\n" |
| 3128 | " float fEleven;\n" |
| 3129 | " float fTwelve;\n" |
| 3130 | " vec3 fOneZeroZero;\n" |
| 3131 | " vec4 uvOffsets[4];\n" |
| 3132 | "};\n" |
| 3133 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3134 | "layout (location = 0) out vec4 uFragColor;\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3135 | "void main() {\n" |
| 3136 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3137 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3138 | " \n" |
| 3139 | |
| 3140 | // start with VS value to ensure it passed |
| 3141 | " vec4 outColor = color;\n" |
| 3142 | |
| 3143 | // do some exact comparisons, even though we should |
| 3144 | // really have an epsilon involved. |
| 3145 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3146 | " outColor = wrong;\n" |
| 3147 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3148 | " outColor = wrong;\n" |
| 3149 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3150 | " outColor = wrong;\n" |
| 3151 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3152 | " outColor = wrong;\n" |
| 3153 | " if (fTwo != 2.0)\n" |
| 3154 | " outColor = wrong;\n" |
| 3155 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3156 | " outColor = wrong;\n" |
| 3157 | " if (fTen != 10.0)\n" |
| 3158 | " outColor = wrong;\n" |
| 3159 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3160 | " outColor = wrong;\n" |
| 3161 | " \n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3162 | " uFragColor = outColor;\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3163 | "}\n"; |
| 3164 | |
| 3165 | |
Cody Northrop | d2ad034 | 2015-08-05 11:15:02 -0600 | [diff] [blame] | 3166 | const float mixedVals[196] = { 1.0f, 0.0f, 0.0f, 1.0f, // vec4 fRed; // align |
| 3167 | 0.0f, 1.0f, 0.0f, 1.0f, // vec4 fGreen; // align |
| 3168 | 1.0f, 0.0f, 0.0f, 1.0f, // layout(row_major) mat4 worldToProj; |
| 3169 | 0.0f, 1.0f, 0.0f, 1.0f, // align |
| 3170 | 0.0f, 0.0f, 1.0f, 1.0f, // align |
| 3171 | 0.0f, 0.0f, 0.0f, 1.0f, // align |
| 3172 | 2.0f, 0.0f, 0.0f, 2.0f, // layout(row_major) mat4 projToWorld; |
| 3173 | 0.0f, 2.0f, 0.0f, 2.0f, // align |
| 3174 | 0.0f, 0.0f, 2.0f, 2.0f, // align |
| 3175 | 0.0f, 0.0f, 0.0f, 2.0f, // align |
| 3176 | 3.0f, 0.0f, 0.0f, 3.0f, // layout(row_major) mat4 worldToView; |
| 3177 | 0.0f, 3.0f, 0.0f, 3.0f, // align |
| 3178 | 0.0f, 0.0f, 3.0f, 3.0f, // align |
| 3179 | 0.0f, 0.0f, 0.0f, 3.0f, // align |
| 3180 | 4.0f, 0.0f, 0.0f, 4.0f, // layout(row_major) mat4 viewToProj; |
| 3181 | 0.0f, 4.0f, 0.0f, 4.0f, // align |
| 3182 | 0.0f, 0.0f, 4.0f, 4.0f, // align |
| 3183 | 0.0f, 0.0f, 0.0f, 4.0f, // align |
| 3184 | 5.0f, 0.0f, 0.0f, 5.0f, // layout(row_major) mat4 worldToShadow[4]; |
| 3185 | 0.0f, 5.0f, 0.0f, 5.0f, // align |
| 3186 | 0.0f, 0.0f, 5.0f, 5.0f, // align |
| 3187 | 0.0f, 0.0f, 0.0f, 5.0f, // align |
| 3188 | 6.0f, 0.0f, 0.0f, 6.0f, // align |
| 3189 | 0.0f, 6.0f, 0.0f, 6.0f, // align |
| 3190 | 0.0f, 0.0f, 6.0f, 6.0f, // align |
| 3191 | 0.0f, 0.0f, 0.0f, 6.0f, // align |
| 3192 | 7.0f, 0.0f, 0.0f, 7.0f, // align |
| 3193 | 0.0f, 7.0f, 0.0f, 7.0f, // align |
| 3194 | 0.0f, 0.0f, 7.0f, 7.0f, // align |
| 3195 | 0.0f, 0.0f, 0.0f, 7.0f, // align |
| 3196 | 8.0f, 0.0f, 0.0f, 8.0f, // align |
| 3197 | 0.0f, 8.0f, 0.0f, 8.0f, // align |
| 3198 | 0.0f, 0.0f, 8.0f, 8.0f, // align |
| 3199 | 0.0f, 0.0f, 0.0f, 8.0f, // align |
| 3200 | 0.0f, // float fZero; // align |
| 3201 | 1.0f, // float fOne; // pack |
| 3202 | 2.0f, // float fTwo; // pack |
| 3203 | 3.0f, // float fThree; // pack |
| 3204 | 0.0f, 0.0f, 0.0f, // vec3 fZeroZeroZero; // align |
| 3205 | 4.0f, // float fFour; // pack |
| 3206 | 0.0f, 0.0f, 1.0f, // vec3 fZeroZeroOne; // align |
| 3207 | 5.0f, // float fFive; // pack |
| 3208 | 0.0f, 1.0f, 0.0f, // vec3 fZeroOneZero; // align |
| 3209 | 6.0f, // float fSix; // pack |
| 3210 | 7.0f, // float fSeven; // align |
| 3211 | 8.0f, // float fEight; // pack |
| 3212 | 9.0f, // float fNine; // pack |
| 3213 | 0.0f, // BUFFER |
| 3214 | 0.0f, 0.0f, // vec2 fZeroZero; // align |
| 3215 | 0.0f, 1.0f, // vec2 fZeroOne; // pack |
| 3216 | 0.0f, 0.0f, 1.0f, 1.0f, // vec4 fBlue; // align |
| 3217 | 1.0f, 0.0f, // vec2 fOneZero; // align |
| 3218 | 1.0f, 1.0f, // vec2 fOneOne; // pack |
| 3219 | 0.0f, 1.0f, 1.0f, // vec3 fZeroOneOne; // align |
| 3220 | 10.0f, // float fTen; // pack |
| 3221 | 11.0f, // float fEleven; // align |
| 3222 | 12.0f, // float fTwelve; // pack |
| 3223 | 0.0f, 0.0f, // BUFFER |
| 3224 | 1.0f, 0.0f, 0.0f, // vec3 fOneZeroZero; // align |
| 3225 | 0.0f, // BUFFER |
| 3226 | 0.1f, 0.2f, 0.3f, 0.4f, // vec4 uvOffsets[4]; |
| 3227 | 0.5f, 0.6f, 0.7f, 0.8f, // align |
| 3228 | 0.9f, 1.0f, 1.1f, 1.2f, // align |
| 3229 | 1.3f, 1.4f, 1.5f, 1.6f, // align |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3230 | }; |
| 3231 | |
| 3232 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3233 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3234 | |
| 3235 | const int constCount = sizeof(mixedVals) / sizeof(float); |
| 3236 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3237 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3238 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3239 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3240 | VkConstantBufferObj mixedBuffer(m_device, constCount, sizeof(mixedVals[0]), (const void*) mixedVals); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3241 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3242 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3243 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3244 | pipelineobj.AddShader(&vs); |
