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Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -06001/*
2 * XGL Tests
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 */
27
28#ifndef XGLRENDERFRAMEWORK_H
29#define XGLRENDERFRAMEWORK_H
30
31#include "xgltestframework.h"
Chia-I Wu234a0ae2014-12-29 15:23:20 +080032
33class XglDevice : public xgl_testing::Device
34{
35public:
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -060036 XglDevice(uint32_t id, XGL_PHYSICAL_GPU obj);
Chia-I Wu234a0ae2014-12-29 15:23:20 +080037
38 XGL_DEVICE device() { return obj(); }
39 void get_device_queue();
40
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -060041 uint32_t id;
Chia-I Wu234a0ae2014-12-29 15:23:20 +080042 XGL_PHYSICAL_GPU_PROPERTIES props;
43 const XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *queue_props;
44
45 XGL_QUEUE m_queue;
46};
47
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060048
49class XglRenderFramework : public XglTestFramework
50{
51public:
52 XglRenderFramework();
53 ~XglRenderFramework();
54
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060055 XGL_DEVICE device() {return m_device->device();}
Tobin Ehlis3c26a542014-11-18 11:28:33 -070056 XGL_PHYSICAL_GPU gpu() {return objs[0];}
Jon Ashburn85b3cb32015-01-02 18:27:14 -070057 XGL_RENDER_PASS renderPass() {return m_renderPass;}
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060058 void InitViewport(float width, float height);
Courtney Goeltzenleuchtere5409342014-10-08 14:26:40 -060059 void InitViewport();
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060060 void InitRenderTarget();
Courtney Goeltzenleuchterdd745fd2015-03-05 16:47:18 -070061 void InitRenderTarget(uint32_t targets);
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060062 void InitFramework();
Courtney Goeltzenleuchtercb5a89c2014-10-08 12:20:26 -060063 void ShutdownFramework();
64 void InitState();
Tony Barbourf43b6982014-11-25 13:18:32 -070065
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060066
67protected:
Tony Barbourfa6cac72015-01-16 14:27:35 -070068 XGL_APPLICATION_INFO app_info;
Jon Ashburn670b1762015-01-29 15:48:00 -070069 XGL_INSTANCE inst;
Tony Barbourfa6cac72015-01-16 14:27:35 -070070 XGL_PHYSICAL_GPU objs[XGL_MAX_PHYSICAL_GPUS];
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -060071 uint32_t gpu_count;
Tony Barbourfa6cac72015-01-16 14:27:35 -070072 XglDevice *m_device;
73 XGL_CMD_BUFFER m_cmdBuffer;
74 XGL_RENDER_PASS m_renderPass;
Tobin Ehlis12ee35f2015-03-26 08:23:25 -060075 XGL_FRAMEBUFFER m_frameBuffer;
Tony Barbourfa6cac72015-01-16 14:27:35 -070076 XGL_MEMORY_REF m_memRefs[5];
77 XGL_DYNAMIC_RS_STATE_OBJECT m_stateRaster;
78 XGL_DYNAMIC_CB_STATE_OBJECT m_colorBlend;
79 XGL_DYNAMIC_VP_STATE_OBJECT m_stateViewport;
80 XGL_DYNAMIC_DS_STATE_OBJECT m_stateDepthStencil;
81 vector<XglImage*> m_renderTargets;
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -060082 float m_width, m_height;
Tony Barbourfa6cac72015-01-16 14:27:35 -070083 XGL_FORMAT m_render_target_fmt;
84 XGL_COLOR_ATTACHMENT_BIND_INFO m_colorBindings[8];
85 XGL_DEPTH_STENCIL_BIND_INFO m_depthStencilBinding;
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060086
87 /*
88 * SetUp and TearDown are called by the Google Test framework
89 * to initialize a test framework based on this class.
