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Tobin Ehlis6663f492014-11-10 12:29:12 -07001/* THIS FILE IS GENERATED. DO NOT EDIT. */
2
3/*
4 * XGL
5 *
6 * Copyright (C) 2014 LunarG, Inc.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24 * DEALINGS IN THE SOFTWARE.
25 */
26
27#include <stdio.h>
28#include <stdlib.h>
29#include <string.h>
30#include <assert.h>
31#include <pthread.h>
Tobin Ehlis6663f492014-11-10 12:29:12 -070032#include "xgl_struct_string_helper.h"
Tobin Ehliscd9223b2014-11-19 16:19:28 -070033#include "mem_tracker.h"
Tobin Ehlis6663f492014-11-10 12:29:12 -070034
35static XGL_LAYER_DISPATCH_TABLE nextTable;
36static XGL_BASE_LAYER_OBJECT *pCurObj;
37static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
Tobin Ehliscd9223b2014-11-19 16:19:28 -070038// Ptr to LL of dbg functions
39static XGL_LAYER_DBG_FUNCTION_NODE *pDbgFunctionHead = NULL;
40// Utility function to handle reporting
41// If callbacks are enabled, use them, otherwise use printf
42static XGL_VOID layerCbMsg(XGL_DBG_MSG_TYPE msgType,
43 XGL_VALIDATION_LEVEL validationLevel,
44 XGL_BASE_OBJECT srcObject,
45 XGL_SIZE location,
46 XGL_INT msgCode,
47 const XGL_CHAR* pLayerPrefix,
48 const XGL_CHAR* pMsg)
49{
50 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
51 if (pTrav) {
52 while (pTrav) {
53 pTrav->pfnMsgCallback(msgType, validationLevel, srcObject, location, msgCode, pMsg, pTrav->pUserData);
54 pTrav = pTrav->pNext;
55 }
56 }
57 else {
58 switch (msgType) {
59 case XGL_DBG_MSG_ERROR:
60 printf("{%s}ERROR : %s\n", pLayerPrefix, pMsg);
61 break;
62 case XGL_DBG_MSG_WARNING:
63 printf("{%s}WARN : %s\n", pLayerPrefix, pMsg);
64 break;
65 case XGL_DBG_MSG_PERF_WARNING:
66 printf("{%s}PERF_WARN : %s\n", pLayerPrefix, pMsg);
67 break;
68 default:
69 printf("{%s}INFO : %s\n", pLayerPrefix, pMsg);
70 break;
71 }
72 }
73}
Tobin Ehlis6663f492014-11-10 12:29:12 -070074/*
75 * Data Structure overview
76 * There are 3 global Linked-Lists (LLs)
77 * pGlobalCBHead points to head of Command Buffer (CB) LL
78 * Off of each node in this LL there is a separate LL of
79 * memory objects that are referenced by this CB
80 * pGlobalMemObjHead points to head of Memory Object LL
81 * Off of each node in this LL there are 2 separate LL
82 * One is a list of all CBs referencing this mem obj
83 * Two is a list of all XGL Objects that are bound to this memory
84 * pGlobalObjHead point to head of XGL Objects w/ bound mem LL
85 * Each node of this LL contains a ptr to global Mem Obj node for bound mem
86 *
87 * The "Global" nodes are for the main LLs
88 * The "mini" nodes are for ancillary LLs that are pointed to from global nodes
89 *
90 * Algorithm overview
91 * These are the primary events that should happen related to different objects
92 * 1. Command buffers
93 * CREATION - Add node to global LL
94 * CMD BIND - If mem associated, add mem reference to mini LL
95 * DESTROY - Remove from global LL, decrement (and report) mem references
96 * 2. Mem Objects
97 * CREATION - Add node to global LL
98 * OBJ BIND - Add obj node to mini LL for that mem node
99 * CMB BIND - If mem-related add CB node to mini LL for that mem node
100 * DESTROY - Flag as errors any remaining refs and Remove from global LL
101 * 3. Generic Objects
102 * MEM BIND - DESTROY any previous binding, Add global obj node w/ ref to global mem obj node, Add obj node to mini LL for that mem node
103 * DESTROY - If mem bound, remove reference from mini LL for that mem Node, remove global obj node
104 */
105// TODO : Is there a way to track when Cmd Buffer finishes & remove mem references at that point?
106// TODO : Could potentially store a list of freed mem allocs to flag when they're incorrectly used
107
108// Generic data struct for various "mini" Linked-Lists
109// This just wraps some type of XGL OBJ and a pNext ptr
110// Used for xgl obj, cmd buffer, and mem obj wrapping
111typedef struct _MINI_NODE {
112 struct _MINI_NODE* pNext;
113 union { // different objects that can be wrapped
114 XGL_OBJECT object;
115 XGL_GPU_MEMORY mem;
116 XGL_CMD_BUFFER cmdBuffer;
117 XGL_BASE_OBJECT data; // for generic handling of data
118 };
119} MINI_NODE;
120
121struct GLOBAL_MEM_OBJ_NODE;
122
123// Store a single LL of command buffers
124typedef struct _GLOBAL_CB_NODE {
125 struct _GLOBAL_CB_NODE* pNextGlobalCBNode;
126 MINI_NODE* pMemObjList; // LL of Mem objs referenced by this CB
127 XGL_CMD_BUFFER cmdBuffer;
128 XGL_FENCE fence; // fence tracking this cmd buffer
129} GLOBAL_CB_NODE;
130
131// Data struct for tracking memory object
132typedef struct _GLOBAL_MEM_OBJ_NODE {
133 struct _GLOBAL_MEM_OBJ_NODE* pNextGlobalNode; // Ptr to next mem obj in global list of all objs
134 MINI_NODE* pObjBindings; // Ptr to list of objects bound to this memory
135 MINI_NODE* pCmdBufferBindings; // Ptr to list of cmd buffers that this mem object references
136 XGL_UINT refCount; // Count of references (obj bindings or CB use)
137 XGL_GPU_MEMORY mem;
138 XGL_MEMORY_ALLOC_INFO allocInfo;
139} GLOBAL_MEM_OBJ_NODE;
140
141typedef struct _GLOBAL_OBJECT_NODE {
142 struct _GLOBAL_OBJECT_NODE* pNext;
143 GLOBAL_MEM_OBJ_NODE* pMemNode;
144 XGL_OBJECT object;
145} GLOBAL_OBJECT_NODE;
146
147static GLOBAL_CB_NODE* pGlobalCBHead = NULL;
148static GLOBAL_MEM_OBJ_NODE* pGlobalMemObjHead = NULL;
149static GLOBAL_OBJECT_NODE* pGlobalObjectHead = NULL;
150static XGL_DEVICE globalDevice = NULL;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700151static uint64_t numCBNodes = 0;
152static uint64_t numMemObjNodes = 0;
153static uint64_t numObjectNodes = 0;
Tobin Ehlis6663f492014-11-10 12:29:12 -0700154// Check list for data and if it's not included insert new node
155// into HEAD of list pointed to by pHEAD & update pHEAD
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700156// Increment 'insert' if new node was inserted
Tobin Ehlis6663f492014-11-10 12:29:12 -0700157// return XGL_SUCCESS if no errors occur
158static XGL_RESULT insertMiniNode(MINI_NODE** pHEAD, const XGL_BASE_OBJECT data, XGL_UINT* insert)
159{
160 MINI_NODE* pTrav = *pHEAD;
161 while (pTrav && (pTrav->data != data)) {
162 pTrav = pTrav->pNext;
163 }
164 if (!pTrav) { // Add node to front of LL
165 pTrav = (MINI_NODE*)malloc(sizeof(MINI_NODE));
166 if (!pTrav)
167 return XGL_ERROR_OUT_OF_MEMORY;
168 memset(pTrav, 0, sizeof(MINI_NODE));
169 if (*pHEAD)
170 pTrav->pNext = *pHEAD;
171 *pHEAD = pTrav;
172 *insert += 1;
173 //pMemTrav->refCount++;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700174 //sprintf(str, "MEM INFO : Incremented refCount for mem obj %p to %u", (void*)mem, pMemTrav->refCount);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700175 }
176 if (pTrav->data) { // This is just FYI
177 assert(data == pTrav->data);
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700178 char str[1024];
179 sprintf(str, "Data %p is already in data LL w/ HEAD at %p", data, *pHEAD);
180 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, data, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700181 }
182 pTrav->data = data;
183 return XGL_SUCCESS;
184}
185
186// Add new CB node for this cb at end of global CB LL
187static void insertGlobalCB(const XGL_CMD_BUFFER cb)
188{
189 GLOBAL_CB_NODE* pTrav = pGlobalCBHead;
190 if (!pTrav) {
191 pTrav = (GLOBAL_CB_NODE*)malloc(sizeof(GLOBAL_CB_NODE));
192 pGlobalCBHead = pTrav;
193 }
194 else {
195 while (NULL != pTrav->pNextGlobalCBNode)
196 pTrav = pTrav->pNextGlobalCBNode;
197 pTrav->pNextGlobalCBNode = (GLOBAL_CB_NODE*)malloc(sizeof(GLOBAL_CB_NODE));
198 pTrav = pTrav->pNextGlobalCBNode;
199 }
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700200 if (!pTrav) {
201 char str[1024];
202 sprintf(str, "Malloc failed to alloc node for Cmd Buffer %p", (void*)cb);
203 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_OUT_OF_MEMORY_ERROR, "MEM", str);
204 }
205 else {
206 numCBNodes++;
207 memset(pTrav, 0, sizeof(GLOBAL_CB_NODE));
208 pTrav->cmdBuffer = cb;
209 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700210}
211
212// Return ptr to node in global LL containing cb, or NULL if not found
213static GLOBAL_CB_NODE* getGlobalCBNode(const XGL_CMD_BUFFER cb)
214{
215 GLOBAL_CB_NODE* pTrav = pGlobalCBHead;
216 while (pTrav && (pTrav->cmdBuffer != cb))
217 pTrav = pTrav->pNextGlobalCBNode;
218 return pTrav;
219}
220// Set fence for given cb in global cb node
221static XGL_BOOL setCBFence(const XGL_CMD_BUFFER cb, const XGL_FENCE fence)
222{
223 GLOBAL_CB_NODE* pTrav = getGlobalCBNode(cb);
224 if (!pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700225 char str[1024];
226 sprintf(str, "Unable to find node for CB %p in order to set fence to %p", (void*)cb, (void*)fence);
227 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_CB, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700228 return XGL_FALSE;
229 }
230 pTrav->fence = fence;
231 return XGL_TRUE;
232}
233
234static XGL_BOOL validateCBMemRef(const XGL_CMD_BUFFER cb, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
235{
236 GLOBAL_CB_NODE* pTrav = getGlobalCBNode(cb);
237 if (!pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700238 char str[1024];
239 sprintf(str, "Unable to find node for CB %p in order to check memory references", (void*)cb);
240 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_CB, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700241 return XGL_FALSE;
242 }
243 // Validate that all actual references are accounted for in pMemRefs
244 MINI_NODE* pMemNode = pTrav->pMemObjList;
245 uint32_t i;
246 uint8_t found = 0;
247 uint64_t foundCount = 0;
248 while (pMemNode) {
249 // TODO : Improve this algorithm
250 for (i = 0; i < memRefCount; i++) {
251 if (pMemNode->mem == pMemRefs[i].mem) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700252 char str[1024];
253 sprintf(str, "Found Mem Obj %p binding to CB %p", pMemNode->mem, cb);
254 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700255 found = 1;
256 foundCount++;
Tobin Ehlisc0418f92014-11-25 14:47:20 -0700257 break;
Tobin Ehlis6663f492014-11-10 12:29:12 -0700258 }
259 }
260 if (!found) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700261 char str[1024];
262 sprintf(str, "Memory reference list for Command Buffer %p is missing ref to mem obj %p", cb, pMemNode->mem);
263 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_CB_MISSING_MEM_REF, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700264 return XGL_FALSE;
265 }
266 found = 0;
267 pMemNode = pMemNode->pNext;
268 }
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700269 char str[1024];
270 sprintf(str, "Verified all %lu memory dependencies for CB %p are included in pMemRefs list", foundCount, cb);
271 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700272 // TODO : Could report mem refs in pMemRefs that AREN'T in mem LL, that would be primarily informational
273 // Currently just noting that there is a difference
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700274 if (foundCount != memRefCount) {
275 sprintf(str, "Note that %u mem refs included in pMemRefs list, but only %lu appear to be required", memRefCount, foundCount);
276 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_NONE, "MEM", str);
277 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700278 return XGL_TRUE;
279}
280
281static void insertGlobalMemObj(const XGL_GPU_MEMORY mem, const XGL_MEMORY_ALLOC_INFO* pAllocInfo)
282{
283 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
284 if (!pTrav) {
285 pTrav = (GLOBAL_MEM_OBJ_NODE*)malloc(sizeof(GLOBAL_MEM_OBJ_NODE));
286 pGlobalMemObjHead = pTrav;
287 }
288 else {
289 while (NULL != pTrav->pNextGlobalNode)
290 pTrav = pTrav->pNextGlobalNode;
291 pTrav->pNextGlobalNode = (GLOBAL_MEM_OBJ_NODE*)malloc(sizeof(GLOBAL_MEM_OBJ_NODE));
292 pTrav = pTrav->pNextGlobalNode;
293 }
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700294 if (!pTrav) {
295 char str[1024];
296 sprintf(str, "Malloc failed to alloc node for Mem Object %p", (void*)mem);
297 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_OUT_OF_MEMORY_ERROR, "MEM", str);
298 }
299 else {
300 numMemObjNodes++;
301 memset(pTrav, 0, sizeof(GLOBAL_MEM_OBJ_NODE));
302 if (pAllocInfo) // MEM alloc created by xglWsiX11CreatePresentableImage() doesn't have alloc info struct
303 memcpy(&pTrav->allocInfo, pAllocInfo, sizeof(XGL_MEMORY_ALLOC_INFO));
304 pTrav->mem = mem;
305 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700306}
307
308// Return ptr to node in global LL containing mem, or NULL if not found
309static GLOBAL_MEM_OBJ_NODE* getGlobalMemNode(const XGL_GPU_MEMORY mem)
310{
311 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
312 while (pTrav && (pTrav->mem != mem))
313 pTrav = pTrav->pNextGlobalNode;
314 return pTrav;
315}
316
317// Find Global CB Node and add mem binding to mini LL
