blob: 0f6201854884da21b665f443673424e8b8361184 [file] [log] [blame]
Jon Ashburn79113cc2014-12-01 14:22:40 -07001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 */
25
26#include <string.h>
27#include <stdlib.h>
28#include <assert.h>
29#include <unordered_map>
30#include "xglLayer.h"
31
32static void initLayerTable(const XGL_BASE_LAYER_OBJECT *gpuw, XGL_LAYER_DISPATCH_TABLE *pTable, const unsigned int layerNum);
33
34/******************************** Layer multi1 functions **************************/
35static std::unordered_map<XGL_VOID *, XGL_LAYER_DISPATCH_TABLE *> tableMap1;
36static bool layer1_first_activated = false;
37
38static XGL_LAYER_DISPATCH_TABLE * getLayer1Table(const XGL_BASE_LAYER_OBJECT *gpuw)
39{
40 XGL_LAYER_DISPATCH_TABLE *pTable;
41
42 assert(gpuw);
43 std::unordered_map<XGL_VOID *, XGL_LAYER_DISPATCH_TABLE *>::const_iterator it = tableMap1.find((XGL_VOID *) gpuw);
44 if (it == tableMap1.end())
45 {
46 pTable = new XGL_LAYER_DISPATCH_TABLE;
47 tableMap1[(XGL_VOID *) gpuw] = pTable;
48 initLayerTable(gpuw, pTable, 1);
49 return pTable;
50 } else
51 {
52 return it->second;
53 }
54}
55#ifdef __cplusplus
56extern "C" {
57#endif
58
59
60XGL_LAYER_EXPORT XGL_RESULT XGLAPI multi1CreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo,
61 XGL_DEVICE* pDevice)
62{
63 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
64 XGL_LAYER_DISPATCH_TABLE* pTable = getLayer1Table(gpuw);
65
66 printf("At start of multi1 layer xglCreateDevice()\n");
67 XGL_RESULT result = pTable->CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
68 // create a mapping for the device object into the dispatch table
69 tableMap1.emplace(*pDevice, pTable);
70 printf("Completed multi1 layer xglCreateDevice()\n");
71 return result;
72}
73
74XGL_LAYER_EXPORT XGL_RESULT XGLAPI multi1CreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo,
75 XGL_PIPELINE* pPipeline)
76{
77 XGL_LAYER_DISPATCH_TABLE* pTable = tableMap1[device];
78
79 printf("At start of multi1 layer xglCreateGraphicsPipeline()\n");
80 XGL_RESULT result = pTable->CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
81 // create a mapping for the pipeline object into the dispatch table
82 tableMap1.emplace(*pPipeline, pTable);
83 printf("Completed multi1 layer xglCreateGraphicsPipeline()\n");
84 return result;
85}
86
87XGL_LAYER_EXPORT XGL_RESULT XGLAPI multi1StorePipeline(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData)
88{
89 XGL_LAYER_DISPATCH_TABLE* pTable = tableMap1[pipeline];
90
91 printf("At start of multi1 layer xglStorePipeline()\n");
92 XGL_RESULT result = pTable->StorePipeline(pipeline, pDataSize, pData);
93 printf("Completed multi1 layer xglStorePipeline()\n");
94 return result;
95}
96
97XGL_LAYER_EXPORT XGL_RESULT XGLAPI multi1EnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize,
98 XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount,
99 XGL_VOID* pReserved)
100{
101 if (gpu == NULL)
102 return xglEnumerateLayers(gpu, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount, pReserved);
103
104 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
105 XGL_LAYER_DISPATCH_TABLE* pTable = getLayer1Table(gpuw);
106
107 printf("At start of multi1 layer xglEnumerateLayers()\n");
108 XGL_RESULT result = pTable->EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount, pReserved);
109 printf("Completed multi1 layer xglEnumerateLayers()\n");
110 return result;
111}
112
113XGL_LAYER_EXPORT XGL_VOID * XGLAPI multi1GetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pName)
114{
115 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
116 if (gpu == NULL)
117 return NULL;
118 XGL_LAYER_DISPATCH_TABLE* pTable;
119 pTable = getLayer1Table(gpuw);
120 if (!strncmp("xglInitAndEnumerateGpus", (const char *) pName, sizeof("xglInitAndEnumerateGpus")))
121 return (XGL_VOID *) pTable->InitAndEnumerateGpus;
122 else if (!strncmp("xglGetGpuInfo", (const char *) pName, sizeof ("xglGetGpuInfo")))
123 return (XGL_VOID *) pTable->GetGpuInfo;
124 else if (!strncmp("xglCreateDevice", (const char *) pName, sizeof ("xglCreateDevice")))
125 return (XGL_VOID *) multi1CreateDevice;
126 else if (!strncmp("xglDestroyDevice", (const char *) pName, sizeof ("xglDestroyDevice")))
127 return (XGL_VOID *) pTable->DestroyDevice;
128 else if (!strncmp("xglGetExtensionSupport", (const char *) pName, sizeof ("xglGetExtensionSupport")))
129 return (XGL_VOID *) pTable->GetExtensionSupport;
130 else if (!strncmp("xglEnumerateLayers", (const char *) pName, sizeof ("xglEnumerateLayers")))
131 return (XGL_VOID *) multi1EnumerateLayers;
132 else if (!strncmp("xglGetDeviceQueue", (const char *) pName, sizeof ("xglGetDeviceQueue")))
133 return (XGL_VOID *) pTable->GetDeviceQueue;
134 else if (!strncmp("xglQueueSubmit", (const char *) pName, sizeof ("xglQueueSubmit")))
135 return (XGL_VOID *) pTable->QueueSubmit;
136 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) pName, sizeof ("xglQueueSetGlobalMemReferences")))
137 return (XGL_VOID *) pTable->QueueSetGlobalMemReferences;
138 else if (!strncmp("xglQueueWaitIdle", (const char *) pName, sizeof ("xglQueueWaitIdle")))
139 return (XGL_VOID *) pTable->QueueWaitIdle;
140 else if (!strncmp("xglDeviceWaitIdle", (const char *) pName, sizeof ("xglDeviceWaitIdle")))
141 return (XGL_VOID *) pTable->DeviceWaitIdle;
142 else if (!strncmp("xglGetMemoryHeapCount", (const char *) pName, sizeof ("xglGetMemoryHeapCount")))
143 return (XGL_VOID *) pTable->GetMemoryHeapCount;
144 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) pName, sizeof ("xglGetMemoryHeapInfo")))
145 return (XGL_VOID *) pTable->GetMemoryHeapInfo;
146 else if (!strncmp("xglAllocMemory", (const char *) pName, sizeof ("xglAllocMemory")))
147 return (XGL_VOID *) pTable->AllocMemory;
148 else if (!strncmp("xglFreeMemory", (const char *) pName, sizeof ("xglFreeMemory")))
149 return (XGL_VOID *) pTable->FreeMemory;
150 else if (!strncmp("xglSetMemoryPriority", (const char *) pName, sizeof ("xglSetMemoryPriority")))
151 return (XGL_VOID *) pTable->SetMemoryPriority;
152 else if (!strncmp("xglMapMemory", (const char *) pName, sizeof ("xglMapMemory")))
153 return (XGL_VOID *) pTable->MapMemory;
154 else if (!strncmp("xglUnmapMemory", (const char *) pName, sizeof ("xglUnmapMemory")))
155 return (XGL_VOID *) pTable->UnmapMemory;
156 else if (!strncmp("xglPinSystemMemory", (const char *) pName, sizeof ("xglPinSystemMemory")))
157 return (XGL_VOID *) pTable->PinSystemMemory;
158 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) pName, sizeof ("xglRemapVirtualMemoryPages")))
159 return (XGL_VOID *) pTable->RemapVirtualMemoryPages;
160 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) pName, sizeof ("xglGetMultiGpuCompatibility")))
161 return (XGL_VOID *) pTable->GetMultiGpuCompatibility;
162 else if (!strncmp("xglOpenSharedMemory", (const char *) pName, sizeof ("xglOpenSharedMemory")))
163 return (XGL_VOID *) pTable->OpenSharedMemory;
164 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) pName, sizeof ("xglOpenSharedQueueSemaphore")))
165 return (XGL_VOID *) pTable->OpenSharedQueueSemaphore;
166 else if (!strncmp("xglOpenPeerMemory", (const char *) pName, sizeof ("xglOpenPeerMemory")))
167 return (XGL_VOID *) pTable->OpenPeerMemory;
168 else if (!strncmp("xglOpenPeerImage", (const char *) pName, sizeof ("xglOpenPeerImage")))
169 return (XGL_VOID *) pTable->OpenPeerImage;
170 else if (!strncmp("xglDestroyObject", (const char *) pName, sizeof ("xglDestroyObject")))
171 return (XGL_VOID *) pTable->DestroyObject;
172 else if (!strncmp("xglGetObjectInfo", (const char *) pName, sizeof ("xglGetObjectInfo")))