90 */
91 virtual void SetUp() {
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060092 this->app_info.sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO;
93 this->app_info.pNext = NULL;
Chia-I Wu7461fcf2014-12-27 15:16:07 +080094 this->app_info.pAppName = "base";
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060095 this->app_info.appVersion = 1;
Chia-I Wu7461fcf2014-12-27 15:16:07 +080096 this->app_info.pEngineName = "unittest";
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060097 this->app_info.engineVersion = 1;
Courtney Goeltzenleuchter211cc542015-02-23 17:40:15 -070098 this->app_info.apiVersion = XGL_API_VERSION;
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060099
Chia-I Wu48580a82014-12-29 15:18:43 +0800100 InitFramework();
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -0600101 }
102
103 virtual void TearDown() {
Chia-I Wu48580a82014-12-29 15:18:43 +0800104 ShutdownFramework();
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -0600105 }
106};
107
Tony Barbour1d7a55d2014-12-17 11:53:55 -0700108class XglIndexBufferObj;
109class XglConstantBufferObj;
110
Chia-I Wuf8385062015-01-04 16:27:24 +0800111class XglCommandBufferObj : public xgl_testing::CmdBuffer
Tony Barbour4f3e5a62014-12-10 14:34:45 -0700112{
113public:
114 XglCommandBufferObj(XglDevice *device);
Tony Barboure8f14162014-12-10 17:28:39 -0700115 XGL_CMD_BUFFER GetBufferHandle();
Jon Ashburn744b8cf2014-12-31 17:10:47 -0700116 XGL_RESULT BeginCommandBuffer(XGL_CMD_BUFFER_BEGIN_INFO *pInfo);
Jeremy Hayese0c3b222015-01-14 16:17:08 -0700117 XGL_RESULT BeginCommandBuffer(XGL_RENDER_PASS renderpass_obj);
118 XGL_RESULT BeginCommandBuffer();
Tony Barboure8f14162014-12-10 17:28:39 -0700119 XGL_RESULT EndCommandBuffer();
Mike Stroyan55658c22014-12-04 11:08:39 +0000120 void PipelineBarrier(XGL_PIPELINE_BARRIER *barrierPtr);
Tony Barbour1d7a55d2014-12-17 11:53:55 -0700121 void AddRenderTarget(XglImage *renderTarget);
122 void AddDepthStencil();
123 void ClearAllBuffers();
124 void ClearAllBuffers(XGL_DEPTH_STENCIL_BIND_INFO *depthStencilBinding, XGL_IMAGE depthStencilImage);
Jon Ashburn85b3cb32015-01-02 18:27:14 -0700125 void PrepareAttachments();
Tony Barbour1d7a55d2014-12-17 11:53:55 -0700126 void BindPipeline(XGL_PIPELINE pipeline);
127 void BindDescriptorSet(XGL_DESCRIPTOR_SET descriptorSet);
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600128 void BindVertexBuffer(XglConstantBufferObj *vertexBuffer, uint32_t offset, uint32_t binding);
129 void BindIndexBuffer(XglIndexBufferObj *indexBuffer, uint32_t offset);
Tony Barbourfa6cac72015-01-16 14:27:35 -0700130 void BindStateObject(XGL_STATE_BIND_POINT stateBindPoint, XGL_DYNAMIC_STATE_OBJECT stateObject);
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600131 void Draw(uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount);
132 void DrawIndexed(uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount);
133 void QueueCommandBuffer(XGL_MEMORY_REF *memRefs, uint32_t numMemRefs);
Tony Barbour4f3e5a62014-12-10 14:34:45 -0700134
135protected:
136 XglDevice *m_device;
Tony Barbour1d7a55d2014-12-17 11:53:55 -0700137 vector<XglImage*> m_renderTargets;
Tony Barbour4f3e5a62014-12-10 14:34:45 -0700138
139};
140
Chia-I Wu714df452015-01-01 07:55:04 +0800141class XglConstantBufferObj : public xgl_testing::Buffer
Tony Barbourf12bfb92014-11-19 16:33:11 -0700142{
143public:
Courtney Goeltzenleuchterea2db0d2014-12-04 15:18:47 -0700144 XglConstantBufferObj(XglDevice *device);
Tony Barbour685f4332014-11-20 15:06:56 -0700145 XglConstantBufferObj(XglDevice *device, int constantCount, int constantSize, const void* data);
Mike Stroyan55658c22014-12-04 11:08:39 +0000146 void BufferMemoryBarrier(
147 XGL_FLAGS outputMask =
148 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