318// Find Global Mem Obj Node and add CB binding to mini LL
319static XGL_BOOL updateCBBinding(const XGL_CMD_BUFFER cb, const XGL_GPU_MEMORY mem)
320{
321 // First update CB binding in MemObj mini CB list
322 GLOBAL_MEM_OBJ_NODE* pMemTrav = getGlobalMemNode(mem);
323 if (!pMemTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700324 char str[1024];
325 sprintf(str, "Trying to bind mem obj %p to CB %p but no Node for that mem obj.\n Was it correctly allocated? Did it already get freed?", mem, cb);
326 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700327 return XGL_FALSE;
328 }
329
330 XGL_RESULT result = insertMiniNode(&pMemTrav->pCmdBufferBindings, cb, &pMemTrav->refCount);
331 if (XGL_SUCCESS != result)
332 return result;
333
334 // Now update Global CB's Mini Mem binding list
335 GLOBAL_CB_NODE* pCBTrav = getGlobalCBNode(cb);
336 if (!pCBTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700337 char str[1024];
338 sprintf(str, "Trying to bind mem obj %p to CB %p but no Node for that CB. Was it CB incorrectly destroyed?", mem, cb);
339 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700340 return XGL_FALSE;
341 }
342 XGL_UINT dontCare;
343 result = insertMiniNode(&pCBTrav->pMemObjList, mem, &dontCare);
344 if (XGL_SUCCESS != result)
345 return result;
346
347 return XGL_TRUE;
348}
349// Clear the CB Binding for mem
350static void clearCBBinding(const XGL_CMD_BUFFER cb, const XGL_GPU_MEMORY mem)
351{
352 GLOBAL_MEM_OBJ_NODE* pTrav = getGlobalMemNode(mem);
353 MINI_NODE* pMiniCB = pTrav->pCmdBufferBindings;
354 MINI_NODE* pPrev = pMiniCB;
355 while (pMiniCB && (cb != pMiniCB->cmdBuffer)) {
356 pPrev = pMiniCB;
357 pMiniCB = pMiniCB->pNext;
358 }
359 if (!pMiniCB) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700360 char str[1024];
361 sprintf(str, "Trying to clear CB binding but CB %p not in binding list for mem obj %p", cb, mem);
362 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INTERNAL_ERROR, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700363 }
364 else { // remove node from list & decrement refCount
365 pPrev->pNext = pMiniCB->pNext;
366 if (pMiniCB == pTrav->pCmdBufferBindings)
367 pTrav->pCmdBufferBindings = NULL;
368 free(pMiniCB);
369 pTrav->refCount--;
370 }
371}
372// Free bindings related to CB
373static XGL_BOOL freeCBBindings(const XGL_CMD_BUFFER cb)
374{
375 GLOBAL_CB_NODE* pCBTrav = getGlobalCBNode(cb);
376 if (!pCBTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700377 char str[1024];
378 sprintf(str, "Unable to find global CB node %p for deletion", cb);
379 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_CB, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700380 return XGL_FALSE;
381 }
382 MINI_NODE* pMemTrav = pCBTrav->pMemObjList;
383 MINI_NODE* pDeleteMe = NULL;
384 // We traverse LL in order and free nodes as they're cleared
385 while (pMemTrav) {
386 pDeleteMe = pMemTrav;
387 if (pMemTrav->mem)
388 clearCBBinding(cb, pMemTrav->mem);
389 pMemTrav = pMemTrav->pNext;
390 free(pDeleteMe);
391 }
392 pCBTrav->pMemObjList = NULL;
393 return XGL_TRUE;
394}
395// Delete Global CB Node from list along with all of it's mini mem obj node
396// and also clear Global mem references to CB
397// TODO : When should this be called? There's no Destroy of CBs that I see
398static XGL_BOOL deleteGlobalCBNode(const XGL_CMD_BUFFER cb)
399{
400 if (XGL_FALSE == freeCBBindings(cb))
401 return XGL_FALSE;
402 // Delete the Global CB node
403 GLOBAL_CB_NODE* pCBTrav = getGlobalCBNode(cb);
404 pCBTrav = pGlobalCBHead;
405 GLOBAL_CB_NODE* pPrev = pCBTrav;
406 while (pCBTrav && (cb != pCBTrav->cmdBuffer)) {
407 pPrev = pCBTrav;
408 pCBTrav = pCBTrav->pNextGlobalCBNode;
409 }
410 assert(cb); // We found node at start of function so it should still be here
411 pPrev->pNextGlobalCBNode = pCBTrav->pNextGlobalCBNode;
412 if (pCBTrav == pGlobalCBHead)
413 pGlobalCBHead = pCBTrav->pNextGlobalCBNode;
414 free(pCBTrav);
415 return XGL_TRUE;
416}
417// Delete the entire CB list
418static XGL_BOOL deleteGlobalCBList()
419{
420 XGL_BOOL result = XGL_TRUE;
421 GLOBAL_CB_NODE* pCBTrav = pGlobalCBHead;
422 while (pCBTrav) {
Tobin Ehlisc0418f92014-11-25 14:47:20 -0700423 XGL_CMD_BUFFER cbToDelete = pCBTrav->cmdBuffer;
424 pCBTrav = pCBTrav->pNextGlobalCBNode;
425 XGL_BOOL tmpResult = deleteGlobalCBNode(cbToDelete);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700426 // If any result is FALSE, final result should be FALSE
427 if ((XGL_FALSE == tmpResult) || (XGL_FALSE == result))
428 result = XGL_FALSE;
Tobin Ehlis6663f492014-11-10 12:29:12 -0700429 }
430 return result;
431}
432
433// For given MemObj node, report Obj & CB bindings
434static void reportMemReferences(const GLOBAL_MEM_OBJ_NODE* pMemObjTrav)
435{
436 XGL_UINT refCount = 0; // Count found references
437 MINI_NODE* pObjTrav = pMemObjTrav->pObjBindings;
438 MINI_NODE* pCBTrav = pMemObjTrav->pCmdBufferBindings;
439 while (pCBTrav) {
440 refCount++;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700441 char str[1024];
442 sprintf(str, "Command Buffer %p has reference to mem obj %p", pCBTrav->cmdBuffer, pMemObjTrav->mem);
443 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pCBTrav->cmdBuffer, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700444 pCBTrav = pCBTrav->pNext;
445 }
446 while (pObjTrav) {
447 refCount++;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700448 char str[1024];
449 sprintf(str, "XGL Object %p has reference to mem obj %p", pObjTrav->object, pMemObjTrav->mem);
450 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pObjTrav->object, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700451 pObjTrav = pObjTrav->pNext;
452 }
453 if (refCount != pMemObjTrav->refCount) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700454 char str[1024];
455 sprintf(str, "Refcount of %u for Mem Obj %p does't match reported refs of %u", pMemObjTrav->refCount, pMemObjTrav->mem, refCount);
456 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pObjTrav->object, 0, MEMTRACK_INTERNAL_ERROR, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700457 }
458}
459
460static void deleteGlobalMemNode(XGL_GPU_MEMORY mem)
461{
462 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
463 GLOBAL_MEM_OBJ_NODE* pPrev = pTrav;
464 while (pTrav && (pTrav->mem != mem)) {
465 pPrev = pTrav;
466 pTrav = pTrav->pNextGlobalNode;
467 }
468 if (pTrav) {
469 pPrev->pNextGlobalNode = pTrav->pNextGlobalNode;
470 if (pGlobalMemObjHead == pTrav)
471 pGlobalMemObjHead = pTrav->pNextGlobalNode;
472 free(pTrav);
473 }
474 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700475 char str[1024];
476 sprintf(str, "Could not find global mem obj node for %p to delete!", mem);
477 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700478 }
479}
480// Check if fence for given CB is completed
481static XGL_BOOL checkCBCompleted(const XGL_CMD_BUFFER cb)
482{
483 GLOBAL_CB_NODE* pCBTrav = getGlobalCBNode(cb);
484 if (!pCBTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700485 char str[1024];
486 sprintf(str, "Unable to find global CB node %p to check for completion", cb);
487 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_CB, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700488 return XGL_FALSE;
489 }
490 if (!pCBTrav->fence) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700491 char str[1024];
492 sprintf(str, "No fence found for CB %p to check for completion", cb);
493 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_CB_MISSING_FENCE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700494 return XGL_FALSE;
495 }
496 if (XGL_SUCCESS != nextTable.GetFenceStatus(pCBTrav->fence)) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700497 char str[1024];
498 sprintf(str, "Fence %p for CB %p has not completed", pCBTrav->fence, cb);
499 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700500 return XGL_FALSE;
501 }
502 return XGL_TRUE;
503}
504
505static XGL_BOOL freeMemNode(XGL_GPU_MEMORY mem)
506{
507 XGL_BOOL result = XGL_TRUE;
508 // Parse global list to find node w/ mem
509 GLOBAL_MEM_OBJ_NODE* pTrav = getGlobalMemNode(mem);
510 if (!pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700511 char str[1024];
512 sprintf(str, "Couldn't find mem node object for %p\n Was %p never allocated or previously freed?", (void*)mem, (void*)mem);
513 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700514 return XGL_FALSE;
515 }
516 else {
517 // First clear any CB bindings for completed CBs
518 // TODO : Is there a better place to do this?
519 MINI_NODE* pMiniCB = pTrav->pCmdBufferBindings;
520 while (pMiniCB) {
521 XGL_CMD_BUFFER curCB = pMiniCB->cmdBuffer;
522 pMiniCB = pMiniCB->pNext;
523 if (XGL_TRUE == checkCBCompleted(curCB)) {
524 freeCBBindings(curCB);
525 }
526 }
527 // Now verify that no references to this mem obj remain
528 if (0 != pTrav->refCount) {
529 // If references remain, report the error and can search down CB LL to find references
530 result = XGL_FALSE;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700531 char str[1024];
532 sprintf(str, "Freeing mem obj %p while it still has references", (void*)mem);
533 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_FREED_MEM_REF, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700534 reportMemReferences(pTrav);
535 }
536 // Delete global node
537 deleteGlobalMemNode(mem);
538 }
539 return result;
540}
541
542// Return object node for 'object' or return NULL if no node exists
543static GLOBAL_OBJECT_NODE* getGlobalObjectNode(const XGL_OBJECT object)
544{
545 GLOBAL_OBJECT_NODE* pTrav = pGlobalObjectHead;
546 while (pTrav && (object != pTrav->object)) {
547 pTrav = pTrav->pNext;
548 }
549 return pTrav;
550}
551
552static GLOBAL_OBJECT_NODE* insertGlobalObjectNode(XGL_OBJECT object)
553{
554 GLOBAL_OBJECT_NODE* pTrav = pGlobalObjectHead;
555 if (!pTrav) {
556 pTrav = (GLOBAL_OBJECT_NODE*)malloc(sizeof(GLOBAL_OBJECT_NODE));
Tobin Ehlis6663f492014-11-10 12:29:12 -0700557 memset(pTrav, 0, sizeof(GLOBAL_OBJECT_NODE));
558 pGlobalObjectHead = pTrav;
559 }
560 else {
561 GLOBAL_OBJECT_NODE* pPrev = pTrav;
562 while (pTrav) {
563 pPrev = pTrav;
564 pTrav = pTrav->pNext;
565 }
566 pTrav = (GLOBAL_OBJECT_NODE*)malloc(sizeof(GLOBAL_OBJECT_NODE));
Tobin Ehlis6663f492014-11-10 12:29:12 -0700567 memset(pTrav, 0, sizeof(GLOBAL_OBJECT_NODE));
568 pPrev->pNext = pTrav;
569 }
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700570 if (!pTrav) {
571 char str[1024];
572 sprintf(str, "Malloc failed to alloc node for XGL Object %p", (void*)object);
573 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_OUT_OF_MEMORY_ERROR, "MEM", str);
574 return NULL;
575 }
576 else {
577 numObjectNodes++;
578 pTrav->object = object;
579 return pTrav;
580 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700581}
582
583// Remove object binding performs 3 tasks:
584// 1. Remove object node from Global Mem Obj mini LL of obj bindings & free it
585// 2. Decrement refCount for Global Mem Obj
586// 3. Clear Global Mem Obj ptr from Global Object Node
587static XGL_BOOL clearObjectBinding(XGL_OBJECT object)
588{
589 GLOBAL_OBJECT_NODE* pGlobalObjTrav = getGlobalObjectNode(object);
590 if (!pGlobalObjTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700591 char str[1024];
592 sprintf(str, "Attempting to clear mem binding for object %p", object);
593 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700594 return XGL_FALSE;
595 }
596 if (!pGlobalObjTrav->pMemNode) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700597 char str[1024];
598 sprintf(str, "Attempting to clear mem binding on obj %p but it has no binding.", (void*)object);
599 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_MEM_OBJ_CLEAR_EMPTY_BINDINGS, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700600 return XGL_FALSE;
601 }
602 MINI_NODE* pObjTrav = pGlobalObjTrav->pMemNode->pObjBindings;
603 MINI_NODE* pPrevObj = pObjTrav;
604 while (pObjTrav) {
605 if (object == pObjTrav->object) {
606 pPrevObj->pNext = pObjTrav->pNext;
607 // check if HEAD needs to be updated
608 if (pGlobalObjTrav->pMemNode->pObjBindings == pObjTrav)
609 pGlobalObjTrav->pMemNode->pObjBindings = pObjTrav->pNext;
610 free(pObjTrav);
611 pGlobalObjTrav->pMemNode->refCount--;
612 pGlobalObjTrav->pMemNode = NULL;
613 return XGL_TRUE;
614 }
615 pPrevObj = pObjTrav;
616 pObjTrav = pObjTrav->pNext;
617 }
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700618 char str[1024];
619 sprintf(str, "While trying to clear mem binding for object %p, unable to find that object referenced by mem obj %p", object, pGlobalObjTrav->pMemNode->mem);
620 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_INTERNAL_ERROR, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700621 return XGL_FALSE;
622}
623
624// For NULL mem case, clear any previous binding Else...
