blob: 22da4d2c6508aaaa6884a34641c586e452816720 [file] [log] [blame]
Tobin Ehlis6663f492014-11-10 12:29:12 -07001/* THIS FILE IS GENERATED. DO NOT EDIT. */
2
3/*
4 * XGL
5 *
6 * Copyright (C) 2014 LunarG, Inc.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24 * DEALINGS IN THE SOFTWARE.
25 */
26
27#include <stdio.h>
28#include <stdlib.h>
29#include <string.h>
30#include <assert.h>
31#include <pthread.h>
Tobin Ehlis6663f492014-11-10 12:29:12 -070032#include "xgl_struct_string_helper.h"
Tobin Ehliscd9223b2014-11-19 16:19:28 -070033#include "mem_tracker.h"
Tobin Ehlis6663f492014-11-10 12:29:12 -070034
35static XGL_LAYER_DISPATCH_TABLE nextTable;
36static XGL_BASE_LAYER_OBJECT *pCurObj;
37static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
Tobin Ehliscd9223b2014-11-19 16:19:28 -070038// Ptr to LL of dbg functions
39static XGL_LAYER_DBG_FUNCTION_NODE *pDbgFunctionHead = NULL;
40// Utility function to handle reporting
41// If callbacks are enabled, use them, otherwise use printf
42static XGL_VOID layerCbMsg(XGL_DBG_MSG_TYPE msgType,
43 XGL_VALIDATION_LEVEL validationLevel,
44 XGL_BASE_OBJECT srcObject,
45 XGL_SIZE location,
46 XGL_INT msgCode,
47 const XGL_CHAR* pLayerPrefix,
48 const XGL_CHAR* pMsg)
49{
50 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
51 if (pTrav) {
52 while (pTrav) {
53 pTrav->pfnMsgCallback(msgType, validationLevel, srcObject, location, msgCode, pMsg, pTrav->pUserData);
54 pTrav = pTrav->pNext;
55 }
56 }
57 else {
58 switch (msgType) {
59 case XGL_DBG_MSG_ERROR:
60 printf("{%s}ERROR : %s\n", pLayerPrefix, pMsg);
61 break;
62 case XGL_DBG_MSG_WARNING:
63 printf("{%s}WARN : %s\n", pLayerPrefix, pMsg);
64 break;
65 case XGL_DBG_MSG_PERF_WARNING:
66 printf("{%s}PERF_WARN : %s\n", pLayerPrefix, pMsg);
67 break;
68 default:
69 printf("{%s}INFO : %s\n", pLayerPrefix, pMsg);
70 break;
71 }
72 }
73}
Tobin Ehlis6663f492014-11-10 12:29:12 -070074/*
75 * Data Structure overview
76 * There are 3 global Linked-Lists (LLs)
77 * pGlobalCBHead points to head of Command Buffer (CB) LL
78 * Off of each node in this LL there is a separate LL of
79 * memory objects that are referenced by this CB
80 * pGlobalMemObjHead points to head of Memory Object LL
81 * Off of each node in this LL there are 2 separate LL
82 * One is a list of all CBs referencing this mem obj
83 * Two is a list of all XGL Objects that are bound to this memory
84 * pGlobalObjHead point to head of XGL Objects w/ bound mem LL
85 * Each node of this LL contains a ptr to global Mem Obj node for bound mem
86 *
87 * The "Global" nodes are for the main LLs
88 * The "mini" nodes are for ancillary LLs that are pointed to from global nodes
89 *
90 * Algorithm overview
91 * These are the primary events that should happen related to different objects
92 * 1. Command buffers
93 * CREATION - Add node to global LL
94 * CMD BIND - If mem associated, add mem reference to mini LL
95 * DESTROY - Remove from global LL, decrement (and report) mem references
96 * 2. Mem Objects
97 * CREATION - Add node to global LL
98 * OBJ BIND - Add obj node to mini LL for that mem node
99 * CMB BIND - If mem-related add CB node to mini LL for that mem node
100 * DESTROY - Flag as errors any remaining refs and Remove from global LL
101 * 3. Generic Objects
102 * MEM BIND - DESTROY any previous binding, Add global obj node w/ ref to global mem obj node, Add obj node to mini LL for that mem node
103 * DESTROY - If mem bound, remove reference from mini LL for that mem Node, remove global obj node
104 */
105// TODO : Is there a way to track when Cmd Buffer finishes & remove mem references at that point?
106// TODO : Could potentially store a list of freed mem allocs to flag when they're incorrectly used
107
108// Generic data struct for various "mini" Linked-Lists
109// This just wraps some type of XGL OBJ and a pNext ptr
110// Used for xgl obj, cmd buffer, and mem obj wrapping
111typedef struct _MINI_NODE {
112 struct _MINI_NODE* pNext;
113 union { // different objects that can be wrapped
114 XGL_OBJECT object;
115 XGL_GPU_MEMORY mem;
116 XGL_CMD_BUFFER cmdBuffer;
117 XGL_BASE_OBJECT data; // for generic handling of data
118 };
119} MINI_NODE;
120
121struct GLOBAL_MEM_OBJ_NODE;
122
123// Store a single LL of command buffers
124typedef struct _GLOBAL_CB_NODE {
125 struct _GLOBAL_CB_NODE* pNextGlobalCBNode;
126 MINI_NODE* pMemObjList; // LL of Mem objs referenced by this CB
127 XGL_CMD_BUFFER cmdBuffer;
128 XGL_FENCE fence; // fence tracking this cmd buffer
129} GLOBAL_CB_NODE;
130
131// Data struct for tracking memory object
132typedef struct _GLOBAL_MEM_OBJ_NODE {
133 struct _GLOBAL_MEM_OBJ_NODE* pNextGlobalNode; // Ptr to next mem obj in global list of all objs
134 MINI_NODE* pObjBindings; // Ptr to list of objects bound to this memory
135 MINI_NODE* pCmdBufferBindings; // Ptr to list of cmd buffers that this mem object references
136 XGL_UINT refCount; // Count of references (obj bindings or CB use)
137 XGL_GPU_MEMORY mem;
138 XGL_MEMORY_ALLOC_INFO allocInfo;
139} GLOBAL_MEM_OBJ_NODE;
140
141typedef struct _GLOBAL_OBJECT_NODE {
142 struct _GLOBAL_OBJECT_NODE* pNext;
143 GLOBAL_MEM_OBJ_NODE* pMemNode;
144 XGL_OBJECT object;
145} GLOBAL_OBJECT_NODE;
146
147static GLOBAL_CB_NODE* pGlobalCBHead = NULL;
148static GLOBAL_MEM_OBJ_NODE* pGlobalMemObjHead = NULL;
149static GLOBAL_OBJECT_NODE* pGlobalObjectHead = NULL;
150static XGL_DEVICE globalDevice = NULL;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700151static uint64_t numCBNodes = 0;
152static uint64_t numMemObjNodes = 0;
153static uint64_t numObjectNodes = 0;
Tobin Ehlis6663f492014-11-10 12:29:12 -0700154// Check list for data and if it's not included insert new node
155// into HEAD of list pointed to by pHEAD & update pHEAD
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700156// Increment 'insert' if new node was inserted
Tobin Ehlis6663f492014-11-10 12:29:12 -0700157// return XGL_SUCCESS if no errors occur
158static XGL_RESULT insertMiniNode(MINI_NODE** pHEAD, const XGL_BASE_OBJECT data, XGL_UINT* insert)
159{
160 MINI_NODE* pTrav = *pHEAD;
161 while (pTrav && (pTrav->data != data)) {
162 pTrav = pTrav->pNext;
163 }
164 if (!pTrav) { // Add node to front of LL
165 pTrav = (MINI_NODE*)malloc(sizeof(MINI_NODE));
166 if (!pTrav)
167 return XGL_ERROR_OUT_OF_MEMORY;
168 memset(pTrav, 0, sizeof(MINI_NODE));
169 if (*pHEAD)
170 pTrav->pNext = *pHEAD;
171 *pHEAD = pTrav;
172 *insert += 1;
173 //pMemTrav->refCount++;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700174 //sprintf(str, "MEM INFO : Incremented refCount for mem obj %p to %u", (void*)mem, pMemTrav->refCount);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700175 }
176 if (pTrav->data) { // This is just FYI
177 assert(data == pTrav->data);
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700178 char str[1024];
179 sprintf(str, "Data %p is already in data LL w/ HEAD at %p", data, *pHEAD);
180 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, data, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700181 }
182 pTrav->data = data;
183 return XGL_SUCCESS;
184}
185
186// Add new CB node for this cb at end of global CB LL
187static void insertGlobalCB(const XGL_CMD_BUFFER cb)
188{
189 GLOBAL_CB_NODE* pTrav = pGlobalCBHead;
190 if (!pTrav) {
191 pTrav = (GLOBAL_CB_NODE*)malloc(sizeof(GLOBAL_CB_NODE));
192 pGlobalCBHead = pTrav;
193 }
194 else {
195 while (NULL != pTrav->pNextGlobalCBNode)
196 pTrav = pTrav->pNextGlobalCBNode;
197 pTrav->pNextGlobalCBNode = (GLOBAL_CB_NODE*)malloc(sizeof(GLOBAL_CB_NODE));
198 pTrav = pTrav->pNextGlobalCBNode;
199 }
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700200 if (!pTrav) {
201 char str[1024];
202 sprintf(str, "Malloc failed to alloc node for Cmd Buffer %p", (void*)cb);
203 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_OUT_OF_MEMORY_ERROR, "MEM", str);
204 }
205 else {
206 numCBNodes++;
207 memset(pTrav, 0, sizeof(GLOBAL_CB_NODE));
208 pTrav->cmdBuffer = cb;
209 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700210}
211
212// Return ptr to node in global LL containing cb, or NULL if not found
213static GLOBAL_CB_NODE* getGlobalCBNode(const XGL_CMD_BUFFER cb)
214{
215 GLOBAL_CB_NODE* pTrav = pGlobalCBHead;
216 while (pTrav && (pTrav->cmdBuffer != cb))
217 pTrav = pTrav->pNextGlobalCBNode;
218 return pTrav;
219}
220// Set fence for given cb in global cb node
221static XGL_BOOL setCBFence(const XGL_CMD_BUFFER cb, const XGL_FENCE fence)
222{
223 GLOBAL_CB_NODE* pTrav = getGlobalCBNode(cb);
224 if (!pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700225 char str[1024];
226 sprintf(str, "Unable to find node for CB %p in order to set fence to %p", (void*)cb, (void*)fence);
227 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_CB, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700228 return XGL_FALSE;
229 }
230 pTrav->fence = fence;
231 return XGL_TRUE;
232}
233
234static XGL_BOOL validateCBMemRef(const XGL_CMD_BUFFER cb, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
235{
236 GLOBAL_CB_NODE* pTrav = getGlobalCBNode(cb);
237 if (!pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700238 char str[1024];
239 sprintf(str, "Unable to find node for CB %p in order to check memory references", (void*)cb);
240 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_CB, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700241 return XGL_FALSE;
242 }
243 // Validate that all actual references are accounted for in pMemRefs
244 MINI_NODE* pMemNode = pTrav->pMemObjList;
245 uint32_t i;
246 uint8_t found = 0;
247 uint64_t foundCount = 0;
248 while (pMemNode) {
249 // TODO : Improve this algorithm
250 for (i = 0; i < memRefCount; i++) {
251 if (pMemNode->mem == pMemRefs[i].mem) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700252 char str[1024];
253 sprintf(str, "Found Mem Obj %p binding to CB %p", pMemNode->mem, cb);
254 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700255 found = 1;
256 foundCount++;
257 }
258 }
259 if (!found) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700260 char str[1024];
261 sprintf(str, "Memory reference list for Command Buffer %p is missing ref to mem obj %p", cb, pMemNode->mem);
262 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_CB_MISSING_MEM_REF, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700263 return XGL_FALSE;
264 }
265 found = 0;
266 pMemNode = pMemNode->pNext;
267 }
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700268 char str[1024];
269 sprintf(str, "Verified all %lu memory dependencies for CB %p are included in pMemRefs list", foundCount, cb);
270 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700271 // TODO : Could report mem refs in pMemRefs that AREN'T in mem LL, that would be primarily informational
272 // Currently just noting that there is a difference
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700273 if (foundCount != memRefCount) {
274 sprintf(str, "Note that %u mem refs included in pMemRefs list, but only %lu appear to be required", memRefCount, foundCount);
275 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_NONE, "MEM", str);
276 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700277 return XGL_TRUE;
278}
279
280static void insertGlobalMemObj(const XGL_GPU_MEMORY mem, const XGL_MEMORY_ALLOC_INFO* pAllocInfo)
281{
282 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
283 if (!pTrav) {
284 pTrav = (GLOBAL_MEM_OBJ_NODE*)malloc(sizeof(GLOBAL_MEM_OBJ_NODE));
285 pGlobalMemObjHead = pTrav;
286 }
287 else {
288 while (NULL != pTrav->pNextGlobalNode)
289 pTrav = pTrav->pNextGlobalNode;
290 pTrav->pNextGlobalNode = (GLOBAL_MEM_OBJ_NODE*)malloc(sizeof(GLOBAL_MEM_OBJ_NODE));
291 pTrav = pTrav->pNextGlobalNode;
292 }
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700293 if (!pTrav) {
294 char str[1024];
295 sprintf(str, "Malloc failed to alloc node for Mem Object %p", (void*)mem);
296 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_OUT_OF_MEMORY_ERROR, "MEM", str);
297 }
298 else {
299 numMemObjNodes++;
300 memset(pTrav, 0, sizeof(GLOBAL_MEM_OBJ_NODE));
301 if (pAllocInfo) // MEM alloc created by xglWsiX11CreatePresentableImage() doesn't have alloc info struct
302 memcpy(&pTrav->allocInfo, pAllocInfo, sizeof(XGL_MEMORY_ALLOC_INFO));
303 pTrav->mem = mem;
304 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700305}
306
307// Return ptr to node in global LL containing mem, or NULL if not found
308static GLOBAL_MEM_OBJ_NODE* getGlobalMemNode(const XGL_GPU_MEMORY mem)
309{
310 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
311 while (pTrav && (pTrav->mem != mem))
312 pTrav = pTrav->pNextGlobalNode;
313 return pTrav;
314}
315