149 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
150 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
151 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
152 XGL_MEMORY_OUTPUT_COPY_BIT,
153 XGL_FLAGS inputMask =
154 XGL_MEMORY_INPUT_CPU_READ_BIT |
155 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
156 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
157 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
158 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
159 XGL_MEMORY_INPUT_SHADER_READ_BIT |
160 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
161 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
162 XGL_MEMORY_INPUT_COPY_BIT);
163
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600164 void Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset, uint32_t binding);
Chia-I Wu714df452015-01-01 07:55:04 +0800165
166 XGL_BUFFER_VIEW_ATTACH_INFO m_bufferViewInfo;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700167
168protected:
Tony Barbour685f4332014-11-20 15:06:56 -0700169 XglDevice *m_device;
Chia-I Wu714df452015-01-01 07:55:04 +0800170 xgl_testing::BufferView m_bufferView;
Tony Barbour685f4332014-11-20 15:06:56 -0700171 int m_numVertices;
172 int m_stride;
Tony Barbour9f47dc72014-12-10 14:36:31 -0700173 XglCommandBufferObj *m_commandBuffer;
Chia-I Wu67ee00f2014-12-28 15:26:08 +0800174 xgl_testing::Fence m_fence;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700175};
Courtney Goeltzenleuchterfa834c92014-12-04 15:24:05 -0700176
177class XglIndexBufferObj : public XglConstantBufferObj
178{
179public:
180 XglIndexBufferObj(XglDevice *device);
181 void CreateAndInitBuffer(int numIndexes, XGL_INDEX_TYPE dataFormat, const void* data);
182 void Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset);
Tony Barbour140a59f2014-12-17 10:57:58 -0700183 XGL_INDEX_TYPE GetIndexType();
Courtney Goeltzenleuchterfa834c92014-12-04 15:24:05 -0700184
185protected:
186 XGL_INDEX_TYPE m_indexType;
187};
188
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800189class XglImage : public xgl_testing::Image
190{
191public:
192 XglImage(XglDevice *dev);
193
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800194public:
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600195 void init( uint32_t w, uint32_t h,
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800196 XGL_FORMAT fmt, XGL_FLAGS usage,
197 XGL_IMAGE_TILING tiling=XGL_LINEAR_TILING);
198
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600199 // void clear( CommandBuffer*, uint32_t[4] );
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800200 // void prepare( CommandBuffer*, XGL_IMAGE_STATE );
201
Mike Stroyan55658c22014-12-04 11:08:39 +0000202 void layout( XGL_IMAGE_LAYOUT layout )
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800203 {
Mike Stroyan55658c22014-12-04 11:08:39 +0000204 m_imageInfo.layout = layout;
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800205 }
206 XGL_GPU_MEMORY memory() const
207 {
208 const std::vector<XGL_GPU_MEMORY> mems = memories();
209 return mems.empty() ? XGL_NULL_HANDLE : mems[0];
210 }
211
Tony Barbour16b71bc2015-04-01 17:47:06 -0600212 XGL_RESULT CopyImage(XglImage &fromImage);
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800213 XGL_IMAGE image() const
214 {
215 return obj();
216 }
Tony Barboure0498e92015-04-02 11:51:17 -0600217 XGL_COLOR_ATTACHMENT_VIEW targetView()
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800218 {
Tony Barboure0498e92015-04-02 11:51:17 -0600219 if (!m_targetView.initialized())
220 {
221 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO createView = {
222 XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
223 XGL_NULL_HANDLE,
224 obj(),
225 XGL_FMT_B8G8R8A8_UNORM,