625// Make sure given object is in global object LL
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700626// IF a previous binding existed, clear it
Tobin Ehlis6663f492014-11-10 12:29:12 -0700627// Add link from global object node to global memory node
628// Add mini-object node & reference off of global obj node
629// Return XGL_TRUE if addition is successful, XGL_FALSE otherwise
630static XGL_BOOL updateObjectBinding(XGL_OBJECT object, XGL_GPU_MEMORY mem)
631{
632 // Handle NULL case separately, just clear previous binding & decrement reference
633 if (mem == XGL_NULL_HANDLE) {
634 clearObjectBinding(object);
635 return XGL_TRUE;
636 }
637 // Find obj node or add it if we don't have one
638 GLOBAL_OBJECT_NODE* pGlobalObjTrav = getGlobalObjectNode(object);
639 if (!pGlobalObjTrav)
640 pGlobalObjTrav = insertGlobalObjectNode(object);
641
642 // non-null case so should have real mem obj
643 GLOBAL_MEM_OBJ_NODE* pTrav = getGlobalMemNode(mem);
644 if (!pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700645 char str[1024];
646 sprintf(str, "While trying to bind mem for obj %p, couldn't find node for mem obj %p", (void*)object, (void*)mem);
647 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700648 return XGL_FALSE;
649 }
650 XGL_RESULT result = insertMiniNode(&pTrav->pObjBindings, object, &pTrav->refCount);
651 if (XGL_SUCCESS != result)
652 return result;
653
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700654 if (pGlobalObjTrav->pMemNode) {
655 clearObjectBinding(object); // Need to clear the previous object binding before setting new binding
656 char str[1024];
657 sprintf(str, "Updating memory binding for object %p from mem obj %p to %p", object, pGlobalObjTrav->pMemNode->mem, mem);
658 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_NONE, "MEM", str);
659 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700660 pGlobalObjTrav->pMemNode = pTrav;
661 return XGL_TRUE;
662}
663// Print details of global Obj tracking list
664static void printObjList()
665{
666 GLOBAL_OBJECT_NODE* pGlobalObjTrav = pGlobalObjectHead;
667 if (!pGlobalObjTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700668 char str[1024];
669 sprintf(str, "Global Object list is empty :(\n");
670 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700671 }
672 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700673 char str[1024];
674 sprintf(str, "Details of Global Object list w/ HEAD at %p", (void*)pGlobalObjTrav);
675 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700676 while (pGlobalObjTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700677 sprintf(str, " GlobObjNode %p has object %p, pNext %p, pMemNode %p", pGlobalObjTrav, pGlobalObjTrav->object, pGlobalObjTrav->pNext, pGlobalObjTrav->pMemNode);
678 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pGlobalObjTrav->object, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700679 pGlobalObjTrav = pGlobalObjTrav->pNext;
680 }
681 }
682}
683// For given Object, get 'mem' obj that it's bound to or NULL if no binding
684static XGL_GPU_MEMORY getMemBindingFromObject(const XGL_OBJECT object)
685{
686 XGL_GPU_MEMORY mem = NULL;
687 GLOBAL_OBJECT_NODE* pObjNode = getGlobalObjectNode(object);
688 if (pObjNode) {
689 if (pObjNode->pMemNode) {
690 mem = pObjNode->pMemNode->mem;
691 }
692 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700693 char str[1024];
694 sprintf(str, "Trying to get mem binding for object %p but object has no mem binding", (void*)object);
695 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_MISSING_MEM_BINDINGS, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700696 printObjList();
697 }
698 }
699 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700700 char str[1024];
701 sprintf(str, "Trying to get mem binding for object %p but no such object in global list", (void*)object);
702 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_INVALID_OBJECT, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700703 printObjList();
704 }
705 return mem;
706}
707// Print details of global Mem Obj list
708static void printMemList()
709{
710 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700711 // Just printing each msg individually for now, may want to package these into single large print
712 char str[1024];
Tobin Ehlis6663f492014-11-10 12:29:12 -0700713 if (!pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700714 sprintf(str, "MEM INFO : Global Memory Object list is empty :(\n");
715 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700716 }
717 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700718 sprintf(str, "MEM INFO : Details of Global Memory Object list w/ HEAD at %p", (void*)pTrav);
719 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700720 while (pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700721 sprintf(str, " ===MemObj Node at %p===", (void*)pTrav);
722 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
723 sprintf(str, " Mem object: %p", (void*)pTrav->mem);
724 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
725 sprintf(str, " Ref Count: %u", pTrav->refCount);
726 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
727 sprintf(str, " pNext Mem Obj Node: %p", (void*)pTrav->pNextGlobalNode);
728 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
729 if (0 != pTrav->allocInfo.allocationSize)
730 sprintf(str, " Mem Alloc info:\n%s", xgl_print_xgl_memory_alloc_info(&pTrav->allocInfo, "{MEM}INFO : "));
731 else
732 sprintf(str, " Mem Alloc info is NULL (alloc done by xglWsiX11CreatePresentableImage())");
733 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700734 MINI_NODE* pObjTrav = pTrav->pObjBindings;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700735 if (!pObjTrav) {
736 sprintf(str, " No XGL Object bindings");
737 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
738 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700739 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700740 sprintf(str, " XGL OBJECT Binding list w/ HEAD at %p:", pObjTrav);
741 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700742 while (pObjTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700743 sprintf(str, " OBJ_NODE(%p): XGL OBJECT %p, pNext %p", pObjTrav, pObjTrav->object, pObjTrav->pNext);
744 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700745 pObjTrav = pObjTrav->pNext;
746 }
747 }
748 MINI_NODE* pCBTrav = pTrav->pCmdBufferBindings;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700749 if (!pCBTrav) {
750 sprintf(str, " No Command Buffer bindings");
751 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
752 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700753 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700754 sprintf(str, " XGL Command Buffer (CB) binding list w/ HEAD at %p:", pCBTrav);
755 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700756 while (pCBTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700757 sprintf(str, " CB_NODE(%p): XGL CB %p, pNext %p", pCBTrav, pCBTrav->cmdBuffer, pCBTrav->pNext);
758 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700759 pCBTrav = pCBTrav->pNext;
760 }
761 }
762 pTrav = pTrav->pNextGlobalNode;
763 }
764 }
765}
766
767static void printGlobalCB()
768{
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700769 char str[1024] = {0};
Tobin Ehlis6663f492014-11-10 12:29:12 -0700770 GLOBAL_CB_NODE* pTrav = pGlobalCBHead;
771 if (!pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700772 sprintf(str, "Global Command Buffer (CB) list is empty :(\n");
773 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700774 }
775 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700776 sprintf(str, "Details of Global CB list w/ HEAD at %p:", (void*)pTrav);
777 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700778 while (pTrav) {
Tobin Ehlisc0418f92014-11-25 14:47:20 -0700779 sprintf(str, " Global CB Node (%p) w/ pNextGlobalCBNode (%p) has CB %p, fence %p, and pMemObjList %p", (void*)pTrav, (void*)pTrav->pNextGlobalCBNode, (void*)pTrav->cmdBuffer, (void*)pTrav->fence, (void*)pTrav->pMemObjList);
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700780 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700781 MINI_NODE* pMemObjTrav = pTrav->pMemObjList;
782 while (pMemObjTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700783 sprintf(str, " MEM_NODE(%p): Mem obj %p, pNext %p", (void*)pMemObjTrav, (void*)pMemObjTrav->mem, (void*)pMemObjTrav->pNext);
784 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700785 pMemObjTrav = pMemObjTrav->pNext;
786 }
787 pTrav = pTrav->pNextGlobalCBNode;
788 }
789 }
790}
791
792static XGL_FENCE createLocalFence()
793{
794 XGL_FENCE_CREATE_INFO fci;
795 fci.sType = XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO;
796 fci.pNext = NULL;
797 fci.flags = 0;
798 XGL_FENCE fence;
799 nextTable.CreateFence(globalDevice, &fci, &fence);
800 return fence;
801}
802
803static void initLayerTable()
804{
805 GetProcAddrType fpNextGPA;
806 fpNextGPA = pCurObj->pGPA;
807 assert(fpNextGPA);
808
809 GetProcAddrType fpGetProcAddr = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetProcAddr");
810 nextTable.GetProcAddr = fpGetProcAddr;
811 InitAndEnumerateGpusType fpInitAndEnumerateGpus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglInitAndEnumerateGpus");
812 nextTable.InitAndEnumerateGpus = fpInitAndEnumerateGpus;
813 GetGpuInfoType fpGetGpuInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetGpuInfo");
814 nextTable.GetGpuInfo = fpGetGpuInfo;
815 CreateDeviceType fpCreateDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDevice");
816 nextTable.CreateDevice = fpCreateDevice;
817 DestroyDeviceType fpDestroyDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyDevice");
818 nextTable.DestroyDevice = fpDestroyDevice;
819 GetExtensionSupportType fpGetExtensionSupport = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetExtensionSupport");
820 nextTable.GetExtensionSupport = fpGetExtensionSupport;
821 EnumerateLayersType fpEnumerateLayers = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEnumerateLayers");
822 nextTable.EnumerateLayers = fpEnumerateLayers;
823 GetDeviceQueueType fpGetDeviceQueue = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetDeviceQueue");
824 nextTable.GetDeviceQueue = fpGetDeviceQueue;
825 QueueSubmitType fpQueueSubmit = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSubmit");
826 nextTable.QueueSubmit = fpQueueSubmit;
827 QueueSetGlobalMemReferencesType fpQueueSetGlobalMemReferences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSetGlobalMemReferences");
828 nextTable.QueueSetGlobalMemReferences = fpQueueSetGlobalMemReferences;
829 QueueWaitIdleType fpQueueWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueWaitIdle");
830 nextTable.QueueWaitIdle = fpQueueWaitIdle;
831 DeviceWaitIdleType fpDeviceWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDeviceWaitIdle");
832 nextTable.DeviceWaitIdle = fpDeviceWaitIdle;
833 GetMemoryHeapCountType fpGetMemoryHeapCount = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapCount");
834 nextTable.GetMemoryHeapCount = fpGetMemoryHeapCount;
835 GetMemoryHeapInfoType fpGetMemoryHeapInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapInfo");
836 nextTable.GetMemoryHeapInfo = fpGetMemoryHeapInfo;
837 AllocMemoryType fpAllocMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAllocMemory");
838 nextTable.AllocMemory = fpAllocMemory;
839 FreeMemoryType fpFreeMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglFreeMemory");
840 nextTable.FreeMemory = fpFreeMemory;
841 SetMemoryPriorityType fpSetMemoryPriority = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetMemoryPriority");
842 nextTable.SetMemoryPriority = fpSetMemoryPriority;
843 MapMemoryType fpMapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglMapMemory");
844 nextTable.MapMemory = fpMapMemory;
845 UnmapMemoryType fpUnmapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglUnmapMemory");
846 nextTable.UnmapMemory = fpUnmapMemory;
847 PinSystemMemoryType fpPinSystemMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglPinSystemMemory");
848 nextTable.PinSystemMemory = fpPinSystemMemory;
849 RemapVirtualMemoryPagesType fpRemapVirtualMemoryPages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglRemapVirtualMemoryPages");
850 nextTable.RemapVirtualMemoryPages = fpRemapVirtualMemoryPages;
851 GetMultiGpuCompatibilityType fpGetMultiGpuCompatibility = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMultiGpuCompatibility");
852 nextTable.GetMultiGpuCompatibility = fpGetMultiGpuCompatibility;
853 OpenSharedMemoryType fpOpenSharedMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedMemory");
854 nextTable.OpenSharedMemory = fpOpenSharedMemory;
855 OpenSharedQueueSemaphoreType fpOpenSharedQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedQueueSemaphore");
856 nextTable.OpenSharedQueueSemaphore = fpOpenSharedQueueSemaphore;
857 OpenPeerMemoryType fpOpenPeerMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerMemory");
858 nextTable.OpenPeerMemory = fpOpenPeerMemory;
859 OpenPeerImageType fpOpenPeerImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerImage");
860 nextTable.OpenPeerImage = fpOpenPeerImage;
861 DestroyObjectType fpDestroyObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyObject");
862 nextTable.DestroyObject = fpDestroyObject;
863 GetObjectInfoType fpGetObjectInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetObjectInfo");
864 nextTable.GetObjectInfo = fpGetObjectInfo;
865 BindObjectMemoryType fpBindObjectMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBindObjectMemory");
866 nextTable.BindObjectMemory = fpBindObjectMemory;
867 CreateFenceType fpCreateFence = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateFence");
868 nextTable.CreateFence = fpCreateFence;
869 GetFenceStatusType fpGetFenceStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFenceStatus");
870 nextTable.GetFenceStatus = fpGetFenceStatus;
871 WaitForFencesType fpWaitForFences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitForFences");