| 3245 | pipelineobj.AddShader(&ps); |
| 3246 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3247 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3248 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mixedBuffer); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3249 | |
| 3250 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3251 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3252 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3253 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3254 | |
| 3255 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3256 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3257 | pDSDumpDot((char*)"triTest2.dot"); |
| 3258 | #endif |
| 3259 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3260 | Draw(3, 1, 0, 0); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3261 | |
| 3262 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3263 | EndCommandBuffer(); |
| 3264 | QueueCommandBuffer(); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3265 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 3266 | RecordImages(m_renderTargets); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3267 | } |
| 3268 | |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3269 | TEST_F(VkRenderTest, TextureGather) |
| 3270 | { |
| 3271 | // This test introduces textureGather and textureGatherOffset |
| 3272 | // Each call is compared against an expected inline color result |
| 3273 | // Green triangle means everything worked as expected |
| 3274 | // Red means something went wrong |
| 3275 | |
Cody Northrop | c55900f | 2015-08-06 13:18:13 -0600 | [diff] [blame] | 3276 | // disable SPV until texture gather is turned on in glsl->SPV |
| 3277 | if (!m_use_glsl) { |
| 3278 | printf("Skipping test that requires GLSL path (TextureGather)\n"); |
| 3279 | return; |
| 3280 | } |
| 3281 | |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3282 | static const char *vertShaderText = |
| 3283 | "#version 140\n" |
| 3284 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3285 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3286 | "void main() {\n" |
| 3287 | " vec2 vertices[3];" |
| 3288 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 3289 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 3290 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 3291 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 3292 | "}\n"; |
| 3293 | |
| 3294 | static const char *fragShaderText = |
| 3295 | "#version 430\n" |
| 3296 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3297 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3298 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 3299 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 3300 | "layout (binding = 2) uniform sampler2D surface2;\n" |
| 3301 | "layout (binding = 3) uniform sampler2D surface3;\n" |
| 3302 | "layout (location = 0) out vec4 outColor;\n" |
| 3303 | "void main() {\n" |
| 3304 | |
| 3305 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3306 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3307 | |
| 3308 | " vec4 color = right;\n" |
| 3309 | |
| 3310 | // Grab a normal texture sample to ensure it can work in conjuntion |
| 3311 | // with textureGather (there are some intracacies in the backend) |
| 3312 | " vec4 sampledColor = textureLod(surface2, vec2(0.5), 0.0);\n" |
| 3313 | " if (sampledColor != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3314 | " color = wrong;\n" |
| 3315 | |
| 3316 | " vec4 gatheredColor = textureGather(surface0, vec2(0.5), 0);\n" |
| 3317 | // This just grabbed four red components from a red surface |
| 3318 | " if (gatheredColor != vec4(1.0, 1.0, 1.0, 1.0))\n" |
| 3319 | " color = wrong;\n" |
| 3320 | |
| 3321 | // Yes, this is using an offset of 0, we don't have enough fine grained |
| 3322 | // control of the texture contents here. |
| 3323 | " gatheredColor = textureGatherOffset(surface1, vec2(0.5), ivec2(0, 0), 1);\n" |
| 3324 | " if (gatheredColor != vec4(1.0, 1.0, 1.0, 1.0))\n" |
| 3325 | " color = wrong;\n" |
| 3326 | |
| 3327 | " outColor = color;\n" |
| 3328 | |
| 3329 | "}\n"; |
| 3330 | |
| 3331 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3332 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3333 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3334 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3335 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3336 | |
| 3337 | uint32_t tex_colors[2] = { 0xffff0000, 0xffff0000 }; |
| 3338 | VkSamplerObj sampler0(m_device); |
| 3339 | VkTextureObj texture0(m_device, tex_colors); // Red |
| 3340 | tex_colors[0] = 0xff00ff00; tex_colors[1] = 0xff00ff00; |
| 3341 | VkSamplerObj sampler1(m_device); |
| 3342 | VkTextureObj texture1(m_device, tex_colors); // Green |
| 3343 | tex_colors[0] = 0xff0000ff; tex_colors[1] = 0xff0000ff; |
| 3344 | VkSamplerObj sampler2(m_device); |
| 3345 | VkTextureObj texture2(m_device, tex_colors); // Blue |
| 3346 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
| 3347 | VkSamplerObj sampler3(m_device); |
| 3348 | VkTextureObj texture3(m_device, tex_colors); // Red and Blue |
| 3349 | |
| 3350 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3351 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3352 | pipelineobj.AddShader(&vs); |
| 3353 | pipelineobj.AddShader(&ps); |
| 3354 | |
| 3355 | VkDescriptorSetObj descriptorSet(m_device); |
| 3356 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 3357 | descriptorSet.AppendSamplerTexture(&sampler1, &texture1); |