226 0,
227 0,
228 1
229 };
230 m_targetView.init(*m_device, createView);
231 }
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800232 return m_targetView.obj();
233 }
234
Mike Stroyan55658c22014-12-04 11:08:39 +0000235 XGL_IMAGE_LAYOUT layout() const
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800236 {
Mike Stroyan55658c22014-12-04 11:08:39 +0000237 return ( XGL_IMAGE_LAYOUT )m_imageInfo.layout;
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800238 }
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600239 uint32_t width() const
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800240 {
241 return extent().width;
242 }
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600243 uint32_t height() const
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800244 {
245 return extent().height;
246 }
Tony Barbouredc49d92015-04-02 14:02:33 -0600247 XglDevice* device() const
248 {
249 return m_device;
250 }
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800251
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600252 XGL_RESULT MapMemory(void** ptr);
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800253 XGL_RESULT UnmapMemory();
254
255protected:
256 XglDevice *m_device;
257
258 xgl_testing::ColorAttachmentView m_targetView;
259 XGL_IMAGE_VIEW_ATTACH_INFO m_imageInfo;
260};
261
Tony Barbour16b71bc2015-04-01 17:47:06 -0600262class XglTextureObj : public XglImage
Tony Barbourf12bfb92014-11-19 16:33:11 -0700263{
264public:
Tony Barbour2f421a02015-04-01 16:38:10 -0600265 XglTextureObj(XglDevice *device, uint32_t *colors = NULL);
Tony Barbourf12bfb92014-11-19 16:33:11 -0700266 XGL_IMAGE_VIEW_ATTACH_INFO m_textureViewInfo;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700267
Tony Barbour2f421a02015-04-01 16:38:10 -0600268
Tony Barbourf12bfb92014-11-19 16:33:11 -0700269protected:
270 XglDevice *m_device;
Chia-I Wudbec1222014-12-28 15:55:09 +0800271 xgl_testing::ImageView m_textureView;
272 XGL_GPU_SIZE m_rowPitch;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700273};
274
Chia-I Wua64266a2014-12-28 16:32:24 +0800275class XglSamplerObj : public xgl_testing::Sampler
Tony Barbourf12bfb92014-11-19 16:33:11 -0700276{
277public:
278 XglSamplerObj(XglDevice *device);
Tony Barbourf12bfb92014-11-19 16:33:11 -0700279
280protected:
Tony Barbourf12bfb92014-11-19 16:33:11 -0700281 XglDevice *m_device;
282
283};
284
Chia-I Wuf8385062015-01-04 16:27:24 +0800285class XglDescriptorSetObj : public xgl_testing::DescriptorRegion
Tony Barbourf12bfb92014-11-19 16:33:11 -0700286{
287public:
Tony Barbour685f4332014-11-20 15:06:56 -0700288 XglDescriptorSetObj(XglDevice *device);
Chia-I Wuf8385062015-01-04 16:27:24 +0800289 ~XglDescriptorSetObj();
290
291 int AppendDummy();
292 int AppendBuffer(XGL_DESCRIPTOR_TYPE type, XglConstantBufferObj* constantBuffer);
293 int AppendSamplerTexture(XglSamplerObj* sampler, XglTextureObj* texture);
294 void CreateXGLDescriptorSet(XglCommandBufferObj *cmdBuffer);
295
Tony Barbour3edb6ac2014-12-17 10:54:03 -0700296 XGL_DESCRIPTOR_SET GetDescriptorSetHandle();
Chia-I Wuf8385062015-01-04 16:27:24 +0800297 XGL_DESCRIPTOR_SET_LAYOUT GetLayout();
Tony Barbourf12bfb92014-11-19 16:33:11 -0700298
299protected:
Tony Barbour685f4332014-11-20 15:06:56 -0700300 XglDevice *m_device;
Chia-I Wuf8385062015-01-04 16:27:24 +0800301 vector<XGL_DESCRIPTOR_TYPE_COUNT> m_type_counts;
Tony Barbour685f4332014-11-20 15:06:56 -0700302 int m_nextSlot;
Chia-I Wuf8385062015-01-04 16:27:24 +0800303
304 vector<const XGL_BUFFER_VIEW_ATTACH_INFO *> m_bufferInfo;
305 vector<XGL_UPDATE_BUFFERS> m_updateBuffers;
306
307 vector<XGL_SAMPLER_IMAGE_VIEW_INFO> m_samplerTextureInfo;
308 vector<XGL_UPDATE_SAMPLER_TEXTURES> m_updateSamplerTextures;
309
310 xgl_testing::DescriptorSetLayout m_layout;