872 nextTable.WaitForFences = fpWaitForFences;
873 CreateQueueSemaphoreType fpCreateQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueueSemaphore");
874 nextTable.CreateQueueSemaphore = fpCreateQueueSemaphore;
875 SignalQueueSemaphoreType fpSignalQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSignalQueueSemaphore");
876 nextTable.SignalQueueSemaphore = fpSignalQueueSemaphore;
877 WaitQueueSemaphoreType fpWaitQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitQueueSemaphore");
878 nextTable.WaitQueueSemaphore = fpWaitQueueSemaphore;
879 CreateEventType fpCreateEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateEvent");
880 nextTable.CreateEvent = fpCreateEvent;
881 GetEventStatusType fpGetEventStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetEventStatus");
882 nextTable.GetEventStatus = fpGetEventStatus;
883 SetEventType fpSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetEvent");
884 nextTable.SetEvent = fpSetEvent;
885 ResetEventType fpResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetEvent");
886 nextTable.ResetEvent = fpResetEvent;
887 CreateQueryPoolType fpCreateQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueryPool");
888 nextTable.CreateQueryPool = fpCreateQueryPool;
889 GetQueryPoolResultsType fpGetQueryPoolResults = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetQueryPoolResults");
890 nextTable.GetQueryPoolResults = fpGetQueryPoolResults;
891 GetFormatInfoType fpGetFormatInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFormatInfo");
892 nextTable.GetFormatInfo = fpGetFormatInfo;
893 CreateImageType fpCreateImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImage");
894 nextTable.CreateImage = fpCreateImage;
895 GetImageSubresourceInfoType fpGetImageSubresourceInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetImageSubresourceInfo");
896 nextTable.GetImageSubresourceInfo = fpGetImageSubresourceInfo;
897 CreateImageViewType fpCreateImageView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImageView");
898 nextTable.CreateImageView = fpCreateImageView;
899 CreateColorAttachmentViewType fpCreateColorAttachmentView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorAttachmentView");
900 nextTable.CreateColorAttachmentView = fpCreateColorAttachmentView;
901 CreateDepthStencilViewType fpCreateDepthStencilView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilView");
902 nextTable.CreateDepthStencilView = fpCreateDepthStencilView;
903 CreateShaderType fpCreateShader = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateShader");
904 nextTable.CreateShader = fpCreateShader;
905 CreateGraphicsPipelineType fpCreateGraphicsPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateGraphicsPipeline");
906 nextTable.CreateGraphicsPipeline = fpCreateGraphicsPipeline;
907 CreateComputePipelineType fpCreateComputePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateComputePipeline");
908 nextTable.CreateComputePipeline = fpCreateComputePipeline;
909 StorePipelineType fpStorePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglStorePipeline");
910 nextTable.StorePipeline = fpStorePipeline;
911 LoadPipelineType fpLoadPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglLoadPipeline");
912 nextTable.LoadPipeline = fpLoadPipeline;
913 CreatePipelineDeltaType fpCreatePipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreatePipelineDelta");
914 nextTable.CreatePipelineDelta = fpCreatePipelineDelta;
915 CreateSamplerType fpCreateSampler = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateSampler");
916 nextTable.CreateSampler = fpCreateSampler;
917 CreateDescriptorSetType fpCreateDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDescriptorSet");
918 nextTable.CreateDescriptorSet = fpCreateDescriptorSet;
919 BeginDescriptorSetUpdateType fpBeginDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginDescriptorSetUpdate");
920 nextTable.BeginDescriptorSetUpdate = fpBeginDescriptorSetUpdate;
921 EndDescriptorSetUpdateType fpEndDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndDescriptorSetUpdate");
922 nextTable.EndDescriptorSetUpdate = fpEndDescriptorSetUpdate;
923 AttachSamplerDescriptorsType fpAttachSamplerDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachSamplerDescriptors");
924 nextTable.AttachSamplerDescriptors = fpAttachSamplerDescriptors;
925 AttachImageViewDescriptorsType fpAttachImageViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachImageViewDescriptors");
926 nextTable.AttachImageViewDescriptors = fpAttachImageViewDescriptors;
927 AttachMemoryViewDescriptorsType fpAttachMemoryViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachMemoryViewDescriptors");
928 nextTable.AttachMemoryViewDescriptors = fpAttachMemoryViewDescriptors;
929 AttachNestedDescriptorsType fpAttachNestedDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachNestedDescriptors");
930 nextTable.AttachNestedDescriptors = fpAttachNestedDescriptors;
931 ClearDescriptorSetSlotsType fpClearDescriptorSetSlots = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglClearDescriptorSetSlots");
932 nextTable.ClearDescriptorSetSlots = fpClearDescriptorSetSlots;
933 CreateViewportStateType fpCreateViewportState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateViewportState");
934 nextTable.CreateViewportState = fpCreateViewportState;
935 CreateRasterStateType fpCreateRasterState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateRasterState");
936 nextTable.CreateRasterState = fpCreateRasterState;
937 CreateMsaaStateType fpCreateMsaaState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateMsaaState");
938 nextTable.CreateMsaaState = fpCreateMsaaState;
939 CreateColorBlendStateType fpCreateColorBlendState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorBlendState");
940 nextTable.CreateColorBlendState = fpCreateColorBlendState;
941 CreateDepthStencilStateType fpCreateDepthStencilState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilState");
942 nextTable.CreateDepthStencilState = fpCreateDepthStencilState;
943 CreateCommandBufferType fpCreateCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateCommandBuffer");
944 nextTable.CreateCommandBuffer = fpCreateCommandBuffer;
945 BeginCommandBufferType fpBeginCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginCommandBuffer");
946 nextTable.BeginCommandBuffer = fpBeginCommandBuffer;
947 EndCommandBufferType fpEndCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndCommandBuffer");
948 nextTable.EndCommandBuffer = fpEndCommandBuffer;
949 ResetCommandBufferType fpResetCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetCommandBuffer");
950 nextTable.ResetCommandBuffer = fpResetCommandBuffer;
951 CmdBindPipelineType fpCmdBindPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipeline");
952 nextTable.CmdBindPipeline = fpCmdBindPipeline;
953 CmdBindPipelineDeltaType fpCmdBindPipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipelineDelta");
954 nextTable.CmdBindPipelineDelta = fpCmdBindPipelineDelta;
955 CmdBindStateObjectType fpCmdBindStateObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindStateObject");
956 nextTable.CmdBindStateObject = fpCmdBindStateObject;
957 CmdBindDescriptorSetType fpCmdBindDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDescriptorSet");
958 nextTable.CmdBindDescriptorSet = fpCmdBindDescriptorSet;
959 CmdBindDynamicMemoryViewType fpCmdBindDynamicMemoryView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDynamicMemoryView");
960 nextTable.CmdBindDynamicMemoryView = fpCmdBindDynamicMemoryView;
961 CmdBindIndexDataType fpCmdBindIndexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindIndexData");
962 nextTable.CmdBindIndexData = fpCmdBindIndexData;
963 CmdBindAttachmentsType fpCmdBindAttachments = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindAttachments");
964 nextTable.CmdBindAttachments = fpCmdBindAttachments;
965 CmdPrepareMemoryRegionsType fpCmdPrepareMemoryRegions = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareMemoryRegions");
966 nextTable.CmdPrepareMemoryRegions = fpCmdPrepareMemoryRegions;
967 CmdPrepareImagesType fpCmdPrepareImages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareImages");
968 nextTable.CmdPrepareImages = fpCmdPrepareImages;
969 CmdDrawType fpCmdDraw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDraw");
970 nextTable.CmdDraw = fpCmdDraw;
971 CmdDrawIndexedType fpCmdDrawIndexed = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexed");
972 nextTable.CmdDrawIndexed = fpCmdDrawIndexed;
973 CmdDrawIndirectType fpCmdDrawIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndirect");
974 nextTable.CmdDrawIndirect = fpCmdDrawIndirect;
975 CmdDrawIndexedIndirectType fpCmdDrawIndexedIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexedIndirect");
976 nextTable.CmdDrawIndexedIndirect = fpCmdDrawIndexedIndirect;
977 CmdDispatchType fpCmdDispatch = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatch");
978 nextTable.CmdDispatch = fpCmdDispatch;
979 CmdDispatchIndirectType fpCmdDispatchIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatchIndirect");
980 nextTable.CmdDispatchIndirect = fpCmdDispatchIndirect;
981 CmdCopyMemoryType fpCmdCopyMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemory");
982 nextTable.CmdCopyMemory = fpCmdCopyMemory;
983 CmdCopyImageType fpCmdCopyImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImage");
984 nextTable.CmdCopyImage = fpCmdCopyImage;
985 CmdCopyMemoryToImageType fpCmdCopyMemoryToImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemoryToImage");
986 nextTable.CmdCopyMemoryToImage = fpCmdCopyMemoryToImage;
987 CmdCopyImageToMemoryType fpCmdCopyImageToMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImageToMemory");
988 nextTable.CmdCopyImageToMemory = fpCmdCopyImageToMemory;
989 CmdCloneImageDataType fpCmdCloneImageData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCloneImageData");
990 nextTable.CmdCloneImageData = fpCmdCloneImageData;
991 CmdUpdateMemoryType fpCmdUpdateMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdUpdateMemory");
992 nextTable.CmdUpdateMemory = fpCmdUpdateMemory;
993 CmdFillMemoryType fpCmdFillMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdFillMemory");
994 nextTable.CmdFillMemory = fpCmdFillMemory;
995 CmdClearColorImageType fpCmdClearColorImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImage");
996 nextTable.CmdClearColorImage = fpCmdClearColorImage;
997 CmdClearColorImageRawType fpCmdClearColorImageRaw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImageRaw");
998 nextTable.CmdClearColorImageRaw = fpCmdClearColorImageRaw;
999 CmdClearDepthStencilType fpCmdClearDepthStencil = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearDepthStencil");
1000 nextTable.CmdClearDepthStencil = fpCmdClearDepthStencil;
1001 CmdResolveImageType fpCmdResolveImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResolveImage");
1002 nextTable.CmdResolveImage = fpCmdResolveImage;
1003 CmdSetEventType fpCmdSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSetEvent");
1004 nextTable.CmdSetEvent = fpCmdSetEvent;
1005 CmdResetEventType fpCmdResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetEvent");
1006 nextTable.CmdResetEvent = fpCmdResetEvent;
1007 CmdMemoryAtomicType fpCmdMemoryAtomic = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdMemoryAtomic");
1008 nextTable.CmdMemoryAtomic = fpCmdMemoryAtomic;
1009 CmdBeginQueryType fpCmdBeginQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBeginQuery");
1010 nextTable.CmdBeginQuery = fpCmdBeginQuery;
1011 CmdEndQueryType fpCmdEndQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdEndQuery");
1012 nextTable.CmdEndQuery = fpCmdEndQuery;
1013 CmdResetQueryPoolType fpCmdResetQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetQueryPool");
1014 nextTable.CmdResetQueryPool = fpCmdResetQueryPool;
1015 CmdWriteTimestampType fpCmdWriteTimestamp = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdWriteTimestamp");
1016 nextTable.CmdWriteTimestamp = fpCmdWriteTimestamp;
1017 CmdInitAtomicCountersType fpCmdInitAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdInitAtomicCounters");
1018 nextTable.CmdInitAtomicCounters = fpCmdInitAtomicCounters;
1019 CmdLoadAtomicCountersType fpCmdLoadAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdLoadAtomicCounters");
1020 nextTable.CmdLoadAtomicCounters = fpCmdLoadAtomicCounters;
1021 CmdSaveAtomicCountersType fpCmdSaveAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSaveAtomicCounters");
1022 nextTable.CmdSaveAtomicCounters = fpCmdSaveAtomicCounters;
1023 DbgSetValidationLevelType fpDbgSetValidationLevel = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetValidationLevel");
1024 nextTable.DbgSetValidationLevel = fpDbgSetValidationLevel;
1025 DbgRegisterMsgCallbackType fpDbgRegisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgRegisterMsgCallback");
1026 nextTable.DbgRegisterMsgCallback = fpDbgRegisterMsgCallback;
1027 DbgUnregisterMsgCallbackType fpDbgUnregisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgUnregisterMsgCallback");
1028 nextTable.DbgUnregisterMsgCallback = fpDbgUnregisterMsgCallback;
1029 DbgSetMessageFilterType fpDbgSetMessageFilter = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetMessageFilter");
1030 nextTable.DbgSetMessageFilter = fpDbgSetMessageFilter;
1031 DbgSetObjectTagType fpDbgSetObjectTag = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetObjectTag");
1032 nextTable.DbgSetObjectTag = fpDbgSetObjectTag;
1033 DbgSetGlobalOptionType fpDbgSetGlobalOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetGlobalOption");
1034 nextTable.DbgSetGlobalOption = fpDbgSetGlobalOption;
1035 DbgSetDeviceOptionType fpDbgSetDeviceOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetDeviceOption");
1036 nextTable.DbgSetDeviceOption = fpDbgSetDeviceOption;
1037 CmdDbgMarkerBeginType fpCmdDbgMarkerBegin = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerBegin");
1038 nextTable.CmdDbgMarkerBegin = fpCmdDbgMarkerBegin;
1039 CmdDbgMarkerEndType fpCmdDbgMarkerEnd = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerEnd");