316// Find Global CB Node and add mem binding to mini LL
317// Find Global Mem Obj Node and add CB binding to mini LL
318static XGL_BOOL updateCBBinding(const XGL_CMD_BUFFER cb, const XGL_GPU_MEMORY mem)
319{
320 // First update CB binding in MemObj mini CB list
321 GLOBAL_MEM_OBJ_NODE* pMemTrav = getGlobalMemNode(mem);
322 if (!pMemTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700323 char str[1024];
324 sprintf(str, "Trying to bind mem obj %p to CB %p but no Node for that mem obj.\n Was it correctly allocated? Did it already get freed?", mem, cb);
325 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700326 return XGL_FALSE;
327 }
328
329 XGL_RESULT result = insertMiniNode(&pMemTrav->pCmdBufferBindings, cb, &pMemTrav->refCount);
330 if (XGL_SUCCESS != result)
331 return result;
332
333 // Now update Global CB's Mini Mem binding list
334 GLOBAL_CB_NODE* pCBTrav = getGlobalCBNode(cb);
335 if (!pCBTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700336 char str[1024];
337 sprintf(str, "Trying to bind mem obj %p to CB %p but no Node for that CB. Was it CB incorrectly destroyed?", mem, cb);
338 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700339 return XGL_FALSE;
340 }
341 XGL_UINT dontCare;
342 result = insertMiniNode(&pCBTrav->pMemObjList, mem, &dontCare);
343 if (XGL_SUCCESS != result)
344 return result;
345
346 return XGL_TRUE;
347}
348// Clear the CB Binding for mem
349static void clearCBBinding(const XGL_CMD_BUFFER cb, const XGL_GPU_MEMORY mem)
350{
351 GLOBAL_MEM_OBJ_NODE* pTrav = getGlobalMemNode(mem);
352 MINI_NODE* pMiniCB = pTrav->pCmdBufferBindings;
353 MINI_NODE* pPrev = pMiniCB;
354 while (pMiniCB && (cb != pMiniCB->cmdBuffer)) {
355 pPrev = pMiniCB;
356 pMiniCB = pMiniCB->pNext;
357 }
358 if (!pMiniCB) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700359 char str[1024];
360 sprintf(str, "Trying to clear CB binding but CB %p not in binding list for mem obj %p", cb, mem);
361 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INTERNAL_ERROR, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700362 }
363 else { // remove node from list & decrement refCount
364 pPrev->pNext = pMiniCB->pNext;
365 if (pMiniCB == pTrav->pCmdBufferBindings)
366 pTrav->pCmdBufferBindings = NULL;
367 free(pMiniCB);
368 pTrav->refCount--;
369 }
370}
371// Free bindings related to CB
372static XGL_BOOL freeCBBindings(const XGL_CMD_BUFFER cb)
373{
374 GLOBAL_CB_NODE* pCBTrav = getGlobalCBNode(cb);
375 if (!pCBTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700376 char str[1024];
377 sprintf(str, "Unable to find global CB node %p for deletion", cb);
378 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_CB, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700379 return XGL_FALSE;
380 }
381 MINI_NODE* pMemTrav = pCBTrav->pMemObjList;
382 MINI_NODE* pDeleteMe = NULL;
383 // We traverse LL in order and free nodes as they're cleared
384 while (pMemTrav) {
385 pDeleteMe = pMemTrav;
386 if (pMemTrav->mem)
387 clearCBBinding(cb, pMemTrav->mem);
388 pMemTrav = pMemTrav->pNext;
389 free(pDeleteMe);
390 }
391 pCBTrav->pMemObjList = NULL;
392 return XGL_TRUE;
393}
394// Delete Global CB Node from list along with all of it's mini mem obj node
395// and also clear Global mem references to CB
396// TODO : When should this be called? There's no Destroy of CBs that I see
397static XGL_BOOL deleteGlobalCBNode(const XGL_CMD_BUFFER cb)
398{
399 if (XGL_FALSE == freeCBBindings(cb))
400 return XGL_FALSE;
401 // Delete the Global CB node
402 GLOBAL_CB_NODE* pCBTrav = getGlobalCBNode(cb);
403 pCBTrav = pGlobalCBHead;
404 GLOBAL_CB_NODE* pPrev = pCBTrav;
405 while (pCBTrav && (cb != pCBTrav->cmdBuffer)) {
406 pPrev = pCBTrav;
407 pCBTrav = pCBTrav->pNextGlobalCBNode;
408 }
409 assert(cb); // We found node at start of function so it should still be here
410 pPrev->pNextGlobalCBNode = pCBTrav->pNextGlobalCBNode;
411 if (pCBTrav == pGlobalCBHead)
412 pGlobalCBHead = pCBTrav->pNextGlobalCBNode;
413 free(pCBTrav);
414 return XGL_TRUE;
415}
416// Delete the entire CB list
417static XGL_BOOL deleteGlobalCBList()
418{
419 XGL_BOOL result = XGL_TRUE;
420 GLOBAL_CB_NODE* pCBTrav = pGlobalCBHead;
421 while (pCBTrav) {
422 XGL_BOOL tmpResult = deleteGlobalCBNode(pCBTrav->cmdBuffer);
423 // If any result is FALSE, final result should be FALSE
424 if ((XGL_FALSE == tmpResult) || (XGL_FALSE == result))
425 result = XGL_FALSE;
426 pCBTrav = pCBTrav->pNextGlobalCBNode;
427 }
428 return result;
429}
430
431// For given MemObj node, report Obj & CB bindings
432static void reportMemReferences(const GLOBAL_MEM_OBJ_NODE* pMemObjTrav)
433{
434 XGL_UINT refCount = 0; // Count found references
435 MINI_NODE* pObjTrav = pMemObjTrav->pObjBindings;
436 MINI_NODE* pCBTrav = pMemObjTrav->pCmdBufferBindings;
437 while (pCBTrav) {
438 refCount++;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700439 char str[1024];
440 sprintf(str, "Command Buffer %p has reference to mem obj %p", pCBTrav->cmdBuffer, pMemObjTrav->mem);
441 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pCBTrav->cmdBuffer, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700442 pCBTrav = pCBTrav->pNext;
443 }
444 while (pObjTrav) {
445 refCount++;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700446 char str[1024];
447 sprintf(str, "XGL Object %p has reference to mem obj %p", pObjTrav->object, pMemObjTrav->mem);
448 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pObjTrav->object, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700449 pObjTrav = pObjTrav->pNext;
450 }
451 if (refCount != pMemObjTrav->refCount) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700452 char str[1024];
453 sprintf(str, "Refcount of %u for Mem Obj %p does't match reported refs of %u", pMemObjTrav->refCount, pMemObjTrav->mem, refCount);
454 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pObjTrav->object, 0, MEMTRACK_INTERNAL_ERROR, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700455 }
456}
457
458static void deleteGlobalMemNode(XGL_GPU_MEMORY mem)
459{
460 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
461 GLOBAL_MEM_OBJ_NODE* pPrev = pTrav;
462 while (pTrav && (pTrav->mem != mem)) {
463 pPrev = pTrav;
464 pTrav = pTrav->pNextGlobalNode;
465 }
466 if (pTrav) {
467 pPrev->pNextGlobalNode = pTrav->pNextGlobalNode;
468 if (pGlobalMemObjHead == pTrav)
469 pGlobalMemObjHead = pTrav->pNextGlobalNode;
470 free(pTrav);
471 }
472 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700473 char str[1024];
474 sprintf(str, "Could not find global mem obj node for %p to delete!", mem);
475 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700476 }
477}
478// Check if fence for given CB is completed
479static XGL_BOOL checkCBCompleted(const XGL_CMD_BUFFER cb)
480{
481 GLOBAL_CB_NODE* pCBTrav = getGlobalCBNode(cb);
482 if (!pCBTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700483 char str[1024];
484 sprintf(str, "Unable to find global CB node %p to check for completion", cb);
485 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_CB, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700486 return XGL_FALSE;
487 }
488 if (!pCBTrav->fence) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700489 char str[1024];
490 sprintf(str, "No fence found for CB %p to check for completion", cb);
491 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_CB_MISSING_FENCE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700492 return XGL_FALSE;
493 }
494 if (XGL_SUCCESS != nextTable.GetFenceStatus(pCBTrav->fence)) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700495 char str[1024];
496 sprintf(str, "Fence %p for CB %p has not completed", pCBTrav->fence, cb);
497 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700498 return XGL_FALSE;
499 }
500 return XGL_TRUE;
501}
502
503static XGL_BOOL freeMemNode(XGL_GPU_MEMORY mem)
504{
505 XGL_BOOL result = XGL_TRUE;
506 // Parse global list to find node w/ mem
507 GLOBAL_MEM_OBJ_NODE* pTrav = getGlobalMemNode(mem);
508 if (!pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700509 char str[1024];
510 sprintf(str, "Couldn't find mem node object for %p\n Was %p never allocated or previously freed?", (void*)mem, (void*)mem);
511 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700512 return XGL_FALSE;
513 }
514 else {
515 // First clear any CB bindings for completed CBs
516 // TODO : Is there a better place to do this?
517 MINI_NODE* pMiniCB = pTrav->pCmdBufferBindings;
518 while (pMiniCB) {
519 XGL_CMD_BUFFER curCB = pMiniCB->cmdBuffer;
520 pMiniCB = pMiniCB->pNext;
521 if (XGL_TRUE == checkCBCompleted(curCB)) {
522 freeCBBindings(curCB);
523 }
524 }
525 // Now verify that no references to this mem obj remain
526 if (0 != pTrav->refCount) {
527 // If references remain, report the error and can search down CB LL to find references
528 result = XGL_FALSE;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700529 char str[1024];
530 sprintf(str, "Freeing mem obj %p while it still has references", (void*)mem);
531 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_FREED_MEM_REF, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700532 reportMemReferences(pTrav);
533 }
534 // Delete global node
535 deleteGlobalMemNode(mem);
536 }
537 return result;
538}
539
540// Return object node for 'object' or return NULL if no node exists
541static GLOBAL_OBJECT_NODE* getGlobalObjectNode(const XGL_OBJECT object)
542{
543 GLOBAL_OBJECT_NODE* pTrav = pGlobalObjectHead;
544 while (pTrav && (object != pTrav->object)) {
545 pTrav = pTrav->pNext;
546 }
547 return pTrav;
548}
549
550static GLOBAL_OBJECT_NODE* insertGlobalObjectNode(XGL_OBJECT object)
551{
552 GLOBAL_OBJECT_NODE* pTrav = pGlobalObjectHead;
553 if (!pTrav) {
554 pTrav = (GLOBAL_OBJECT_NODE*)malloc(sizeof(GLOBAL_OBJECT_NODE));
Tobin Ehlis6663f492014-11-10 12:29:12 -0700555 memset(pTrav, 0, sizeof(GLOBAL_OBJECT_NODE));
556 pGlobalObjectHead = pTrav;
557 }
558 else {
559 GLOBAL_OBJECT_NODE* pPrev = pTrav;
560 while (pTrav) {
561 pPrev = pTrav;
562 pTrav = pTrav->pNext;
563 }
564 pTrav = (GLOBAL_OBJECT_NODE*)malloc(sizeof(GLOBAL_OBJECT_NODE));
Tobin Ehlis6663f492014-11-10 12:29:12 -0700565 memset(pTrav, 0, sizeof(GLOBAL_OBJECT_NODE));
566 pPrev->pNext = pTrav;
567 }
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700568 if (!pTrav) {
569 char str[1024];
570 sprintf(str, "Malloc failed to alloc node for XGL Object %p", (void*)object);
571 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_OUT_OF_MEMORY_ERROR, "MEM", str);
572 return NULL;
573 }
574 else {
575 numObjectNodes++;
576 pTrav->object = object;
577 return pTrav;
578 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700579}
580
581// Remove object binding performs 3 tasks:
582// 1. Remove object node from Global Mem Obj mini LL of obj bindings & free it
583// 2. Decrement refCount for Global Mem Obj
584// 3. Clear Global Mem Obj ptr from Global Object Node
585static XGL_BOOL clearObjectBinding(XGL_OBJECT object)
586{
587 GLOBAL_OBJECT_NODE* pGlobalObjTrav = getGlobalObjectNode(object);
588 if (!pGlobalObjTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700589 char str[1024];
590 sprintf(str, "Attempting to clear mem binding for object %p", object);
591 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700592 return XGL_FALSE;
593 }
594 if (!pGlobalObjTrav->pMemNode) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700595 char str[1024];
596 sprintf(str, "Attempting to clear mem binding on obj %p but it has no binding.", (void*)object);
597 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_MEM_OBJ_CLEAR_EMPTY_BINDINGS, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700598 return XGL_FALSE;
599 }
600 MINI_NODE* pObjTrav = pGlobalObjTrav->pMemNode->pObjBindings;
601 MINI_NODE* pPrevObj = pObjTrav;
602 while (pObjTrav) {
603 if (object == pObjTrav->object) {
604 pPrevObj->pNext = pObjTrav->pNext;
605 // check if HEAD needs to be updated
606 if (pGlobalObjTrav->pMemNode->pObjBindings == pObjTrav)
607 pGlobalObjTrav->pMemNode->pObjBindings = pObjTrav->pNext;
608 free(pObjTrav);
609 pGlobalObjTrav->pMemNode->refCount--;
610 pGlobalObjTrav->pMemNode = NULL;
611 return XGL_TRUE;
612 }
613 pPrevObj = pObjTrav;
614 pObjTrav = pObjTrav->pNext;
615 }
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700616 char str[1024];
617 sprintf(str, "While trying to clear mem binding for object %p, unable to find that object referenced by mem obj %p", object, pGlobalObjTrav->pMemNode->mem);
618 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_INTERNAL_ERROR, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700619 return XGL_FALSE;
620}
621
622// For NULL mem case, clear any previous binding Else...
