1. 2c8d598 layers: Fixed dispatch table teardown issues in ObjectTracker by Mark Lobodzinski · 9 years ago
  2. 3723c51 layers: Add multi-device/instance support to param checker layer by Mark Lobodzinski · 9 years ago
  3. bf7c700 layers: Add multi-device/instance support to APIDump layer by Mark Lobodzinski · 9 years ago
  4. a445e09 loader: Add wsi extension to loader's list of global extensions by Jon Ashburn · 9 years ago
  5. b843f0b loader: Fix debug_report utility functions string names to be consistent by Jon Ashburn · 9 years ago
  6. bbbc484 layers: Add multi-device/instance support to generated layers by Mark Lobodzinski · 9 years ago
  7. 5176d3d layers: Multi-device/instance support for Memtracker. by Mark Lobodzinski · 9 years ago
  8. f0615e2 misc: Make DEBUG_MARKER entrypoints a device extension with separate dispatch by Jon Ashburn · 9 years ago
  9. 7cdb8c3 genericLayer: Fix generation code by Jon Ashburn · 9 years ago
  10. c0c2eff loader: simplify wrapping setup by Courtney Goeltzenleuchter · 9 years ago
  11. 24e292a debug: remove old debug extension header by Courtney Goeltzenleuchter · 9 years ago
  12. 1c7c65d extensions: begin changes for extension support by Courtney Goeltzenleuchter · 9 years ago
  13. 206f6ed misc: Fix file permissions by Courtney Goeltzenleuchter · 9 years ago
  14. 7f76f5d misc: white space cleanup by Courtney Goeltzenleuchter · 9 years ago
  15. d763c93 loader: Return NULL for WSI entrypoints if extension not enabled by Jon Ashburn · 9 years ago
  16. ac13c6f loader: FIXME - horrible WSI workaround by Courtney Goeltzenleuchter · 9 years ago
  17. 5c55b35 wsi: Fix icd lookup for WSI extension by Courtney Goeltzenleuchter · 9 years ago
  18. c9a1448 tri: Use GetProcAddr to get GetDisplayInfoWSI fp by Courtney Goeltzenleuchter · 9 years ago
  19. 28a8663 cube: Use GetProcAddr to get GetDisplayInfoWSI fp by Courtney Goeltzenleuchter · 9 years ago
  20. eedbb5e loader: Use ICD's GetDeviceProcAddr as end of layer chain rather than loader's by Jon Ashburn · 9 years ago
  21. cedc15f misc: Make wsi lunarg an extension rather than core entrypoints by Jon Ashburn · 9 years ago
  22. a179dcf loader: Fix for CreateInstance object created being pointer to pointer to disp by Jon Ashburn · 9 years ago
  23. e0fa228 DrawState: Add support for multiple PhysicalDevices or Instances by Jon Ashburn · 9 years ago
  24. 17f3737 layers: Add DestroyDevice and DestroyInstance hooking to deinitialize tables by Jon Ashburn · 9 years ago
  25. bfa43b7 loader: make the instance dispatch table per instance by Jon Ashburn · 9 years ago
  26. 7cb4e0e layers: GPA table initialization shouldn't recurse by Jon Ashburn · 9 years ago
  27. 1245cec misc: Change vkGetProcAddr to vkGetDeviceProcAddr by Jon Ashburn · 9 years ago
  28. 530d0e5 object_tracker: Remove queues from global queueinfo list by Jon Ashburn · 9 years ago
  29. 9de9560 loader: Remove GetGlobalExtensionInfo trampoline by Jon Ashburn · 9 years ago
  30. 8198fd0 shader_checker: Eliminate redefinition of macro by Jon Ashburn · 9 years ago
  31. 80d3b71 misc: Remove validation bit from the CreateDevice flags by Jon Ashburn · 9 years ago
  32. d259e2c glave: Remove glave source files from this repo by Jon Ashburn · 9 years ago
  33. d25a78e layers: Use objects dispatch table for key to layer maps by Jon Ashburn · 9 years ago