1040 nextTable.CmdDbgMarkerEnd = fpCmdDbgMarkerEnd;
1041 WsiX11AssociateConnectionType fpWsiX11AssociateConnection = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11AssociateConnection");
1042 nextTable.WsiX11AssociateConnection = fpWsiX11AssociateConnection;
1043 WsiX11GetMSCType fpWsiX11GetMSC = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11GetMSC");
1044 nextTable.WsiX11GetMSC = fpWsiX11GetMSC;
1045 WsiX11CreatePresentableImageType fpWsiX11CreatePresentableImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11CreatePresentableImage");
1046 nextTable.WsiX11CreatePresentableImage = fpWsiX11CreatePresentableImage;
1047 WsiX11QueuePresentType fpWsiX11QueuePresent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11QueuePresent");
1048 nextTable.WsiX11QueuePresent = fpWsiX11QueuePresent;
1049}
1050
1051
1052XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1053{
1054 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1055 pCurObj = gpuw;
1056 pthread_once(&tabOnce, initLayerTable);
1057 XGL_RESULT result = nextTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
1058 return result;
1059}
1060
1061XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
1062{
1063 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1064 pCurObj = gpuw;
1065 pthread_once(&tabOnce, initLayerTable);
1066 XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
1067 // Save off device in case we need it to create Fences
1068 globalDevice = *pDevice;
1069 return result;
1070}
1071
1072XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device)
1073{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001074 char str[1024];
1075 sprintf(str, "Printing List details prior to xglDestroyDevice()");
1076 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, device, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -07001077 printMemList();
1078 printGlobalCB();
1079 printObjList();
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001080 if (XGL_FALSE == deleteGlobalCBList()) {
1081 sprintf(str, "Issue deleting global CB list in xglDestroyDevice()");
1082 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, device, 0, MEMTRACK_INTERNAL_ERROR, "MEM", str);
1083 }
Tobin Ehlisb54ef782014-11-25 18:01:12 -07001084 // Report any memory leaks
1085 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
1086 while (pTrav) {
1087 sprintf(str, "Mem Object %p has not been freed. You should clean up this memory by calling xglFreeMemory(%p) prior to xglDestroyDevice().", pTrav->mem, pTrav->mem);
1088 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, pTrav->mem, 0, MEMTRACK_MEMORY_LEAK, "MEM", str);
1089 pTrav = pTrav->pNextGlobalNode;
1090 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001091 XGL_RESULT result = nextTable.DestroyDevice(device);
1092 return result;
1093}
1094
1095XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName)
1096{
1097 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1098 pCurObj = gpuw;
1099 pthread_once(&tabOnce, initLayerTable);
1100 XGL_RESULT result = nextTable.GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName);
1101 return result;
1102}
1103
Jon Ashburnd5864592014-11-25 12:56:49 -07001104XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount, XGL_VOID* pReserved)
Tobin Ehlis6663f492014-11-10 12:29:12 -07001105{
Jon Ashburnf7a08742014-11-25 11:08:42 -07001106 if (gpu != NULL)
1107 {
1108 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1109 pCurObj = gpuw;
1110 pthread_once(&tabOnce, initLayerTable);
Jon Ashburnd5864592014-11-25 12:56:49 -07001111 XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount, pReserved);
Jon Ashburnf7a08742014-11-25 11:08:42 -07001112 return result;
1113 } else
1114 {
1115 if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL)
1116 return XGL_ERROR_INVALID_POINTER;
1117 // This layer compatible with all GPUs
1118 *pOutLayerCount = 1;
Tobin Ehlisa363cfa2014-11-25 16:59:27 -07001119 strncpy(pOutLayers[0], "MemTracker", maxStringSize);
Jon Ashburnf7a08742014-11-25 11:08:42 -07001120 return XGL_SUCCESS;
1121 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001122}
1123
1124XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetDeviceQueue(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, XGL_UINT queueIndex, XGL_QUEUE* pQueue)
1125{
1126 XGL_RESULT result = nextTable.GetDeviceQueue(device, queueType, queueIndex, pQueue);
1127 return result;
1128}
1129
1130XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, XGL_UINT cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence)
1131{
1132 // TODO : Need to track fence and clear mem references when fence clears
1133 XGL_FENCE localFence = fence;
1134 if (XGL_NULL_HANDLE == fence) { // allocate our own fence to track cmd buffer
1135 localFence = createLocalFence();
1136 }
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001137 char str[1024];
1138 sprintf(str, "In xglQueueSubmit(), checking %u cmdBuffers with %u memRefs", cmdBufferCount, memRefCount);
1139 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, queue, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -07001140 printMemList();
1141 printGlobalCB();
1142 for (uint32_t i = 0; i < cmdBufferCount; i++) {
1143 setCBFence(pCmdBuffers[i], localFence);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001144 sprintf(str, "Verifying mem refs for CB %p", pCmdBuffers[i]);
1145 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pCmdBuffers[i], 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -07001146 if (XGL_FALSE == validateCBMemRef(pCmdBuffers[i], memRefCount, pMemRefs)) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001147 sprintf(str, "Unable to verify memory references for CB %p", (void*)pCmdBuffers[i]);
1148 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pCmdBuffers[i], 0, MEMTRACK_CB_MISSING_MEM_REF, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -07001149 }
1150 }
1151 printGlobalCB();
1152 XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, localFence);
1153 return result;
1154}
1155
1156XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSetGlobalMemReferences(XGL_QUEUE queue, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
1157{
1158 // TODO : Use global mem references as part of list checked on QueueSubmit above
1159 XGL_RESULT result = nextTable.QueueSetGlobalMemReferences(queue, memRefCount, pMemRefs);
1160 return result;
1161}
1162
1163XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueWaitIdle(XGL_QUEUE queue)
1164{
1165 XGL_RESULT result = nextTable.QueueWaitIdle(queue);
1166 return result;
1167}
1168
1169XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDeviceWaitIdle(XGL_DEVICE device)
1170{
1171 XGL_RESULT result = nextTable.DeviceWaitIdle(device);
1172 return result;
1173}
1174
1175XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapCount(XGL_DEVICE device, XGL_UINT* pCount)
1176{
1177 // TODO : Track memory stats here
1178 XGL_RESULT result = nextTable.GetMemoryHeapCount(device, pCount);
1179 return result;
1180}
1181
1182XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapInfo(XGL_DEVICE device, XGL_UINT heapId, XGL_MEMORY_HEAP_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1183{
1184 // TODO : Track memory stats here
1185 XGL_RESULT result = nextTable.GetMemoryHeapInfo(device, heapId, infoType, pDataSize, pData);
1186 return result;
1187}
1188
1189XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocMemory(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem)
1190{
1191 XGL_RESULT result = nextTable.AllocMemory(device, pAllocInfo, pMem);
1192 // TODO : Track allocations and overall size here
1193 insertGlobalMemObj(*pMem, pAllocInfo);
1194 printMemList();
1195 return result;
1196}
1197
1198XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglFreeMemory(XGL_GPU_MEMORY mem)
1199{
Tobin Ehlisc0418f92014-11-25 14:47:20 -07001200 /* From spec : A memory object is freed by calling xglFreeMemory() when it is no longer needed. Before
1201 * freeing a memory object, an application must ensure the memory object is unbound from
1202 * all API objects referencing it and that it is not referenced by any queued command buffers
1203 */
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001204 if (XGL_FALSE == freeMemNode(mem)) {
1205 char str[1024];
1206 sprintf(str, "Issue while freeing mem obj %p", (void*)mem);
1207 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_FREE_MEM_ERROR, "MEM", str);
1208 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001209 printMemList();
1210 printObjList();
1211 printGlobalCB();
1212 XGL_RESULT result = nextTable.FreeMemory(mem);
1213 return result;
1214}
1215
1216XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetMemoryPriority(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority)
1217{
1218 // TODO : Update tracking for this alloc
1219 // Make sure memory is not pinned, which can't have priority set
1220 XGL_RESULT result = nextTable.SetMemoryPriority(mem, priority);
1221 return result;
1222}
1223
1224XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglMapMemory(XGL_GPU_MEMORY mem, XGL_FLAGS flags, XGL_VOID** ppData)
1225{
1226 // TODO : Track when memory is mapped
1227 XGL_RESULT result = nextTable.MapMemory(mem, flags, ppData);
1228 return result;
1229}
1230
1231XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglUnmapMemory(XGL_GPU_MEMORY mem)
1232{
1233 // TODO : Track as memory gets unmapped, do we want to check what changed following map?
1234 // Make sure that memory was ever mapped to begin with
1235 XGL_RESULT result = nextTable.UnmapMemory(mem);
1236 return result;
1237}
1238
1239XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglPinSystemMemory(XGL_DEVICE device, const XGL_VOID* pSysMem, XGL_SIZE memSize, XGL_GPU_MEMORY* pMem)
1240{
1241 // TODO : Track this
1242 // Verify that memory is actually pinnable
1243 XGL_RESULT result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem);
1244 return result;
1245}
1246
1247XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglRemapVirtualMemoryPages(XGL_DEVICE device, XGL_UINT rangeCount, const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pRanges, XGL_UINT preWaitSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPreWaitSemaphores, XGL_UINT postSignalSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPostSignalSemaphores)
1248{
1249 // TODO : Track this
1250 XGL_RESULT result = nextTable.RemapVirtualMemoryPages(device, rangeCount, pRanges, preWaitSemaphoreCount, pPreWaitSemaphores, postSignalSemaphoreCount, pPostSignalSemaphores);
1251 return result;
1252}
1253
1254XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMultiGpuCompatibility(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo)
1255{
1256 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu0;
1257 pCurObj = gpuw;
1258 pthread_once(&tabOnce, initLayerTable);
1259 XGL_RESULT result = nextTable.GetMultiGpuCompatibility((XGL_PHYSICAL_GPU)gpuw->nextObject, gpu1, pInfo);
1260 return result;
1261}
1262
1263XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedMemory(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1264{
1265 // TODO : Track this
1266 XGL_RESULT result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem);
1267 return result;
1268}
1269
1270XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1271{
1272 XGL_RESULT result = nextTable.OpenSharedQueueSemaphore(device, pOpenInfo, pSemaphore);
1273 return result;
1274}
1275
1276XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerMemory(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1277{
1278 // TODO : Track this
1279 XGL_RESULT result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem);
1280 return result;
1281}
1282
1283XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerImage(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1284{
1285 // TODO : Track this
1286 XGL_RESULT result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem);
1287 return result;
1288}
1289
1290XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object)
1291{
1292 // TODO : Verify that no memory is bound to this object at time of destruction
Tobin Ehlisa6c0e3c2014-11-25 12:27:38 -07001293 GLOBAL_OBJECT_NODE* pTrav = pGlobalObjectHead;
1294 GLOBAL_OBJECT_NODE* pPrev = pTrav;
1295 // First locate node in global list along with prev node
1296 while (pTrav) {
1297 if (object == pTrav->object)
1298 break;
1299 pPrev = pTrav;
1300 pTrav = pTrav->pNext;
1301 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001302 if (pTrav) {
1303 if (pTrav->pMemNode) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001304 char str[1024];
1305 sprintf(str, "Destroying obj %p that is still bound to memory object %p\nYou should first clear binding by calling xglBindObjectMemory(%p, 0, XGL_NULL_HANDLE)", object, (void*)pTrav->pMemNode->mem, object);
1306 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_DESTROY_OBJECT_ERROR, "MEM", str);
1307 // From the spec : If an object has previous memory binding, it is required to unbind memory from an API object before it is destroyed.
Tobin Ehlis6663f492014-11-10 12:29:12 -07001308 clearObjectBinding(object);
1309 }
1310 if (pGlobalObjectHead == pTrav) // update HEAD if needed
1311 pGlobalObjectHead = pTrav->pNext;
Tobin Ehlisa6c0e3c2014-11-25 12:27:38 -07001312 // Delete the obj node from global list
1313 pPrev->pNext = pTrav->pNext;
Tobin Ehlis6663f492014-11-10 12:29:12 -07001314 free(pTrav);
1315 }
1316 XGL_RESULT result = nextTable.DestroyObject(object);
1317 return result;
1318}
1319
1320XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetObjectInfo(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1321{
1322 // TODO : What to track here?
1323 // Could potentially save returned mem requirements and validate values passed into BindObjectMemory for this object
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001324 // From spec : The only objects that are guaranteed to have no external memory requirements are devices, queues, command buffers, shaders and memory objects.