173 return (XGL_VOID *) pTable->GetObjectInfo;
174 else if (!strncmp("xglBindObjectMemory", (const char *) pName, sizeof ("xglBindObjectMemory")))
175 return (XGL_VOID *) pTable->BindObjectMemory;
176 else if (!strncmp("xglCreateFence", (const char *) pName, sizeof ("xgllCreateFence")))
177 return (XGL_VOID *) pTable->CreateFence;
178 else if (!strncmp("xglGetFenceStatus", (const char *) pName, sizeof ("xglGetFenceStatus")))
179 return (XGL_VOID *) pTable->GetFenceStatus;
180 else if (!strncmp("xglWaitForFences", (const char *) pName, sizeof ("xglWaitForFences")))
181 return (XGL_VOID *) pTable->WaitForFences;
182 else if (!strncmp("xglCreateQueueSemaphore", (const char *) pName, sizeof ("xgllCreateQueueSemaphore")))
183 return (XGL_VOID *) pTable->CreateQueueSemaphore;
184 else if (!strncmp("xglSignalQueueSemaphore", (const char *) pName, sizeof ("xglSignalQueueSemaphore")))
185 return (XGL_VOID *) pTable->SignalQueueSemaphore;
186 else if (!strncmp("xglWaitQueueSemaphore", (const char *) pName, sizeof ("xglWaitQueueSemaphore")))
187 return (XGL_VOID *) pTable->WaitQueueSemaphore;
188 else if (!strncmp("xglCreateEvent", (const char *) pName, sizeof ("xgllCreateEvent")))
189 return (XGL_VOID *) pTable->CreateEvent;
190 else if (!strncmp("xglGetEventStatus", (const char *) pName, sizeof ("xglGetEventStatus")))
191 return (XGL_VOID *) pTable->GetEventStatus;
192 else if (!strncmp("xglSetEvent", (const char *) pName, sizeof ("xglSetEvent")))
193 return (XGL_VOID *) pTable->SetEvent;
194 else if (!strncmp("xglResetEvent", (const char *) pName, sizeof ("xgllResetEvent")))
195 return (XGL_VOID *) pTable->ResetEvent;
196 else if (!strncmp("xglCreateQueryPool", (const char *) pName, sizeof ("xglCreateQueryPool")))
197 return (XGL_VOID *) pTable->CreateQueryPool;
198 else if (!strncmp("xglGetQueryPoolResults", (const char *) pName, sizeof ("xglGetQueryPoolResults")))
199 return (XGL_VOID *) pTable->GetQueryPoolResults;
200 else if (!strncmp("xglGetFormatInfo", (const char *) pName, sizeof ("xglGetFormatInfo")))
201 return (XGL_VOID *) pTable->GetFormatInfo;
202 else if (!strncmp("xglCreateImage", (const char *) pName, sizeof ("xglCreateImage")))
203 return (XGL_VOID *) pTable->CreateImage;
204 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) pName, sizeof ("xglGetImageSubresourceInfo")))
205 return (XGL_VOID *) pTable->GetImageSubresourceInfo;
206 else if (!strncmp("xglCreateImageView", (const char *) pName, sizeof ("xglCreateImageView")))
207 return (XGL_VOID *) pTable->CreateImageView;
208 else if (!strncmp("xglCreateColorAttachmentView", (const char *) pName, sizeof ("xglCreateColorAttachmentView")))
209 return (XGL_VOID *) pTable->CreateColorAttachmentView;
210 else if (!strncmp("xglCreateDepthStencilView", (const char *) pName, sizeof ("xglCreateDepthStencilView")))
211 return (XGL_VOID *) pTable->CreateDepthStencilView;
212 else if (!strncmp("xglCreateShader", (const char *) pName, sizeof ("xglCreateShader")))
213 return (XGL_VOID *) pTable->CreateShader;
214 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) pName, sizeof ("xglCreateGraphicsPipeline")))
215 return (XGL_VOID *) multi1CreateGraphicsPipeline;
216 else if (!strncmp("xglCreateComputePipeline", (const char *) pName, sizeof ("xglCreateComputePipeline")))
217 return (XGL_VOID *) pTable->CreateComputePipeline;
218 else if (!strncmp("xglStorePipeline", (const char *) pName, sizeof ("xglStorePipeline")))
219 return (XGL_VOID *) multi1StorePipeline;
220 else if (!strncmp("xglLoadPipeline", (const char *) pName, sizeof ("xglLoadPipeline")))
221 return (XGL_VOID *) pTable->LoadPipeline;
222 else if (!strncmp("xglCreatePipelineDelta", (const char *) pName, sizeof ("xglCreatePipelineDelta")))
223 return (XGL_VOID *) pTable->CreatePipelineDelta;
224 else if (!strncmp("xglCreateSampler", (const char *) pName, sizeof ("xglCreateSampler")))
225 return (XGL_VOID *) pTable->CreateSampler;
226 else if (!strncmp("xglCreateDescriptorSet", (const char *) pName, sizeof ("xglCreateDescriptorSet")))
227 return (XGL_VOID *) pTable->CreateDescriptorSet;
228 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) pName, sizeof ("xglBeginDescriptorSetUpdate")))
229 return (XGL_VOID *) pTable->BeginDescriptorSetUpdate;
230 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) pName, sizeof ("xglEndDescriptorSetUpdate")))
231 return (XGL_VOID *) pTable->EndDescriptorSetUpdate;
232 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) pName, sizeof ("xglAttachSamplerDescriptors")))
233 return (XGL_VOID *) pTable->AttachSamplerDescriptors;
234 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) pName, sizeof ("xglAttachImageViewDescriptors")))
235 return (XGL_VOID *) pTable->AttachImageViewDescriptors;
236 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) pName, sizeof ("xglAttachMemoryViewDescriptors")))
237 return (XGL_VOID *) pTable->AttachMemoryViewDescriptors;
238 else if (!strncmp("xglAttachNestedDescriptors", (const char *) pName, sizeof ("xglAttachNestedDescriptors")))
239 return (XGL_VOID *) pTable->AttachNestedDescriptors;
240 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) pName, sizeof ("xglClearDescriptorSetSlots")))
241 return (XGL_VOID *) pTable->ClearDescriptorSetSlots;
242 else if (!strncmp("xglCreateViewportState", (const char *) pName, sizeof ("xglCreateViewportState")))
243 return (XGL_VOID *) pTable->CreateViewportState;
244 else if (!strncmp("xglCreateRasterState", (const char *) pName, sizeof ("xglCreateRasterState")))
245 return (XGL_VOID *) pTable->CreateRasterState;
246 else if (!strncmp("xglCreateMsaaState", (const char *) pName, sizeof ("xglCreateMsaaState")))
247 return (XGL_VOID *) pTable->CreateMsaaState;
248 else if (!strncmp("xglCreateColorBlendState", (const char *) pName, sizeof ("xglCreateColorBlendState")))
249 return (XGL_VOID *) pTable->CreateColorBlendState;
250 else if (!strncmp("xglCreateDepthStencilState", (const char *) pName, sizeof ("xglCreateDepthStencilState")))
251 return (XGL_VOID *) pTable->CreateDepthStencilState;
252 else if (!strncmp("xglCreateCommandBuffer", (const char *) pName, sizeof ("xglCreateCommandBuffer")))
253 return (XGL_VOID *) pTable->CreateCommandBuffer;
254 else if (!strncmp("xglBeginCommandBuffer", (const char *) pName, sizeof ("xglBeginCommandBuffer")))
255 return (XGL_VOID *) pTable->BeginCommandBuffer;
256 else if (!strncmp("xglEndCommandBuffer", (const char *) pName, sizeof ("xglEndCommandBuffer")))
257 return (XGL_VOID *) pTable->EndCommandBuffer;
258 else if (!strncmp("xglResetCommandBuffer", (const char *) pName, sizeof ("xglResetCommandBuffer")))
259 return (XGL_VOID *) pTable->ResetCommandBuffer;
260 else if (!strncmp("xglCmdBindPipeline", (const char *) pName, sizeof ("xglCmdBindPipeline")))
261 return (XGL_VOID *) pTable->CmdBindPipeline;
262 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) pName, sizeof ("xglCmdBindPipelineDelta")))
263 return (XGL_VOID *) pTable->CmdBindPipelineDelta;
264 else if (!strncmp("xglCmdBindStateObject", (const char *) pName, sizeof ("xglCmdBindStateObject")))
265 return (XGL_VOID *) pTable->CmdBindStateObject;
266 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) pName, sizeof ("xglCmdBindDescriptorSet")))
267 return (XGL_VOID *) pTable->CmdBindDescriptorSet;
268 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) pName, sizeof ("xglCmdBindDynamicMemoryView")))
269 return (XGL_VOID *) pTable->CmdBindDynamicMemoryView;
270 else if (!strncmp("xglCmdBindVertexData", (const char *) pName, sizeof ("xglCmdBindVertexData")))
271 return (XGL_VOID *) pTable->CmdBindVertexData;