| 3358 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 3359 | descriptorSet.AppendSamplerTexture(&sampler3, &texture3); |
| 3360 | |
| 3361 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3362 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3363 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3364 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3365 | |
| 3366 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3367 | Draw(3, 1, 0, 0); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3368 | |
| 3369 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3370 | EndCommandBuffer(); |
| 3371 | QueueCommandBuffer(); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3372 | |
| 3373 | RecordImages(m_renderTargets); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3374 | } |
| 3375 | |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3376 | TEST_F(VkRenderTest, GeometryShaderHelloWorld) |
| 3377 | { |
| 3378 | // This test introduces a geometry shader that simply |
| 3379 | // changes the color of each vertex to red, green, blue |
| 3380 | |
| 3381 | static const char *vertShaderText = |
| 3382 | "#version 140\n" |
| 3383 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3384 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3385 | "layout (location = 0) out vec4 color;" |
| 3386 | "void main() {\n" |
| 3387 | |
| 3388 | // VS writes out red |
| 3389 | " color = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3390 | |
| 3391 | // generic position stuff |
| 3392 | " vec2 vertices;\n" |
| 3393 | " int vertexSelector = gl_VertexID;\n" |
| 3394 | " if (vertexSelector == 0)\n" |
| 3395 | " vertices = vec2(-0.5, -0.5);\n" |
| 3396 | " else if (vertexSelector == 1)\n" |
| 3397 | " vertices = vec2( 0.5, -0.5);\n" |
| 3398 | " else if (vertexSelector == 2)\n" |
| 3399 | " vertices = vec2( 0.5, 0.5);\n" |
| 3400 | " else\n" |
| 3401 | " vertices = vec2( 0.0, 0.0);\n" |
| 3402 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3403 | |
| 3404 | "}\n"; |
| 3405 | |
| 3406 | static const char *geomShaderText = |
| 3407 | "#version 330\n" |
| 3408 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3409 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3410 | "layout( triangles ) in;\n" |
| 3411 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3412 | "layout( location = 0 ) in vec4 inColor[3];\n" |
| 3413 | "layout( location = 0 ) out vec4 outColor;\n" |
| 3414 | "void main()\n" |
| 3415 | "{\n" |
| 3416 | |
| 3417 | // first vertex, pass through red |
| 3418 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3419 | " outColor = inColor[0];\n" |
| 3420 | " EmitVertex();\n" |
| 3421 | |
| 3422 | // second vertex, green |
| 3423 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3424 | " outColor = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3425 | " EmitVertex();\n" |
| 3426 | |
| 3427 | // third vertex, blue |
| 3428 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3429 | " outColor = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 3430 | " EmitVertex();\n" |
| 3431 | |
| 3432 | // done |
| 3433 | " EndPrimitive();\n" |
| 3434 | "}\n"; |
| 3435 | |
| 3436 | |
| 3437 | static const char *fragShaderText = |
| 3438 | "#version 140\n" |
| 3439 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3440 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3441 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3442 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3443 | "void main() {\n" |
| 3444 | // pass through |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3445 | " outColor = color;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3446 | "}\n"; |
| 3447 | |
| 3448 | |
| 3449 | |
| 3450 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3451 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3452 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3453 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3454 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 3455 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3456 | |
| 3457 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3458 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3459 | pipelineobj.AddShader(&vs); |
| 3460 | pipelineobj.AddShader(&gs); |
| 3461 | pipelineobj.AddShader(&ps); |
| 3462 | |
| 3463 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3464 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3465 | |
| 3466 | VkDescriptorSetObj descriptorSet(m_device); |
| 3467 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3468 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3469 | |
| 3470 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3471 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3472 | |
| 3473 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3474 | EndCommandBuffer(); |
| 3475 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3476 | |
| 3477 | RecordImages(m_renderTargets); |
| 3478 | } |
| 3479 | |
| 3480 | TEST_F(VkRenderTest, GSUniformBufferLayout) |
| 3481 | { |
| 3482 | // This test is just like TriangleUniformBufferLayout but adds |
| 3483 | // geometry as a stage that also does UBO lookups |
| 3484 | // The expected result from this test is a green triangle |
| 3485 | |
| 3486 | static const char *vertShaderText = |
| 3487 | "#version 140\n" |
| 3488 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3489 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3490 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3491 | " vec4 fRed;\n" |
