blob: edbd17291158e7df4a5936957d9e709986466496 [file] [log] [blame]
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
Chia-I Wu9194a6d2014-08-28 11:36:48 +080025#include "dev.h"
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060026#include "shader.h"
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060027
Chia-I Wu9194a6d2014-08-28 11:36:48 +080028static XGL_RESULT shader_parse_bil(struct intel_shader *sh,
29 const struct intel_gpu *gpu,
30 const struct icd_bil_header *bil,
31 XGL_SIZE size)
32{
33 struct intel_ir *ir;
34
35 ir = icd_alloc(sizeof(*ir), 0, XGL_SYSTEM_ALLOC_INTERNAL_SHADER);
36 if (!ir)
37 return XGL_ERROR_OUT_OF_MEMORY;
38
39 ir->size = size - sizeof(*bil);
40
41 ir->kernel = icd_alloc(ir->size, 0, XGL_SYSTEM_ALLOC_INTERNAL_SHADER);
42 if (!ir->kernel) {
43 icd_free(ir);
44 return XGL_ERROR_OUT_OF_MEMORY;
45 }
46
47 memcpy(ir->kernel, bil + 1, ir->size);
48
49 sh->ir = ir;
50
51 return XGL_SUCCESS;
52}
53
Courtney Goeltzenleuchter42509992014-08-21 17:33:46 -060054static void shader_destroy(struct intel_obj *obj)
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060055{
Chia-I Wu9194a6d2014-08-28 11:36:48 +080056 struct intel_shader *sh = intel_shader_from_obj(obj);
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060057
Chia-I Wu9194a6d2014-08-28 11:36:48 +080058 icd_free(sh->ir);
59 intel_base_destroy(&sh->obj.base);
60}
61
62static XGL_RESULT shader_create(struct intel_dev *dev,
63 const XGL_SHADER_CREATE_INFO *info,
64 struct intel_shader **sh_ret)
65{
66 const struct icd_bil_header *bil =
67 (const struct icd_bil_header *) info->pCode;
68 struct intel_shader *sh;
69 XGL_RESULT ret;
70
71 if (info->codeSize < sizeof(*bil))
72 return XGL_ERROR_INVALID_MEMORY_SIZE;
73 if (bil->magic != ICD_BIL_MAGIC)
74 return XGL_ERROR_BAD_SHADER_CODE;
75
76 sh = (struct intel_shader *) intel_base_create(dev, sizeof(*sh),
77 dev->base.dbg, XGL_DBG_OBJECT_SHADER, info, 0);
78 if (!sh)
79 return XGL_ERROR_OUT_OF_MEMORY;
80
81 ret = shader_parse_bil(sh, dev->gpu, bil, info->codeSize);
82 if (ret != XGL_SUCCESS) {
83 shader_destroy(&sh->obj);
84 return ret;
85 }
86
87 sh->obj.destroy = shader_destroy;
88
89 *sh_ret = sh;
90
91 return XGL_SUCCESS;
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060092}
93
94XGL_RESULT XGLAPI intelCreateShader(
95 XGL_DEVICE device,
96 const XGL_SHADER_CREATE_INFO* pCreateInfo,
97 XGL_SHADER* pShader)
98{
99 struct intel_dev *dev = intel_dev(device);
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -0600100
Chia-I Wu9194a6d2014-08-28 11:36:48 +0800101 return shader_create(dev, pCreateInfo, (struct intel_shader **) pShader);
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -0600102}