272 else if (!strncmp("xglCmdBindIndexData", (const char *) pName, sizeof ("xglCmdBindIndexData")))
273 return (XGL_VOID *) pTable->CmdBindIndexData;
274 else if (!strncmp("xglCmdBindAttachments", (const char *) pName, sizeof ("xglCmdBindAttachments")))
275 return (XGL_VOID *) pTable->CmdBindAttachments;
276 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) pName, sizeof ("xglCmdPrepareMemoryRegions")))
277 return (XGL_VOID *) pTable->CmdPrepareMemoryRegions;
278 else if (!strncmp("xglCmdPrepareImages", (const char *) pName, sizeof ("xglCmdPrepareImages")))
279 return (XGL_VOID *) pTable->CmdPrepareImages;
280 else if (!strncmp("xglCmdDraw", (const char *) pName, sizeof ("xglCmdDraw")))
281 return (XGL_VOID *) pTable->CmdDraw;
282 else if (!strncmp("xglCmdDrawIndexed", (const char *) pName, sizeof ("xglCmdDrawIndexed")))
283 return (XGL_VOID *) pTable->CmdDrawIndexed;
284 else if (!strncmp("xglCmdDrawIndirect", (const char *) pName, sizeof ("xglCmdDrawIndirect")))
285 return (XGL_VOID *) pTable->CmdDrawIndirect;
286 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) pName, sizeof ("xglCmdDrawIndexedIndirect")))
287 return (XGL_VOID *) pTable->CmdDrawIndexedIndirect;
288 else if (!strncmp("xglCmdDispatch", (const char *) pName, sizeof ("xglCmdDispatch")))
289 return (XGL_VOID *) pTable->CmdDispatch;
290 else if (!strncmp("xglCmdDispatchIndirect", (const char *) pName, sizeof ("xglCmdDispatchIndirect")))
291 return (XGL_VOID *) pTable->CmdDispatchIndirect;
292 else if (!strncmp("xglCmdCopyMemory", (const char *) pName, sizeof ("xglCmdCopyMemory")))
293 return (XGL_VOID *) pTable->CmdCopyMemory;
294 else if (!strncmp("xglCmdCopyImage", (const char *) pName, sizeof ("xglCmdCopyImage")))
295 return (XGL_VOID *) pTable->CmdCopyImage;
296 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) pName, sizeof ("xglCmdCopyMemoryToImage")))
297 return (XGL_VOID *) pTable->CmdCopyMemoryToImage;
298 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) pName, sizeof ("xglCmdCopyImageToMemory")))
299 return (XGL_VOID *) pTable->CmdCopyImageToMemory;
300 else if (!strncmp("xglCmdCloneImageData", (const char *) pName, sizeof ("xglCmdCloneImageData")))
301 return (XGL_VOID *) pTable->CmdCloneImageData;
302 else if (!strncmp("xglCmdUpdateMemory", (const char *) pName, sizeof ("xglCmdUpdateMemory")))
303 return (XGL_VOID *) pTable->CmdUpdateMemory;
304 else if (!strncmp("xglCmdFillMemory", (const char *) pName, sizeof ("xglCmdFillMemory")))
305 return (XGL_VOID *) pTable->CmdFillMemory;
306 else if (!strncmp("xglCmdClearColorImage", (const char *) pName, sizeof ("xglCmdClearColorImage")))
307 return (XGL_VOID *) pTable->CmdClearColorImage;
308 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) pName, sizeof ("xglCmdClearColorImageRaw")))
309 return (XGL_VOID *) pTable->CmdClearColorImageRaw;
310 else if (!strncmp("xglCmdClearDepthStencil", (const char *) pName, sizeof ("xglCmdClearDepthStencil")))
311 return (XGL_VOID *) pTable->CmdClearDepthStencil;
312 else if (!strncmp("xglCmdResolveImage", (const char *) pName, sizeof ("xglCmdResolveImage")))
313 return (XGL_VOID *) pTable->CmdResolveImage;
314 else if (!strncmp("xglCmdSetEvent", (const char *) pName, sizeof ("xglCmdSetEvent")))
315 return (XGL_VOID *) pTable->CmdSetEvent;
316 else if (!strncmp("xglCmdResetEvent", (const char *) pName, sizeof ("xglCmdResetEvent")))
317 return (XGL_VOID *) pTable->CmdResetEvent;
318 else if (!strncmp("xglCmdMemoryAtomic", (const char *) pName, sizeof ("xglCmdMemoryAtomic")))
319 return (XGL_VOID *) pTable->CmdMemoryAtomic;
320 else if (!strncmp("xglCmdBeginQuery", (const char *) pName, sizeof ("xglCmdBeginQuery")))
321 return (XGL_VOID *) pTable->CmdBeginQuery;
322 else if (!strncmp("xglCmdEndQuery", (const char *) pName, sizeof ("xglCmdEndQuery")))
323 return (XGL_VOID *) pTable->CmdEndQuery;
324 else if (!strncmp("xglCmdResetQueryPool", (const char *) pName, sizeof ("xglCmdResetQueryPool")))
325 return (XGL_VOID *) pTable->CmdResetQueryPool;
326 else if (!strncmp("xglCmdWriteTimestamp", (const char *) pName, sizeof ("xglCmdWriteTimestamp")))
327 return (XGL_VOID *) pTable->CmdWriteTimestamp;
328 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) pName, sizeof ("xglCmdInitAtomicCounters")))
329 return (XGL_VOID *) pTable->CmdInitAtomicCounters;
330 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) pName, sizeof ("xglCmdLoadAtomicCounters")))
331 return (XGL_VOID *) pTable->CmdLoadAtomicCounters;
332 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) pName, sizeof ("xglCmdSaveAtomicCounters")))
333 return (XGL_VOID *) pTable->CmdSaveAtomicCounters;
334 else if (!strncmp("xglDbgSetValidationLevel", (const char *) pName, sizeof ("xglDbgSetValidationLevel")))
335 return (XGL_VOID *) pTable->DbgSetValidationLevel;
336 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) pName, sizeof ("xglDbgRegisterMsgCallback")))
337 return (XGL_VOID *) pTable->DbgRegisterMsgCallback;
338 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) pName, sizeof ("xglDbgUnregisterMsgCallback")))
339 return (XGL_VOID *) pTable->DbgUnregisterMsgCallback;
340 else if (!strncmp("xglDbgSetMessageFilter", (const char *) pName, sizeof ("xglDbgSetMessageFilter")))
341 return (XGL_VOID *) pTable->DbgSetMessageFilter;
342 else if (!strncmp("xglDbgSetObjectTag", (const char *) pName, sizeof ("xglDbgSetObjectTag")))
343 return (XGL_VOID *) pTable->DbgSetObjectTag;
344 else if (!strncmp("xglDbgSetGlobalOption", (const char *) pName, sizeof ("xglDbgSetGlobalOption")))
345 return (XGL_VOID *) pTable->DbgSetGlobalOption;
346 else if (!strncmp("xglDbgSetDeviceOption", (const char *) pName, sizeof ("xglDbgSetDeviceOption")))
347 return (XGL_VOID *) pTable->DbgSetDeviceOption;
348 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) pName, sizeof ("xglCmdDbgMarkerBegin")))
349 return (XGL_VOID *) pTable->CmdDbgMarkerBegin;
350 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) pName, sizeof ("xglCmdDbgMarkerEnd")))
351 return (XGL_VOID *) pTable->CmdDbgMarkerEnd;
352 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) pName, sizeof("xglWsiX11AssociateConnection")))
353 return (XGL_VOID *) pTable->WsiX11AssociateConnection;
354 else if (!strncmp("xglWsiX11GetMSC", (const char *) pName, sizeof("xglWsiX11GetMSC")))
355 return (XGL_VOID *) pTable->WsiX11GetMSC;
356 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) pName, sizeof("xglWsiX11CreatePresentableImage")))
357 return (XGL_VOID *) pTable->WsiX11CreatePresentableImage;
358 else if (!strncmp("xglWsiX11QueuePresent", (const char *) pName, sizeof("xglWsiX11QueuePresent")))
359 return (XGL_VOID *) pTable->WsiX11QueuePresent;
360 else {
361 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
362 if (gpuw->pGPA == NULL)
363 return NULL;
364 return gpuw->pGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, pName);
365 }
366
367}
368
369/******************************** Layer multi2 functions **************************/
370static std::unordered_map<XGL_VOID *, XGL_LAYER_DISPATCH_TABLE *> tableMap2;
371static bool layer2_first_activated = false;
372
373static XGL_LAYER_DISPATCH_TABLE * getLayer2Table(const XGL_BASE_LAYER_OBJECT *gpuw)
374{
375 XGL_LAYER_DISPATCH_TABLE *pTable;
376
377 assert(gpuw);
378 std::unordered_map<XGL_VOID *, XGL_LAYER_DISPATCH_TABLE *>::const_iterator it = tableMap2.find((XGL_VOID *) gpuw);
379 if (it == tableMap2.end())
380 {
381 pTable = new XGL_LAYER_DISPATCH_TABLE;
382 tableMap2[(XGL_VOID *) gpuw] = pTable;
383 initLayerTable(gpuw, pTable, 2);
384 return pTable;
385 } else
386 {
387 return it->second;
388 }
389}
390