| 3492 | " vec4 fGreen;\n" |
| 3493 | " layout(row_major) mat4 worldToProj;\n" |
| 3494 | " layout(row_major) mat4 projToWorld;\n" |
| 3495 | " layout(row_major) mat4 worldToView;\n" |
| 3496 | " layout(row_major) mat4 viewToProj;\n" |
| 3497 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3498 | " float fZero;\n" |
| 3499 | " float fOne;\n" |
| 3500 | " float fTwo;\n" |
| 3501 | " float fThree;\n" |
| 3502 | " vec3 fZeroZeroZero;\n" |
| 3503 | " float fFour;\n" |
| 3504 | " vec3 fZeroZeroOne;\n" |
| 3505 | " float fFive;\n" |
| 3506 | " vec3 fZeroOneZero;\n" |
| 3507 | " float fSix;\n" |
| 3508 | " float fSeven;\n" |
| 3509 | " float fEight;\n" |
| 3510 | " float fNine;\n" |
| 3511 | " vec2 fZeroZero;\n" |
| 3512 | " vec2 fZeroOne;\n" |
| 3513 | " vec4 fBlue;\n" |
| 3514 | " vec2 fOneZero;\n" |
| 3515 | " vec2 fOneOne;\n" |
| 3516 | " vec3 fZeroOneOne;\n" |
| 3517 | " float fTen;\n" |
| 3518 | " float fEleven;\n" |
| 3519 | " float fTwelve;\n" |
| 3520 | " vec3 fOneZeroZero;\n" |
| 3521 | " vec4 uvOffsets[4];\n" |
| 3522 | "};\n" |
| 3523 | "layout (location = 0) out vec4 color;" |
| 3524 | "void main() {\n" |
| 3525 | |
| 3526 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3527 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3528 | " \n" |
| 3529 | |
| 3530 | // do some exact comparisons, even though we should |
| 3531 | // really have an epsilon involved. |
| 3532 | " vec4 outColor = right;\n" |
| 3533 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3534 | " outColor = wrong;\n" |
| 3535 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3536 | " outColor = wrong;\n" |
| 3537 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3538 | " outColor = wrong;\n" |
| 3539 | |
| 3540 | " color = outColor;\n" |
| 3541 | |
| 3542 | // generic position stuff |
| 3543 | " vec2 vertices;\n" |
| 3544 | " int vertexSelector = gl_VertexID;\n" |
| 3545 | " if (vertexSelector == 0)\n" |
| 3546 | " vertices = vec2(-0.5, -0.5);\n" |
| 3547 | " else if (vertexSelector == 1)\n" |
| 3548 | " vertices = vec2( 0.5, -0.5);\n" |
| 3549 | " else if (vertexSelector == 2)\n" |
| 3550 | " vertices = vec2( 0.5, 0.5);\n" |
| 3551 | " else\n" |
| 3552 | " vertices = vec2( 0.0, 0.0);\n" |
| 3553 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3554 | "}\n"; |
| 3555 | |
| 3556 | static const char *geomShaderText = |
| 3557 | "#version 330\n" |
| 3558 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3559 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3560 | |
| 3561 | // GS layout stuff |
| 3562 | "layout( triangles ) in;\n" |
| 3563 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3564 | |
| 3565 | // Between stage IO |
| 3566 | "layout( location = 0 ) in vec4 inColor[3];\n" |
| 3567 | "layout( location = 0 ) out vec4 color;\n" |
| 3568 | |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3569 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3570 | " vec4 fRed;\n" |
| 3571 | " vec4 fGreen;\n" |
| 3572 | " layout(row_major) mat4 worldToProj;\n" |
| 3573 | " layout(row_major) mat4 projToWorld;\n" |
| 3574 | " layout(row_major) mat4 worldToView;\n" |
| 3575 | " layout(row_major) mat4 viewToProj;\n" |
| 3576 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3577 | " float fZero;\n" |
| 3578 | " float fOne;\n" |
| 3579 | " float fTwo;\n" |
| 3580 | " float fThree;\n" |
| 3581 | " vec3 fZeroZeroZero;\n" |
| 3582 | " float fFour;\n" |
| 3583 | " vec3 fZeroZeroOne;\n" |
| 3584 | " float fFive;\n" |
| 3585 | " vec3 fZeroOneZero;\n" |
| 3586 | " float fSix;\n" |
| 3587 | " float fSeven;\n" |
| 3588 | " float fEight;\n" |
| 3589 | " float fNine;\n" |
| 3590 | " vec2 fZeroZero;\n" |
| 3591 | " vec2 fZeroOne;\n" |
| 3592 | " vec4 fBlue;\n" |
| 3593 | " vec2 fOneZero;\n" |
| 3594 | " vec2 fOneOne;\n" |
| 3595 | " vec3 fZeroOneOne;\n" |
| 3596 | " float fTen;\n" |
| 3597 | " float fEleven;\n" |
| 3598 | " float fTwelve;\n" |
| 3599 | " vec3 fOneZeroZero;\n" |
| 3600 | " vec4 uvOffsets[4];\n" |
| 3601 | "};\n" |
| 3602 | |
| 3603 | "void main()\n" |
| 3604 | "{\n" |
| 3605 | |
| 3606 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3607 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3608 | |
| 3609 | // Each vertex will validate it can read VS output |
| 3610 | // then check a few values from the UBO |
| 3611 | |
| 3612 | // first vertex |
| 3613 | " vec4 outColor = inColor[0];\n" |
| 3614 | |
| 3615 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3616 | " outColor = wrong;\n" |
| 3617 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3618 | " outColor = wrong;\n" |
| 3619 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3620 | " outColor = wrong;\n" |
| 3621 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3622 | " outColor = wrong;\n" |
| 3623 | |
| 3624 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3625 | " color = outColor;\n" |
| 3626 | " EmitVertex();\n" |
| 3627 | |
| 3628 | // second vertex |
| 3629 | " outColor = inColor[1];\n" |
| 3630 | |
| 3631 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3632 | " outColor = wrong;\n" |
| 3633 | " if (fSix != 6.0)\n" |
| 3634 | " outColor = wrong;\n" |
| 3635 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3636 | " outColor = wrong;\n" |
| 3637 | |
| 3638 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3639 | " color = outColor;\n" |
| 3640 | " EmitVertex();\n" |
| 3641 | |
| 3642 | // third vertex |
| 3643 | " outColor = inColor[2];\n" |
| 3644 | |
| 3645 | " if (fSeven != 7.0)\n" |
| 3646 | " outColor = wrong;\n" |
| 3647 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3648 | " outColor = wrong;\n" |