623// Make sure given object is in global object LL
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700624// IF a previous binding existed, clear it
Tobin Ehlis6663f492014-11-10 12:29:12 -0700625// Add link from global object node to global memory node
626// Add mini-object node & reference off of global obj node
627// Return XGL_TRUE if addition is successful, XGL_FALSE otherwise
628static XGL_BOOL updateObjectBinding(XGL_OBJECT object, XGL_GPU_MEMORY mem)
629{
630 // Handle NULL case separately, just clear previous binding & decrement reference
631 if (mem == XGL_NULL_HANDLE) {
632 clearObjectBinding(object);
633 return XGL_TRUE;
634 }
635 // Find obj node or add it if we don't have one
636 GLOBAL_OBJECT_NODE* pGlobalObjTrav = getGlobalObjectNode(object);
637 if (!pGlobalObjTrav)
638 pGlobalObjTrav = insertGlobalObjectNode(object);
639
640 // non-null case so should have real mem obj
641 GLOBAL_MEM_OBJ_NODE* pTrav = getGlobalMemNode(mem);
642 if (!pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700643 char str[1024];
644 sprintf(str, "While trying to bind mem for obj %p, couldn't find node for mem obj %p", (void*)object, (void*)mem);
645 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700646 return XGL_FALSE;
647 }
648 XGL_RESULT result = insertMiniNode(&pTrav->pObjBindings, object, &pTrav->refCount);
649 if (XGL_SUCCESS != result)
650 return result;
651
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700652 if (pGlobalObjTrav->pMemNode) {
653 clearObjectBinding(object); // Need to clear the previous object binding before setting new binding
654 char str[1024];
655 sprintf(str, "Updating memory binding for object %p from mem obj %p to %p", object, pGlobalObjTrav->pMemNode->mem, mem);
656 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_NONE, "MEM", str);
657 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700658 pGlobalObjTrav->pMemNode = pTrav;
659 return XGL_TRUE;
660}
661// Print details of global Obj tracking list
662static void printObjList()
663{
664 GLOBAL_OBJECT_NODE* pGlobalObjTrav = pGlobalObjectHead;
665 if (!pGlobalObjTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700666 char str[1024];
667 sprintf(str, "Global Object list is empty :(\n");
668 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700669 }
670 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700671 char str[1024];
672 sprintf(str, "Details of Global Object list w/ HEAD at %p", (void*)pGlobalObjTrav);
673 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700674 while (pGlobalObjTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700675 sprintf(str, " GlobObjNode %p has object %p, pNext %p, pMemNode %p", pGlobalObjTrav, pGlobalObjTrav->object, pGlobalObjTrav->pNext, pGlobalObjTrav->pMemNode);
676 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pGlobalObjTrav->object, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700677 pGlobalObjTrav = pGlobalObjTrav->pNext;
678 }
679 }
680}
681// For given Object, get 'mem' obj that it's bound to or NULL if no binding
682static XGL_GPU_MEMORY getMemBindingFromObject(const XGL_OBJECT object)
683{
684 XGL_GPU_MEMORY mem = NULL;
685 GLOBAL_OBJECT_NODE* pObjNode = getGlobalObjectNode(object);
686 if (pObjNode) {
687 if (pObjNode->pMemNode) {
688 mem = pObjNode->pMemNode->mem;
689 }
690 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700691 char str[1024];
692 sprintf(str, "Trying to get mem binding for object %p but object has no mem binding", (void*)object);
693 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_MISSING_MEM_BINDINGS, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700694 printObjList();
695 }
696 }
697 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700698 char str[1024];
699 sprintf(str, "Trying to get mem binding for object %p but no such object in global list", (void*)object);
700 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_INVALID_OBJECT, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700701 printObjList();
702 }
703 return mem;
704}
705// Print details of global Mem Obj list
706static void printMemList()
707{
708 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700709 // Just printing each msg individually for now, may want to package these into single large print
710 char str[1024];
Tobin Ehlis6663f492014-11-10 12:29:12 -0700711 if (!pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700712 sprintf(str, "MEM INFO : Global Memory Object list is empty :(\n");
713 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700714 }
715 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700716 sprintf(str, "MEM INFO : Details of Global Memory Object list w/ HEAD at %p", (void*)pTrav);
717 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700718 while (pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700719 sprintf(str, " ===MemObj Node at %p===", (void*)pTrav);
720 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
721 sprintf(str, " Mem object: %p", (void*)pTrav->mem);
722 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
723 sprintf(str, " Ref Count: %u", pTrav->refCount);
724 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
725 sprintf(str, " pNext Mem Obj Node: %p", (void*)pTrav->pNextGlobalNode);
726 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
727 if (0 != pTrav->allocInfo.allocationSize)
728 sprintf(str, " Mem Alloc info:\n%s", xgl_print_xgl_memory_alloc_info(&pTrav->allocInfo, "{MEM}INFO : "));
729 else
730 sprintf(str, " Mem Alloc info is NULL (alloc done by xglWsiX11CreatePresentableImage())");
731 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700732 MINI_NODE* pObjTrav = pTrav->pObjBindings;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700733 if (!pObjTrav) {
734 sprintf(str, " No XGL Object bindings");
735 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
736 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700737 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700738 sprintf(str, " XGL OBJECT Binding list w/ HEAD at %p:", pObjTrav);
739 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700740 while (pObjTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700741 sprintf(str, " OBJ_NODE(%p): XGL OBJECT %p, pNext %p", pObjTrav, pObjTrav->object, pObjTrav->pNext);
742 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700743 pObjTrav = pObjTrav->pNext;
744 }
745 }
746 MINI_NODE* pCBTrav = pTrav->pCmdBufferBindings;
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700747 if (!pCBTrav) {
748 sprintf(str, " No Command Buffer bindings");
749 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
750 }
Tobin Ehlis6663f492014-11-10 12:29:12 -0700751 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700752 sprintf(str, " XGL Command Buffer (CB) binding list w/ HEAD at %p:", pCBTrav);
753 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700754 while (pCBTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700755 sprintf(str, " CB_NODE(%p): XGL CB %p, pNext %p", pCBTrav, pCBTrav->cmdBuffer, pCBTrav->pNext);
756 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700757 pCBTrav = pCBTrav->pNext;
758 }
759 }
760 pTrav = pTrav->pNextGlobalNode;
761 }
762 }
763}
764
765static void printGlobalCB()
766{
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700767 char str[1024] = {0};
Tobin Ehlis6663f492014-11-10 12:29:12 -0700768 GLOBAL_CB_NODE* pTrav = pGlobalCBHead;
769 if (!pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700770 sprintf(str, "Global Command Buffer (CB) list is empty :(\n");
771 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700772 }
773 else {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700774 sprintf(str, "Details of Global CB list w/ HEAD at %p:", (void*)pTrav);
775 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700776 while (pTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700777 sprintf(str, " Global CB Node (%p) has CB %p, fence %p, and pMemObjList %p", (void*)pTrav, (void*)pTrav->cmdBuffer, (void*)pTrav->fence, (void*)pTrav->pMemObjList);
778 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700779 MINI_NODE* pMemObjTrav = pTrav->pMemObjList;
780 while (pMemObjTrav) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -0700781 sprintf(str, " MEM_NODE(%p): Mem obj %p, pNext %p", (void*)pMemObjTrav, (void*)pMemObjTrav->mem, (void*)pMemObjTrav->pNext);
782 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -0700783 pMemObjTrav = pMemObjTrav->pNext;
784 }
785 pTrav = pTrav->pNextGlobalCBNode;
786 }
787 }
788}
789
790static XGL_FENCE createLocalFence()
791{
792 XGL_FENCE_CREATE_INFO fci;
793 fci.sType = XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO;
794 fci.pNext = NULL;
795 fci.flags = 0;
796 XGL_FENCE fence;
797 nextTable.CreateFence(globalDevice, &fci, &fence);
798 return fence;
799}
800
801static void initLayerTable()
802{
803 GetProcAddrType fpNextGPA;
804 fpNextGPA = pCurObj->pGPA;
805 assert(fpNextGPA);
806
807 GetProcAddrType fpGetProcAddr = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetProcAddr");
808 nextTable.GetProcAddr = fpGetProcAddr;
809 InitAndEnumerateGpusType fpInitAndEnumerateGpus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglInitAndEnumerateGpus");
810 nextTable.InitAndEnumerateGpus = fpInitAndEnumerateGpus;
811 GetGpuInfoType fpGetGpuInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetGpuInfo");
812 nextTable.GetGpuInfo = fpGetGpuInfo;
813 CreateDeviceType fpCreateDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDevice");
814 nextTable.CreateDevice = fpCreateDevice;
815 DestroyDeviceType fpDestroyDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyDevice");
816 nextTable.DestroyDevice = fpDestroyDevice;
817 GetExtensionSupportType fpGetExtensionSupport = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetExtensionSupport");
818 nextTable.GetExtensionSupport = fpGetExtensionSupport;
819 EnumerateLayersType fpEnumerateLayers = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEnumerateLayers");
820 nextTable.EnumerateLayers = fpEnumerateLayers;
821 GetDeviceQueueType fpGetDeviceQueue = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetDeviceQueue");
822 nextTable.GetDeviceQueue = fpGetDeviceQueue;
823 QueueSubmitType fpQueueSubmit = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSubmit");
824 nextTable.QueueSubmit = fpQueueSubmit;
825 QueueSetGlobalMemReferencesType fpQueueSetGlobalMemReferences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSetGlobalMemReferences");
826 nextTable.QueueSetGlobalMemReferences = fpQueueSetGlobalMemReferences;
827 QueueWaitIdleType fpQueueWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueWaitIdle");
828 nextTable.QueueWaitIdle = fpQueueWaitIdle;
829 DeviceWaitIdleType fpDeviceWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDeviceWaitIdle");
830 nextTable.DeviceWaitIdle = fpDeviceWaitIdle;
831 GetMemoryHeapCountType fpGetMemoryHeapCount = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapCount");
832 nextTable.GetMemoryHeapCount = fpGetMemoryHeapCount;
833 GetMemoryHeapInfoType fpGetMemoryHeapInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapInfo");
834 nextTable.GetMemoryHeapInfo = fpGetMemoryHeapInfo;
835 AllocMemoryType fpAllocMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAllocMemory");
836 nextTable.AllocMemory = fpAllocMemory;
837 FreeMemoryType fpFreeMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglFreeMemory");
838 nextTable.FreeMemory = fpFreeMemory;
839 SetMemoryPriorityType fpSetMemoryPriority = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetMemoryPriority");
840 nextTable.SetMemoryPriority = fpSetMemoryPriority;
841 MapMemoryType fpMapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglMapMemory");
842 nextTable.MapMemory = fpMapMemory;
843 UnmapMemoryType fpUnmapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglUnmapMemory");
844 nextTable.UnmapMemory = fpUnmapMemory;
845 PinSystemMemoryType fpPinSystemMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglPinSystemMemory");
846 nextTable.PinSystemMemory = fpPinSystemMemory;
847 RemapVirtualMemoryPagesType fpRemapVirtualMemoryPages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglRemapVirtualMemoryPages");
848 nextTable.RemapVirtualMemoryPages = fpRemapVirtualMemoryPages;
849 GetMultiGpuCompatibilityType fpGetMultiGpuCompatibility = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMultiGpuCompatibility");
850 nextTable.GetMultiGpuCompatibility = fpGetMultiGpuCompatibility;
851 OpenSharedMemoryType fpOpenSharedMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedMemory");
852 nextTable.OpenSharedMemory = fpOpenSharedMemory;
853 OpenSharedQueueSemaphoreType fpOpenSharedQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedQueueSemaphore");
854 nextTable.OpenSharedQueueSemaphore = fpOpenSharedQueueSemaphore;
855 OpenPeerMemoryType fpOpenPeerMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerMemory");
856 nextTable.OpenPeerMemory = fpOpenPeerMemory;
857 OpenPeerImageType fpOpenPeerImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerImage");
858 nextTable.OpenPeerImage = fpOpenPeerImage;
859 DestroyObjectType fpDestroyObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyObject");
860 nextTable.DestroyObject = fpDestroyObject;
861 GetObjectInfoType fpGetObjectInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetObjectInfo");
862 nextTable.GetObjectInfo = fpGetObjectInfo;