391XGL_LAYER_EXPORT XGL_RESULT XGLAPI multi2CreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo,
392 XGL_DEVICE* pDevice)
393{
394 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
395 XGL_LAYER_DISPATCH_TABLE* pTable = getLayer2Table(gpuw);
396
397 printf("At start of multi2 xglCreateDevice()\n");
398 XGL_RESULT result = pTable->CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
399 // create a mapping for the device object into the dispatch table for layer2
400 tableMap2.emplace(*pDevice, pTable);
401 printf("Completed multi2 layer xglCreateDevice()\n");
402 return result;
403}
404
405XGL_LAYER_EXPORT XGL_RESULT XGLAPI multi2CreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo,
406 XGL_CMD_BUFFER* pCmdBuffer)
407{
408 XGL_LAYER_DISPATCH_TABLE* pTable = tableMap2[device];
409
410 printf("At start of multi2 layer xglCreateCommandBuffer()\n");
411 XGL_RESULT result = pTable->CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
412 // create a mapping for CmdBuffer object into the dispatch table for layer 2
413 tableMap2.emplace(*pCmdBuffer, pTable);
414 printf("Completed multi2 layer xglCreateCommandBuffer()\n");
415 return result;
416}
417
418XGL_LAYER_EXPORT XGL_RESULT XGLAPI multi2BeginCommandBuffer( XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags)
419{
420 XGL_LAYER_DISPATCH_TABLE* pTable = tableMap2[cmdBuffer];
421
422 printf("At start of multi2 layer xglBeginCommandBuffer()\n");
423 XGL_RESULT result = pTable->BeginCommandBuffer(cmdBuffer, flags);
424 printf("Completed multi2 layer xglBeginCommandBuffer()\n");
425 return result;
426
427}
428
429XGL_LAYER_EXPORT XGL_RESULT XGLAPI multi2EnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize,
430 XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount,
431 XGL_VOID* pReserved)
432{
433 if (gpu == NULL)
434 return xglEnumerateLayers(gpu, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount, pReserved);
435
436 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
437 XGL_LAYER_DISPATCH_TABLE* pTable = getLayer2Table(gpuw);
438
439 printf("At start of multi2 layer xglEnumerateLayers()\n");
440 XGL_RESULT result = pTable->EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount, pReserved);
441 printf("Completed multi2 layer xglEnumerateLayers()\n");
442 return result;
443}
444
445XGL_LAYER_EXPORT XGL_VOID * XGLAPI multi2GetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pName)
446{
447 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
448 if (gpu == NULL)
449 return NULL;
450 XGL_LAYER_DISPATCH_TABLE* pTable;
451 pTable = getLayer2Table(gpuw);
452 if (!strncmp("xglInitAndEnumerateGpus", (const char *) pName, sizeof("xglInitAndEnumerateGpus")))
453 return (XGL_VOID *) pTable->InitAndEnumerateGpus;
454 else if (!strncmp("xglGetGpuInfo", (const char *) pName, sizeof ("xglGetGpuInfo")))
455 return (XGL_VOID *) pTable->GetGpuInfo;
456 else if (!strncmp("xglCreateDevice", (const char *) pName, sizeof ("xglCreateDevice")))
457 return (XGL_VOID *) multi2CreateDevice;
458 else if (!strncmp("xglDestroyDevice", (const char *) pName, sizeof ("xglDestroyDevice")))
459 return (XGL_VOID *) pTable->DestroyDevice;
460 else if (!strncmp("xglGetExtensionSupport", (const char *) pName, sizeof ("xglGetExtensionSupport")))
461 return (XGL_VOID *) pTable->GetExtensionSupport;
462 else if (!strncmp("xglEnumerateLayers", (const char *) pName, sizeof ("xglEnumerateLayers")))
463 return (XGL_VOID *) multi2EnumerateLayers;
464 else if (!strncmp("xglGetDeviceQueue", (const char *) pName, sizeof ("xglGetDeviceQueue")))
465 return (XGL_VOID *) pTable->GetDeviceQueue;
466 else if (!strncmp("xglQueueSubmit", (const char *) pName, sizeof ("xglQueueSubmit")))
467 return (XGL_VOID *) pTable->QueueSubmit;
468 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) pName, sizeof ("xglQueueSetGlobalMemReferences")))
469 return (XGL_VOID *) pTable->QueueSetGlobalMemReferences;
470 else if (!strncmp("xglQueueWaitIdle", (const char *) pName, sizeof ("xglQueueWaitIdle")))
471 return (XGL_VOID *) pTable->QueueWaitIdle;
472 else if (!strncmp("xglDeviceWaitIdle", (const char *) pName, sizeof ("xglDeviceWaitIdle")))
473 return (XGL_VOID *) pTable->DeviceWaitIdle;
474 else if (!strncmp("xglGetMemoryHeapCount", (const char *) pName, sizeof ("xglGetMemoryHeapCount")))
475 return (XGL_VOID *) pTable->GetMemoryHeapCount;
476 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) pName, sizeof ("xglGetMemoryHeapInfo")))
477 return (XGL_VOID *) pTable->GetMemoryHeapInfo;
478 else if (!strncmp("xglAllocMemory", (const char *) pName, sizeof ("xglAllocMemory")))
479 return (XGL_VOID *) pTable->AllocMemory;
480 else if (!strncmp("xglFreeMemory", (const char *) pName, sizeof ("xglFreeMemory")))
481 return (XGL_VOID *) pTable->FreeMemory;
482 else if (!strncmp("xglSetMemoryPriority", (const char *) pName, sizeof ("xglSetMemoryPriority")))
483 return (XGL_VOID *) pTable->SetMemoryPriority;
484 else if (!strncmp("xglMapMemory", (const char *) pName, sizeof ("xglMapMemory")))
485 return (XGL_VOID *) pTable->MapMemory;
486 else if (!strncmp("xglUnmapMemory", (const char *) pName, sizeof ("xglUnmapMemory")))
487 return (XGL_VOID *) pTable->UnmapMemory;
488 else if (!strncmp("xglPinSystemMemory", (const char *) pName, sizeof ("xglPinSystemMemory")))
489 return (XGL_VOID *) pTable->PinSystemMemory;
490 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) pName, sizeof ("xglRemapVirtualMemoryPages")))
491 return (XGL_VOID *) pTable->RemapVirtualMemoryPages;
492 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) pName, sizeof ("xglGetMultiGpuCompatibility")))
493 return (XGL_VOID *) pTable->GetMultiGpuCompatibility;
494 else if (!strncmp("xglOpenSharedMemory", (const char *) pName, sizeof ("xglOpenSharedMemory")))
495 return (XGL_VOID *) pTable->OpenSharedMemory;
496 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) pName, sizeof ("xglOpenSharedQueueSemaphore")))
497 return (XGL_VOID *) pTable->OpenSharedQueueSemaphore;
498 else if (!strncmp("xglOpenPeerMemory", (const char *) pName, sizeof ("xglOpenPeerMemory")))
499 return (XGL_VOID *) pTable->OpenPeerMemory;
500 else if (!strncmp("xglOpenPeerImage", (const char *) pName, sizeof ("xglOpenPeerImage")))
501 return (XGL_VOID *) pTable->OpenPeerImage;
502 else if (!strncmp("xglDestroyObject", (const char *) pName, sizeof ("xglDestroyObject")))
503 return (XGL_VOID *) pTable->DestroyObject;
504 else if (!strncmp("xglGetObjectInfo", (const char *) pName, sizeof ("xglGetObjectInfo")))
505 return (XGL_VOID *) pTable->GetObjectInfo;
506 else if (!strncmp("xglBindObjectMemory", (const char *) pName, sizeof ("xglBindObjectMemory")))
507 return (XGL_VOID *) pTable->BindObjectMemory;
508 else if (!strncmp("xglCreateFence", (const char *) pName, sizeof ("xgllCreateFence")))
509 return (XGL_VOID *) pTable->CreateFence;
510 else if (!strncmp("xglGetFenceStatus", (const char *) pName, sizeof ("xglGetFenceStatus")))
511 return (XGL_VOID *) pTable->GetFenceStatus;
512 else if (!strncmp("xglWaitForFences", (const char *) pName, sizeof ("xglWaitForFences")))
513 return (XGL_VOID *) pTable->WaitForFences;
514 else if (!strncmp("xglCreateQueueSemaphore", (const char *) pName, sizeof ("xgllCreateQueueSemaphore")))
515 return (XGL_VOID *) pTable->CreateQueueSemaphore;
516 else if (!strncmp("xglSignalQueueSemaphore", (const char *) pName, sizeof ("xglSignalQueueSemaphore")))
517 return (XGL_VOID *) pTable->SignalQueueSemaphore;
518 else if (!strncmp("xglWaitQueueSemaphore", (const char *) pName, sizeof ("xglWaitQueueSemaphore")))
519 return (XGL_VOID *) pTable->WaitQueueSemaphore;