311 xgl_testing::DescriptorSet *m_set;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700312};
Tony Barbour685f4332014-11-20 15:06:56 -0700313
314
Chia-I Wuc2c31082014-12-29 14:14:03 +0800315class XglShaderObj : public xgl_testing::Shader
Tony Barbourf12bfb92014-11-19 16:33:11 -0700316{
317public:
Tony Barbourf43b6982014-11-25 13:18:32 -0700318 XglShaderObj(XglDevice *device, const char * shaderText, XGL_PIPELINE_SHADER_STAGE stage, XglRenderFramework *framework);
Chia-I Wuf8385062015-01-04 16:27:24 +0800319 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* GetStageCreateInfo();
Tony Barbourf12bfb92014-11-19 16:33:11 -0700320
321protected:
322 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO stage_info;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700323 XGL_PIPELINE_SHADER_STAGE m_stage;
324 XglDevice *m_device;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700325
326};
327
Chia-I Wuf5d81872014-12-29 14:24:14 +0800328class XglPipelineObj : public xgl_testing::Pipeline
Tony Barbourf12bfb92014-11-19 16:33:11 -0700329{
330public:
331 XglPipelineObj(XglDevice *device);
Tony Barbourbf678472014-12-03 13:58:15 -0700332 void BindPipelineCommandBuffer(XGL_CMD_BUFFER m_cmdBuffer, XglDescriptorSetObj *descriptorSet);
Tony Barbourf12bfb92014-11-19 16:33:11 -0700333 void AddShader(XglShaderObj* shaderObj);
334 void AddVertexInputAttribs(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vi_attrib, int count);
335 void AddVertexInputBindings(XGL_VERTEX_INPUT_BINDING_DESCRIPTION* vi_binding, int count);
336 void AddVertexDataBuffer(XglConstantBufferObj* vertexDataBuffer, int binding);
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600337 void AddColorAttachment(uint32_t binding, const XGL_PIPELINE_CB_ATTACHMENT_STATE *att);
Tony Barbourfa6cac72015-01-16 14:27:35 -0700338 void SetDepthStencil(XGL_PIPELINE_DS_STATE_CREATE_INFO *);
Tony Barboure7f2c7c2014-12-17 11:57:31 -0700339 void CreateXGLPipeline(XglDescriptorSetObj *descriptorSet);
340 XGL_PIPELINE GetPipelineHandle();
Tony Barbourf12bfb92014-11-19 16:33:11 -0700341
342protected:
Tony Barbourf12bfb92014-11-19 16:33:11 -0700343 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO m_vi_state;
344 XGL_PIPELINE_IA_STATE_CREATE_INFO m_ia_state;
345 XGL_PIPELINE_RS_STATE_CREATE_INFO m_rs_state;
Tony Barbourfa6cac72015-01-16 14:27:35 -0700346 XGL_PIPELINE_CB_STATE_CREATE_INFO m_cb_state;
347 XGL_PIPELINE_DS_STATE_CREATE_INFO m_ds_state;
348 XGL_PIPELINE_MS_STATE_CREATE_INFO m_ms_state;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700349 XglDevice *m_device;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700350 vector<XglShaderObj*> m_shaderObjs;
351 vector<XglConstantBufferObj*> m_vertexBufferObjs;
352 vector<int> m_vertexBufferBindings;
Tony Barbourfa6cac72015-01-16 14:27:35 -0700353 vector<XGL_PIPELINE_CB_ATTACHMENT_STATE> m_colorAttachments;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700354 int m_vertexBufferCount;
355
356};
357class XglMemoryRefManager{
358public:
359 XglMemoryRefManager();
Tony Barbour685f4332014-11-20 15:06:56 -0700360 void AddMemoryRef(XglConstantBufferObj* constantBuffer);
361 void AddMemoryRef(XglTextureObj *texture);
Mark Lobodzinski15427102015-02-18 16:38:17 -0600362 void AddMemoryRef(XGL_GPU_MEMORY *mem, uint32_t refCount);
363 void AddRTMemoryRefs(vector<XglImage *>images, uint32_t rtCount);
Tony Barbourf12bfb92014-11-19 16:33:11 -0700364 XGL_MEMORY_REF* GetMemoryRefList();
365 int GetNumRefs();
366
367protected:
368 int m_numRefs;
Chia-I Wu5b308132014-12-28 15:43:42 +0800369 vector<XGL_GPU_MEMORY> m_bufferObjs;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700370
371};
372
373
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -0600374#endif // XGLRENDERFRAMEWORK_H