Tobin Ehlis6663f492014-11-10 12:29:12 -07001325 XGL_RESULT result = nextTable.GetObjectInfo(object, infoType, pDataSize, pData);
1326 return result;
1327}
1328
1329XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(XGL_OBJECT object, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1330{
1331 XGL_RESULT result = nextTable.BindObjectMemory(object, mem, offset);
1332 // Track objects tied to memory
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001333 if (XGL_FALSE == updateObjectBinding(object, mem)) {
1334 char str[1024];
1335 sprintf(str, "Unable to set object %p binding to mem obj %p", (void*)object, (void*)mem);
1336 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1337 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001338 printObjList();
1339 printMemList();
1340 return result;
1341}
1342
1343XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence)
1344{
1345 XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence);
1346 return result;
1347}
1348
1349XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFenceStatus(XGL_FENCE fence)
1350{
1351 XGL_RESULT result = nextTable.GetFenceStatus(fence);
1352 return result;
1353}
1354
1355XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitForFences(XGL_DEVICE device, XGL_UINT fenceCount, const XGL_FENCE* pFences, XGL_BOOL waitAll, XGL_UINT64 timeout)
1356{
1357 XGL_RESULT result = nextTable.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
1358 return result;
1359}
1360
1361XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1362{
1363 XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore);
1364 return result;
1365}
1366
1367XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSignalQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1368{
1369 XGL_RESULT result = nextTable.SignalQueueSemaphore(queue, semaphore);
1370 return result;
1371}
1372
1373XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1374{
1375 XGL_RESULT result = nextTable.WaitQueueSemaphore(queue, semaphore);
1376 return result;
1377}
1378
1379XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent)
1380{
1381 XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent);
1382 return result;
1383}
1384
1385XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetEventStatus(XGL_EVENT event)
1386{
1387 XGL_RESULT result = nextTable.GetEventStatus(event);
1388 return result;
1389}
1390
1391XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetEvent(XGL_EVENT event)
1392{
1393 XGL_RESULT result = nextTable.SetEvent(event);
1394 return result;
1395}
1396
1397XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetEvent(XGL_EVENT event)
1398{
1399 XGL_RESULT result = nextTable.ResetEvent(event);
1400 return result;
1401}
1402
1403XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool)
1404{
1405 XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool);
1406 return result;
1407}
1408
1409XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetQueryPoolResults(XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount, XGL_SIZE* pDataSize, XGL_VOID* pData)
1410{
1411 XGL_RESULT result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData);
1412 return result;
1413}
1414
1415XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1416{
1417 XGL_RESULT result = nextTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
1418 return result;
1419}
1420
1421XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage)
1422{
1423 XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage);
1424 return result;
1425}
1426
1427XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetImageSubresourceInfo(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1428{
1429 XGL_RESULT result = nextTable.GetImageSubresourceInfo(image, pSubresource, infoType, pDataSize, pData);
1430 return result;
1431}
1432
1433XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView)
1434{
1435 XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView);
1436 return result;
1437}
1438
1439XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView)
1440{
1441 XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView);
1442 return result;
1443}
1444
1445XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView)
1446{
1447 XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView);
1448 return result;
1449}
1450
1451XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader)
1452{
1453 XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader);
1454 return result;
1455}
1456
1457XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1458{
1459 XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
1460 return result;
1461}
1462
1463XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1464{
1465 XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline);
1466 return result;
1467}
1468
1469XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglStorePipeline(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData)
1470{
1471 XGL_RESULT result = nextTable.StorePipeline(pipeline, pDataSize, pData);
1472 return result;
1473}
1474
1475XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLoadPipeline(XGL_DEVICE device, XGL_SIZE dataSize, const XGL_VOID* pData, XGL_PIPELINE* pPipeline)
1476{
1477 XGL_RESULT result = nextTable.LoadPipeline(device, dataSize, pData, pPipeline);
1478 return result;
1479}
1480
1481XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreatePipelineDelta(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta)
1482{
1483 XGL_RESULT result = nextTable.CreatePipelineDelta(device, p1, p2, delta);
1484 return result;
1485}
1486
1487XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler)
1488{
1489 XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler);
1490 return result;
1491}
1492
1493XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSet(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET* pDescriptorSet)
1494{
1495 XGL_RESULT result = nextTable.CreateDescriptorSet(device, pCreateInfo, pDescriptorSet);
1496 return result;
1497}
1498
1499XGL_LAYER_EXPORT XGL_VOID XGLAPI xglBeginDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1500{
1501 nextTable.BeginDescriptorSetUpdate(descriptorSet);
1502}
1503
1504XGL_LAYER_EXPORT XGL_VOID XGLAPI xglEndDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1505{
1506 nextTable.EndDescriptorSetUpdate(descriptorSet);
1507}
1508
1509XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachSamplerDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
1510{
1511 nextTable.AttachSamplerDescriptors(descriptorSet, startSlot, slotCount, pSamplers);
1512}
1513
1514XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachImageViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
1515{
1516 nextTable.AttachImageViewDescriptors(descriptorSet, startSlot, slotCount, pImageViews);
1517}
1518
1519XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachMemoryViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
1520{
1521 nextTable.AttachMemoryViewDescriptors(descriptorSet, startSlot, slotCount, pMemViews);
1522}
1523
1524XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachNestedDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_DESCRIPTOR_SET_ATTACH_INFO* pNestedDescriptorSets)
1525{
1526 nextTable.AttachNestedDescriptors(descriptorSet, startSlot, slotCount, pNestedDescriptorSets);
1527}
1528
1529XGL_LAYER_EXPORT XGL_VOID XGLAPI xglClearDescriptorSetSlots(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
1530{
1531 nextTable.ClearDescriptorSetSlots(descriptorSet, startSlot, slotCount);
1532}
1533
1534XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateViewportState(XGL_DEVICE device, const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo, XGL_VIEWPORT_STATE_OBJECT* pState)
1535{
1536 XGL_RESULT result = nextTable.CreateViewportState(device, pCreateInfo, pState);
1537 return result;
1538}
1539
1540XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRasterState(XGL_DEVICE device, const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo, XGL_RASTER_STATE_OBJECT* pState)
1541{
1542 XGL_RESULT result = nextTable.CreateRasterState(device, pCreateInfo, pState);
1543 return result;
1544}
1545
1546XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateMsaaState(XGL_DEVICE device, const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo, XGL_MSAA_STATE_OBJECT* pState)
1547{
1548 XGL_RESULT result = nextTable.CreateMsaaState(device, pCreateInfo, pState);
1549 return result;
1550}
1551
1552XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorBlendState(XGL_DEVICE device, const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo, XGL_COLOR_BLEND_STATE_OBJECT* pState)
1553{
1554 XGL_RESULT result = nextTable.CreateColorBlendState(device, pCreateInfo, pState);
1555 return result;
1556}
1557
1558XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilState(XGL_DEVICE device, const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_STATE_OBJECT* pState)
1559{
1560 XGL_RESULT result = nextTable.CreateDepthStencilState(device, pCreateInfo, pState);
1561 return result;
1562}
1563
1564XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer)
1565{
1566 XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
1567 // At time of cmd buffer creation, create global cmd buffer node for the returned cmd buffer
1568 if (*pCmdBuffer)
1569 insertGlobalCB(*pCmdBuffer);
1570 printGlobalCB();
1571 return result;
1572}
1573
1574XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags)
1575{
1576 // This implicitly resets the Cmd Buffer so clear memory references
1577 freeCBBindings(cmdBuffer);
1578 XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, flags);
1579 return result;
1580}
1581
1582XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1583{
1584 // TODO : Anything to do here?
1585 XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer);
1586 return result;
1587}
1588
1589XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1590{
1591 // Clear memory references as this point. Anything else to do here?
1592 freeCBBindings(cmdBuffer);
1593 XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer);
1594 return result;
1595}
1596// TODO : For any xglCmdBind* calls that include an object which has mem bound to it,
1597// need to account for that mem now having binding to given cmdBuffer
1598XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline)
1599{
1600 nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
1601}
1602
1603XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta)
1604{
1605 nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta);
1606}
1607
1608XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT state)
1609{
1610 nextTable.CmdBindStateObject(cmdBuffer, stateBindPoint, state);
1611}
1612
1613XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT index, XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT slotOffset)
1614{
1615 nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, index, descriptorSet, slotOffset);
1616}
1617
1618XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDynamicMemoryView(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
1619{
1620 nextTable.CmdBindDynamicMemoryView(cmdBuffer, pipelineBindPoint, pMemView);
1621}
1622
1623XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType)
1624{
1625 // Track this memory. What exactly is this call doing?
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001626 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1627 char str[1024];
1628 sprintf(str, "In xglCmdBindIndexData() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1629 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1630 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001631 nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType);
1632}
1633
1634XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindAttachments(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
1635{
1636 nextTable.CmdBindAttachments(cmdBuffer, colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);
1637}
1638
1639XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareMemoryRegions(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
1640{
1641 // TODO : Track memory state transitions
1642 // Flag incorrect transitions when states don't match
1643 XGL_GPU_MEMORY mem = pStateTransitions->mem;
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001644 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1645 char str[1024];
1646 sprintf(str, "In xglCmdPrepareMemoryRegions() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1647 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1648 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001649 nextTable.CmdPrepareMemoryRegions(cmdBuffer, transitionCount, pStateTransitions);
1650}
1651
1652XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareImages(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_IMAGE_STATE_TRANSITION* pStateTransitions)
1653{
1654 // TODO : This will have an image object that's bound to memory in the pStateTransitions struct
1655 // Need to pull object based on image and then pull mem mapping from that object
1656 XGL_GPU_MEMORY mem = getMemBindingFromObject((XGL_OBJECT)pStateTransitions->image);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001657 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1658 char str[1024];
1659 sprintf(str, "In xglCmdPrepareImages() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1660 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1661 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001662 nextTable.CmdPrepareImages(cmdBuffer, transitionCount, pStateTransitions);
1663}
1664
1665XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1666{
1667 nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
1668}
1669
1670XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1671{
1672 nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
1673}
1674
1675XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1676{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001677 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1678 char str[1024];
1679 sprintf(str, "In xglCmdDrawIndirect() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1680 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1681 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001682 nextTable.CmdDrawIndirect(cmdBuffer, mem, offset, count, stride);
1683}
1684
1685XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1686{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001687 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1688 char str[1024];
1689 sprintf(str, "In xglCmdDrawIndexedIndirect() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1690 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1691 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001692 nextTable.CmdDrawIndexedIndirect(cmdBuffer, mem, offset, count, stride);
1693}
1694
1695XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, XGL_UINT x, XGL_UINT y, XGL_UINT z)
1696{
1697 nextTable.CmdDispatch(cmdBuffer, x, y, z);
1698}
1699
1700XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1701{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001702 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1703 char str[1024];
1704 sprintf(str, "In xglCmdDispatchIndirect() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1705 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1706 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001707 nextTable.CmdDispatchIndirect(cmdBuffer, mem, offset);
1708}
1709
1710XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_COPY* pRegions)
1711{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001712 if (XGL_FALSE == updateCBBinding(cmdBuffer, srcMem)) {
1713 char str[1024];
1714 sprintf(str, "In xglCmdCopyMemory() call unable to update binding of srcMem %p to cmdBuffer %p", srcMem, cmdBuffer);
1715 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1716 }
1717 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1718 char str[1024];
1719 sprintf(str, "In xglCmdCopyMemory() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1720 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1721 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001722 nextTable.CmdCopyMemory(cmdBuffer, srcMem, destMem, regionCount, pRegions);
1723}
1724
1725XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_IMAGE_COPY* pRegions)
1726{
1727 // TODO : Each image will have mem mapping so track them
1728 nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions);
1729}
1730
1731XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemoryToImage(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1732{