520 else if (!strncmp("xglCreateEvent", (const char *) pName, sizeof ("xgllCreateEvent")))
521 return (XGL_VOID *) pTable->CreateEvent;
522 else if (!strncmp("xglGetEventStatus", (const char *) pName, sizeof ("xglGetEventStatus")))
523 return (XGL_VOID *) pTable->GetEventStatus;
524 else if (!strncmp("xglSetEvent", (const char *) pName, sizeof ("xglSetEvent")))
525 return (XGL_VOID *) pTable->SetEvent;
526 else if (!strncmp("xglResetEvent", (const char *) pName, sizeof ("xgllResetEvent")))
527 return (XGL_VOID *) pTable->ResetEvent;
528 else if (!strncmp("xglCreateQueryPool", (const char *) pName, sizeof ("xglCreateQueryPool")))
529 return (XGL_VOID *) pTable->CreateQueryPool;
530 else if (!strncmp("xglGetQueryPoolResults", (const char *) pName, sizeof ("xglGetQueryPoolResults")))
531 return (XGL_VOID *) pTable->GetQueryPoolResults;
532 else if (!strncmp("xglGetFormatInfo", (const char *) pName, sizeof ("xglGetFormatInfo")))
533 return (XGL_VOID *) pTable->GetFormatInfo;
534 else if (!strncmp("xglCreateImage", (const char *) pName, sizeof ("xglCreateImage")))
535 return (XGL_VOID *) pTable->CreateImage;
536 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) pName, sizeof ("xglGetImageSubresourceInfo")))
537 return (XGL_VOID *) pTable->GetImageSubresourceInfo;
538 else if (!strncmp("xglCreateImageView", (const char *) pName, sizeof ("xglCreateImageView")))
539 return (XGL_VOID *) pTable->CreateImageView;
540 else if (!strncmp("xglCreateColorAttachmentView", (const char *) pName, sizeof ("xglCreateColorAttachmentView")))
541 return (XGL_VOID *) pTable->CreateColorAttachmentView;
542 else if (!strncmp("xglCreateDepthStencilView", (const char *) pName, sizeof ("xglCreateDepthStencilView")))
543 return (XGL_VOID *) pTable->CreateDepthStencilView;
544 else if (!strncmp("xglCreateShader", (const char *) pName, sizeof ("xglCreateShader")))
545 return (XGL_VOID *) pTable->CreateShader;
546 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) pName, sizeof ("xglCreateGraphicsPipeline")))
547 return (XGL_VOID *) pTable->CreateGraphicsPipeline;
548 else if (!strncmp("xglCreateComputePipeline", (const char *) pName, sizeof ("xglCreateComputePipeline")))
549 return (XGL_VOID *) pTable->CreateComputePipeline;
550 else if (!strncmp("xglStorePipeline", (const char *) pName, sizeof ("xglStorePipeline")))
551 return (XGL_VOID *) pTable->StorePipeline;
552 else if (!strncmp("xglLoadPipeline", (const char *) pName, sizeof ("xglLoadPipeline")))
553 return (XGL_VOID *) pTable->LoadPipeline;
554 else if (!strncmp("xglCreatePipelineDelta", (const char *) pName, sizeof ("xglCreatePipelineDelta")))
555 return (XGL_VOID *) pTable->CreatePipelineDelta;
556 else if (!strncmp("xglCreateSampler", (const char *) pName, sizeof ("xglCreateSampler")))
557 return (XGL_VOID *) pTable->CreateSampler;
558 else if (!strncmp("xglCreateDescriptorSet", (const char *) pName, sizeof ("xglCreateDescriptorSet")))
559 return (XGL_VOID *) pTable->CreateDescriptorSet;
560 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) pName, sizeof ("xglBeginDescriptorSetUpdate")))
561 return (XGL_VOID *) pTable->BeginDescriptorSetUpdate;
562 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) pName, sizeof ("xglEndDescriptorSetUpdate")))
563 return (XGL_VOID *) pTable->EndDescriptorSetUpdate;
564 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) pName, sizeof ("xglAttachSamplerDescriptors")))
565 return (XGL_VOID *) pTable->AttachSamplerDescriptors;
566 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) pName, sizeof ("xglAttachImageViewDescriptors")))
567 return (XGL_VOID *) pTable->AttachImageViewDescriptors;
568 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) pName, sizeof ("xglAttachMemoryViewDescriptors")))
569 return (XGL_VOID *) pTable->AttachMemoryViewDescriptors;
570 else if (!strncmp("xglAttachNestedDescriptors", (const char *) pName, sizeof ("xglAttachNestedDescriptors")))
571 return (XGL_VOID *) pTable->AttachNestedDescriptors;
572 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) pName, sizeof ("xglClearDescriptorSetSlots")))
573 return (XGL_VOID *) pTable->ClearDescriptorSetSlots;
574 else if (!strncmp("xglCreateViewportState", (const char *) pName, sizeof ("xglCreateViewportState")))
575 return (XGL_VOID *) pTable->CreateViewportState;
576 else if (!strncmp("xglCreateRasterState", (const char *) pName, sizeof ("xglCreateRasterState")))
577 return (XGL_VOID *) pTable->CreateRasterState;
578 else if (!strncmp("xglCreateMsaaState", (const char *) pName, sizeof ("xglCreateMsaaState")))
579 return (XGL_VOID *) pTable->CreateMsaaState;
580 else if (!strncmp("xglCreateColorBlendState", (const char *) pName, sizeof ("xglCreateColorBlendState")))
581 return (XGL_VOID *) pTable->CreateColorBlendState;
582 else if (!strncmp("xglCreateDepthStencilState", (const char *) pName, sizeof ("xglCreateDepthStencilState")))
583 return (XGL_VOID *) pTable->CreateDepthStencilState;
584 else if (!strncmp("xglCreateCommandBuffer", (const char *) pName, sizeof ("xglCreateCommandBuffer")))
585 return (XGL_VOID *) multi2CreateCommandBuffer;
586 else if (!strncmp("xglBeginCommandBuffer", (const char *) pName, sizeof ("xglBeginCommandBuffer")))
587 return (XGL_VOID *) multi2BeginCommandBuffer;
588 else if (!strncmp("xglEndCommandBuffer", (const char *) pName, sizeof ("xglEndCommandBuffer")))
589 return (XGL_VOID *) pTable->EndCommandBuffer;
590 else if (!strncmp("xglResetCommandBuffer", (const char *) pName, sizeof ("xglResetCommandBuffer")))
591 return (XGL_VOID *) pTable->ResetCommandBuffer;
592 else if (!strncmp("xglCmdBindPipeline", (const char *) pName, sizeof ("xglCmdBindPipeline")))
593 return (XGL_VOID *) pTable->CmdBindPipeline;
594 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) pName, sizeof ("xglCmdBindPipelineDelta")))
595 return (XGL_VOID *) pTable->CmdBindPipelineDelta;
596 else if (!strncmp("xglCmdBindStateObject", (const char *) pName, sizeof ("xglCmdBindStateObject")))
597 return (XGL_VOID *) pTable->CmdBindStateObject;
598 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) pName, sizeof ("xglCmdBindDescriptorSet")))
599 return (XGL_VOID *) pTable->CmdBindDescriptorSet;
600 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) pName, sizeof ("xglCmdBindDynamicMemoryView")))
601 return (XGL_VOID *) pTable->CmdBindDynamicMemoryView;
602 else if (!strncmp("xglCmdBindVertexData", (const char *) pName, sizeof ("xglCmdBindVertexData")))
603 return (XGL_VOID *) pTable->CmdBindVertexData;
604 else if (!strncmp("xglCmdBindIndexData", (const char *) pName, sizeof ("xglCmdBindIndexData")))
605 return (XGL_VOID *) pTable->CmdBindIndexData;
606 else if (!strncmp("xglCmdBindAttachments", (const char *) pName, sizeof ("xglCmdBindAttachments")))
607 return (XGL_VOID *) pTable->CmdBindAttachments;
608 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) pName, sizeof ("xglCmdPrepareMemoryRegions")))
609 return (XGL_VOID *) pTable->CmdPrepareMemoryRegions;
610 else if (!strncmp("xglCmdPrepareImages", (const char *) pName, sizeof ("xglCmdPrepareImages")))
611 return (XGL_VOID *) pTable->CmdPrepareImages;
612 else if (!strncmp("xglCmdDraw", (const char *) pName, sizeof ("xglCmdDraw")))
613 return (XGL_VOID *) pTable->CmdDraw;
614 else if (!strncmp("xglCmdDrawIndexed", (const char *) pName, sizeof ("xglCmdDrawIndexed")))
615 return (XGL_VOID *) pTable->CmdDrawIndexed;
616 else if (!strncmp("xglCmdDrawIndirect", (const char *) pName, sizeof ("xglCmdDrawIndirect")))
617 return (XGL_VOID *) pTable->CmdDrawIndirect;
618 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) pName, sizeof ("xglCmdDrawIndexedIndirect")))