863 BindObjectMemoryType fpBindObjectMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBindObjectMemory");
864 nextTable.BindObjectMemory = fpBindObjectMemory;
865 CreateFenceType fpCreateFence = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateFence");
866 nextTable.CreateFence = fpCreateFence;
867 GetFenceStatusType fpGetFenceStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFenceStatus");
868 nextTable.GetFenceStatus = fpGetFenceStatus;
869 WaitForFencesType fpWaitForFences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitForFences");
870 nextTable.WaitForFences = fpWaitForFences;
871 CreateQueueSemaphoreType fpCreateQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueueSemaphore");
872 nextTable.CreateQueueSemaphore = fpCreateQueueSemaphore;
873 SignalQueueSemaphoreType fpSignalQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSignalQueueSemaphore");
874 nextTable.SignalQueueSemaphore = fpSignalQueueSemaphore;
875 WaitQueueSemaphoreType fpWaitQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitQueueSemaphore");
876 nextTable.WaitQueueSemaphore = fpWaitQueueSemaphore;
877 CreateEventType fpCreateEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateEvent");
878 nextTable.CreateEvent = fpCreateEvent;
879 GetEventStatusType fpGetEventStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetEventStatus");
880 nextTable.GetEventStatus = fpGetEventStatus;
881 SetEventType fpSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetEvent");
882 nextTable.SetEvent = fpSetEvent;
883 ResetEventType fpResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetEvent");
884 nextTable.ResetEvent = fpResetEvent;
885 CreateQueryPoolType fpCreateQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueryPool");
886 nextTable.CreateQueryPool = fpCreateQueryPool;
887 GetQueryPoolResultsType fpGetQueryPoolResults = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetQueryPoolResults");
888 nextTable.GetQueryPoolResults = fpGetQueryPoolResults;
889 GetFormatInfoType fpGetFormatInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFormatInfo");
890 nextTable.GetFormatInfo = fpGetFormatInfo;
891 CreateImageType fpCreateImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImage");
892 nextTable.CreateImage = fpCreateImage;
893 GetImageSubresourceInfoType fpGetImageSubresourceInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetImageSubresourceInfo");
894 nextTable.GetImageSubresourceInfo = fpGetImageSubresourceInfo;
895 CreateImageViewType fpCreateImageView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImageView");
896 nextTable.CreateImageView = fpCreateImageView;
897 CreateColorAttachmentViewType fpCreateColorAttachmentView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorAttachmentView");
898 nextTable.CreateColorAttachmentView = fpCreateColorAttachmentView;
899 CreateDepthStencilViewType fpCreateDepthStencilView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilView");
900 nextTable.CreateDepthStencilView = fpCreateDepthStencilView;
901 CreateShaderType fpCreateShader = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateShader");
902 nextTable.CreateShader = fpCreateShader;
903 CreateGraphicsPipelineType fpCreateGraphicsPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateGraphicsPipeline");
904 nextTable.CreateGraphicsPipeline = fpCreateGraphicsPipeline;
905 CreateComputePipelineType fpCreateComputePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateComputePipeline");
906 nextTable.CreateComputePipeline = fpCreateComputePipeline;
907 StorePipelineType fpStorePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglStorePipeline");
908 nextTable.StorePipeline = fpStorePipeline;
909 LoadPipelineType fpLoadPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglLoadPipeline");
910 nextTable.LoadPipeline = fpLoadPipeline;
911 CreatePipelineDeltaType fpCreatePipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreatePipelineDelta");
912 nextTable.CreatePipelineDelta = fpCreatePipelineDelta;
913 CreateSamplerType fpCreateSampler = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateSampler");
914 nextTable.CreateSampler = fpCreateSampler;
915 CreateDescriptorSetType fpCreateDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDescriptorSet");
916 nextTable.CreateDescriptorSet = fpCreateDescriptorSet;
917 BeginDescriptorSetUpdateType fpBeginDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginDescriptorSetUpdate");
918 nextTable.BeginDescriptorSetUpdate = fpBeginDescriptorSetUpdate;
919 EndDescriptorSetUpdateType fpEndDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndDescriptorSetUpdate");
920 nextTable.EndDescriptorSetUpdate = fpEndDescriptorSetUpdate;
921 AttachSamplerDescriptorsType fpAttachSamplerDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachSamplerDescriptors");
922 nextTable.AttachSamplerDescriptors = fpAttachSamplerDescriptors;
923 AttachImageViewDescriptorsType fpAttachImageViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachImageViewDescriptors");
924 nextTable.AttachImageViewDescriptors = fpAttachImageViewDescriptors;
925 AttachMemoryViewDescriptorsType fpAttachMemoryViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachMemoryViewDescriptors");
926 nextTable.AttachMemoryViewDescriptors = fpAttachMemoryViewDescriptors;
927 AttachNestedDescriptorsType fpAttachNestedDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachNestedDescriptors");
928 nextTable.AttachNestedDescriptors = fpAttachNestedDescriptors;
929 ClearDescriptorSetSlotsType fpClearDescriptorSetSlots = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglClearDescriptorSetSlots");
930 nextTable.ClearDescriptorSetSlots = fpClearDescriptorSetSlots;
931 CreateViewportStateType fpCreateViewportState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateViewportState");
932 nextTable.CreateViewportState = fpCreateViewportState;
933 CreateRasterStateType fpCreateRasterState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateRasterState");
934 nextTable.CreateRasterState = fpCreateRasterState;
935 CreateMsaaStateType fpCreateMsaaState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateMsaaState");
936 nextTable.CreateMsaaState = fpCreateMsaaState;
937 CreateColorBlendStateType fpCreateColorBlendState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorBlendState");
938 nextTable.CreateColorBlendState = fpCreateColorBlendState;
939 CreateDepthStencilStateType fpCreateDepthStencilState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilState");
940 nextTable.CreateDepthStencilState = fpCreateDepthStencilState;
941 CreateCommandBufferType fpCreateCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateCommandBuffer");
942 nextTable.CreateCommandBuffer = fpCreateCommandBuffer;
943 BeginCommandBufferType fpBeginCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginCommandBuffer");
944 nextTable.BeginCommandBuffer = fpBeginCommandBuffer;
945 EndCommandBufferType fpEndCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndCommandBuffer");
946 nextTable.EndCommandBuffer = fpEndCommandBuffer;
947 ResetCommandBufferType fpResetCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetCommandBuffer");
948 nextTable.ResetCommandBuffer = fpResetCommandBuffer;
949 CmdBindPipelineType fpCmdBindPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipeline");
950 nextTable.CmdBindPipeline = fpCmdBindPipeline;
951 CmdBindPipelineDeltaType fpCmdBindPipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipelineDelta");
952 nextTable.CmdBindPipelineDelta = fpCmdBindPipelineDelta;
953 CmdBindStateObjectType fpCmdBindStateObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindStateObject");
954 nextTable.CmdBindStateObject = fpCmdBindStateObject;
955 CmdBindDescriptorSetType fpCmdBindDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDescriptorSet");
956 nextTable.CmdBindDescriptorSet = fpCmdBindDescriptorSet;
957 CmdBindDynamicMemoryViewType fpCmdBindDynamicMemoryView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDynamicMemoryView");
958 nextTable.CmdBindDynamicMemoryView = fpCmdBindDynamicMemoryView;
959 CmdBindIndexDataType fpCmdBindIndexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindIndexData");
960 nextTable.CmdBindIndexData = fpCmdBindIndexData;
961 CmdBindAttachmentsType fpCmdBindAttachments = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindAttachments");
962 nextTable.CmdBindAttachments = fpCmdBindAttachments;
963 CmdPrepareMemoryRegionsType fpCmdPrepareMemoryRegions = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareMemoryRegions");
964 nextTable.CmdPrepareMemoryRegions = fpCmdPrepareMemoryRegions;
965 CmdPrepareImagesType fpCmdPrepareImages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareImages");
966 nextTable.CmdPrepareImages = fpCmdPrepareImages;
967 CmdDrawType fpCmdDraw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDraw");
968 nextTable.CmdDraw = fpCmdDraw;
969 CmdDrawIndexedType fpCmdDrawIndexed = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexed");
970 nextTable.CmdDrawIndexed = fpCmdDrawIndexed;
971 CmdDrawIndirectType fpCmdDrawIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndirect");
972 nextTable.CmdDrawIndirect = fpCmdDrawIndirect;
973 CmdDrawIndexedIndirectType fpCmdDrawIndexedIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexedIndirect");
974 nextTable.CmdDrawIndexedIndirect = fpCmdDrawIndexedIndirect;
975 CmdDispatchType fpCmdDispatch = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatch");
976 nextTable.CmdDispatch = fpCmdDispatch;
977 CmdDispatchIndirectType fpCmdDispatchIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatchIndirect");
978 nextTable.CmdDispatchIndirect = fpCmdDispatchIndirect;
979 CmdCopyMemoryType fpCmdCopyMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemory");
980 nextTable.CmdCopyMemory = fpCmdCopyMemory;
981 CmdCopyImageType fpCmdCopyImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImage");
982 nextTable.CmdCopyImage = fpCmdCopyImage;
983 CmdCopyMemoryToImageType fpCmdCopyMemoryToImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemoryToImage");
984 nextTable.CmdCopyMemoryToImage = fpCmdCopyMemoryToImage;
985 CmdCopyImageToMemoryType fpCmdCopyImageToMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImageToMemory");
986 nextTable.CmdCopyImageToMemory = fpCmdCopyImageToMemory;
987 CmdCloneImageDataType fpCmdCloneImageData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCloneImageData");
988 nextTable.CmdCloneImageData = fpCmdCloneImageData;
989 CmdUpdateMemoryType fpCmdUpdateMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdUpdateMemory");
990 nextTable.CmdUpdateMemory = fpCmdUpdateMemory;
991 CmdFillMemoryType fpCmdFillMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdFillMemory");
992 nextTable.CmdFillMemory = fpCmdFillMemory;
993 CmdClearColorImageType fpCmdClearColorImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImage");
994 nextTable.CmdClearColorImage = fpCmdClearColorImage;
995 CmdClearColorImageRawType fpCmdClearColorImageRaw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImageRaw");
996 nextTable.CmdClearColorImageRaw = fpCmdClearColorImageRaw;
997 CmdClearDepthStencilType fpCmdClearDepthStencil = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearDepthStencil");
998 nextTable.CmdClearDepthStencil = fpCmdClearDepthStencil;
999 CmdResolveImageType fpCmdResolveImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResolveImage");
1000 nextTable.CmdResolveImage = fpCmdResolveImage;
1001 CmdSetEventType fpCmdSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSetEvent");
1002 nextTable.CmdSetEvent = fpCmdSetEvent;
1003 CmdResetEventType fpCmdResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetEvent");
1004 nextTable.CmdResetEvent = fpCmdResetEvent;
1005 CmdMemoryAtomicType fpCmdMemoryAtomic = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdMemoryAtomic");
1006 nextTable.CmdMemoryAtomic = fpCmdMemoryAtomic;
1007 CmdBeginQueryType fpCmdBeginQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBeginQuery");
1008 nextTable.CmdBeginQuery = fpCmdBeginQuery;
1009 CmdEndQueryType fpCmdEndQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdEndQuery");
1010 nextTable.CmdEndQuery = fpCmdEndQuery;
1011 CmdResetQueryPoolType fpCmdResetQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetQueryPool");
1012 nextTable.CmdResetQueryPool = fpCmdResetQueryPool;
1013 CmdWriteTimestampType fpCmdWriteTimestamp = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdWriteTimestamp");
1014 nextTable.CmdWriteTimestamp = fpCmdWriteTimestamp;
1015 CmdInitAtomicCountersType fpCmdInitAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdInitAtomicCounters");
1016 nextTable.CmdInitAtomicCounters = fpCmdInitAtomicCounters;
1017 CmdLoadAtomicCountersType fpCmdLoadAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdLoadAtomicCounters");
1018 nextTable.CmdLoadAtomicCounters = fpCmdLoadAtomicCounters;
1019 CmdSaveAtomicCountersType fpCmdSaveAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSaveAtomicCounters");
1020 nextTable.CmdSaveAtomicCounters = fpCmdSaveAtomicCounters;
1021 DbgSetValidationLevelType fpDbgSetValidationLevel = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetValidationLevel");
1022 nextTable.DbgSetValidationLevel = fpDbgSetValidationLevel;
1023 DbgRegisterMsgCallbackType fpDbgRegisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgRegisterMsgCallback");
