Tony-LunarG | b0b195d | 2015-05-13 15:01:06 -0600 | [diff] [blame] | 1 | /////////////////////////////////////////////////////////////////////////////////// |
| 2 | /// OpenGL Mathematics (glm.g-truc.net) |
| 3 | /// |
| 4 | /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) |
| 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy |
| 6 | /// of this software and associated documentation files (the "Software"), to deal |
| 7 | /// in the Software without restriction, including without limitation the rights |
| 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 9 | /// copies of the Software, and to permit persons to whom the Software is |
| 10 | /// furnished to do so, subject to the following conditions: |
| 11 | /// |
| 12 | /// The above copyright notice and this permission notice shall be included in |
| 13 | /// all copies or substantial portions of the Software. |
| 14 | /// |
| 15 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 18 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 20 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| 21 | /// THE SOFTWARE. |
| 22 | /// |
| 23 | /// @ref core |
| 24 | /// @file glm/mat2x4.hpp |
| 25 | /// @date 2013-12-24 / 2013-12-24 |
| 26 | /// @author Christophe Riccio |
| 27 | /////////////////////////////////////////////////////////////////////////////////// |
| 28 | |
| 29 | #ifndef GLM_MAT2X4_INCLUDED |
| 30 | #define GLM_MAT2X4_INCLUDED |
| 31 | |
| 32 | #include "detail/type_mat2x4.hpp" |
| 33 | |
| 34 | namespace glm |
| 35 | { |
| 36 | /// 2 columns of 4 components matrix of low precision floating-point numbers. |
| 37 | /// There is no guarantee on the actual precision. |
| 38 | /// |
| 39 | /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> |
| 40 | /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> |
| 41 | typedef detail::tmat2x4<float, lowp> lowp_mat2x4; |
| 42 | |
| 43 | /// 2 columns of 4 components matrix of medium precision floating-point numbers. |
| 44 | /// There is no guarantee on the actual precision. |
| 45 | /// |
| 46 | /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> |
| 47 | /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> |
| 48 | typedef detail::tmat2x4<float, mediump> mediump_mat2x4; |
| 49 | |
| 50 | /// 2 columns of 4 components matrix of high precision floating-point numbers. |
| 51 | /// There is no guarantee on the actual precision. |
| 52 | /// |
| 53 | /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> |
| 54 | /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> |
| 55 | typedef detail::tmat2x4<float, highp> highp_mat2x4; |
| 56 | |
| 57 | }//namespace glm |
| 58 | |
| 59 | #endif//GLM_MAT2X4_INCLUDED |