  34. 2666e2f misc: Loader and Layers move device chain activation to CreateDevice by Jon Ashburn · 9 years ago
  35. 0dd356d loader: Move lookup of icd entrypoints to CreateInstance and add more lookups by Jon Ashburn · 9 years ago
  36. 503da36 layers: Fix rebase issues by Jon Ashburn · 9 years ago
  37. fce93d9 loader: Activate layers on the instance chain at CreateInstance by Jon Ashburn · 9 years ago
  38. 52c1d73 layers: Use the instance chain for entrypoints with instance by Jon Ashburn · 9 years ago
  39. 9ee1fe1 loader: Remove unused icd/gpu_index from layer find functions by Jon Ashburn · 9 years ago
  40. d956400 layers: Add initialization of instance dispatch table by Jon Ashburn · 9 years ago
  41. 3feb731 layers: Remove unused layer dispatch lookup generation by Jon Ashburn · 9 years ago
  42. 1180f60 layers: Remove the layer intercept proc generated header by Jon Ashburn · 9 years ago
  43. 79b78ac layers: Add GetInstanceProcAddr() to all layers by Jon Ashburn · 9 years ago
  44. 9a9bb64 loader: Make VkInstance a dispatchable object and init with instance table by Jon Ashburn · 9 years ago
  45. 75db032 demos: Add --use_glsl option for GLSL, use SPIR-V by default. by Cody Northrop · 9 years ago
  46. 87c572f cmake: Fix missing dependency in layers for Windows by Cody Northrop · 9 years ago
  47. 1c3db05 compiler: Add SPIR-V remapping to driver for testing by Cody Northrop · 9 years ago
  48. afe800a demos: stop using gl_FragColor by Cody Northrop · 9 years ago
  49. 38afdfe tests: re-enable all tests and clean up code by GregF · 9 years ago
  50. 773258d compiler: clean up code and add comments for stripped spv support. by GregF · 9 years ago
  51. 74a2d2c tests: Remove references to gl_FragColor by Cody Northrop · 9 years ago
  52. d6ebdb3 render tests: fixed render tests to not use gl_FragColor by GregF · 9 years ago
  53. 4e7a980 compiler: Ensure metadata lookup returns NULL if node does not exist by Cody Northrop · 9 years ago
  54. 041b3a1 compiler: Fix stripped SPIR-V uniform block name in translator by Cody Northrop · 9 years ago
  55. 3b88e40 compiler: remainder of code to handle stripped spir-v shaders. by GregF · 9 years ago
  56. 7b49b5c compiler: deal with debug-stripped shaders by GregF · 9 years ago
  57. 5f33d0a compiler: more language version fixes for SPIR-V by GregF · 9 years ago
  58. 83dc2d1 Compiler: Set language_version to 450 when input is SPIR-V. by GregF · 9 years ago
  59. 552010a tests: Turn on c++11 required for SPIR-V remapping by Cody Northrop · 9 years ago
  60. 1cfbd17 tests: Switch to m_use_glsl and cleanup option parsing by Cody Northrop · 9 years ago
  61. 46f5473 compiler: Add ability to dump incoming spirv by Cody Northrop · 9 years ago
  62. eb9130e tests: Add SPIR-V stripping/canonicalization to test framework by Cody Northrop · 9 years ago
  63. 5a28d96 toolchain: Update to glslang 31490 and LunarGLASS 1091 by Cody Northrop · 9 years ago
  64. fd8456c cube: Use render pass load ops for color clear by Chris Forbes · 9 years ago
  65. 009d8ca demos: use PRINTF_SIZE_T_SPECIFIER in vulkaninfo by Mike Stroyan · 9 years ago
  66. de24a6f demos: cube: use RGBA texture format uniformly by Mike Stroyan · 9 years ago
  67. f585629 demos: cube: use AdjustWindowRect for window size by Mike Stroyan · 9 years ago
  68. 7eef574 demos: tri: use AdjustWindowRect for window size by Mike Stroyan · 9 years ago
