1. 07daee7 misc: Make wsi lunarg an extension rather than core entrypoints by Jon Ashburn · 9 years ago
  2. eed0c00 loader: Fix for CreateInstance object created being pointer to pointer to disp by Jon Ashburn · 9 years ago
  3. 3950e1b DrawState: Add support for multiple PhysicalDevices or Instances by Jon Ashburn · 9 years ago
  4. 9a8a2e2 layers: Add DestroyDevice and DestroyInstance hooking to deinitialize tables by Jon Ashburn · 9 years ago
  5. f347439 loader: make the instance dispatch table per instance by Jon Ashburn · 9 years ago
  6. 1c286bb layers: GPA table initialization shouldn't recurse by Jon Ashburn · 9 years ago
  7. 8d1b0b5 misc: Change vkGetProcAddr to vkGetDeviceProcAddr by Jon Ashburn · 9 years ago
  8. 1db2014 object_tracker: Remove queues from global queueinfo list by Jon Ashburn · 9 years ago
  9. eceb13e loader: Remove GetGlobalExtensionInfo trampoline by Jon Ashburn · 9 years ago
  10. e59f84f shader_checker: Eliminate redefinition of macro by Jon Ashburn · 9 years ago
  11. 9fc13ba misc: Remove validation bit from the CreateDevice flags by Jon Ashburn · 9 years ago
  12. 873afc4 glave: Remove glave source files from this repo by Jon Ashburn · 9 years ago
  13. fe7ff9c layers: Use objects dispatch table for key to layer maps by Jon Ashburn · 9 years ago
  14. 95a77ba misc: Loader and Layers move device chain activation to CreateDevice by Jon Ashburn · 9 years ago
  15. 3da71f2 loader: Move lookup of icd entrypoints to CreateInstance and add more lookups by Jon Ashburn · 9 years ago
  16. 83c7e0d layers: Fix rebase issues by Jon Ashburn · 9 years ago
  17. 27cd584 loader: Activate layers on the instance chain at CreateInstance by Jon Ashburn · 9 years ago
  18. 71836d9 layers: Use the instance chain for entrypoints with instance by Jon Ashburn · 9 years ago
  19. 3d45475 loader: Remove unused icd/gpu_index from layer find functions by Jon Ashburn · 9 years ago
  20. 8c5cbcf layers: Add initialization of instance dispatch table by Jon Ashburn · 9 years ago
  21. 857f244 layers: Remove unused layer dispatch lookup generation by Jon Ashburn · 9 years ago
  22. d9dc68b layers: Remove the layer intercept proc generated header by Jon Ashburn · 9 years ago
  23. f6b33db layers: Add GetInstanceProcAddr() to all layers by Jon Ashburn · 9 years ago
  24. fbb4e25 loader: Make VkInstance a dispatchable object and init with instance table by Jon Ashburn · 9 years ago
  25. d0892c8 cmake: Fix missing dependency in layers for Windows by Cody Northrop · 9 years ago
  26. 805afae tests: re-enable all tests and clean up code by GregF · 9 years ago
  27. 8a3bb13 tests: Remove references to gl_FragColor by Cody Northrop · 9 years ago
  28. aae7524 render tests: fixed render tests to not use gl_FragColor by GregF · 9 years ago
  29. 07d25af tests: Turn on c++11 required for SPIR-V remapping by Cody Northrop · 9 years ago
  30. 50a2a4b tests: Switch to m_use_glsl and cleanup option parsing by Cody Northrop · 9 years ago
  31. 5a95b47 tests: Add SPIR-V stripping/canonicalization to test framework by Cody Northrop · 9 years ago
  32. 2b66e13 toolchain: Update to glslang 31490 and LunarGLASS 1091 by Cody Northrop · 9 years ago
  33. 76a5eeb tests: Dont try to begin or end null renderpasses by Chris Forbes · 9 years ago
  34. e182fe0 tests: Add test for render target clear via load op by Chris Forbes · 9 years ago
  35. 3bb1870 layers: Only print state at Draw calls, not at vkCmdBindDescriptorSets time. by Tobin Ehlis · 9 years ago
  36. bf081f3 layers: When printing descriptor info in DrawState correctly handle case of 0 descriptors by Tobin Ehlis · 9 years ago
  37. 280ba2c shader_checker: Check for duplicate VI binding descriptions. by Chris Forbes · 9 years ago
  38. ce32094 layers: Xchange #54 fix - Update vk_helper.py string helper to handle arrays of enums by Tobin Ehlis · 9 years ago
  39. e382c5a layers: Migrate dynamic state checks to DrawState from ObjectTracker by Tobin Ehlis · 9 years ago
  40. 0102a90 layers: fix overrun when only one shader present by Tony Barbour · 9 years ago
  41. 76411ba tests: Document Image Magick dependency by Tony Barbour · 9 years ago
  42. 048f281 tests: Clear depth stencil allow for dest verification by Tony Barbour · 9 years ago
  43. 856aba3 tests: add scripts for running tests on Windows by Tony Barbour · 9 years ago
  44. a999a26 layers: Fix compiler warning in ObjectTracker by Mark Lobodzinski · 9 years ago
  45. 713b1b0 Loader: search also through SysWow64 folder on windows by scygan · 9 years ago
  46. 3a10e62 layers: XChange #58 fix - Correctly copy Vtx Bindings by Tobin Ehlis · 9 years ago
  47. 93f89e8 layers: LunarXChange #55 fix - Only print DS state when we have last bound DS by Tobin Ehlis · 9 years ago
  48. 803cc49 layers: Updated ObjectTrack to use std::map and perform some initial valid object checks on params by Tobin Ehlis · 9 years ago
  49. 62cc3fc shader_checker: fix invalid iterator dereference (LunarXchange #60) by Chris Forbes · 9 years ago
