1. 1236511 Bug 14323: RasterLine and RasterDepthBias changes by Cody Northrop · 9 years ago
  2. 59278bf layers: Add validation check to enforce ONE_TIME_SUBMIT of cmd buffers by Tobin Ehlis · 9 years ago
  3. d9139a6 layers: DrawState validation cases for BeginCommandBuffer by Mark Lobodzinski · 9 years ago
  4. e62183e icd: Support for command pools by Cody Northrop · 9 years ago
  5. dd6e32e Bug 14224: Remove abbreviations on some API symbols by Tony Barbour · 9 years ago
  6. 257d974 layers: Get MemTracker compiling with type safety header change by Tobin Ehlis · 9 years ago
  7. a05dbaa Bug 14084 - Object Tracker, Image, Generic layers by Tony Barbour · 9 years ago
  8. 60a9b4f layers: Updated DrawState to work with type safety changes by Tobin Ehlis · 9 years ago
  9. ffe3581 layers: Updated DrawState to use new VkAttachmentView object by Tobin Ehlis · 9 years ago
  10. 08accc6 update vulkan.h for multi-pass command buffers (V131, #14075) by Chia-I Wu · 9 years ago
  11. 53eddda layers: Add DrawState check to warn on Clears prior to Draw cmds by Tobin Ehlis · 9 years ago
  12. 0c6f9ee include: Rename vkLayer.h -> vk_layer.h and vkIcd.h -> vk_icd.h by Tobin Ehlis · 9 years ago
  13. 0b50a1c update vulkan.h for multi-level command buffers (V121) by Chia-I Wu · 9 years ago
  14. 502480b layers: In DrawState, validate correct use of RenderPass by Tobin Ehlis · 9 years ago
  15. d1fe4ec layers: Add DrawState check to verify Draw* cmds only issued within RenderPass by Tobin Ehlis · 9 years ago
  16. 996f785 layers: Add DrawState check to verify that Pipeline layout from vkCmdBindDescriptorSets() matches layout from PSO at Draw time. by Tobin Ehlis · 9 years ago
  17. 259730a layers: Flag DrawState INVALID_RENDERPASS error if NULL RenderPass used to Begin/End/Continue a RenderPass by Tobin Ehlis · 9 years ago
  18. 6d58e6d layers: Added DrawState check to flag error if compute pipeline bound during RenderPass by Tobin Ehlis · 9 years ago
  19. 429b91d layers: Add DrawState check to verify that Pipeline layout from vkCmdBindDescriptorSets() matches layout from PSO at Draw time. by Tobin Ehlis · 9 years ago
  20. d5732f3 vulkan.h: V104 -- Unify compute/graphics pipeline shader passing semantics, Bug# 13800 by Mark Lobodzinski · 9 years ago
  21. ce132d8 layers: Add DrawState check to verify Idx buffer bound before an Indexed Draw by Tobin Ehlis · 9 years ago
  22. 9c53644 layers: Add DrawState check to verify BeginCommandBuffer was called before updating or ending a Cmd Buffer by Tobin Ehlis · 9 years ago
  23. 75283bf layers: Add DrawState check for Invalid PSO CreateInfo state by Tobin Ehlis · 9 years ago
  24. a85167d layers: Add active_shaders flag to Pipeline node struct in DrawState by Tobin Ehlis · 9 years ago
  25. e68a9ff misc: Make DEBUG_MARKER entrypoints a device extension with separate dispatch by Jon Ashburn · 9 years ago
  26. f579fa6 extensions: begin changes for extension support by Courtney Goeltzenleuchter · 9 years ago
  27. e382c5a layers: Migrate dynamic state checks to DrawState from ObjectTracker by Tobin Ehlis · 9 years ago
  28. 9d00ed7 v98: replace vkUpdateDescriptors() by vkUpdateDescriptorSets() by Chia-I Wu · 9 years ago
  29. d4ab894 v98: remove vk{Begin,End}DescriptorPoolUpdate() by Chia-I Wu · 9 years ago
  30. 49eb23d tests: Added some empty test functions with comments for DrawState layer testing by Tobin Ehlis · 9 years ago
  31. a9f3d76 layers: Fix some DrawState checks by Tobin Ehlis · 9 years ago
  32. fb4efc6 vulkan: beautification changes by Courtney Goeltzenleuchter · 9 years ago
  33. 95487bc vulkan: API renaming by Courtney Goeltzenleuchter · 9 years ago
  34. d8e229c Stage 1 of rename by Courtney Goeltzenleuchter · 9 years ago
  35. 793ad30 layers: DrawState changes to support resource binding updates by Tobin Ehlis · 9 years ago
  36. 69894b7 xgl: Proposal to remove XGL_FRAMEBUFFER by Courtney Goeltzenleuchter · 9 years ago
  37. 18248e6 xgl: Impossible to expose multi-function queues by Courtney Goeltzenleuchter · 9 years ago
  38. f313c8b layers: Shadow PSO Creation structs directly in PIPELINE_NODE by Tobin Ehlis · 9 years ago
  39. eba312c layers: Add DrawState validation that FB samples matches PSO samples by Tobin Ehlis · 9 years ago
  40. 10ae8c1 layers: Migrated DrawState layer to cpp by Tobin Ehlis · 9 years ago
  41. 6744942 layers: DrawState Cmd Buffer tracking improvements by Tobin Ehlis · 9 years ago
  42. 2c98e53 glave: Add command buffer diagram. by Jeremy Hayes · 9 years ago
  43. 297b985 layers: In DrawState correctly clear update chain for Struct Node by Tobin Ehlis · 9 years ago
  44. 481ec71 layers: DrawState bug fixes by Tobin Ehlis · 9 years ago
  45. 3d0d99b layers: Add memory management to DrawState by Tobin Ehlis · 9 years ago
  46. c5ad801 layers: Correctly track pSetBindPoints per stage in DrawState layer by Tobin Ehlis · 9 years ago
  47. 93837a0 layers: Add simple txt print of CmdBuffer contents by Tobin Ehlis · 9 years ago
  48. d01f7d6 layers: Track DrawState on a per-cmd-buffer basis by Tobin Ehlis · 9 years ago
  49. 6926cd9 layers: Initial Descriptor Set output in DrawState Dot file by Tobin Ehlis · 9 years ago
  50. a3a693e layers: Restore DrawState to general level of functionality by Tobin Ehlis · 9 years ago
  51. 04178d7 layers: Continuing to update DrawState for new binding model by Tobin Ehlis · 9 years ago
  52. 7265e83 layers: Updating MemTracker and DrawState interfaces to match API updates by Tobin Ehlis · 9 years ago
  53. 17caf57 xgl: Remove XGL_* typedef wrappers by Mark Lobodzinski · 9 years ago
  54. 8be20fd layers: Enhancements to MemTracker and DrawState by Tobin Ehlis · 10 years ago
  55. f27eba7 layers: DrawState layer can now dump png image of dot graph by Tobin Ehlis · 10 years ago
  56. 8356288 layers: DrawState layer can dump complete State to Graphviz dot file format by Tobin Ehlis · 10 years ago
  57. 9dc93af layers: Tracking and reporting dynamic state in DrawState layer by Tobin Ehlis · 10 years ago
  58. db20d60 layers: Add VBO validation to DrawState layer. by Tobin Ehlis · 10 years ago
  59. 5742e77 layers: Update DrawState to support all Gfx shader types and to shadow full Gfx Pipeline state by Tobin Ehlis · 10 years ago
  60. 246ba4d layers: Updated DrawState to support dbg callbacks by Tobin Ehlis · 10 years ago