| 3649 | |
| 3650 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3651 | " color = outColor;\n" |
| 3652 | " EmitVertex();\n" |
| 3653 | |
| 3654 | // done |
| 3655 | " EndPrimitive();\n" |
| 3656 | "}\n"; |
| 3657 | |
| 3658 | static const char *fragShaderText = |
| 3659 | "#version 140\n" |
| 3660 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3661 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3662 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3663 | " vec4 fRed;\n" |
| 3664 | " vec4 fGreen;\n" |
| 3665 | " layout(row_major) mat4 worldToProj;\n" |
| 3666 | " layout(row_major) mat4 projToWorld;\n" |
| 3667 | " layout(row_major) mat4 worldToView;\n" |
| 3668 | " layout(row_major) mat4 viewToProj;\n" |
| 3669 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3670 | " float fZero;\n" |
| 3671 | " float fOne;\n" |
| 3672 | " float fTwo;\n" |
| 3673 | " float fThree;\n" |
| 3674 | " vec3 fZeroZeroZero;\n" |
| 3675 | " float fFour;\n" |
| 3676 | " vec3 fZeroZeroOne;\n" |
| 3677 | " float fFive;\n" |
| 3678 | " vec3 fZeroOneZero;\n" |
| 3679 | " float fSix;\n" |
| 3680 | " float fSeven;\n" |
| 3681 | " float fEight;\n" |
| 3682 | " float fNine;\n" |
| 3683 | " vec2 fZeroZero;\n" |
| 3684 | " vec2 fZeroOne;\n" |
| 3685 | " vec4 fBlue;\n" |
| 3686 | " vec2 fOneZero;\n" |
| 3687 | " vec2 fOneOne;\n" |
| 3688 | " vec3 fZeroOneOne;\n" |
| 3689 | " float fTen;\n" |
| 3690 | " float fEleven;\n" |
| 3691 | " float fTwelve;\n" |
| 3692 | " vec3 fOneZeroZero;\n" |
| 3693 | " vec4 uvOffsets[4];\n" |
| 3694 | "};\n" |
| 3695 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3696 | "layout (location = 0) out vec4 uFragColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3697 | "void main() {\n" |
| 3698 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3699 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3700 | " \n" |
| 3701 | |
| 3702 | // start with GS value to ensure it passed |
| 3703 | " vec4 outColor = color;\n" |
| 3704 | |
| 3705 | // do some exact comparisons, even though we should |
| 3706 | // really have an epsilon involved. |
| 3707 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3708 | " outColor = wrong;\n" |
| 3709 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3710 | " outColor = wrong;\n" |
| 3711 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3712 | " outColor = wrong;\n" |
| 3713 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3714 | " outColor = wrong;\n" |
| 3715 | " if (fTwo != 2.0)\n" |
| 3716 | " outColor = wrong;\n" |
| 3717 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3718 | " outColor = wrong;\n" |
| 3719 | " if (fTen != 10.0)\n" |
| 3720 | " outColor = wrong;\n" |
| 3721 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3722 | " outColor = wrong;\n" |
| 3723 | " \n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3724 | " uFragColor = outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3725 | "}\n"; |
| 3726 | |
| 3727 | |
Cody Northrop | d2ad034 | 2015-08-05 11:15:02 -0600 | [diff] [blame] | 3728 | const float mixedVals[196] = { 1.0f, 0.0f, 0.0f, 1.0f, // vec4 fRed; // align |
| 3729 | 0.0f, 1.0f, 0.0f, 1.0f, // vec4 fGreen; // align |
| 3730 | 1.0f, 0.0f, 0.0f, 1.0f, // layout(row_major) mat4 worldToProj; |
| 3731 | 0.0f, 1.0f, 0.0f, 1.0f, // align |
| 3732 | 0.0f, 0.0f, 1.0f, 1.0f, // align |
| 3733 | 0.0f, 0.0f, 0.0f, 1.0f, // align |
| 3734 | 2.0f, 0.0f, 0.0f, 2.0f, // layout(row_major) mat4 projToWorld; |
| 3735 | 0.0f, 2.0f, 0.0f, 2.0f, // align |
| 3736 | 0.0f, 0.0f, 2.0f, 2.0f, // align |
| 3737 | 0.0f, 0.0f, 0.0f, 2.0f, // align |
| 3738 | 3.0f, 0.0f, 0.0f, 3.0f, // layout(row_major) mat4 worldToView; |
| 3739 | 0.0f, 3.0f, 0.0f, 3.0f, // align |
| 3740 | 0.0f, 0.0f, 3.0f, 3.0f, // align |
| 3741 | 0.0f, 0.0f, 0.0f, 3.0f, // align |
| 3742 | 4.0f, 0.0f, 0.0f, 4.0f, // layout(row_major) mat4 viewToProj; |
| 3743 | 0.0f, 4.0f, 0.0f, 4.0f, // align |
| 3744 | 0.0f, 0.0f, 4.0f, 4.0f, // align |
| 3745 | 0.0f, 0.0f, 0.0f, 4.0f, // align |
| 3746 | 5.0f, 0.0f, 0.0f, 5.0f, // layout(row_major) mat4 worldToShadow[4]; |
| 3747 | 0.0f, 5.0f, 0.0f, 5.0f, // align |
| 3748 | 0.0f, 0.0f, 5.0f, 5.0f, // align |
| 3749 | 0.0f, 0.0f, 0.0f, 5.0f, // align |
| 3750 | 6.0f, 0.0f, 0.0f, 6.0f, // align |
| 3751 | 0.0f, 6.0f, 0.0f, 6.0f, // align |
| 3752 | 0.0f, 0.0f, 6.0f, 6.0f, // align |
| 3753 | 0.0f, 0.0f, 0.0f, 6.0f, // align |
| 3754 | 7.0f, 0.0f, 0.0f, 7.0f, // align |
| 3755 | 0.0f, 7.0f, 0.0f, 7.0f, // align |
| 3756 | 0.0f, 0.0f, 7.0f, 7.0f, // align |
| 3757 | 0.0f, 0.0f, 0.0f, 7.0f, // align |
| 3758 | 8.0f, 0.0f, 0.0f, 8.0f, // align |
| 3759 | 0.0f, 8.0f, 0.0f, 8.0f, // align |
| 3760 | 0.0f, 0.0f, 8.0f, 8.0f, // align |
| 3761 | 0.0f, 0.0f, 0.0f, 8.0f, // align |
| 3762 | 0.0f, // float fZero; // align |
| 3763 | 1.0f, // float fOne; // pack |
| 3764 | 2.0f, // float fTwo; // pack |
| 3765 | 3.0f, // float fThree; // pack |
| 3766 | 0.0f, 0.0f, 0.0f, // vec3 fZeroZeroZero; // align |
| 3767 | 4.0f, // float fFour; // pack |
| 3768 | 0.0f, 0.0f, 1.0f, // vec3 fZeroZeroOne; // align |
| 3769 | 5.0f, // float fFive; // pack |
| 3770 | 0.0f, 1.0f, 0.0f, // vec3 fZeroOneZero; // align |
| 3771 | 6.0f, // float fSix; // pack |
| 3772 | 7.0f, // float fSeven; // align |
| 3773 | 8.0f, // float fEight; // pack |
| 3774 | 9.0f, // float fNine; // pack |
| 3775 | 0.0f, // BUFFER |
| 3776 | 0.0f, 0.0f, // vec2 fZeroZero; // align |
| 3777 | 0.0f, 1.0f, // vec2 fZeroOne; // pack |
| 3778 | 0.0f, 0.0f, 1.0f, 1.0f, // vec4 fBlue; // align |