1024 nextTable.DbgRegisterMsgCallback = fpDbgRegisterMsgCallback;
1025 DbgUnregisterMsgCallbackType fpDbgUnregisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgUnregisterMsgCallback");
1026 nextTable.DbgUnregisterMsgCallback = fpDbgUnregisterMsgCallback;
1027 DbgSetMessageFilterType fpDbgSetMessageFilter = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetMessageFilter");
1028 nextTable.DbgSetMessageFilter = fpDbgSetMessageFilter;
1029 DbgSetObjectTagType fpDbgSetObjectTag = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetObjectTag");
1030 nextTable.DbgSetObjectTag = fpDbgSetObjectTag;
1031 DbgSetGlobalOptionType fpDbgSetGlobalOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetGlobalOption");
1032 nextTable.DbgSetGlobalOption = fpDbgSetGlobalOption;
1033 DbgSetDeviceOptionType fpDbgSetDeviceOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetDeviceOption");
1034 nextTable.DbgSetDeviceOption = fpDbgSetDeviceOption;
1035 CmdDbgMarkerBeginType fpCmdDbgMarkerBegin = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerBegin");
1036 nextTable.CmdDbgMarkerBegin = fpCmdDbgMarkerBegin;
1037 CmdDbgMarkerEndType fpCmdDbgMarkerEnd = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerEnd");
1038 nextTable.CmdDbgMarkerEnd = fpCmdDbgMarkerEnd;
1039 WsiX11AssociateConnectionType fpWsiX11AssociateConnection = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11AssociateConnection");
1040 nextTable.WsiX11AssociateConnection = fpWsiX11AssociateConnection;
1041 WsiX11GetMSCType fpWsiX11GetMSC = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11GetMSC");
1042 nextTable.WsiX11GetMSC = fpWsiX11GetMSC;
1043 WsiX11CreatePresentableImageType fpWsiX11CreatePresentableImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11CreatePresentableImage");
1044 nextTable.WsiX11CreatePresentableImage = fpWsiX11CreatePresentableImage;
1045 WsiX11QueuePresentType fpWsiX11QueuePresent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11QueuePresent");
1046 nextTable.WsiX11QueuePresent = fpWsiX11QueuePresent;
1047}
1048
1049
1050XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1051{
1052 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1053 pCurObj = gpuw;
1054 pthread_once(&tabOnce, initLayerTable);
1055 XGL_RESULT result = nextTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
1056 return result;
1057}
1058
1059XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
1060{
1061 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1062 pCurObj = gpuw;
1063 pthread_once(&tabOnce, initLayerTable);
1064 XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
1065 // Save off device in case we need it to create Fences
1066 globalDevice = *pDevice;
1067 return result;
1068}
1069
1070XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device)
1071{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001072 char str[1024];
1073 sprintf(str, "Printing List details prior to xglDestroyDevice()");
1074 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, device, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -07001075 printMemList();
1076 printGlobalCB();
1077 printObjList();
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001078 if (XGL_FALSE == deleteGlobalCBList()) {
1079 sprintf(str, "Issue deleting global CB list in xglDestroyDevice()");
1080 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, device, 0, MEMTRACK_INTERNAL_ERROR, "MEM", str);
1081 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001082 XGL_RESULT result = nextTable.DestroyDevice(device);
1083 return result;
1084}
1085
1086XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName)
1087{
1088 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1089 pCurObj = gpuw;
1090 pthread_once(&tabOnce, initLayerTable);
1091 XGL_RESULT result = nextTable.GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName);
1092 return result;
1093}
1094
1095XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount)
1096{
1097 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1098 pCurObj = gpuw;
1099 pthread_once(&tabOnce, initLayerTable);
1100 XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount);
1101 return result;
1102}
1103
1104XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetDeviceQueue(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, XGL_UINT queueIndex, XGL_QUEUE* pQueue)
1105{
1106 XGL_RESULT result = nextTable.GetDeviceQueue(device, queueType, queueIndex, pQueue);
1107 return result;
1108}
1109
1110XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, XGL_UINT cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence)
1111{
1112 // TODO : Need to track fence and clear mem references when fence clears
1113 XGL_FENCE localFence = fence;
1114 if (XGL_NULL_HANDLE == fence) { // allocate our own fence to track cmd buffer
1115 localFence = createLocalFence();
1116 }
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001117 char str[1024];
1118 sprintf(str, "In xglQueueSubmit(), checking %u cmdBuffers with %u memRefs", cmdBufferCount, memRefCount);
1119 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, queue, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -07001120 printMemList();
1121 printGlobalCB();
1122 for (uint32_t i = 0; i < cmdBufferCount; i++) {
1123 setCBFence(pCmdBuffers[i], localFence);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001124 sprintf(str, "Verifying mem refs for CB %p", pCmdBuffers[i]);
1125 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pCmdBuffers[i], 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -07001126 if (XGL_FALSE == validateCBMemRef(pCmdBuffers[i], memRefCount, pMemRefs)) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001127 sprintf(str, "Unable to verify memory references for CB %p", (void*)pCmdBuffers[i]);
1128 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pCmdBuffers[i], 0, MEMTRACK_CB_MISSING_MEM_REF, "MEM", str);
Tobin Ehlis6663f492014-11-10 12:29:12 -07001129 }
1130 }
1131 printGlobalCB();
1132 XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, localFence);
1133 return result;
1134}
1135
1136XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSetGlobalMemReferences(XGL_QUEUE queue, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
1137{
1138 // TODO : Use global mem references as part of list checked on QueueSubmit above
1139 XGL_RESULT result = nextTable.QueueSetGlobalMemReferences(queue, memRefCount, pMemRefs);
1140 return result;
1141}
1142
1143XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueWaitIdle(XGL_QUEUE queue)
1144{
1145 XGL_RESULT result = nextTable.QueueWaitIdle(queue);
1146 return result;
1147}
1148
1149XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDeviceWaitIdle(XGL_DEVICE device)
1150{
1151 XGL_RESULT result = nextTable.DeviceWaitIdle(device);
1152 return result;
1153}
1154
1155XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapCount(XGL_DEVICE device, XGL_UINT* pCount)
1156{
1157 // TODO : Track memory stats here
1158 XGL_RESULT result = nextTable.GetMemoryHeapCount(device, pCount);
1159 return result;
1160}
1161
1162XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapInfo(XGL_DEVICE device, XGL_UINT heapId, XGL_MEMORY_HEAP_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1163{
1164 // TODO : Track memory stats here
1165 XGL_RESULT result = nextTable.GetMemoryHeapInfo(device, heapId, infoType, pDataSize, pData);
1166 return result;
1167}
1168
1169XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocMemory(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem)
1170{
1171 XGL_RESULT result = nextTable.AllocMemory(device, pAllocInfo, pMem);
1172 // TODO : Track allocations and overall size here
1173 insertGlobalMemObj(*pMem, pAllocInfo);
1174 printMemList();
1175 return result;
1176}
1177
1178XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglFreeMemory(XGL_GPU_MEMORY mem)
1179{
1180 // TODO : Pick up frees here
1181 // Make sure mem object is unbound from any other objects
1182 // Make sure mem object not referenced by any queued command buffers
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001183 if (XGL_FALSE == freeMemNode(mem)) {
1184 char str[1024];
1185 sprintf(str, "Issue while freeing mem obj %p", (void*)mem);
1186 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_FREE_MEM_ERROR, "MEM", str);
1187 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001188 printMemList();
1189 printObjList();
1190 printGlobalCB();
1191 XGL_RESULT result = nextTable.FreeMemory(mem);
1192 return result;
1193}
1194
1195XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetMemoryPriority(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority)
1196{
1197 // TODO : Update tracking for this alloc
1198 // Make sure memory is not pinned, which can't have priority set
1199 XGL_RESULT result = nextTable.SetMemoryPriority(mem, priority);
1200 return result;
1201}
1202
1203XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglMapMemory(XGL_GPU_MEMORY mem, XGL_FLAGS flags, XGL_VOID** ppData)
1204{
1205 // TODO : Track when memory is mapped
1206 XGL_RESULT result = nextTable.MapMemory(mem, flags, ppData);
1207 return result;
1208}
1209
1210XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglUnmapMemory(XGL_GPU_MEMORY mem)
1211{
1212 // TODO : Track as memory gets unmapped, do we want to check what changed following map?
1213 // Make sure that memory was ever mapped to begin with
1214 XGL_RESULT result = nextTable.UnmapMemory(mem);
1215 return result;
1216}
1217
1218XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglPinSystemMemory(XGL_DEVICE device, const XGL_VOID* pSysMem, XGL_SIZE memSize, XGL_GPU_MEMORY* pMem)
1219{
1220 // TODO : Track this
1221 // Verify that memory is actually pinnable
1222 XGL_RESULT result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem);
1223 return result;
1224}
1225
1226XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglRemapVirtualMemoryPages(XGL_DEVICE device, XGL_UINT rangeCount, const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pRanges, XGL_UINT preWaitSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPreWaitSemaphores, XGL_UINT postSignalSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPostSignalSemaphores)
1227{
1228 // TODO : Track this
1229 XGL_RESULT result = nextTable.RemapVirtualMemoryPages(device, rangeCount, pRanges, preWaitSemaphoreCount, pPreWaitSemaphores, postSignalSemaphoreCount, pPostSignalSemaphores);
1230 return result;
1231}
1232
1233XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMultiGpuCompatibility(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo)
1234{
1235 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu0;
1236 pCurObj = gpuw;
1237 pthread_once(&tabOnce, initLayerTable);
1238 XGL_RESULT result = nextTable.GetMultiGpuCompatibility((XGL_PHYSICAL_GPU)gpuw->nextObject, gpu1, pInfo);
1239 return result;
1240}
1241
1242XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedMemory(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1243{
1244 // TODO : Track this
1245 XGL_RESULT result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem);
1246 return result;
1247}
1248
1249XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1250{
1251 XGL_RESULT result = nextTable.OpenSharedQueueSemaphore(device, pOpenInfo, pSemaphore);
1252 return result;
1253}
1254
1255XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerMemory(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1256{
1257 // TODO : Track this
1258 XGL_RESULT result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem);
1259 return result;
1260}
1261
1262XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerImage(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1263{
1264 // TODO : Track this
1265 XGL_RESULT result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem);
1266 return result;
1267}
1268
1269XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object)
1270{
1271 // TODO : Verify that no memory is bound to this object at time of destruction
1272 GLOBAL_OBJECT_NODE* pTrav = getGlobalObjectNode(object);
1273 if (pTrav) {
1274 if (pTrav->pMemNode) {
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001275 char str[1024];
1276 sprintf(str, "Destroying obj %p that is still bound to memory object %p\nYou should first clear binding by calling xglBindObjectMemory(%p, 0, XGL_NULL_HANDLE)", object, (void*)pTrav->pMemNode->mem, object);
1277 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_DESTROY_OBJECT_ERROR, "MEM", str);
1278 // From the spec : If an object has previous memory binding, it is required to unbind memory from an API object before it is destroyed.
Tobin Ehlis6663f492014-11-10 12:29:12 -07001279 clearObjectBinding(object);
1280 }
1281 if (pGlobalObjectHead == pTrav) // update HEAD if needed
1282 pGlobalObjectHead = pTrav->pNext;
1283 // Delete the obj node
1284 free(pTrav);
1285 }
1286 XGL_RESULT result = nextTable.DestroyObject(object);
1287 return result;
1288}
1289
1290XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetObjectInfo(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1291{
1292 // TODO : What to track here?
1293 // Could potentially save returned mem requirements and validate values passed into BindObjectMemory for this object
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001294 // From spec : The only objects that are guaranteed to have no external memory requirements are devices, queues, command buffers, shaders and memory objects.