1733 // TODO : Track this
1734 XGL_GPU_MEMORY mem = getMemBindingFromObject(destImage);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001735 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1736 char str[1024];
1737 sprintf(str, "In xglCmdCopyMemoryToImage() call unable to update binding of destImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1738 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1739 }
1740 if (XGL_FALSE == updateCBBinding(cmdBuffer, srcMem)) {
1741 char str[1024];
1742 sprintf(str, "In xglCmdCopyMemoryToImage() call unable to update binding of srcMem %p to cmdBuffer %p", srcMem, cmdBuffer);
1743 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1744 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001745 nextTable.CmdCopyMemoryToImage(cmdBuffer, srcMem, destImage, regionCount, pRegions);
1746}
1747
1748XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImageToMemory(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1749{
1750 // TODO : Track this
1751 XGL_GPU_MEMORY mem = getMemBindingFromObject(srcImage);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001752 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1753 char str[1024];
1754 sprintf(str, "In xglCmdCopyImageToMemory() call unable to update binding of srcImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1755 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1756 }
1757 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1758 char str[1024];
1759 sprintf(str, "In xglCmdCopyImageToMemory() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1760 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1761 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001762 nextTable.CmdCopyImageToMemory(cmdBuffer, srcImage, destMem, regionCount, pRegions);
1763}
1764
1765XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_STATE srcImageState, XGL_IMAGE destImage, XGL_IMAGE_STATE destImageState)
1766{
1767 // TODO : Each image will have mem mapping so track them
1768 XGL_GPU_MEMORY mem = getMemBindingFromObject(srcImage);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001769 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1770 char str[1024];
1771 sprintf(str, "In xglCmdCloneImageData() call unable to update binding of srcImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1772 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1773 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001774 mem = getMemBindingFromObject(destImage);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001775 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1776 char str[1024];
1777 sprintf(str, "In xglCmdCloneImageData() call unable to update binding of destImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1778 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1779 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001780 nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageState, destImage, destImageState);
1781}
1782
1783XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdUpdateMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const XGL_UINT32* pData)
1784{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001785 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1786 char str[1024];
1787 sprintf(str, "In xglCmdUpdateMemory() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1788 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1789 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001790 nextTable.CmdUpdateMemory(cmdBuffer, destMem, destOffset, dataSize, pData);
1791}
1792
1793XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdFillMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, XGL_UINT32 data)
1794{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001795 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1796 char str[1024];
1797 sprintf(str, "In xglCmdFillMemory() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1798 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1799 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001800 nextTable.CmdFillMemory(cmdBuffer, destMem, destOffset, fillSize, data);
1801}
1802
1803XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_FLOAT color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1804{
1805 XGL_GPU_MEMORY mem = getMemBindingFromObject(image);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001806 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1807 char str[1024];
1808 sprintf(str, "In xglCmdClearColorImage() call unable to update binding of image mem %p to cmdBuffer %p", mem, cmdBuffer);
1809 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1810 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001811 nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges);
1812}
1813
1814XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_UINT32 color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1815{
1816 XGL_GPU_MEMORY mem = getMemBindingFromObject(image);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001817 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1818 char str[1024];
1819 sprintf(str, "In xglCmdClearColorImageRaw() call unable to update binding of image mem %p to cmdBuffer %p", mem, cmdBuffer);
1820 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1821 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001822 nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges);
1823}
1824
1825XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_FLOAT depth, XGL_UINT32 stencil, XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1826{
1827 XGL_GPU_MEMORY mem = getMemBindingFromObject(image);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001828 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1829 char str[1024];
1830 sprintf(str, "In xglCmdClearDepthStencil() call unable to update binding of image mem %p to cmdBuffer %p", mem, cmdBuffer);
1831 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1832 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001833 nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges);
1834}
1835
1836XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT rectCount, const XGL_IMAGE_RESOLVE* pRects)
1837{
1838 XGL_GPU_MEMORY mem = getMemBindingFromObject(srcImage);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001839 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1840 char str[1024];
1841 sprintf(str, "In xglCmdResolveImage() call unable to update binding of srcImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1842 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1843 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001844 mem = getMemBindingFromObject(destImage);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001845 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1846 char str[1024];
1847 sprintf(str, "In xglCmdResolveImage() call unable to update binding of destImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1848 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1849 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001850 nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects);
1851}
1852
1853XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1854{
1855 nextTable.CmdSetEvent(cmdBuffer, event);
1856}
1857
1858XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1859{
1860 nextTable.CmdResetEvent(cmdBuffer, event);
1861}
1862
1863XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdMemoryAtomic(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_UINT64 srcData, XGL_ATOMIC_OP atomicOp)
1864{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001865 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1866 char str[1024];
1867 sprintf(str, "In xglCmdMemoryAtomic() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1868 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1869 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001870 nextTable.CmdMemoryAtomic(cmdBuffer, destMem, destOffset, srcData, atomicOp);
1871}
1872
1873XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot, XGL_FLAGS flags)
1874{
1875 XGL_GPU_MEMORY mem = getMemBindingFromObject(queryPool);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001876 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1877 char str[1024];
1878 sprintf(str, "In xglCmdBeginQuery() call unable to update binding of queryPool mem %p to cmdBuffer %p", mem, cmdBuffer);
1879 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1880 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001881 nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
1882}
1883
1884XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot)
1885{
1886 XGL_GPU_MEMORY mem = getMemBindingFromObject(queryPool);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001887 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1888 char str[1024];
1889 sprintf(str, "In xglCmdEndQuery() call unable to update binding of queryPool mem %p to cmdBuffer %p", mem, cmdBuffer);
1890 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1891 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001892 nextTable.CmdEndQuery(cmdBuffer, queryPool, slot);
1893}
1894
1895XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount)
1896{
1897 XGL_GPU_MEMORY mem = getMemBindingFromObject(queryPool);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001898 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1899 char str[1024];
1900 sprintf(str, "In xglCmdResetQueryPool() call unable to update binding of queryPool mem %p to cmdBuffer %p", mem, cmdBuffer);
1901 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1902 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001903 nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
1904}
1905
1906XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1907{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001908 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1909 char str[1024];
1910 sprintf(str, "In xglCmdWriteTimestamp() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1911 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1912 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001913 nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destMem, destOffset);
1914}
1915
1916XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, const XGL_UINT32* pData)
1917{
1918 nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
1919}
1920
1921XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY srcMem, XGL_GPU_SIZE srcOffset)
1922{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001923 if (XGL_FALSE == updateCBBinding(cmdBuffer, srcMem)) {
1924 char str[1024];
1925 sprintf(str, "In xglCmdLoadAtomicCounters() call unable to update binding of srcMem %p to cmdBuffer %p", srcMem, cmdBuffer);
1926 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1927 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001928 nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcMem, srcOffset);
1929}
1930
1931XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1932{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001933 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1934 char str[1024];
1935 sprintf(str, "In xglCmdSaveAtomicCounters() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1936 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1937 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001938 nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destMem, destOffset);
1939}
1940
1941XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetValidationLevel(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel)
1942{
1943 XGL_RESULT result = nextTable.DbgSetValidationLevel(device, validationLevel);
1944 return result;
1945}
1946
1947XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData)
1948{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001949 // This layer intercepts callbacks
1950 XGL_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));
1951 if (!pNewDbgFuncNode)
1952 return XGL_ERROR_OUT_OF_MEMORY;
1953 pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
1954 pNewDbgFuncNode->pUserData = pUserData;
1955 pNewDbgFuncNode->pNext = pDbgFunctionHead;
1956 pDbgFunctionHead = pNewDbgFuncNode;
Tobin Ehlis6663f492014-11-10 12:29:12 -07001957 XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData);
1958 return result;
1959}
1960
1961XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)
1962{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001963 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
1964 XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;
1965 while (pTrav) {
1966 if (pTrav->pfnMsgCallback == pfnMsgCallback) {
1967 pPrev->pNext = pTrav->pNext;
1968 if (pDbgFunctionHead == pTrav)
1969 pDbgFunctionHead = pTrav->pNext;
1970 free(pTrav);
1971 break;
1972 }
1973 pPrev = pTrav;
1974 pTrav = pTrav->pNext;
1975 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001976 XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback);
1977 return result;
1978}
1979
1980XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetMessageFilter(XGL_DEVICE device, XGL_INT msgCode, XGL_DBG_MSG_FILTER filter)
1981{
1982 XGL_RESULT result = nextTable.DbgSetMessageFilter(device, msgCode, filter);
1983 return result;
1984}
1985
1986XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetObjectTag(XGL_BASE_OBJECT object, XGL_SIZE tagSize, const XGL_VOID* pTag)
1987{
1988 XGL_RESULT result = nextTable.DbgSetObjectTag(object, tagSize, pTag);
1989 return result;
1990}
1991
1992XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1993{
1994 XGL_RESULT result = nextTable.DbgSetGlobalOption(dbgOption, dataSize, pData);
1995 return result;
1996}
1997
1998XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetDeviceOption(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1999{
2000 XGL_RESULT result = nextTable.DbgSetDeviceOption(device, dbgOption, dataSize, pData);
2001 return result;
2002}
2003
2004XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const XGL_CHAR* pMarker)
2005{
2006 nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker);
2007}
2008
2009XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer)
2010{
2011 nextTable.CmdDbgMarkerEnd(cmdBuffer);
2012}
2013
2014XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11AssociateConnection(XGL_PHYSICAL_GPU gpu, const XGL_WSI_X11_CONNECTION_INFO* pConnectionInfo)
2015{
2016 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis6663f492014-11-10 12:29:12 -07002017 pCurObj = gpuw;
2018 pthread_once(&tabOnce, initLayerTable);
2019 XGL_RESULT result = nextTable.WsiX11AssociateConnection((XGL_PHYSICAL_GPU)gpuw->nextObject, pConnectionInfo);
Tobin Ehlis6663f492014-11-10 12:29:12 -07002020 return result;
2021}
2022
Tobin Ehlis61f36c92014-11-11 08:00:58 -07002023XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11GetMSC(XGL_DEVICE device, xcb_window_t window, xcb_randr_crtc_t crtc, XGL_UINT64* pMsc)
Tobin Ehlis6663f492014-11-10 12:29:12 -07002024{
Tobin Ehlis61f36c92014-11-11 08:00:58 -07002025 XGL_RESULT result = nextTable.WsiX11GetMSC(device, window, crtc, pMsc);
Tobin Ehlis6663f492014-11-10 12:29:12 -07002026 return result;
2027}
2028
2029XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11CreatePresentableImage(XGL_DEVICE device, const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
2030{
2031 XGL_RESULT result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07002032 // First insert the new Mem Object and then bind it to created image
2033 insertGlobalMemObj(*pMem, NULL);
2034 if (XGL_FALSE == updateObjectBinding(*pImage, *pMem)) {
2035 char str[1024];
2036 sprintf(str, "In xglWsiX11CreatePresentableImage(), unable to set image %p binding to mem obj %p", (void*)*pImage, (void*)*pMem);
2037 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, *pImage, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
2038 }
2039 printObjList();
2040 printMemList();
Tobin Ehlis6663f492014-11-10 12:29:12 -07002041 return result;
2042}
2043
2044XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11QueuePresent(XGL_QUEUE queue, const XGL_WSI_X11_PRESENT_INFO* pPresentInfo, XGL_FENCE fence)
2045{
2046 XGL_RESULT result = nextTable.WsiX11QueuePresent(queue, pPresentInfo, fence);
2047 return result;
2048}
2049
2050XGL_LAYER_EXPORT XGL_VOID* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* funcName)
2051{
2052 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2053 if (gpu == NULL)
2054 return NULL;
2055 pCurObj = gpuw;
2056 pthread_once(&tabOnce, initLayerTable);
2057