| 3779 | 1.0f, 0.0f, // vec2 fOneZero; // align |
| 3780 | 1.0f, 1.0f, // vec2 fOneOne; // pack |
| 3781 | 0.0f, 1.0f, 1.0f, // vec3 fZeroOneOne; // align |
| 3782 | 10.0f, // float fTen; // pack |
| 3783 | 11.0f, // float fEleven; // align |
| 3784 | 12.0f, // float fTwelve; // pack |
| 3785 | 0.0f, 0.0f, // BUFFER |
| 3786 | 1.0f, 0.0f, 0.0f, // vec3 fOneZeroZero; // align |
| 3787 | 0.0f, // BUFFER |
| 3788 | 0.1f, 0.2f, 0.3f, 0.4f, // vec4 uvOffsets[4]; |
| 3789 | 0.5f, 0.6f, 0.7f, 0.8f, // align |
| 3790 | 0.9f, 1.0f, 1.1f, 1.2f, // align |
| 3791 | 1.3f, 1.4f, 1.5f, 1.6f, // align |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3792 | }; |
| 3793 | |
| 3794 | |
| 3795 | |
| 3796 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3797 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3798 | |
| 3799 | const int constCount = sizeof(mixedVals) / sizeof(float); |
| 3800 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3801 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3802 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 3803 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3804 | |
| 3805 | VkConstantBufferObj mixedBuffer(m_device, constCount, sizeof(mixedVals[0]), (const void*) mixedVals); |
| 3806 | |
| 3807 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3808 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3809 | pipelineobj.AddShader(&vs); |
| 3810 | pipelineobj.AddShader(&gs); |
| 3811 | pipelineobj.AddShader(&ps); |
| 3812 | |
| 3813 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3814 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3815 | |
| 3816 | VkDescriptorSetObj descriptorSet(m_device); |
| 3817 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mixedBuffer); |
| 3818 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3819 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3820 | |
| 3821 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3822 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3823 | |
| 3824 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3825 | EndCommandBuffer(); |
| 3826 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3827 | |
| 3828 | RecordImages(m_renderTargets); |
| 3829 | } |
| 3830 | |
| 3831 | TEST_F(VkRenderTest, GSPositions) |
| 3832 | { |
| 3833 | // This test adds more inputs from the vertex shader and perturbs positions |
| 3834 | // Expected result is white triangle with weird positions |
| 3835 | |
| 3836 | static const char *vertShaderText = |
| 3837 | "#version 140\n" |
| 3838 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3839 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3840 | |
| 3841 | "layout(location = 0) out vec3 out_a;\n" |
| 3842 | "layout(location = 1) out vec3 out_b;\n" |
| 3843 | "layout(location = 2) out vec3 out_c;\n" |
| 3844 | |
| 3845 | "void main() {\n" |
| 3846 | |
| 3847 | // write a solid color to each |
| 3848 | " out_a = vec3(1.0, 0.0, 0.0);\n" |
| 3849 | " out_b = vec3(0.0, 1.0, 0.0);\n" |
| 3850 | " out_c = vec3(0.0, 0.0, 1.0);\n" |
| 3851 | |
| 3852 | // generic position stuff |
| 3853 | " vec2 vertices;\n" |
| 3854 | " int vertexSelector = gl_VertexID;\n" |
| 3855 | " if (vertexSelector == 0)\n" |
| 3856 | " vertices = vec2(-0.5, -0.5);\n" |
| 3857 | " else if (vertexSelector == 1)\n" |
| 3858 | " vertices = vec2( 0.5, -0.5);\n" |
| 3859 | " else if (vertexSelector == 2)\n" |
| 3860 | " vertices = vec2( 0.5, 0.5);\n" |
| 3861 | " else\n" |
| 3862 | " vertices = vec2( 0.0, 0.0);\n" |
| 3863 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3864 | |
| 3865 | "}\n"; |
| 3866 | |
| 3867 | static const char *geomShaderText = |
| 3868 | "#version 330\n" |
| 3869 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3870 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3871 | "layout( triangles ) in;\n" |
| 3872 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3873 | |
| 3874 | "layout(location = 0) in vec3 in_a[3];\n" |
| 3875 | "layout(location = 1) in vec3 in_b[3];\n" |
| 3876 | "layout(location = 2) in vec3 in_c[3];\n" |
| 3877 | |
| 3878 | "layout(location = 0) out vec3 out_a;\n" |
| 3879 | "layout(location = 1) out vec3 out_b;\n" |
| 3880 | "layout(location = 2) out vec3 out_c;\n" |
| 3881 | |
| 3882 | "void main()\n" |
| 3883 | "{\n" |
| 3884 | |
| 3885 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3886 | " gl_Position.xy *= vec2(0.75);\n" |
| 3887 | " out_a = in_a[0];\n" |
| 3888 | " out_b = in_b[0];\n" |
| 3889 | " out_c = in_c[0];\n" |
| 3890 | " EmitVertex();\n" |
| 3891 | |
| 3892 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3893 | " gl_Position.xy *= vec2(1.5);\n" |
| 3894 | " out_a = in_a[1];\n" |
| 3895 | " out_b = in_b[1];\n" |
| 3896 | " out_c = in_c[1];\n" |
| 3897 | " EmitVertex();\n" |
| 3898 | |
| 3899 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3900 | " gl_Position.xy *= vec2(-0.1);\n" |
| 3901 | " out_a = in_a[2];\n" |
| 3902 | " out_b = in_b[2];\n" |
| 3903 | " out_c = in_c[2];\n" |
| 3904 | " EmitVertex();\n" |
| 3905 | |
| 3906 | " EndPrimitive();\n" |
| 3907 | "}\n"; |
| 3908 | |
| 3909 | |
| 3910 | static const char *fragShaderText = |
| 3911 | "#version 140\n" |
| 3912 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3913 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3914 | |
| 3915 | "layout(location = 0) in vec3 in_a;\n" |
| 3916 | "layout(location = 1) in vec3 in_b;\n" |
| 3917 | "layout(location = 2) in vec3 in_c;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3918 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3919 | |