619 return (XGL_VOID *) pTable->CmdDrawIndexedIndirect;
620 else if (!strncmp("xglCmdDispatch", (const char *) pName, sizeof ("xglCmdDispatch")))
621 return (XGL_VOID *) pTable->CmdDispatch;
622 else if (!strncmp("xglCmdDispatchIndirect", (const char *) pName, sizeof ("xglCmdDispatchIndirect")))
623 return (XGL_VOID *) pTable->CmdDispatchIndirect;
624 else if (!strncmp("xglCmdCopyMemory", (const char *) pName, sizeof ("xglCmdCopyMemory")))
625 return (XGL_VOID *) pTable->CmdCopyMemory;
626 else if (!strncmp("xglCmdCopyImage", (const char *) pName, sizeof ("xglCmdCopyImage")))
627 return (XGL_VOID *) pTable->CmdCopyImage;
628 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) pName, sizeof ("xglCmdCopyMemoryToImage")))
629 return (XGL_VOID *) pTable->CmdCopyMemoryToImage;
630 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) pName, sizeof ("xglCmdCopyImageToMemory")))
631 return (XGL_VOID *) pTable->CmdCopyImageToMemory;
632 else if (!strncmp("xglCmdCloneImageData", (const char *) pName, sizeof ("xglCmdCloneImageData")))
633 return (XGL_VOID *) pTable->CmdCloneImageData;
634 else if (!strncmp("xglCmdUpdateMemory", (const char *) pName, sizeof ("xglCmdUpdateMemory")))
635 return (XGL_VOID *) pTable->CmdUpdateMemory;
636 else if (!strncmp("xglCmdFillMemory", (const char *) pName, sizeof ("xglCmdFillMemory")))
637 return (XGL_VOID *) pTable->CmdFillMemory;
638 else if (!strncmp("xglCmdClearColorImage", (const char *) pName, sizeof ("xglCmdClearColorImage")))
639 return (XGL_VOID *) pTable->CmdClearColorImage;
640 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) pName, sizeof ("xglCmdClearColorImageRaw")))
641 return (XGL_VOID *) pTable->CmdClearColorImageRaw;
642 else if (!strncmp("xglCmdClearDepthStencil", (const char *) pName, sizeof ("xglCmdClearDepthStencil")))
643 return (XGL_VOID *) pTable->CmdClearDepthStencil;
644 else if (!strncmp("xglCmdResolveImage", (const char *) pName, sizeof ("xglCmdResolveImage")))
645 return (XGL_VOID *) pTable->CmdResolveImage;
646 else if (!strncmp("xglCmdSetEvent", (const char *) pName, sizeof ("xglCmdSetEvent")))
647 return (XGL_VOID *) pTable->CmdSetEvent;
648 else if (!strncmp("xglCmdResetEvent", (const char *) pName, sizeof ("xglCmdResetEvent")))
649 return (XGL_VOID *) pTable->CmdResetEvent;
650 else if (!strncmp("xglCmdMemoryAtomic", (const char *) pName, sizeof ("xglCmdMemoryAtomic")))
651 return (XGL_VOID *) pTable->CmdMemoryAtomic;
652 else if (!strncmp("xglCmdBeginQuery", (const char *) pName, sizeof ("xglCmdBeginQuery")))
653 return (XGL_VOID *) pTable->CmdBeginQuery;
654 else if (!strncmp("xglCmdEndQuery", (const char *) pName, sizeof ("xglCmdEndQuery")))
655 return (XGL_VOID *) pTable->CmdEndQuery;
656 else if (!strncmp("xglCmdResetQueryPool", (const char *) pName, sizeof ("xglCmdResetQueryPool")))
657 return (XGL_VOID *) pTable->CmdResetQueryPool;
658 else if (!strncmp("xglCmdWriteTimestamp", (const char *) pName, sizeof ("xglCmdWriteTimestamp")))
659 return (XGL_VOID *) pTable->CmdWriteTimestamp;
660 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) pName, sizeof ("xglCmdInitAtomicCounters")))
661 return (XGL_VOID *) pTable->CmdInitAtomicCounters;
662 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) pName, sizeof ("xglCmdLoadAtomicCounters")))
663 return (XGL_VOID *) pTable->CmdLoadAtomicCounters;
664 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) pName, sizeof ("xglCmdSaveAtomicCounters")))
665 return (XGL_VOID *) pTable->CmdSaveAtomicCounters;
666 else if (!strncmp("xglDbgSetValidationLevel", (const char *) pName, sizeof ("xglDbgSetValidationLevel")))
667 return (XGL_VOID *) pTable->DbgSetValidationLevel;
668 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) pName, sizeof ("xglDbgRegisterMsgCallback")))
669 return (XGL_VOID *) pTable->DbgRegisterMsgCallback;
670 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) pName, sizeof ("xglDbgUnregisterMsgCallback")))
671 return (XGL_VOID *) pTable->DbgUnregisterMsgCallback;
672 else if (!strncmp("xglDbgSetMessageFilter", (const char *) pName, sizeof ("xglDbgSetMessageFilter")))
673 return (XGL_VOID *) pTable->DbgSetMessageFilter;
674 else if (!strncmp("xglDbgSetObjectTag", (const char *) pName, sizeof ("xglDbgSetObjectTag")))
675 return (XGL_VOID *) pTable->DbgSetObjectTag;
676 else if (!strncmp("xglDbgSetGlobalOption", (const char *) pName, sizeof ("xglDbgSetGlobalOption")))
677 return (XGL_VOID *) pTable->DbgSetGlobalOption;
678 else if (!strncmp("xglDbgSetDeviceOption", (const char *) pName, sizeof ("xglDbgSetDeviceOption")))
679 return (XGL_VOID *) pTable->DbgSetDeviceOption;
680 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) pName, sizeof ("xglCmdDbgMarkerBegin")))
681 return (XGL_VOID *) pTable->CmdDbgMarkerBegin;
682 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) pName, sizeof ("xglCmdDbgMarkerEnd")))
683 return (XGL_VOID *) pTable->CmdDbgMarkerEnd;
684 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) pName, sizeof("xglWsiX11AssociateConnection")))
685 return (XGL_VOID *) pTable->WsiX11AssociateConnection;
686 else if (!strncmp("xglWsiX11GetMSC", (const char *) pName, sizeof("xglWsiX11GetMSC")))
687 return (XGL_VOID *) pTable->WsiX11GetMSC;
688 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) pName, sizeof("xglWsiX11CreatePresentableImage")))
689 return (XGL_VOID *) pTable->WsiX11CreatePresentableImage;
690 else if (!strncmp("xglWsiX11QueuePresent", (const char *) pName, sizeof("xglWsiX11QueuePresent")))
691 return (XGL_VOID *) pTable->WsiX11QueuePresent;
692 else {
693 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
694 if (gpuw->pGPA == NULL)
695 return NULL;
696 return gpuw->pGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, pName);
697 }
698
699}
700
701/********************************* Common functions ********************************/
702XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize,
703 XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount,
704 XGL_VOID* pReserved)
705{
706 if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL || pOutLayers[1] == NULL || pReserved == NULL)
707 return XGL_ERROR_INVALID_POINTER;
708
709 if (maxLayerCount < 2)
710 return XGL_ERROR_INITIALIZATION_FAILED;
711 *pOutLayerCount = 2;
712 strncpy((char *) pOutLayers[0], "multi1", maxStringSize);
713 strncpy((char *) pOutLayers[1], "multi2", maxStringSize);
714 return XGL_SUCCESS;
715}
716
717XGL_LAYER_EXPORT XGL_VOID * XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pName)
718{
719 // to find each layers GPA routine Loader will search via "<layerName>GetProcAddr"
720 if (!strncmp("multi1GetProcAddr", (const char *) pName, sizeof("multi1GetProcAddr")))
721 return (XGL_VOID *) multi1GetProcAddr;
722 else if (!strncmp("multi2GetProcAddr", (const char *) pName, sizeof("multi2GetProcAddr")))
723 return (XGL_VOID *) multi2GetProcAddr;
724 else if (!strncmp("xglGetProcAddr", (const char *) pName, sizeof("xglGetProcAddr")))
725 return (XGL_VOID *) xglGetProcAddr;
726
727 // use first layer activated as GPA dispatch table activation happens in order
728 else if (layer1_first_activated)
729 return multi1GetProcAddr(gpu, pName);
730 else if (layer2_first_activated)
731 return multi2GetProcAddr(gpu, pName);
732 else
733 return NULL;
734
735}
736
737#ifdef __cplusplus
738} //extern "C"
739#endif
740
741static void initLayerTable(const XGL_BASE_LAYER_OBJECT *gpuw, XGL_LAYER_DISPATCH_TABLE *pTable, const unsigned int layerNum)
742{
743 GetProcAddrType fpGPA;
744 fpGPA = gpuw->pGPA;
745 assert(fpGPA);
746
747 if (layerNum == 2 && layer1_first_activated == false)
748 layer2_first_activated = true;