  69. fe133ef tests: Dont try to begin or end null renderpasses by Chris Forbes · 9 years ago
  70. fff9bf4 intel: implement color clear load ops by Chris Forbes · 9 years ago
  71. 23e6db6 tests: Add test for render target clear via load op by Chris Forbes · 9 years ago
  72. 192be8c layers: Only print state at Draw calls, not at vkCmdBindDescriptorSets time. by Tobin Ehlis · 9 years ago
  73. 2bca8b0 layers: When printing descriptor info in DrawState correctly handle case of 0 descriptors by Tobin Ehlis · 9 years ago
  74. 0bf8fe1 shader_checker: Check for duplicate VI binding descriptions. by Chris Forbes · 9 years ago
  75. 3d74228 layers: Xchange #54 fix - Update vk_helper.py string helper to handle arrays of enums by Tobin Ehlis · 9 years ago
  76. 9786620 layers: Migrate dynamic state checks to DrawState from ObjectTracker by Tobin Ehlis · 9 years ago
  77. 4eb3cd1 layers: fix overrun when only one shader present by Tony Barbour · 9 years ago
  78. 4c0f40b tests: Document Image Magick dependency by Tony Barbour · 9 years ago
  79. b223d48 tests: Clear depth stencil allow for dest verification by Tony Barbour · 9 years ago
  80. 5ed1f40 tests: add scripts for running tests on Windows by Tony Barbour · 9 years ago
  81. f5d3dec layers: Fix compiler warning in ObjectTracker by Mark Lobodzinski · 9 years ago
  82. 8420b4c Loader: search also through SysWow64 folder on windows by scygan · 9 years ago
  83. a063d9b tri: Must destroy object before freeing it's memory by Courtney Goeltzenleuchter · 9 years ago
  84. 9a70e5d layers: XChange #58 fix - Correctly copy Vtx Bindings by Tobin Ehlis · 9 years ago
  85. 7297f19 layers: LunarXChange #55 fix - Only print DS state when we have last bound DS by Tobin Ehlis · 9 years ago
  86. 586aa01 layers: Updated ObjectTrack to use std::map and perform some initial valid object checks on params by Tobin Ehlis · 9 years ago
  87. 4cb9767 shader_checker: fix invalid iterator dereference (LunarXchange #60) by Chris Forbes · 9 years ago
  88. d678e56 demos: tri: Use vkCmdPipelineBarrier to setup_cmd by Mike Stroyan · 9 years ago
  89. 2275eb4 tests: blit tests respect tiling features in clear tests by Tony Barbour · 9 years ago
  90. 4453c77 shader_checker: Support pipelines with more stages, and be tolerant by Chris Forbes · 9 years ago
  91. 0a94a37 shader_checker: Add typechecker support for extra array level by Chris Forbes · 9 years ago
  92. c205073 tests: Add test to ensure ShaderChecker doesnt interfere with non-spirv by Chris Forbes · 9 years ago
  93. c66c671 vulkan.h: Memory binding model changes by Mark Lobodzinski · 9 years ago
  94. 4b8ba4d Use correct depth aspect for depth image. by malnasse · 9 years ago
  95. d0f7f7c shader_checker: Also validate vkCreateGraphicsPipelineDerivative by Chris Forbes · 9 years ago
  96. f1060ca shader_checker: Extract pipeline validation into own function by Chris Forbes · 9 years ago
  97. ac5ec82 Windows: Add vkUpdateDescriptorSets into exports for vulkan.dll by Tony-LunarG · 9 years ago
  98. 4506d3f Fix a bunch of mismatched new[]/delete. by Chris Forbes · 9 years ago
  99. 01c9db7 tests: Fixup conditional compilation around shader_checker by Chris Forbes · 9 years ago
  100. 27d1e7a intel: fix (benign) use of uninitialized stack variable by Chris Forbes · 9 years ago