1. 39d8d75 shader_checker: Also validate vkCreateGraphicsPipelineDerivative by Chris Forbes · 9 years ago
  2. 81874ba shader_checker: Extract pipeline validation into own function by Chris Forbes · 9 years ago
  3. 1451918 shader_checker: remove stray debug output from typechecker implementation by Chris Forbes · 9 years ago
  4. 7191cd5 shader_checker: validate VS inputs against VI even when no VI by Chris Forbes · 9 years ago
  5. ee99b9b shader_checker: Only continue with pipeline config if no errors by Chris Forbes · 9 years ago
  6. 7f96383 shader_checker: current object & locking by Chris Forbes · 9 years ago
  7. db467bd shader_checker: Add support for delivering layer messages via callback by Chris Forbes · 9 years ago
  8. 3a22ce9 ShaderChecker: do not crash if Shader output count == 0 and PSO attachments count > 0 by scygan · 9 years ago
  9. 46d31e5 shader_checker: check types between FS output and CB by Chris Forbes · 10 years ago
  10. 401784b shader_checker: add type checking between VF and VS by Chris Forbes · 10 years ago
  11. 156a116 shader_checker: add helper to walk a type tree and return the basic type by Chris Forbes · 10 years ago
  12. bf2b1d2 shader_checker: fix fs output/cb attachment walking after assert fixes by Chris Forbes · 10 years ago
  13. 7f72054 layers: remove assumption that there's a glslang source tree alongside by Chris Forbes · 10 years ago
  14. 97e52d8 toolchain: Update to newer glslang and LunarGLASS versions by Cody Northrop · 10 years ago
  15. d8f83d8 layers: Fix msvc++ iterator issues by David Pinedo · 10 years ago
  16. c285216 Shader Checker Layer: make sure iterated list is of non-zero length by David Pinedo · 10 years ago
  17. d9dc0c7 vkEnumerateLayers: Update to match upstream by Courtney Goeltzenleuchter · 10 years ago
  18. 1cb6222 Win: Eliminate compiler errors/warnings in "shader_checker.cpp" by Ian Elliott · 10 years ago
  19. 5d9c224 layers: Add ShaderChecker as Validation layer by Tobin Ehlis · 10 years ago
  20. a3b9a20 vulkan: Remove VkDescriptorSetLayoutChain from vkCmdBindDescriptorSets by Chia-I Wu · 10 years ago
  21. 6b2ead6 shader_checker: convert printf to debug output by Chris Forbes · 10 years ago
  22. b6b8c46 shader_checker: add plumbing for debug by Chris Forbes · 10 years ago
  23. 3a5e99a shader_checker: first pass at typechecks by Chris Forbes · 10 years ago
  24. 3616b46 shader_checker: validate fs outputs against cb by Chris Forbes · 10 years ago
  25. 772d03b shader_checker: validate vertex attribs against vs inputs by Chris Forbes · 10 years ago
  26. 4100245 shader_checker: add validation of interface between vs and fs by Chris Forbes · 10 years ago
  27. f6800b5 shader_checker: collect pipeline stages in vkCreateGraphicsPipeline by Chris Forbes · 10 years ago
  28. 4175e6f shader_checker: add hook for xglCreateGraphicsPipeline by Chris Forbes · 10 years ago
  29. 06e8fc3 shader_checker: collect interface definitions from shaders by Chris Forbes · 10 years ago
  30. 3b1c421 shader_checker: capture spir-v for every shader at vkCreateShader time by Chris Forbes · 10 years ago
  31. 2778f30 shader_checker: initial plumbing by Chris Forbes · 10 years ago