749 if (layerNum == 1 && layer2_first_activated == false)
750 layer1_first_activated = true;
751
752 pTable->GetProcAddr = fpGPA;
753 pTable->InitAndEnumerateGpus = (InitAndEnumerateGpusType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglInitAndEnumerateGpus");
754 pTable->GetGpuInfo = (GetGpuInfoType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetGpuInfo");
755 pTable->CreateDevice = (CreateDeviceType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateDevice");
756 pTable->DestroyDevice = (DestroyDeviceType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDestroyDevice");
757 pTable->GetExtensionSupport = (GetExtensionSupportType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetExtensionSupport");
758 pTable->EnumerateLayers = (EnumerateLayersType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglEnumerateLayers");
759 pTable->GetDeviceQueue = (GetDeviceQueueType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetDeviceQueue");
760 pTable->QueueSubmit = (QueueSubmitType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglQueueSubmit");
761 pTable->QueueSetGlobalMemReferences = (QueueSetGlobalMemReferencesType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglQueueSetGlobalMemReferences");
762 pTable->QueueWaitIdle = (QueueWaitIdleType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglQueueWaitIdle");
763 pTable->DeviceWaitIdle = (DeviceWaitIdleType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDeviceWaitIdle");
764 pTable->GetMemoryHeapCount = (GetMemoryHeapCountType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetMemoryHeapCount");
765 pTable->GetMemoryHeapInfo = (GetMemoryHeapInfoType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetMemoryHeapInfo");
766 pTable->AllocMemory = (AllocMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglAllocMemory");
767 pTable->FreeMemory = (FreeMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglFreeMemory");
768 pTable->SetMemoryPriority = (SetMemoryPriorityType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglSetMemoryPriority");
769 pTable->MapMemory = (MapMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglMapMemory");
770 pTable->UnmapMemory = (UnmapMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglUnmapMemory");
771 pTable->PinSystemMemory = (PinSystemMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglPinSystemMemory");
772 pTable->RemapVirtualMemoryPages = (RemapVirtualMemoryPagesType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglRemapVirtualMemoryPages");
773 pTable->GetMultiGpuCompatibility = (GetMultiGpuCompatibilityType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetMultiGpuCompatibility");
774 pTable->OpenSharedMemory = (OpenSharedMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglOpenSharedMemory");
775 pTable->OpenSharedQueueSemaphore = (OpenSharedQueueSemaphoreType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglOpenSharedQueueSemaphore");
776 pTable->OpenPeerMemory = (OpenPeerMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglOpenPeerMemory");
777 pTable->OpenPeerImage = (OpenPeerImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglOpenPeerImage");
778 pTable->DestroyObject = (DestroyObjectType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDestroyObject");
779 pTable->GetObjectInfo = (GetObjectInfoType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetObjectInfo");
780 pTable->BindObjectMemory = (BindObjectMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglBindObjectMemory");
781 pTable->CreateFence = (CreateFenceType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateFence");
782 pTable->GetFenceStatus = (GetFenceStatusType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetFenceStatus");
783 pTable->WaitForFences = (WaitForFencesType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglWaitForFences");
784 pTable->CreateQueueSemaphore = (CreateQueueSemaphoreType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateQueueSemaphore");
785 pTable->SignalQueueSemaphore = (SignalQueueSemaphoreType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglSignalQueueSemaphore");
786 pTable->WaitQueueSemaphore = (WaitQueueSemaphoreType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglWaitQueueSemaphore");
787 pTable->CreateEvent = (CreateEventType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateEvent");
788 pTable->GetEventStatus = (GetEventStatusType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetEventStatus");
789 pTable->SetEvent = (SetEventType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglSetEvent");
790 pTable->ResetEvent = (ResetEventType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglResetEvent");
791 pTable->CreateQueryPool = (CreateQueryPoolType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateQueryPool");
792 pTable->GetQueryPoolResults = (GetQueryPoolResultsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetQueryPoolResults");
793 pTable->GetFormatInfo = (GetFormatInfoType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetFormatInfo");
794 pTable->CreateImage = (CreateImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateImage");
795 pTable->GetImageSubresourceInfo = (GetImageSubresourceInfoType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetImageSubresourceInfo");
796 pTable->CreateImageView = (CreateImageViewType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateImageView");
797 pTable->CreateColorAttachmentView = (CreateColorAttachmentViewType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateColorAttachmentView");
798 pTable->CreateDepthStencilView = (CreateDepthStencilViewType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateDepthStencilView");
799 pTable->CreateShader = (CreateShaderType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateShader");
800 pTable->CreateGraphicsPipeline = (CreateGraphicsPipelineType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateGraphicsPipeline");
801 pTable->CreateComputePipeline = (CreateComputePipelineType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateComputePipeline");
802 pTable->StorePipeline = (StorePipelineType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglStorePipeline");
803 pTable->LoadPipeline = (LoadPipelineType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglLoadPipeline");
804 pTable->CreatePipelineDelta = (CreatePipelineDeltaType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreatePipelineDelta");
805 pTable->CreateSampler = (CreateSamplerType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateSampler");
806 pTable->CreateDescriptorSet = (CreateDescriptorSetType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateDescriptorSet");
807 pTable->BeginDescriptorSetUpdate = (BeginDescriptorSetUpdateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglBeginDescriptorSetUpdate");
808 pTable->EndDescriptorSetUpdate = (EndDescriptorSetUpdateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglEndDescriptorSetUpdate");
809 pTable->AttachSamplerDescriptors = (AttachSamplerDescriptorsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglAttachSamplerDescriptors");
810 pTable->AttachImageViewDescriptors = (AttachImageViewDescriptorsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglAttachImageViewDescriptors");
811 pTable->AttachMemoryViewDescriptors = (AttachMemoryViewDescriptorsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglAttachMemoryViewDescriptors");
812 pTable->AttachNestedDescriptors = (AttachNestedDescriptorsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglAttachNestedDescriptors");