Tobin Ehlis6663f492014-11-10 12:29:12 -07001295 XGL_RESULT result = nextTable.GetObjectInfo(object, infoType, pDataSize, pData);
1296 return result;
1297}
1298
1299XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(XGL_OBJECT object, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1300{
1301 XGL_RESULT result = nextTable.BindObjectMemory(object, mem, offset);
1302 // Track objects tied to memory
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001303 if (XGL_FALSE == updateObjectBinding(object, mem)) {
1304 char str[1024];
1305 sprintf(str, "Unable to set object %p binding to mem obj %p", (void*)object, (void*)mem);
1306 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1307 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001308 printObjList();
1309 printMemList();
1310 return result;
1311}
1312
1313XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence)
1314{
1315 XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence);
1316 return result;
1317}
1318
1319XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFenceStatus(XGL_FENCE fence)
1320{
1321 XGL_RESULT result = nextTable.GetFenceStatus(fence);
1322 return result;
1323}
1324
1325XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitForFences(XGL_DEVICE device, XGL_UINT fenceCount, const XGL_FENCE* pFences, XGL_BOOL waitAll, XGL_UINT64 timeout)
1326{
1327 XGL_RESULT result = nextTable.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
1328 return result;
1329}
1330
1331XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1332{
1333 XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore);
1334 return result;
1335}
1336
1337XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSignalQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1338{
1339 XGL_RESULT result = nextTable.SignalQueueSemaphore(queue, semaphore);
1340 return result;
1341}
1342
1343XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1344{
1345 XGL_RESULT result = nextTable.WaitQueueSemaphore(queue, semaphore);
1346 return result;
1347}
1348
1349XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent)
1350{
1351 XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent);
1352 return result;
1353}
1354
1355XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetEventStatus(XGL_EVENT event)
1356{
1357 XGL_RESULT result = nextTable.GetEventStatus(event);
1358 return result;
1359}
1360
1361XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetEvent(XGL_EVENT event)
1362{
1363 XGL_RESULT result = nextTable.SetEvent(event);
1364 return result;
1365}
1366
1367XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetEvent(XGL_EVENT event)
1368{
1369 XGL_RESULT result = nextTable.ResetEvent(event);
1370 return result;
1371}
1372
1373XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool)
1374{
1375 XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool);
1376 return result;
1377}
1378
1379XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetQueryPoolResults(XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount, XGL_SIZE* pDataSize, XGL_VOID* pData)
1380{
1381 XGL_RESULT result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData);
1382 return result;
1383}
1384
1385XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1386{
1387 XGL_RESULT result = nextTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
1388 return result;
1389}
1390
1391XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage)
1392{
1393 XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage);
1394 return result;
1395}
1396
1397XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetImageSubresourceInfo(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1398{
1399 XGL_RESULT result = nextTable.GetImageSubresourceInfo(image, pSubresource, infoType, pDataSize, pData);
1400 return result;
1401}
1402
1403XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView)
1404{
1405 XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView);
1406 return result;
1407}
1408
1409XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView)
1410{
1411 XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView);
1412 return result;
1413}
1414
1415XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView)
1416{
1417 XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView);
1418 return result;
1419}
1420
1421XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader)
1422{
1423 XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader);
1424 return result;
1425}
1426
1427XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1428{
1429 XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
1430 return result;
1431}
1432
1433XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1434{
1435 XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline);
1436 return result;
1437}
1438
1439XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglStorePipeline(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData)
1440{
1441 XGL_RESULT result = nextTable.StorePipeline(pipeline, pDataSize, pData);
1442 return result;
1443}
1444
1445XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLoadPipeline(XGL_DEVICE device, XGL_SIZE dataSize, const XGL_VOID* pData, XGL_PIPELINE* pPipeline)
1446{
1447 XGL_RESULT result = nextTable.LoadPipeline(device, dataSize, pData, pPipeline);
1448 return result;
1449}
1450
1451XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreatePipelineDelta(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta)
1452{
1453 XGL_RESULT result = nextTable.CreatePipelineDelta(device, p1, p2, delta);
1454 return result;
1455}
1456
1457XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler)
1458{
1459 XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler);
1460 return result;
1461}
1462
1463XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSet(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET* pDescriptorSet)
1464{
1465 XGL_RESULT result = nextTable.CreateDescriptorSet(device, pCreateInfo, pDescriptorSet);
1466 return result;
1467}
1468
1469XGL_LAYER_EXPORT XGL_VOID XGLAPI xglBeginDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1470{
1471 nextTable.BeginDescriptorSetUpdate(descriptorSet);
1472}
1473
1474XGL_LAYER_EXPORT XGL_VOID XGLAPI xglEndDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1475{
1476 nextTable.EndDescriptorSetUpdate(descriptorSet);
1477}
1478
1479XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachSamplerDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
1480{
1481 nextTable.AttachSamplerDescriptors(descriptorSet, startSlot, slotCount, pSamplers);
1482}
1483
1484XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachImageViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
1485{
1486 nextTable.AttachImageViewDescriptors(descriptorSet, startSlot, slotCount, pImageViews);
1487}
1488
1489XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachMemoryViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
1490{
1491 nextTable.AttachMemoryViewDescriptors(descriptorSet, startSlot, slotCount, pMemViews);
1492}
1493
1494XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachNestedDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_DESCRIPTOR_SET_ATTACH_INFO* pNestedDescriptorSets)
1495{
1496 nextTable.AttachNestedDescriptors(descriptorSet, startSlot, slotCount, pNestedDescriptorSets);
1497}
1498
1499XGL_LAYER_EXPORT XGL_VOID XGLAPI xglClearDescriptorSetSlots(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
1500{
1501 nextTable.ClearDescriptorSetSlots(descriptorSet, startSlot, slotCount);
1502}
1503
1504XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateViewportState(XGL_DEVICE device, const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo, XGL_VIEWPORT_STATE_OBJECT* pState)
1505{
1506 XGL_RESULT result = nextTable.CreateViewportState(device, pCreateInfo, pState);
1507 return result;
1508}
1509
1510XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRasterState(XGL_DEVICE device, const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo, XGL_RASTER_STATE_OBJECT* pState)
1511{
1512 XGL_RESULT result = nextTable.CreateRasterState(device, pCreateInfo, pState);
1513 return result;
1514}
1515
1516XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateMsaaState(XGL_DEVICE device, const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo, XGL_MSAA_STATE_OBJECT* pState)
1517{
1518 XGL_RESULT result = nextTable.CreateMsaaState(device, pCreateInfo, pState);
1519 return result;
1520}
1521
1522XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorBlendState(XGL_DEVICE device, const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo, XGL_COLOR_BLEND_STATE_OBJECT* pState)
1523{
1524 XGL_RESULT result = nextTable.CreateColorBlendState(device, pCreateInfo, pState);
1525 return result;
1526}
1527
1528XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilState(XGL_DEVICE device, const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_STATE_OBJECT* pState)
1529{
1530 XGL_RESULT result = nextTable.CreateDepthStencilState(device, pCreateInfo, pState);
1531 return result;
1532}
1533
1534XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer)
1535{
1536 XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
1537 // At time of cmd buffer creation, create global cmd buffer node for the returned cmd buffer
1538 if (*pCmdBuffer)
1539 insertGlobalCB(*pCmdBuffer);
1540 printGlobalCB();
1541 return result;
1542}
1543
1544XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags)
1545{
1546 // This implicitly resets the Cmd Buffer so clear memory references
1547 freeCBBindings(cmdBuffer);
1548 XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, flags);
1549 return result;
1550}
1551
1552XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1553{
1554 // TODO : Anything to do here?
1555 XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer);
1556 return result;
1557}
1558
1559XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1560{
1561 // Clear memory references as this point. Anything else to do here?
1562 freeCBBindings(cmdBuffer);
1563 XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer);
1564 return result;
1565}
1566// TODO : For any xglCmdBind* calls that include an object which has mem bound to it,
1567// need to account for that mem now having binding to given cmdBuffer
1568XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline)
1569{
1570 nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
1571}
1572
1573XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta)
1574{
1575 nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta);
1576}
1577
1578XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT state)
1579{
1580 nextTable.CmdBindStateObject(cmdBuffer, stateBindPoint, state);
1581}
1582
1583XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT index, XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT slotOffset)
1584{
1585 nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, index, descriptorSet, slotOffset);
1586}
1587
1588XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDynamicMemoryView(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
1589{
1590 nextTable.CmdBindDynamicMemoryView(cmdBuffer, pipelineBindPoint, pMemView);
1591}
1592
1593XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType)
1594{
1595 // Track this memory. What exactly is this call doing?
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001596 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1597 char str[1024];
1598 sprintf(str, "In xglCmdBindIndexData() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1599 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1600 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001601 nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType);
1602}
1603
1604XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindAttachments(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
1605{
1606 nextTable.CmdBindAttachments(cmdBuffer, colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);
1607}
1608
1609XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareMemoryRegions(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
1610{
1611 // TODO : Track memory state transitions
1612 // Flag incorrect transitions when states don't match
1613 XGL_GPU_MEMORY mem = pStateTransitions->mem;
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001614 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1615 char str[1024];
1616 sprintf(str, "In xglCmdPrepareMemoryRegions() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1617 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1618 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001619 nextTable.CmdPrepareMemoryRegions(cmdBuffer, transitionCount, pStateTransitions);
1620}
1621
1622XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareImages(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_IMAGE_STATE_TRANSITION* pStateTransitions)
1623{
1624 // TODO : This will have an image object that's bound to memory in the pStateTransitions struct
1625 // Need to pull object based on image and then pull mem mapping from that object
1626 XGL_GPU_MEMORY mem = getMemBindingFromObject((XGL_OBJECT)pStateTransitions->image);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001627 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1628 char str[1024];
1629 sprintf(str, "In xglCmdPrepareImages() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1630 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1631 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001632 nextTable.CmdPrepareImages(cmdBuffer, transitionCount, pStateTransitions);
1633}
1634
1635XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1636{
1637 nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
1638}
1639
1640XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1641{
1642 nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
1643}
1644
1645XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1646{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001647 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1648 char str[1024];
1649 sprintf(str, "In xglCmdDrawIndirect() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1650 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1651 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001652 nextTable.CmdDrawIndirect(cmdBuffer, mem, offset, count, stride);
1653}
1654
1655XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1656{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001657 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1658 char str[1024];
1659 sprintf(str, "In xglCmdDrawIndexedIndirect() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1660 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1661 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001662 nextTable.CmdDrawIndexedIndirect(cmdBuffer, mem, offset, count, stride);
1663}
1664
1665XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, XGL_UINT x, XGL_UINT y, XGL_UINT z)
1666{
1667 nextTable.CmdDispatch(cmdBuffer, x, y, z);
1668}
1669
1670XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1671{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001672 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1673 char str[1024];
1674 sprintf(str, "In xglCmdDispatchIndirect() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1675 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1676 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001677 nextTable.CmdDispatchIndirect(cmdBuffer, mem, offset);
1678}
1679
1680XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_COPY* pRegions)
1681{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001682 if (XGL_FALSE == updateCBBinding(cmdBuffer, srcMem)) {
1683 char str[1024];
1684 sprintf(str, "In xglCmdCopyMemory() call unable to update binding of srcMem %p to cmdBuffer %p", srcMem, cmdBuffer);
1685 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1686 }
1687 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1688 char str[1024];
1689 sprintf(str, "In xglCmdCopyMemory() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1690 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1691 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001692 nextTable.CmdCopyMemory(cmdBuffer, srcMem, destMem, regionCount, pRegions);
1693}
1694
1695XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_IMAGE_COPY* pRegions)
1696{
1697 // TODO : Each image will have mem mapping so track them
1698 nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions);
1699}
1700
1701XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemoryToImage(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1702{