2058 if (!strncmp("xglGetProcAddr", (const char *) funcName, sizeof("xglGetProcAddr")))
2059 return xglGetProcAddr;
2060 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) funcName, sizeof("xglInitAndEnumerateGpus")))
2061 return nextTable.InitAndEnumerateGpus;
2062 else if (!strncmp("xglGetGpuInfo", (const char *) funcName, sizeof("xglGetGpuInfo")))
2063 return xglGetGpuInfo;
2064 else if (!strncmp("xglCreateDevice", (const char *) funcName, sizeof("xglCreateDevice")))
2065 return xglCreateDevice;
2066 else if (!strncmp("xglDestroyDevice", (const char *) funcName, sizeof("xglDestroyDevice")))
2067 return xglDestroyDevice;
2068 else if (!strncmp("xglGetExtensionSupport", (const char *) funcName, sizeof("xglGetExtensionSupport")))
2069 return xglGetExtensionSupport;
2070 else if (!strncmp("xglEnumerateLayers", (const char *) funcName, sizeof("xglEnumerateLayers")))
2071 return xglEnumerateLayers;
2072 else if (!strncmp("xglGetDeviceQueue", (const char *) funcName, sizeof("xglGetDeviceQueue")))
2073 return xglGetDeviceQueue;
2074 else if (!strncmp("xglQueueSubmit", (const char *) funcName, sizeof("xglQueueSubmit")))
2075 return xglQueueSubmit;
2076 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) funcName, sizeof("xglQueueSetGlobalMemReferences")))
2077 return xglQueueSetGlobalMemReferences;
2078 else if (!strncmp("xglQueueWaitIdle", (const char *) funcName, sizeof("xglQueueWaitIdle")))
2079 return xglQueueWaitIdle;
2080 else if (!strncmp("xglDeviceWaitIdle", (const char *) funcName, sizeof("xglDeviceWaitIdle")))
2081 return xglDeviceWaitIdle;
2082 else if (!strncmp("xglGetMemoryHeapCount", (const char *) funcName, sizeof("xglGetMemoryHeapCount")))
2083 return xglGetMemoryHeapCount;
2084 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) funcName, sizeof("xglGetMemoryHeapInfo")))
2085 return xglGetMemoryHeapInfo;
2086 else if (!strncmp("xglAllocMemory", (const char *) funcName, sizeof("xglAllocMemory")))
2087 return xglAllocMemory;
2088 else if (!strncmp("xglFreeMemory", (const char *) funcName, sizeof("xglFreeMemory")))
2089 return xglFreeMemory;
2090 else if (!strncmp("xglSetMemoryPriority", (const char *) funcName, sizeof("xglSetMemoryPriority")))
2091 return xglSetMemoryPriority;
2092 else if (!strncmp("xglMapMemory", (const char *) funcName, sizeof("xglMapMemory")))
2093 return xglMapMemory;
2094 else if (!strncmp("xglUnmapMemory", (const char *) funcName, sizeof("xglUnmapMemory")))
2095 return xglUnmapMemory;
2096 else if (!strncmp("xglPinSystemMemory", (const char *) funcName, sizeof("xglPinSystemMemory")))
2097 return xglPinSystemMemory;
2098 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) funcName, sizeof("xglRemapVirtualMemoryPages")))
2099 return xglRemapVirtualMemoryPages;
2100 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) funcName, sizeof("xglGetMultiGpuCompatibility")))
2101 return xglGetMultiGpuCompatibility;
2102 else if (!strncmp("xglOpenSharedMemory", (const char *) funcName, sizeof("xglOpenSharedMemory")))
2103 return xglOpenSharedMemory;
2104 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) funcName, sizeof("xglOpenSharedQueueSemaphore")))
2105 return xglOpenSharedQueueSemaphore;
2106 else if (!strncmp("xglOpenPeerMemory", (const char *) funcName, sizeof("xglOpenPeerMemory")))
2107 return xglOpenPeerMemory;
2108 else if (!strncmp("xglOpenPeerImage", (const char *) funcName, sizeof("xglOpenPeerImage")))
2109 return xglOpenPeerImage;
2110 else if (!strncmp("xglDestroyObject", (const char *) funcName, sizeof("xglDestroyObject")))
2111 return xglDestroyObject;
2112 else if (!strncmp("xglGetObjectInfo", (const char *) funcName, sizeof("xglGetObjectInfo")))
2113 return xglGetObjectInfo;
2114 else if (!strncmp("xglBindObjectMemory", (const char *) funcName, sizeof("xglBindObjectMemory")))
2115 return xglBindObjectMemory;
2116 else if (!strncmp("xglCreateFence", (const char *) funcName, sizeof("xglCreateFence")))
2117 return xglCreateFence;
2118 else if (!strncmp("xglGetFenceStatus", (const char *) funcName, sizeof("xglGetFenceStatus")))
2119 return xglGetFenceStatus;
2120 else if (!strncmp("xglWaitForFences", (const char *) funcName, sizeof("xglWaitForFences")))
2121 return xglWaitForFences;
2122 else if (!strncmp("xglCreateQueueSemaphore", (const char *) funcName, sizeof("xglCreateQueueSemaphore")))
2123 return xglCreateQueueSemaphore;
2124 else if (!strncmp("xglSignalQueueSemaphore", (const char *) funcName, sizeof("xglSignalQueueSemaphore")))
2125 return xglSignalQueueSemaphore;
2126 else if (!strncmp("xglWaitQueueSemaphore", (const char *) funcName, sizeof("xglWaitQueueSemaphore")))
2127 return xglWaitQueueSemaphore;
2128 else if (!strncmp("xglCreateEvent", (const char *) funcName, sizeof("xglCreateEvent")))
2129 return xglCreateEvent;
2130 else if (!strncmp("xglGetEventStatus", (const char *) funcName, sizeof("xglGetEventStatus")))
2131 return xglGetEventStatus;
2132 else if (!strncmp("xglSetEvent", (const char *) funcName, sizeof("xglSetEvent")))
2133 return xglSetEvent;
2134 else if (!strncmp("xglResetEvent", (const char *) funcName, sizeof("xglResetEvent")))
2135 return xglResetEvent;
2136 else if (!strncmp("xglCreateQueryPool", (const char *) funcName, sizeof("xglCreateQueryPool")))
2137 return xglCreateQueryPool;
2138 else if (!strncmp("xglGetQueryPoolResults", (const char *) funcName, sizeof("xglGetQueryPoolResults")))
2139 return xglGetQueryPoolResults;
2140 else if (!strncmp("xglGetFormatInfo", (const char *) funcName, sizeof("xglGetFormatInfo")))
2141 return xglGetFormatInfo;
2142 else if (!strncmp("xglCreateImage", (const char *) funcName, sizeof("xglCreateImage")))
2143 return xglCreateImage;
2144 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) funcName, sizeof("xglGetImageSubresourceInfo")))
2145 return xglGetImageSubresourceInfo;
2146 else if (!strncmp("xglCreateImageView", (const char *) funcName, sizeof("xglCreateImageView")))
2147 return xglCreateImageView;
2148 else if (!strncmp("xglCreateColorAttachmentView", (const char *) funcName, sizeof("xglCreateColorAttachmentView")))
2149 return xglCreateColorAttachmentView;
2150 else if (!strncmp("xglCreateDepthStencilView", (const char *) funcName, sizeof("xglCreateDepthStencilView")))
2151 return xglCreateDepthStencilView;
2152 else if (!strncmp("xglCreateShader", (const char *) funcName, sizeof("xglCreateShader")))
2153 return xglCreateShader;
2154 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) funcName, sizeof("xglCreateGraphicsPipeline")))
2155 return xglCreateGraphicsPipeline;
2156 else if (!strncmp("xglCreateComputePipeline", (const char *) funcName, sizeof("xglCreateComputePipeline")))
2157 return xglCreateComputePipeline;
2158 else if (!strncmp("xglStorePipeline", (const char *) funcName, sizeof("xglStorePipeline")))
2159 return xglStorePipeline;
2160 else if (!strncmp("xglLoadPipeline", (const char *) funcName, sizeof("xglLoadPipeline")))
2161 return xglLoadPipeline;
2162 else if (!strncmp("xglCreatePipelineDelta", (const char *) funcName, sizeof("xglCreatePipelineDelta")))
2163 return xglCreatePipelineDelta;
2164 else if (!strncmp("xglCreateSampler", (const char *) funcName, sizeof("xglCreateSampler")))
2165 return xglCreateSampler;
2166 else if (!strncmp("xglCreateDescriptorSet", (const char *) funcName, sizeof("xglCreateDescriptorSet")))
2167 return xglCreateDescriptorSet;
2168 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) funcName, sizeof("xglBeginDescriptorSetUpdate")))
2169 return xglBeginDescriptorSetUpdate;
2170 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) funcName, sizeof("xglEndDescriptorSetUpdate")))
2171 return xglEndDescriptorSetUpdate;
2172 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) funcName, sizeof("xglAttachSamplerDescriptors")))
2173 return xglAttachSamplerDescriptors;
2174 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) funcName, sizeof("xglAttachImageViewDescriptors")))
2175 return xglAttachImageViewDescriptors;
2176 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) funcName, sizeof("xglAttachMemoryViewDescriptors")))
2177 return xglAttachMemoryViewDescriptors;
2178 else if (!strncmp("xglAttachNestedDescriptors", (const char *) funcName, sizeof("xglAttachNestedDescriptors")))
2179 return xglAttachNestedDescriptors;
2180 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) funcName, sizeof("xglClearDescriptorSetSlots")))
2181 return xglClearDescriptorSetSlots;
2182 else if (!strncmp("xglCreateViewportState", (const char *) funcName, sizeof("xglCreateViewportState")))
2183 return xglCreateViewportState;
2184 else if (!strncmp("xglCreateRasterState", (const char *) funcName, sizeof("xglCreateRasterState")))
2185 return xglCreateRasterState;
2186 else if (!strncmp("xglCreateMsaaState", (const char *) funcName, sizeof("xglCreateMsaaState")))
2187 return xglCreateMsaaState;
2188 else if (!strncmp("xglCreateColorBlendState", (const char *) funcName, sizeof("xglCreateColorBlendState")))
2189 return xglCreateColorBlendState;
2190 else if (!strncmp("xglCreateDepthStencilState", (const char *) funcName, sizeof("xglCreateDepthStencilState")))
2191 return xglCreateDepthStencilState;
2192 else if (!strncmp("xglCreateCommandBuffer", (const char *) funcName, sizeof("xglCreateCommandBuffer")))
2193 return xglCreateCommandBuffer;
2194 else if (!strncmp("xglBeginCommandBuffer", (const char *) funcName, sizeof("xglBeginCommandBuffer")))
2195 return xglBeginCommandBuffer;
2196 else if (!strncmp("xglEndCommandBuffer", (const char *) funcName, sizeof("xglEndCommandBuffer")))
2197 return xglEndCommandBuffer;
2198 else if (!strncmp("xglResetCommandBuffer", (const char *) funcName, sizeof("xglResetCommandBuffer")))
2199 return xglResetCommandBuffer;
2200 else if (!strncmp("xglCmdBindPipeline", (const char *) funcName, sizeof("xglCmdBindPipeline")))
2201 return xglCmdBindPipeline;
2202 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) funcName, sizeof("xglCmdBindPipelineDelta")))
2203 return xglCmdBindPipelineDelta;
2204 else if (!strncmp("xglCmdBindStateObject", (const char *) funcName, sizeof("xglCmdBindStateObject")))
2205 return xglCmdBindStateObject;
2206 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) funcName, sizeof("xglCmdBindDescriptorSet")))
2207 return xglCmdBindDescriptorSet;
2208 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) funcName, sizeof("xglCmdBindDynamicMemoryView")))
2209 return xglCmdBindDynamicMemoryView;
2210 else if (!strncmp("xglCmdBindIndexData", (const char *) funcName, sizeof("xglCmdBindIndexData")))
2211 return xglCmdBindIndexData;
2212 else if (!strncmp("xglCmdBindAttachments", (const char *) funcName, sizeof("xglCmdBindAttachments")))
2213 return xglCmdBindAttachments;
2214 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) funcName, sizeof("xglCmdPrepareMemoryRegions")))
2215 return xglCmdPrepareMemoryRegions;
2216 else if (!strncmp("xglCmdPrepareImages", (const char *) funcName, sizeof("xglCmdPrepareImages")))
2217 return xglCmdPrepareImages;
2218 else if (!strncmp("xglCmdDraw", (const char *) funcName, sizeof("xglCmdDraw")))
2219 return xglCmdDraw;
2220 else if (!strncmp("xglCmdDrawIndexed", (const char *) funcName, sizeof("xglCmdDrawIndexed")))
2221 return xglCmdDrawIndexed;
2222 else if (!strncmp("xglCmdDrawIndirect", (const char *) funcName, sizeof("xglCmdDrawIndirect")))
2223 return xglCmdDrawIndirect;
2224 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) funcName, sizeof("xglCmdDrawIndexedIndirect")))
2225 return xglCmdDrawIndexedIndirect;
2226 else if (!strncmp("xglCmdDispatch", (const char *) funcName, sizeof("xglCmdDispatch")))
2227 return xglCmdDispatch;
2228 else if (!strncmp("xglCmdDispatchIndirect", (const char *) funcName, sizeof("xglCmdDispatchIndirect")))
2229 return xglCmdDispatchIndirect;
2230 else if (!strncmp("xglCmdCopyMemory", (const char *) funcName, sizeof("xglCmdCopyMemory")))
2231 return xglCmdCopyMemory;
2232 else if (!strncmp("xglCmdCopyImage", (const char *) funcName, sizeof("xglCmdCopyImage")))
2233 return xglCmdCopyImage;
2234 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) funcName, sizeof("xglCmdCopyMemoryToImage")))
2235 return xglCmdCopyMemoryToImage;
2236 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) funcName, sizeof("xglCmdCopyImageToMemory")))
2237 return xglCmdCopyImageToMemory;
2238 else if (!strncmp("xglCmdCloneImageData", (const char *) funcName, sizeof("xglCmdCloneImageData")))
2239 return xglCmdCloneImageData;
2240 else if (!strncmp("xglCmdUpdateMemory", (const char *) funcName, sizeof("xglCmdUpdateMemory")))
2241 return xglCmdUpdateMemory;
2242 else if (!strncmp("xglCmdFillMemory", (const char *) funcName, sizeof("xglCmdFillMemory")))
2243 return xglCmdFillMemory;
2244 else if (!strncmp("xglCmdClearColorImage", (const char *) funcName, sizeof("xglCmdClearColorImage")))
2245 return xglCmdClearColorImage;
2246 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) funcName, sizeof("xglCmdClearColorImageRaw")))
2247 return xglCmdClearColorImageRaw;
2248 else if (!strncmp("xglCmdClearDepthStencil", (const char *) funcName, sizeof("xglCmdClearDepthStencil")))
2249 return xglCmdClearDepthStencil;
2250 else if (!strncmp("xglCmdResolveImage", (const char *) funcName, sizeof("xglCmdResolveImage")))
2251 return xglCmdResolveImage;
2252 else if (!strncmp("xglCmdSetEvent", (const char *) funcName, sizeof("xglCmdSetEvent")))
2253 return xglCmdSetEvent;
2254 else if (!strncmp("xglCmdResetEvent", (const char *) funcName, sizeof("xglCmdResetEvent")))
2255 return xglCmdResetEvent;
2256 else if (!strncmp("xglCmdMemoryAtomic", (const char *) funcName, sizeof("xglCmdMemoryAtomic")))
2257 return xglCmdMemoryAtomic;
2258 else if (!strncmp("xglCmdBeginQuery", (const char *) funcName, sizeof("xglCmdBeginQuery")))
2259 return xglCmdBeginQuery;
2260 else if (!strncmp("xglCmdEndQuery", (const char *) funcName, sizeof("xglCmdEndQuery")))
2261 return xglCmdEndQuery;
2262 else if (!strncmp("xglCmdResetQueryPool", (const char *) funcName, sizeof("xglCmdResetQueryPool")))
2263 return xglCmdResetQueryPool;
2264 else if (!strncmp("xglCmdWriteTimestamp", (const char *) funcName, sizeof("xglCmdWriteTimestamp")))
2265 return xglCmdWriteTimestamp;
2266 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) funcName, sizeof("xglCmdInitAtomicCounters")))
2267 return xglCmdInitAtomicCounters;
2268 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) funcName, sizeof("xglCmdLoadAtomicCounters")))
2269 return xglCmdLoadAtomicCounters;
2270 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) funcName, sizeof("xglCmdSaveAtomicCounters")))
2271 return xglCmdSaveAtomicCounters;
2272 else if (!strncmp("xglDbgSetValidationLevel", (const char *) funcName, sizeof("xglDbgSetValidationLevel")))
2273 return xglDbgSetValidationLevel;
2274 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) funcName, sizeof("xglDbgRegisterMsgCallback")))
2275 return xglDbgRegisterMsgCallback;
2276 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) funcName, sizeof("xglDbgUnregisterMsgCallback")))
2277 return xglDbgUnregisterMsgCallback;
2278 else if (!strncmp("xglDbgSetMessageFilter", (const char *) funcName, sizeof("xglDbgSetMessageFilter")))
2279 return xglDbgSetMessageFilter;
2280 else if (!strncmp("xglDbgSetObjectTag", (const char *) funcName, sizeof("xglDbgSetObjectTag")))
2281 return xglDbgSetObjectTag;
2282 else if (!strncmp("xglDbgSetGlobalOption", (const char *) funcName, sizeof("xglDbgSetGlobalOption")))
2283 return xglDbgSetGlobalOption;
2284 else if (!strncmp("xglDbgSetDeviceOption", (const char *) funcName, sizeof("xglDbgSetDeviceOption")))
2285 return xglDbgSetDeviceOption;
2286 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) funcName, sizeof("xglCmdDbgMarkerBegin")))
2287 return xglCmdDbgMarkerBegin;
2288 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) funcName, sizeof("xglCmdDbgMarkerEnd")))
2289 return xglCmdDbgMarkerEnd;
2290 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) funcName, sizeof("xglWsiX11AssociateConnection")))
2291 return xglWsiX11AssociateConnection;
2292 else if (!strncmp("xglWsiX11GetMSC", (const char *) funcName, sizeof("xglWsiX11GetMSC")))
2293 return xglWsiX11GetMSC;
2294 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) funcName, sizeof("xglWsiX11CreatePresentableImage")))
2295 return xglWsiX11CreatePresentableImage;
2296 else if (!strncmp("xglWsiX11QueuePresent", (const char *) funcName, sizeof("xglWsiX11QueuePresent")))
2297 return xglWsiX11QueuePresent;
2298 else {
2299 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2300 if (gpuw->pGPA == NULL)
2301 return NULL;
2302 return gpuw->pGPA(gpuw->nextObject, funcName);
2303 }
2304}