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gerrit-public.fairphone.software
/
platform
/
external
/
vulkan-validation-layers
/
39d8d75c7bb6398797e99aa946615c489e5bd069
/
layers
/
shader_checker.cpp
39d8d75
shader_checker: Also validate vkCreateGraphicsPipelineDerivative
by Chris Forbes
· 9 years ago
81874ba
shader_checker: Extract pipeline validation into own function
by Chris Forbes
· 9 years ago
1451918
shader_checker: remove stray debug output from typechecker implementation
by Chris Forbes
· 9 years ago
7191cd5
shader_checker: validate VS inputs against VI even when no VI
by Chris Forbes
· 9 years ago
ee99b9b
shader_checker: Only continue with pipeline config if no errors
by Chris Forbes
· 9 years ago
7f96383
shader_checker: current object & locking
by Chris Forbes
· 9 years ago
db467bd
shader_checker: Add support for delivering layer messages via callback
by Chris Forbes
· 9 years ago
3a22ce9
ShaderChecker: do not crash if Shader output count == 0 and PSO attachments count > 0
by scygan
· 9 years ago
46d31e5
shader_checker: check types between FS output and CB
by Chris Forbes
· 10 years ago
401784b
shader_checker: add type checking between VF and VS
by Chris Forbes
· 10 years ago
156a116
shader_checker: add helper to walk a type tree and return the basic type
by Chris Forbes
· 10 years ago
bf2b1d2
shader_checker: fix fs output/cb attachment walking after assert fixes
by Chris Forbes
· 10 years ago
7f72054
layers: remove assumption that there's a glslang source tree alongside
by Chris Forbes
· 10 years ago
97e52d8
toolchain: Update to newer glslang and LunarGLASS versions
by Cody Northrop
· 10 years ago
d8f83d8
layers: Fix msvc++ iterator issues
by David Pinedo
· 10 years ago
c285216
Shader Checker Layer: make sure iterated list is of non-zero length
by David Pinedo
· 10 years ago
d9dc0c7
vkEnumerateLayers: Update to match upstream
by Courtney Goeltzenleuchter
· 10 years ago
1cb6222
Win: Eliminate compiler errors/warnings in "shader_checker.cpp"
by Ian Elliott
· 10 years ago
5d9c224
layers: Add ShaderChecker as Validation layer
by Tobin Ehlis
· 10 years ago
a3b9a20
vulkan: Remove VkDescriptorSetLayoutChain from vkCmdBindDescriptorSets
by Chia-I Wu
· 10 years ago
6b2ead6
shader_checker: convert printf to debug output
by Chris Forbes
· 10 years ago
b6b8c46
shader_checker: add plumbing for debug
by Chris Forbes
· 10 years ago
3a5e99a
shader_checker: first pass at typechecks
by Chris Forbes
· 10 years ago
3616b46
shader_checker: validate fs outputs against cb
by Chris Forbes
· 10 years ago
772d03b
shader_checker: validate vertex attribs against vs inputs
by Chris Forbes
· 10 years ago
4100245
shader_checker: add validation of interface between vs and fs
by Chris Forbes
· 10 years ago
f6800b5
shader_checker: collect pipeline stages in vkCreateGraphicsPipeline
by Chris Forbes
· 10 years ago
4175e6f
shader_checker: add hook for xglCreateGraphicsPipeline
by Chris Forbes
· 10 years ago
06e8fc3
shader_checker: collect interface definitions from shaders
by Chris Forbes
· 10 years ago
3b1c421
shader_checker: capture spir-v for every shader at vkCreateShader time
by Chris Forbes
· 10 years ago
2778f30
shader_checker: initial plumbing
by Chris Forbes
· 10 years ago