1703 // TODO : Track this
1704 XGL_GPU_MEMORY mem = getMemBindingFromObject(destImage);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001705 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1706 char str[1024];
1707 sprintf(str, "In xglCmdCopyMemoryToImage() call unable to update binding of destImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1708 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1709 }
1710 if (XGL_FALSE == updateCBBinding(cmdBuffer, srcMem)) {
1711 char str[1024];
1712 sprintf(str, "In xglCmdCopyMemoryToImage() call unable to update binding of srcMem %p to cmdBuffer %p", srcMem, cmdBuffer);
1713 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1714 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001715 nextTable.CmdCopyMemoryToImage(cmdBuffer, srcMem, destImage, regionCount, pRegions);
1716}
1717
1718XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImageToMemory(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1719{
1720 // TODO : Track this
1721 XGL_GPU_MEMORY mem = getMemBindingFromObject(srcImage);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001722 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1723 char str[1024];
1724 sprintf(str, "In xglCmdCopyImageToMemory() call unable to update binding of srcImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1725 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1726 }
1727 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1728 char str[1024];
1729 sprintf(str, "In xglCmdCopyImageToMemory() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1730 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1731 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001732 nextTable.CmdCopyImageToMemory(cmdBuffer, srcImage, destMem, regionCount, pRegions);
1733}
1734
1735XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_STATE srcImageState, XGL_IMAGE destImage, XGL_IMAGE_STATE destImageState)
1736{
1737 // TODO : Each image will have mem mapping so track them
1738 XGL_GPU_MEMORY mem = getMemBindingFromObject(srcImage);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001739 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1740 char str[1024];
1741 sprintf(str, "In xglCmdCloneImageData() call unable to update binding of srcImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1742 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1743 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001744 mem = getMemBindingFromObject(destImage);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001745 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1746 char str[1024];
1747 sprintf(str, "In xglCmdCloneImageData() call unable to update binding of destImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1748 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1749 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001750 nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageState, destImage, destImageState);
1751}
1752
1753XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdUpdateMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const XGL_UINT32* pData)
1754{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001755 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1756 char str[1024];
1757 sprintf(str, "In xglCmdUpdateMemory() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1758 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1759 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001760 nextTable.CmdUpdateMemory(cmdBuffer, destMem, destOffset, dataSize, pData);
1761}
1762
1763XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdFillMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, XGL_UINT32 data)
1764{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001765 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1766 char str[1024];
1767 sprintf(str, "In xglCmdFillMemory() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1768 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1769 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001770 nextTable.CmdFillMemory(cmdBuffer, destMem, destOffset, fillSize, data);
1771}
1772
1773XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_FLOAT color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1774{
1775 XGL_GPU_MEMORY mem = getMemBindingFromObject(image);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001776 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1777 char str[1024];
1778 sprintf(str, "In xglCmdClearColorImage() call unable to update binding of image mem %p to cmdBuffer %p", mem, cmdBuffer);
1779 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1780 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001781 nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges);
1782}
1783
1784XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_UINT32 color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1785{
1786 XGL_GPU_MEMORY mem = getMemBindingFromObject(image);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001787 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1788 char str[1024];
1789 sprintf(str, "In xglCmdClearColorImageRaw() call unable to update binding of image mem %p to cmdBuffer %p", mem, cmdBuffer);
1790 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1791 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001792 nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges);
1793}
1794
1795XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_FLOAT depth, XGL_UINT32 stencil, XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1796{
1797 XGL_GPU_MEMORY mem = getMemBindingFromObject(image);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001798 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1799 char str[1024];
1800 sprintf(str, "In xglCmdClearDepthStencil() call unable to update binding of image mem %p to cmdBuffer %p", mem, cmdBuffer);
1801 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1802 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001803 nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges);
1804}
1805
1806XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT rectCount, const XGL_IMAGE_RESOLVE* pRects)
1807{
1808 XGL_GPU_MEMORY mem = getMemBindingFromObject(srcImage);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001809 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1810 char str[1024];
1811 sprintf(str, "In xglCmdResolveImage() call unable to update binding of srcImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1812 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1813 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001814 mem = getMemBindingFromObject(destImage);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001815 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1816 char str[1024];
1817 sprintf(str, "In xglCmdResolveImage() call unable to update binding of destImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1818 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1819 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001820 nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects);
1821}
1822
1823XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1824{
1825 nextTable.CmdSetEvent(cmdBuffer, event);
1826}
1827
1828XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1829{
1830 nextTable.CmdResetEvent(cmdBuffer, event);
1831}
1832
1833XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdMemoryAtomic(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_UINT64 srcData, XGL_ATOMIC_OP atomicOp)
1834{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001835 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1836 char str[1024];
1837 sprintf(str, "In xglCmdMemoryAtomic() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1838 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1839 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001840 nextTable.CmdMemoryAtomic(cmdBuffer, destMem, destOffset, srcData, atomicOp);
1841}
1842
1843XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot, XGL_FLAGS flags)
1844{
1845 XGL_GPU_MEMORY mem = getMemBindingFromObject(queryPool);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001846 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1847 char str[1024];
1848 sprintf(str, "In xglCmdBeginQuery() call unable to update binding of queryPool mem %p to cmdBuffer %p", mem, cmdBuffer);
1849 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1850 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001851 nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
1852}
1853
1854XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot)
1855{
1856 XGL_GPU_MEMORY mem = getMemBindingFromObject(queryPool);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001857 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1858 char str[1024];
1859 sprintf(str, "In xglCmdEndQuery() call unable to update binding of queryPool mem %p to cmdBuffer %p", mem, cmdBuffer);
1860 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1861 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001862 nextTable.CmdEndQuery(cmdBuffer, queryPool, slot);
1863}
1864
1865XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount)
1866{
1867 XGL_GPU_MEMORY mem = getMemBindingFromObject(queryPool);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001868 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1869 char str[1024];
1870 sprintf(str, "In xglCmdResetQueryPool() call unable to update binding of queryPool mem %p to cmdBuffer %p", mem, cmdBuffer);
1871 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1872 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001873 nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
1874}
1875
1876XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1877{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001878 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1879 char str[1024];
1880 sprintf(str, "In xglCmdWriteTimestamp() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1881 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1882 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001883 nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destMem, destOffset);
1884}
1885
1886XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, const XGL_UINT32* pData)
1887{
1888 nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
1889}
1890
1891XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY srcMem, XGL_GPU_SIZE srcOffset)
1892{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001893 if (XGL_FALSE == updateCBBinding(cmdBuffer, srcMem)) {
1894 char str[1024];
1895 sprintf(str, "In xglCmdLoadAtomicCounters() call unable to update binding of srcMem %p to cmdBuffer %p", srcMem, cmdBuffer);
1896 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1897 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001898 nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcMem, srcOffset);
1899}
1900
1901XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1902{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001903 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1904 char str[1024];
1905 sprintf(str, "In xglCmdSaveAtomicCounters() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1906 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1907 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001908 nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destMem, destOffset);
1909}
1910
1911XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetValidationLevel(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel)
1912{
1913 XGL_RESULT result = nextTable.DbgSetValidationLevel(device, validationLevel);
1914 return result;
1915}
1916
1917XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData)
1918{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001919 // This layer intercepts callbacks
1920 XGL_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));
1921 if (!pNewDbgFuncNode)
1922 return XGL_ERROR_OUT_OF_MEMORY;
1923 pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
1924 pNewDbgFuncNode->pUserData = pUserData;
1925 pNewDbgFuncNode->pNext = pDbgFunctionHead;
1926 pDbgFunctionHead = pNewDbgFuncNode;
Tobin Ehlis6663f492014-11-10 12:29:12 -07001927 XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData);
1928 return result;
1929}
1930
1931XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)
1932{
Tobin Ehliscd9223b2014-11-19 16:19:28 -07001933 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
1934 XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;
1935 while (pTrav) {
1936 if (pTrav->pfnMsgCallback == pfnMsgCallback) {
1937 pPrev->pNext = pTrav->pNext;
1938 if (pDbgFunctionHead == pTrav)
1939 pDbgFunctionHead = pTrav->pNext;
1940 free(pTrav);
1941 break;
1942 }
1943 pPrev = pTrav;
1944 pTrav = pTrav->pNext;
1945 }
Tobin Ehlis6663f492014-11-10 12:29:12 -07001946 XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback);
1947 return result;
1948}
1949
1950XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetMessageFilter(XGL_DEVICE device, XGL_INT msgCode, XGL_DBG_MSG_FILTER filter)
1951{
1952 XGL_RESULT result = nextTable.DbgSetMessageFilter(device, msgCode, filter);
1953 return result;
1954}
1955
1956XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetObjectTag(XGL_BASE_OBJECT object, XGL_SIZE tagSize, const XGL_VOID* pTag)
1957{
1958 XGL_RESULT result = nextTable.DbgSetObjectTag(object, tagSize, pTag);
1959 return result;
1960}
1961
1962XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1963{
1964 XGL_RESULT result = nextTable.DbgSetGlobalOption(dbgOption, dataSize, pData);
1965 return result;
1966}
1967
1968XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetDeviceOption(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1969{
1970 XGL_RESULT result = nextTable.DbgSetDeviceOption(device, dbgOption, dataSize, pData);
1971 return result;
1972}
1973
1974XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const XGL_CHAR* pMarker)
1975{
1976 nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker);
1977}
1978
1979XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer)
1980{
1981 nextTable.CmdDbgMarkerEnd(cmdBuffer);
1982}
1983
1984XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11AssociateConnection(XGL_PHYSICAL_GPU gpu, const XGL_WSI_X11_CONNECTION_INFO* pConnectionInfo)
1985{
1986 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis6663f492014-11-10 12:29:12 -07001987 pCurObj = gpuw;
1988 pthread_once(&tabOnce, initLayerTable);
1989 XGL_RESULT result = nextTable.WsiX11AssociateConnection((XGL_PHYSICAL_GPU)gpuw->nextObject, pConnectionInfo);
Tobin Ehlis6663f492014-11-10 12:29:12 -07001990 return result;
1991}
1992
Tobin Ehlis61f36c92014-11-11 08:00:58 -07001993XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11GetMSC(XGL_DEVICE device, xcb_window_t window, xcb_randr_crtc_t crtc, XGL_UINT64* pMsc)
Tobin Ehlis6663f492014-11-10 12:29:12 -07001994{
Tobin Ehlis61f36c92014-11-11 08:00:58 -07001995 XGL_RESULT result = nextTable.WsiX11GetMSC(device, window, crtc, pMsc);
Tobin Ehlis6663f492014-11-10 12:29:12 -07001996 return result;
1997}
1998
1999XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11CreatePresentableImage(XGL_DEVICE device, const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
2000{
2001 XGL_RESULT result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
Tobin Ehliscd9223b2014-11-19 16:19:28 -07002002 // First insert the new Mem Object and then bind it to created image
2003 insertGlobalMemObj(*pMem, NULL);
2004 if (XGL_FALSE == updateObjectBinding(*pImage, *pMem)) {
2005 char str[1024];
2006 sprintf(str, "In xglWsiX11CreatePresentableImage(), unable to set image %p binding to mem obj %p", (void*)*pImage, (void*)*pMem);
2007 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, *pImage, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
2008 }
2009 printObjList();
2010 printMemList();
Tobin Ehlis6663f492014-11-10 12:29:12 -07002011 return result;
2012}
2013
2014XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11QueuePresent(XGL_QUEUE queue, const XGL_WSI_X11_PRESENT_INFO* pPresentInfo, XGL_FENCE fence)
2015{
2016 XGL_RESULT result = nextTable.WsiX11QueuePresent(queue, pPresentInfo, fence);
2017 return result;
2018}
2019
2020XGL_LAYER_EXPORT XGL_VOID* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* funcName)
2021{
2022 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2023 if (gpu == NULL)
2024 return NULL;
2025 pCurObj = gpuw;
2026 pthread_once(&tabOnce, initLayerTable);
2027