  50. a36f528 tests: blit tests respect tiling features in clear tests by Tony Barbour · 9 years ago
  51. f044ec9 shader_checker: Support pipelines with more stages, and be tolerant by Chris Forbes · 9 years ago
  52. f3fc033 shader_checker: Add typechecker support for extra array level by Chris Forbes · 9 years ago
  53. 7b1b893 tests: Add test to ensure ShaderChecker doesnt interfere with non-spirv by Chris Forbes · 9 years ago
  54. 944aab1 vulkan.h: Memory binding model changes by Mark Lobodzinski · 9 years ago
  55. 39d8d75 shader_checker: Also validate vkCreateGraphicsPipelineDerivative by Chris Forbes · 9 years ago
  56. 81874ba shader_checker: Extract pipeline validation into own function by Chris Forbes · 9 years ago
  57. 853d5e9 Windows: Add vkUpdateDescriptorSets into exports for vulkan.dll by Tony-LunarG · 9 years ago
  58. 0203879 Fix a bunch of mismatched new[]/delete. by Chris Forbes · 9 years ago
  59. d9b20ca tests: Fixup conditional compilation around shader_checker by Chris Forbes · 9 years ago
  60. 1451918 shader_checker: remove stray debug output from typechecker implementation by Chris Forbes · 9 years ago
  61. a36d69e tests: Add test for FS output type mismatch with CB attachment by Chris Forbes · 9 years ago
  62. f3fffaa tests: Add test for FS output with no matching CB attachment by Chris Forbes · 9 years ago
  63. 4d6d1e5 tests: Add test for CB attachment not written by FS by Chris Forbes · 9 years ago
  64. 8f68b56 tests: Add test for FS broadcast with non-float attachment by Chris Forbes · 9 years ago
  65. c97d98e tests: Add test for VI attrib type not matching VS input by Chris Forbes · 9 years ago
  66. 62e8e50 tests: Add test for a VS input not provided by a VI attrib by Chris Forbes · 9 years ago
  67. de136e0 tests: Add test for a VI attrib not consumed by the VS by Chris Forbes · 9 years ago
  68. 95292b1 tests: Allow failures in pipeline creation by Chris Forbes · 9 years ago
  69. 7191cd5 shader_checker: validate VS inputs against VI even when no VI by Chris Forbes · 9 years ago
  70. ee99b9b shader_checker: Only continue with pipeline config if no errors by Chris Forbes · 9 years ago
  71. b56af56 tests: add test for type mismatch between vs and fs by Chris Forbes · 9 years ago
  72. 59cb88d tests: add test for fs input not written by previous stage by Chris Forbes · 9 years ago
  73. 9f7ff63 tests: add test for vs output not consumed by Chris Forbes · 9 years ago
  74. 969c6ee tests: Add ScopedUseSpv helper to remove some duplicated boilerplate by Chris Forbes · 9 years ago
  75. 94ba49d tests: ensure Object::bound is initialized by Chris Forbes · 9 years ago
  76. d8eb581 tests: allow run_all_tests to be run from other directory by Chris Forbes · 9 years ago
  77. 3bdefef layer_validation_tests: Enable ShaderChecker layer by Chris Forbes · 9 years ago
  78. 7f96383 shader_checker: current object & locking by Chris Forbes · 9 years ago
  79. db467bd shader_checker: Add support for delivering layer messages via callback by Chris Forbes · 9 years ago
  80. 3a22ce9 ShaderChecker: do not crash if Shader output count == 0 and PSO attachments count > 0 by scygan · 9 years ago
  81. 04cd4cc tests: Fix sample mismatch test to fail again by Tony Barbour · 9 years ago
  82. 51a05ce tests: Fix layer errors by Tony Barbour · 9 years ago
  83. c2f67f5 tests: Delete device in teardown when finished with it. by Tony Barbour · 9 years ago
  84. 7ea6aa2 tests: Clean up some MSVC++ compiler warnings by Tony Barbour · 9 years ago
  85. 0c823b1 tests: blit_tests handle unmappable images by Tony Barbour · 9 years ago
  86. 399dfca tests: Changes to get --show-images to work on Windows by Tony-LunarG · 9 years ago
  87. d61e1e5 tests: Change vkbase to match memory model and remove outdated tests by Tony-LunarG · 9 years ago
  88. d81b888 tests: Add missing calls when compared to the tri demo by Tony Barbour · 9 years ago
  89. 500194c tests: Cmake changes for building on Windows by Tony Barbour · 9 years ago
  90. fc3820f tests: Apply AMDs Windows patch for blit tests by Tony Barbour · 9 years ago
  91. 3d69c9e tests: Get tests running and compiling on Windows by Tony Barbour · 9 years ago
  92. dd7aed7 layers: Change MemTracker maps to contain structs by Mike Stroyan · 9 years ago
  93. 950496e layers: Tuning MemTracker by Mike Stroyan · 9 years ago
  94. d3850fe Layers: fix MemTracker threading crash by Mike Stroyan · 9 years ago
  95. f7a43bd layers: thread safe MemTracker by Mike Stroyan · 9 years ago
  96. 1f9985c layers: fast return of inactive MemTracker printing by Mike Stroyan · 9 years ago
  97. 75a97e6 tests: Fix compiler warning in layer validation tests by Mark Lobodzinski · 9 years ago
  98. 9d00ed7 v98: replace vkUpdateDescriptors() by vkUpdateDescriptorSets() by Chia-I Wu · 9 years ago
  99. d4ab894 v98: remove vk{Begin,End}DescriptorPoolUpdate() by Chia-I Wu · 9 years ago
  100. 712bb5d v98: rename count to arraySize in VkDescriptorSetLayoutBinding by Chia-I Wu · 9 years ago