1. f1a5a74 remove unnecessary casting between XGL_CHAR/char by Chia-I Wu · 10 years ago
  2. 27a24af loader: Make sure msg callbacks get registered if added before initAndEnumGpu by Jon Ashburn · 10 years ago
  3. e05c8c6 loader: handle inserting dispatch table pointer into all created objects by Jon Ashburn · 10 years ago
  4. a66265b loader: Fix missing terminator on string by Courtney Goeltzenleuchter · 10 years ago
  5. 57985ce loader: Make LIBXGL_LAYERS_PATH behave like LIBXGL_DRIVERS_PATH by Courtney Goeltzenleuchter · 10 years ago
  6. 1323eb7 loader: xglEnumerateLayers() returns layer names rather than library names by Jon Ashburn · 10 years ago
  7. 79113cc layers: Add Multi layer with example of multiple layers per file. by Jon Ashburn · 10 years ago
  8. d586459 Add reserved parameter to xglEnumerateLayers for layer usage by Jon Ashburn · 10 years ago
  9. b835805 loader: Make layer names be independent of layer library filename by Jon Ashburn · 10 years ago
  10. 613b0c1 loader: Change ActivateLayers name to be consistent with rest of loader by Jon Ashburn · 10 years ago
  11. 5e14be6 build: remove icd-dispatch-table.h generation from loader by Chia-I Wu · 10 years ago
  12. 01e2d66 Make the Dbg xgl global calls use dispatch table for layer support by Jon Ashburn · 10 years ago
  13. 7a42e12 update to the latest vertex fetch proposal by Chia-I Wu · 10 years ago
  14. f261001 Loader: GPA fixes and also properly insert wrapped gpu objs into chain by Jon Ashburn · 10 years ago
  15. 3fb5544 Loader: Fix Seg fault when layers not activated via env var by Jon Ashburn · 10 years ago
  16. d09bd10 Fix memory leaks in loader related to layers. by Jon Ashburn · 10 years ago
  17. 6b4d70c Make layer activation via CreateDevice struct or env variable by Jon Ashburn · 10 years ago
  18. 891537f Loader: fix dispatch table initialization to handle multiple layers by Jon Ashburn · 10 years ago
  19. e50fae5 Change GetProcAddr function signature to use XGL types. by Jon Ashburn · 10 years ago
  20. 876b1ac Make layer activation per icd in loader and gets deactivated. by Jon Ashburn · 10 years ago
  21. df7d584 Add function to set an icd's dispatch table for subsequently created objects. by Jon Ashburn · 10 years ago
  22. f7bcf9b Add xglEnumerateLayers function including support in layers. by Jon Ashburn · 10 years ago
  23. d38bfb1 Layers initial prototype. by Jon Ashburn · 10 years ago
  24. 55001bb loader: initialize memory by Courtney Goeltzenleuchter · 10 years ago
  25. 5cda59c Fix loader icd_scan to Null terminate strings by Jon Ashburn · 10 years ago
  26. 6dee8b8 add stubs for XGL_WSI_X11 by Chia-I Wu · 10 years ago
  27. 701f3f6 update copyright information by Chia-I Wu · 10 years ago
  28. 7f44d35 loader: short cut when init with maxGpus equal to 0 by Chia-I Wu · 10 years ago
  29. 13a61a5 loader: refactor loader_icd_scan() by Chia-I Wu · 10 years ago
  30. a242b5d loader: fix out-of-tree builds by Chia-I Wu · 10 years ago
  31. 1930060 add and deal with -fvisibility=hidden everywhere by Chia-I Wu · 10 years ago
  32. 80e38bd loader: ignore __icd{Load,Unload} by Chia-I Wu · 10 years ago
  33. 0c10534 loader: let cmake generate the source file by Chia-I Wu · 10 years ago
  34. 4af9bd1 loader: Scans for libXGL libraries. by Courtney Goeltzenleuchter · 10 years ago
  35. f4a5732 xgl-generate: improve constness by Chia-I Wu · 10 years ago
  36. 5f72d0f loader: add a generic ICD loader by Chia-I Wu · 10 years ago