2028 if (!strncmp("xglGetProcAddr", (const char *) funcName, sizeof("xglGetProcAddr")))
2029 return xglGetProcAddr;
2030 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) funcName, sizeof("xglInitAndEnumerateGpus")))
2031 return nextTable.InitAndEnumerateGpus;
2032 else if (!strncmp("xglGetGpuInfo", (const char *) funcName, sizeof("xglGetGpuInfo")))
2033 return xglGetGpuInfo;
2034 else if (!strncmp("xglCreateDevice", (const char *) funcName, sizeof("xglCreateDevice")))
2035 return xglCreateDevice;
2036 else if (!strncmp("xglDestroyDevice", (const char *) funcName, sizeof("xglDestroyDevice")))
2037 return xglDestroyDevice;
2038 else if (!strncmp("xglGetExtensionSupport", (const char *) funcName, sizeof("xglGetExtensionSupport")))
2039 return xglGetExtensionSupport;
2040 else if (!strncmp("xglEnumerateLayers", (const char *) funcName, sizeof("xglEnumerateLayers")))
2041 return xglEnumerateLayers;
2042 else if (!strncmp("xglGetDeviceQueue", (const char *) funcName, sizeof("xglGetDeviceQueue")))
2043 return xglGetDeviceQueue;
2044 else if (!strncmp("xglQueueSubmit", (const char *) funcName, sizeof("xglQueueSubmit")))
2045 return xglQueueSubmit;
2046 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) funcName, sizeof("xglQueueSetGlobalMemReferences")))
2047 return xglQueueSetGlobalMemReferences;
2048 else if (!strncmp("xglQueueWaitIdle", (const char *) funcName, sizeof("xglQueueWaitIdle")))
2049 return xglQueueWaitIdle;
2050 else if (!strncmp("xglDeviceWaitIdle", (const char *) funcName, sizeof("xglDeviceWaitIdle")))
2051 return xglDeviceWaitIdle;
2052 else if (!strncmp("xglGetMemoryHeapCount", (const char *) funcName, sizeof("xglGetMemoryHeapCount")))
2053 return xglGetMemoryHeapCount;
2054 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) funcName, sizeof("xglGetMemoryHeapInfo")))
2055 return xglGetMemoryHeapInfo;
2056 else if (!strncmp("xglAllocMemory", (const char *) funcName, sizeof("xglAllocMemory")))
2057 return xglAllocMemory;
2058 else if (!strncmp("xglFreeMemory", (const char *) funcName, sizeof("xglFreeMemory")))
2059 return xglFreeMemory;
2060 else if (!strncmp("xglSetMemoryPriority", (const char *) funcName, sizeof("xglSetMemoryPriority")))
2061 return xglSetMemoryPriority;
2062 else if (!strncmp("xglMapMemory", (const char *) funcName, sizeof("xglMapMemory")))
2063 return xglMapMemory;
2064 else if (!strncmp("xglUnmapMemory", (const char *) funcName, sizeof("xglUnmapMemory")))
2065 return xglUnmapMemory;
2066 else if (!strncmp("xglPinSystemMemory", (const char *) funcName, sizeof("xglPinSystemMemory")))
2067 return xglPinSystemMemory;
2068 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) funcName, sizeof("xglRemapVirtualMemoryPages")))
2069 return xglRemapVirtualMemoryPages;
2070 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) funcName, sizeof("xglGetMultiGpuCompatibility")))
2071 return xglGetMultiGpuCompatibility;
2072 else if (!strncmp("xglOpenSharedMemory", (const char *) funcName, sizeof("xglOpenSharedMemory")))
2073 return xglOpenSharedMemory;
2074 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) funcName, sizeof("xglOpenSharedQueueSemaphore")))
2075 return xglOpenSharedQueueSemaphore;
2076 else if (!strncmp("xglOpenPeerMemory", (const char *) funcName, sizeof("xglOpenPeerMemory")))
2077 return xglOpenPeerMemory;
2078 else if (!strncmp("xglOpenPeerImage", (const char *) funcName, sizeof("xglOpenPeerImage")))
2079 return xglOpenPeerImage;
2080 else if (!strncmp("xglDestroyObject", (const char *) funcName, sizeof("xglDestroyObject")))
2081 return xglDestroyObject;
2082 else if (!strncmp("xglGetObjectInfo", (const char *) funcName, sizeof("xglGetObjectInfo")))
2083 return xglGetObjectInfo;
2084 else if (!strncmp("xglBindObjectMemory", (const char *) funcName, sizeof("xglBindObjectMemory")))
2085 return xglBindObjectMemory;
2086 else if (!strncmp("xglCreateFence", (const char *) funcName, sizeof("xglCreateFence")))
2087 return xglCreateFence;
2088 else if (!strncmp("xglGetFenceStatus", (const char *) funcName, sizeof("xglGetFenceStatus")))
2089 return xglGetFenceStatus;
2090 else if (!strncmp("xglWaitForFences", (const char *) funcName, sizeof("xglWaitForFences")))
2091 return xglWaitForFences;
2092 else if (!strncmp("xglCreateQueueSemaphore", (const char *) funcName, sizeof("xglCreateQueueSemaphore")))
2093 return xglCreateQueueSemaphore;
2094 else if (!strncmp("xglSignalQueueSemaphore", (const char *) funcName, sizeof("xglSignalQueueSemaphore")))
2095 return xglSignalQueueSemaphore;
2096 else if (!strncmp("xglWaitQueueSemaphore", (const char *) funcName, sizeof("xglWaitQueueSemaphore")))
2097 return xglWaitQueueSemaphore;
2098 else if (!strncmp("xglCreateEvent", (const char *) funcName, sizeof("xglCreateEvent")))
2099 return xglCreateEvent;
2100 else if (!strncmp("xglGetEventStatus", (const char *) funcName, sizeof("xglGetEventStatus")))
2101 return xglGetEventStatus;
2102 else if (!strncmp("xglSetEvent", (const char *) funcName, sizeof("xglSetEvent")))
2103 return xglSetEvent;
2104 else if (!strncmp("xglResetEvent", (const char *) funcName, sizeof("xglResetEvent")))
2105 return xglResetEvent;
2106 else if (!strncmp("xglCreateQueryPool", (const char *) funcName, sizeof("xglCreateQueryPool")))
2107 return xglCreateQueryPool;
2108 else if (!strncmp("xglGetQueryPoolResults", (const char *) funcName, sizeof("xglGetQueryPoolResults")))
2109 return xglGetQueryPoolResults;
2110 else if (!strncmp("xglGetFormatInfo", (const char *) funcName, sizeof("xglGetFormatInfo")))
2111 return xglGetFormatInfo;
2112 else if (!strncmp("xglCreateImage", (const char *) funcName, sizeof("xglCreateImage")))
2113 return xglCreateImage;
2114 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) funcName, sizeof("xglGetImageSubresourceInfo")))
2115 return xglGetImageSubresourceInfo;
2116 else if (!strncmp("xglCreateImageView", (const char *) funcName, sizeof("xglCreateImageView")))
2117 return xglCreateImageView;
2118 else if (!strncmp("xglCreateColorAttachmentView", (const char *) funcName, sizeof("xglCreateColorAttachmentView")))
2119 return xglCreateColorAttachmentView;
2120 else if (!strncmp("xglCreateDepthStencilView", (const char *) funcName, sizeof("xglCreateDepthStencilView")))
2121 return xglCreateDepthStencilView;
2122 else if (!strncmp("xglCreateShader", (const char *) funcName, sizeof("xglCreateShader")))
2123 return xglCreateShader;
2124 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) funcName, sizeof("xglCreateGraphicsPipeline")))
2125 return xglCreateGraphicsPipeline;
2126 else if (!strncmp("xglCreateComputePipeline", (const char *) funcName, sizeof("xglCreateComputePipeline")))
2127 return xglCreateComputePipeline;
2128 else if (!strncmp("xglStorePipeline", (const char *) funcName, sizeof("xglStorePipeline")))
2129 return xglStorePipeline;
2130 else if (!strncmp("xglLoadPipeline", (const char *) funcName, sizeof("xglLoadPipeline")))
2131 return xglLoadPipeline;
2132 else if (!strncmp("xglCreatePipelineDelta", (const char *) funcName, sizeof("xglCreatePipelineDelta")))
2133 return xglCreatePipelineDelta;
2134 else if (!strncmp("xglCreateSampler", (const char *) funcName, sizeof("xglCreateSampler")))
2135 return xglCreateSampler;
2136 else if (!strncmp("xglCreateDescriptorSet", (const char *) funcName, sizeof("xglCreateDescriptorSet")))
2137 return xglCreateDescriptorSet;
2138 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) funcName, sizeof("xglBeginDescriptorSetUpdate")))
2139 return xglBeginDescriptorSetUpdate;
2140 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) funcName, sizeof("xglEndDescriptorSetUpdate")))
2141 return xglEndDescriptorSetUpdate;
2142 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) funcName, sizeof("xglAttachSamplerDescriptors")))
2143 return xglAttachSamplerDescriptors;
2144 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) funcName, sizeof("xglAttachImageViewDescriptors")))
2145 return xglAttachImageViewDescriptors;
2146 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) funcName, sizeof("xglAttachMemoryViewDescriptors")))
2147 return xglAttachMemoryViewDescriptors;
2148 else if (!strncmp("xglAttachNestedDescriptors", (const char *) funcName, sizeof("xglAttachNestedDescriptors")))
2149 return xglAttachNestedDescriptors;
2150 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) funcName, sizeof("xglClearDescriptorSetSlots")))
2151 return xglClearDescriptorSetSlots;
2152 else if (!strncmp("xglCreateViewportState", (const char *) funcName, sizeof("xglCreateViewportState")))
2153 return xglCreateViewportState;
2154 else if (!strncmp("xglCreateRasterState", (const char *) funcName, sizeof("xglCreateRasterState")))
2155 return xglCreateRasterState;
2156 else if (!strncmp("xglCreateMsaaState", (const char *) funcName, sizeof("xglCreateMsaaState")))
2157 return xglCreateMsaaState;
2158 else if (!strncmp("xglCreateColorBlendState", (const char *) funcName, sizeof("xglCreateColorBlendState")))
2159 return xglCreateColorBlendState;
2160 else if (!strncmp("xglCreateDepthStencilState", (const char *) funcName, sizeof("xglCreateDepthStencilState")))
2161 return xglCreateDepthStencilState;
2162 else if (!strncmp("xglCreateCommandBuffer", (const char *) funcName, sizeof("xglCreateCommandBuffer")))
2163 return xglCreateCommandBuffer;
2164 else if (!strncmp("xglBeginCommandBuffer", (const char *) funcName, sizeof("xglBeginCommandBuffer")))
2165 return xglBeginCommandBuffer;
2166 else if (!strncmp("xglEndCommandBuffer", (const char *) funcName, sizeof("xglEndCommandBuffer")))
2167 return xglEndCommandBuffer;
2168 else if (!strncmp("xglResetCommandBuffer", (const char *) funcName, sizeof("xglResetCommandBuffer")))
2169 return xglResetCommandBuffer;
2170 else if (!strncmp("xglCmdBindPipeline", (const char *) funcName, sizeof("xglCmdBindPipeline")))
2171 return xglCmdBindPipeline;
2172 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) funcName, sizeof("xglCmdBindPipelineDelta")))
2173 return xglCmdBindPipelineDelta;
2174 else if (!strncmp("xglCmdBindStateObject", (const char *) funcName, sizeof("xglCmdBindStateObject")))
2175 return xglCmdBindStateObject;
2176 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) funcName, sizeof("xglCmdBindDescriptorSet")))
2177 return xglCmdBindDescriptorSet;
2178 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) funcName, sizeof("xglCmdBindDynamicMemoryView")))
2179 return xglCmdBindDynamicMemoryView;
2180 else if (!strncmp("xglCmdBindIndexData", (const char *) funcName, sizeof("xglCmdBindIndexData")))
2181 return xglCmdBindIndexData;
2182 else if (!strncmp("xglCmdBindAttachments", (const char *) funcName, sizeof("xglCmdBindAttachments")))
2183 return xglCmdBindAttachments;
2184 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) funcName, sizeof("xglCmdPrepareMemoryRegions")))
2185 return xglCmdPrepareMemoryRegions;
2186 else if (!strncmp("xglCmdPrepareImages", (const char *) funcName, sizeof("xglCmdPrepareImages")))
2187 return xglCmdPrepareImages;
2188 else if (!strncmp("xglCmdDraw", (const char *) funcName, sizeof("xglCmdDraw")))
2189 return xglCmdDraw;
2190 else if (!strncmp("xglCmdDrawIndexed", (const char *) funcName, sizeof("xglCmdDrawIndexed")))
2191 return xglCmdDrawIndexed;
2192 else if (!strncmp("xglCmdDrawIndirect", (const char *) funcName, sizeof("xglCmdDrawIndirect")))
2193 return xglCmdDrawIndirect;
2194 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) funcName, sizeof("xglCmdDrawIndexedIndirect")))
2195 return xglCmdDrawIndexedIndirect;
2196 else if (!strncmp("xglCmdDispatch", (const char *) funcName, sizeof("xglCmdDispatch")))
2197 return xglCmdDispatch;
2198 else if (!strncmp("xglCmdDispatchIndirect", (const char *) funcName, sizeof("xglCmdDispatchIndirect")))
2199 return xglCmdDispatchIndirect;
2200 else if (!strncmp("xglCmdCopyMemory", (const char *) funcName, sizeof("xglCmdCopyMemory")))
2201 return xglCmdCopyMemory;
2202 else if (!strncmp("xglCmdCopyImage", (const char *) funcName, sizeof("xglCmdCopyImage")))
2203 return xglCmdCopyImage;
2204 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) funcName, sizeof("xglCmdCopyMemoryToImage")))
2205 return xglCmdCopyMemoryToImage;
2206 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) funcName, sizeof("xglCmdCopyImageToMemory")))
2207 return xglCmdCopyImageToMemory;
2208 else if (!strncmp("xglCmdCloneImageData", (const char *) funcName, sizeof("xglCmdCloneImageData")))
2209 return xglCmdCloneImageData;
2210 else if (!strncmp("xglCmdUpdateMemory", (const char *) funcName, sizeof("xglCmdUpdateMemory")))
2211 return xglCmdUpdateMemory;
2212 else if (!strncmp("xglCmdFillMemory", (const char *) funcName, sizeof("xglCmdFillMemory")))
2213 return xglCmdFillMemory;
2214 else if (!strncmp("xglCmdClearColorImage", (const char *) funcName, sizeof("xglCmdClearColorImage")))
2215 return xglCmdClearColorImage;
2216 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) funcName, sizeof("xglCmdClearColorImageRaw")))
2217 return xglCmdClearColorImageRaw;
2218 else if (!strncmp("xglCmdClearDepthStencil", (const char *) funcName, sizeof("xglCmdClearDepthStencil")))
2219 return xglCmdClearDepthStencil;
2220 else if (!strncmp("xglCmdResolveImage", (const char *) funcName, sizeof("xglCmdResolveImage")))
2221 return xglCmdResolveImage;
2222 else if (!strncmp("xglCmdSetEvent", (const char *) funcName, sizeof("xglCmdSetEvent")))
2223 return xglCmdSetEvent;
2224 else if (!strncmp("xglCmdResetEvent", (const char *) funcName, sizeof("xglCmdResetEvent")))
2225 return xglCmdResetEvent;
2226 else if (!strncmp("xglCmdMemoryAtomic", (const char *) funcName, sizeof("xglCmdMemoryAtomic")))
2227 return xglCmdMemoryAtomic;
2228 else if (!strncmp("xglCmdBeginQuery", (const char *) funcName, sizeof("xglCmdBeginQuery")))
2229 return xglCmdBeginQuery;
2230 else if (!strncmp("xglCmdEndQuery", (const char *) funcName, sizeof("xglCmdEndQuery")))
2231 return xglCmdEndQuery;
2232 else if (!strncmp("xglCmdResetQueryPool", (const char *) funcName, sizeof("xglCmdResetQueryPool")))
2233 return xglCmdResetQueryPool;
2234 else if (!strncmp("xglCmdWriteTimestamp", (const char *) funcName, sizeof("xglCmdWriteTimestamp")))
2235 return xglCmdWriteTimestamp;
2236 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) funcName, sizeof("xglCmdInitAtomicCounters")))
2237 return xglCmdInitAtomicCounters;
2238 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) funcName, sizeof("xglCmdLoadAtomicCounters")))
2239 return xglCmdLoadAtomicCounters;
2240 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) funcName, sizeof("xglCmdSaveAtomicCounters")))
2241 return xglCmdSaveAtomicCounters;
2242 else if (!strncmp("xglDbgSetValidationLevel", (const char *) funcName, sizeof("xglDbgSetValidationLevel")))
2243 return xglDbgSetValidationLevel;
2244 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) funcName, sizeof("xglDbgRegisterMsgCallback")))
2245 return xglDbgRegisterMsgCallback;
2246 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) funcName, sizeof("xglDbgUnregisterMsgCallback")))
2247 return xglDbgUnregisterMsgCallback;
2248 else if (!strncmp("xglDbgSetMessageFilter", (const char *) funcName, sizeof("xglDbgSetMessageFilter")))
2249 return xglDbgSetMessageFilter;
2250 else if (!strncmp("xglDbgSetObjectTag", (const char *) funcName, sizeof("xglDbgSetObjectTag")))
2251 return xglDbgSetObjectTag;
2252 else if (!strncmp("xglDbgSetGlobalOption", (const char *) funcName, sizeof("xglDbgSetGlobalOption")))
2253 return xglDbgSetGlobalOption;
2254 else if (!strncmp("xglDbgSetDeviceOption", (const char *) funcName, sizeof("xglDbgSetDeviceOption")))
2255 return xglDbgSetDeviceOption;
2256 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) funcName, sizeof("xglCmdDbgMarkerBegin")))
2257 return xglCmdDbgMarkerBegin;
2258 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) funcName, sizeof("xglCmdDbgMarkerEnd")))
2259 return xglCmdDbgMarkerEnd;
2260 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) funcName, sizeof("xglWsiX11AssociateConnection")))
2261 return xglWsiX11AssociateConnection;
2262 else if (!strncmp("xglWsiX11GetMSC", (const char *) funcName, sizeof("xglWsiX11GetMSC")))
2263 return xglWsiX11GetMSC;
2264 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) funcName, sizeof("xglWsiX11CreatePresentableImage")))
2265 return xglWsiX11CreatePresentableImage;
2266 else if (!strncmp("xglWsiX11QueuePresent", (const char *) funcName, sizeof("xglWsiX11QueuePresent")))
2267 return xglWsiX11QueuePresent;
2268 else {
2269 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2270 if (gpuw->pGPA == NULL)
2271 return NULL;
2272 return gpuw->pGPA(gpuw->nextObject, funcName);
2273 }
2274}