813 pTable->ClearDescriptorSetSlots = (ClearDescriptorSetSlotsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglClearDescriptorSetSlots");
814 pTable->CreateViewportState = (CreateViewportStateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateViewportState");
815 pTable->CreateRasterState = (CreateRasterStateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateRasterState");
816 pTable->CreateMsaaState = (CreateMsaaStateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateMsaaState");
817 pTable->CreateColorBlendState = (CreateColorBlendStateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateColorBlendState");
818 pTable->CreateDepthStencilState = (CreateDepthStencilStateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateDepthStencilState");
819 pTable->CreateCommandBuffer = (CreateCommandBufferType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateCommandBuffer");
820 pTable->BeginCommandBuffer = (BeginCommandBufferType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglBeginCommandBuffer");
821 pTable->EndCommandBuffer = (EndCommandBufferType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglEndCommandBuffer");
822 pTable->ResetCommandBuffer = (ResetCommandBufferType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglResetCommandBuffer");
823 pTable->CmdBindPipeline = (CmdBindPipelineType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindPipeline");
824 pTable->CmdBindPipelineDelta = (CmdBindPipelineDeltaType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindPipelineDelta");
825 pTable->CmdBindStateObject = (CmdBindStateObjectType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindStateObject");
826 pTable->CmdBindDescriptorSet = (CmdBindDescriptorSetType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindDescriptorSet");
827 pTable->CmdBindDynamicMemoryView = (CmdBindDynamicMemoryViewType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindDynamicMemoryView");
828 pTable->CmdBindVertexData = (CmdBindVertexDataType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindVertexData");
829 pTable->CmdBindIndexData = (CmdBindIndexDataType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindIndexData");
830 pTable->CmdBindAttachments = (CmdBindAttachmentsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindAttachments");
831 pTable->CmdPrepareMemoryRegions = (CmdPrepareMemoryRegionsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdPrepareMemoryRegions");
832 pTable->CmdPrepareImages = (CmdPrepareImagesType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdPrepareImages");
833 pTable->CmdDraw = (CmdDrawType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDraw");
834 pTable->CmdDrawIndexed = (CmdDrawIndexedType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDrawIndexed");
835 pTable->CmdDrawIndirect = (CmdDrawIndirectType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDrawIndirect");
836 pTable->CmdDrawIndexedIndirect = (CmdDrawIndexedIndirectType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDrawIndexedIndirect");
837 pTable->CmdDispatch = (CmdDispatchType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDispatch");
838 pTable->CmdDispatchIndirect = (CmdDispatchIndirectType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDispatchIndirect");
839 pTable->CmdCopyMemory = (CmdCopyMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdCopyMemory");
840 pTable->CmdCopyImage = (CmdCopyImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdCopyImage");
841 pTable->CmdCopyMemoryToImage = (CmdCopyMemoryToImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdCopyMemoryToImage");
842 pTable->CmdCopyImageToMemory = (CmdCopyImageToMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdCopyImageToMemory");
843 pTable->CmdCloneImageData = (CmdCloneImageDataType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdCloneImageData");
844 pTable->CmdUpdateMemory = (CmdUpdateMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdUpdateMemory");
845 pTable->CmdFillMemory = (CmdFillMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdFillMemory");
846 pTable->CmdClearColorImage = (CmdClearColorImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdClearColorImage");
847 pTable->CmdClearColorImageRaw = (CmdClearColorImageRawType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdClearColorImageRaw");
848 pTable->CmdClearDepthStencil = (CmdClearDepthStencilType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdClearDepthStencil");
849 pTable->CmdResolveImage = (CmdResolveImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdResolveImage");
850 pTable->CmdSetEvent = (CmdSetEventType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdSetEvent");
851 pTable->CmdResetEvent = (CmdResetEventType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdResetEvent");
852 pTable->CmdMemoryAtomic = (CmdMemoryAtomicType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdMemoryAtomic");
853 pTable->CmdBeginQuery = (CmdBeginQueryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBeginQuery");
854 pTable->CmdEndQuery = (CmdEndQueryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdEndQuery");
855 pTable->CmdResetQueryPool = (CmdResetQueryPoolType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdResetQueryPool");
856 pTable->CmdWriteTimestamp = (CmdWriteTimestampType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdWriteTimestamp");
857 pTable->CmdInitAtomicCounters = (CmdInitAtomicCountersType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdInitAtomicCounters");
858 pTable->CmdLoadAtomicCounters = (CmdLoadAtomicCountersType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdLoadAtomicCounters");
859 pTable->CmdSaveAtomicCounters = (CmdSaveAtomicCountersType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdSaveAtomicCounters");
860 pTable->DbgSetValidationLevel = (DbgSetValidationLevelType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgSetValidationLevel");
861 pTable->DbgRegisterMsgCallback = (DbgRegisterMsgCallbackType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgRegisterMsgCallback");
862 pTable->DbgUnregisterMsgCallback = (DbgUnregisterMsgCallbackType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgUnregisterMsgCallback");
863 pTable->DbgSetMessageFilter = (DbgSetMessageFilterType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgSetMessageFilter");
864 pTable->DbgSetObjectTag = (DbgSetObjectTagType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgSetObjectTag");
865 pTable->DbgSetGlobalOption = (DbgSetGlobalOptionType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgSetGlobalOption");
866 pTable->DbgSetDeviceOption = (DbgSetDeviceOptionType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgSetDeviceOption");
867 pTable->CmdDbgMarkerBegin = (CmdDbgMarkerBeginType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDbgMarkerBegin");
868 pTable->CmdDbgMarkerEnd = (CmdDbgMarkerEndType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDbgMarkerEnd");
869 pTable->WsiX11AssociateConnection = (WsiX11AssociateConnectionType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglWsiX11AssociateConnection");
870 pTable->WsiX11GetMSC = (WsiX11GetMSCType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglWsiX11GetMSC");
871 pTable->WsiX11CreatePresentableImage = (WsiX11CreatePresentableImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglWsiX11CreatePresentableImage");
872 pTable->WsiX11QueuePresent = (WsiX11QueuePresentType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglWsiX11QueuePresent");
873}