| 3920 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3921 | " outColor = vec4(in_a.x, in_b.y, in_c.z, 1.0);\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3922 | "}\n"; |
| 3923 | |
| 3924 | |
| 3925 | |
| 3926 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3927 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3928 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3929 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3930 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 3931 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3932 | |
| 3933 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3934 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3935 | pipelineobj.AddShader(&vs); |
| 3936 | pipelineobj.AddShader(&gs); |
| 3937 | pipelineobj.AddShader(&ps); |
| 3938 | |
| 3939 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3940 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3941 | |
| 3942 | VkDescriptorSetObj descriptorSet(m_device); |
| 3943 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3944 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3945 | |
| 3946 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3947 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3948 | |
| 3949 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3950 | EndCommandBuffer(); |
| 3951 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3952 | |
| 3953 | RecordImages(m_renderTargets); |
| 3954 | } |
| 3955 | |
| 3956 | TEST_F(VkRenderTest, GSTriStrip) |
| 3957 | { |
| 3958 | // This test emits multiple multiple triangles using a GS |
| 3959 | // Correct result is an multicolor circle |
| 3960 | |
| 3961 | static const char *vertShaderText = |
| 3962 | "#version 140\n" |
| 3963 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3964 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3965 | |
| 3966 | "void main() {\n" |
| 3967 | |
| 3968 | // generic position stuff |
| 3969 | " vec2 vertices;\n" |
| 3970 | " int vertexSelector = gl_VertexID;\n" |
| 3971 | " if (vertexSelector == 0)\n" |
| 3972 | " vertices = vec2(-0.5, -0.5);\n" |
| 3973 | " else if (vertexSelector == 1)\n" |
| 3974 | " vertices = vec2( 0.5, -0.5);\n" |
| 3975 | " else if (vertexSelector == 2)\n" |
| 3976 | " vertices = vec2( 0.5, 0.5);\n" |
| 3977 | " else\n" |
| 3978 | " vertices = vec2( 0.0, 0.0);\n" |
| 3979 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3980 | |
| 3981 | "}\n"; |
| 3982 | |
| 3983 | static const char *geomShaderText = |
| 3984 | "#version 330\n" |
| 3985 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3986 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3987 | "layout( triangles ) in;\n" |
| 3988 | "layout( triangle_strip, max_vertices = 18 ) out;\n" |
| 3989 | |
| 3990 | "layout(location = 0) out vec4 outColor;\n" |
| 3991 | |
| 3992 | "void main()\n" |
| 3993 | "{\n" |
| 3994 | // init with first position to get zw |
| 3995 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3996 | |
| 3997 | " vec4 red = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3998 | " vec4 yellow = vec4(1.0, 1.0, 0.0, 1.0);\n" |
| 3999 | " vec4 blue = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 4000 | " vec4 white = vec4(1.0, 1.0, 1.0, 1.0);\n" |
| 4001 | |
| 4002 | // different color per tri |
| 4003 | " vec4[6] colors = { red, white, \n" |
| 4004 | " yellow, white, \n" |
| 4005 | " blue, white }; \n" |
| 4006 | |
| 4007 | // fan out the triangles |
| 4008 | " vec2[18] positions = { vec2(0.0, 0.0), vec2(-0.5, 0.0), vec2(-0.25, -0.5), \n" |
| 4009 | " vec2(0.0, 0.0), vec2(-0.25, -0.5), vec2( 0.25, -0.5), \n" |
| 4010 | " vec2(0.0, 0.0), vec2( 0.25, -0.5), vec2( 0.5, 0.0), \n" |
| 4011 | " vec2(0.0, 0.0), vec2( 0.5, 0.0), vec2( 0.25, 0.5), \n" |
| 4012 | " vec2(0.0, 0.0), vec2( 0.25, 0.5), vec2(-0.25, 0.5), \n" |
| 4013 | " vec2(0.0, 0.0), vec2(-0.25, 0.5), vec2(-0.5, 0.0) }; \n" |
| 4014 | |
| 4015 | // make a triangle list of 6 |
| 4016 | " for (int i = 0; i < 6; ++i) { \n" |
| 4017 | " outColor = colors[i]; \n" |
| 4018 | " for (int j = 0; j < 3; ++j) { \n" |
| 4019 | " gl_Position.xy = positions[i * 3 + j]; \n" |
| 4020 | " EmitVertex(); \n" |
| 4021 | " } \n" |
| 4022 | " EndPrimitive();\n" |
| 4023 | " } \n" |
| 4024 | |
| 4025 | "}\n"; |
| 4026 | |
| 4027 | |
| 4028 | static const char *fragShaderText = |
| 4029 | "#version 150\n" |
| 4030 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 4031 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 4032 | |
| 4033 | |
| 4034 | "layout(binding = 0) uniform windowDimensions {\n" |
| 4035 | " vec4 dimensions;\n" |
| 4036 | "};\n" |
| 4037 | |
| 4038 | "layout(location = 0) in vec4 inColor;\n" |
| 4039 | "layout(origin_upper_left) in vec4 gl_FragCoord;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 4040 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4041 | |
| 4042 | "void main() {\n" |
| 4043 | |
| 4044 | // discard to make a nice circle |
| 4045 | " vec2 pos = abs(gl_FragCoord.xy) - vec2(dimensions.x, dimensions.y) / 2;\n" |
| 4046 | " float dist = sqrt(dot(pos, pos));\n" |
| 4047 | " if (dist > 50.0)\n" |
| 4048 | " discard;\n" |
| 4049 | |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 4050 | " outColor = inColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4051 | |
| 4052 | "}\n"; |
| 4053 | |
| 4054 | |
| 4055 | |
| 4056 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4057 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4058 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 4059 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 4060 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 4061 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4062 | |
| 4063 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 4064 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4065 | pipelineobj.AddShader(&vs); |
| 4066 | pipelineobj.AddShader(&gs); |
| 4067 | pipelineobj.AddShader(&ps); |
| 4068 | |
| 4069 | const float dimensions[4] = { VkRenderFramework::m_width, VkRenderFramework::m_height , 0.0, 0.0}; |
| 4070 | |
| 4071 | VkConstantBufferObj windowDimensions(m_device, sizeof(dimensions) / sizeof(dimensions[0]), sizeof(dimensions[0]), (const void*) dimensions); |
| 4072 | |
| 4073 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4074 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4075 | |
| 4076 | VkDescriptorSetObj descriptorSet(m_device); |
| 4077 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, windowDimensions); |
| 4078 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4079 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4080 | |
| 4081 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 4082 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4083 | |
| 4084 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4085 | EndCommandBuffer(); |
| 4086 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4087 | |
| 4088 | RecordImages(m_renderTargets); |
| 4089 | } |
| 4090 | |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4091 | TEST_F(VkRenderTest, RenderPassLoadOpClear) |
| 4092 | { |
| 4093 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4094 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4095 | |
| 4096 | /* clear via load op to full green */ |
| 4097 | m_clear_via_load_op = true; |
Cody Northrop | 85789d5 | 2015-08-25 15:26:38 -0600 | [diff] [blame] | 4098 | m_clear_color.float32[0] = 0; |
| 4099 | m_clear_color.float32[1] = 1; |
| 4100 | m_clear_color.float32[2] = 0; |
| 4101 | m_clear_color.float32[3] = 0; |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4102 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4103 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4104 | /* This command buffer contains ONLY the load op! */ |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4105 | EndCommandBuffer(); |
| 4106 | QueueCommandBuffer(); |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4107 | |
| 4108 | RecordImages(m_renderTargets); |
| 4109 | } |
| 4110 | |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4111 | TEST_F(VkRenderTest, RenderPassAttachmentClear) |
| 4112 | { |
| 4113 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4114 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4115 | |
| 4116 | /* clear via load op to full red */ |
| 4117 | m_clear_via_load_op = true; |
Cody Northrop | 85789d5 | 2015-08-25 15:26:38 -0600 | [diff] [blame] | 4118 | m_clear_color.float32[0] = 1; |
| 4119 | m_clear_color.float32[1] = 0; |
| 4120 | m_clear_color.float32[2] = 0; |
| 4121 | m_clear_color.float32[3] = 0; |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4122 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4123 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4124 | |
| 4125 | /* Load op has cleared to red */ |
| 4126 | |
| 4127 | /* Draw, draw, draw... */ |
| 4128 | |
| 4129 | /* Now, partway through this renderpass we want to clear the color |
| 4130 | * attachment again, this time to green. |
| 4131 | */ |
Courtney Goeltzenleuchter | c9323e0 | 2015-10-15 16:51:05 -0600 | [diff] [blame] | 4132 | VkClearAttachment color_attachment; |
| 4133 | color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| 4134 | color_attachment.clearValue.color.float32[0] = 0; |
| 4135 | color_attachment.clearValue.color.float32[1] = 1; |
| 4136 | color_attachment.clearValue.color.float32[2] = 0; |
| 4137 | color_attachment.clearValue.color.float32[3] = 0; |
| 4138 | color_attachment.colorAttachment = 0; |
Courtney Goeltzenleuchter | 5d2aed4 | 2015-10-21 17:57:31 -0600 | [diff] [blame] | 4139 | VkClearRect clear_rect = { { { 0, 0 }, { (int)m_width, (int)m_height } } }; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 4140 | vkCmdClearAttachments(m_commandBuffer->handle(), 1, &color_attachment, |
Courtney Goeltzenleuchter | c9323e0 | 2015-10-15 16:51:05 -0600 | [diff] [blame] | 4141 | 1, &clear_rect); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4142 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4143 | EndCommandBuffer(); |
| 4144 | QueueCommandBuffer(); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4145 | |
| 4146 | RecordImages(m_renderTargets); |
| 4147 | } |
| 4148 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4149 | int main(int argc, char **argv) { |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4150 | int result; |
| 4151 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4152 | ::testing::InitGoogleTest(&argc, argv); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 4153 | VkTestFramework::InitArgs(&argc, argv); |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4154 | |
Chia-I Wu | 6f18429 | 2014-12-15 23:57:34 +0800 | [diff] [blame] | 4155 | ::testing::AddGlobalTestEnvironment(new TestEnvironment); |
Courtney Goeltzenleuchter | a0f74c5 | 2014-10-08 08:46:51 -0600 | [diff] [blame] | 4156 | |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4157 | result = RUN_ALL_TESTS(); |
| 4158 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 4159 | VkTestFramework::Finish(); |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4160 | return result; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4161 | } |