1. 188f820 Get the trace player to work with Windows by Piers Daniell · 9 years ago
  2. 4da523a Update tri and cube with stage by Piers Daniell · 9 years ago
  3. c0e8601 loader: Fix merge of layer names from env and CreateDevice by Jon Ashburn · 9 years ago
  4. 55dbc5b loader: initialize result for xglCreateInstance(). by Ian Elliott · 9 years ago
  5. 6a21834 loader: do not set RTLD_DEEPBIND by Chia-I Wu · 9 years ago
  6. 66b72f9 loader: Correct layer path lookup name by Courtney Goeltzenleuchter · 9 years ago
  7. 4470a30 loader: Windows now uses registry + env's (diff names) by Ian Elliott · 9 years ago
  8. 5350930 Win: Build Glave replay on Windows (REQUIRES NEW CMAKE COMMAND). by David Pinedo · 10 years ago
  9. 89ba928 loader: Enable env extensions as well as app. by Courtney Goeltzenleuchter · 9 years ago
  10. 42258e0 loader: Change sample code to not include a pointer. by Ian Elliott · 9 years ago
  11. 3672c78 loader: Fix and enhance README.md. by Ian Elliott · 9 years ago
  12. 4204584 Eliminate "-Wsign-compare" warnings on Linux ... by Ian Elliott · 9 years ago
  13. 661dc37 Enable additional Linux warnings, for loader/layers/demos. by Ian Elliott · 9 years ago
  14. 655cad7 Win: Attempt to keep from using Linux functions. by Ian Elliott · 9 years ago
  15. e536946 Linux: Add back the "C99" comment within "loader_platform.h" by Ian Elliott · 9 years ago
  16. 64ca923 icd: add loader magic word to verify ICD is compatible by Courtney Goeltzenleuchter · 10 years ago
  17. f1a3ae7 Win/icd: Move STATIC_INLINE macro, and use for magic funcs. by Ian Elliott · 10 years ago
  18. b049785 layers: Fixes for Windows build by Tobin Ehlis · 10 years ago
  19. 50a561c loader: Update README.md to instancing API and C++ ICDs by Jon Ashburn · 10 years ago
  20. aec3b8e Win: Build both STATIC (.lib) and SHARED (.dll) loader libraries. by Ian Elliott · 10 years ago
  21. 92b336a Win: Allow the demos "tri" and "xglinfo" to build on Windows. by Ian Elliott · 10 years ago
  22. eb45076 Fix unitialized value in xglCreateInstance(). by Ian Elliott · 10 years ago
  23. 92c80d7 Win: Eliminate VS2013 miscellaneous additional compiler warnings. by Ian Elliott · 10 years ago
  24. 1962880 Win: Eliminate VS2013 compiler warnings for "loader.c" ... by Ian Elliott · 10 years ago
  25. 457810e Win: Move some macros to "loader_platform.h" by Ian Elliott · 10 years ago
  26. 2d4ab1e Can compile "loader" and "layers" on Windows and Linux ... by Ian Elliott · 10 years ago
  27. c5c4960 loader: Make sure loader instances get updated upon DestroyInstance() by Jon Ashburn · 10 years ago
  28. e5f98b9 instance: Remove xglInitAndEnumerateGpus by Jon Ashburn · 10 years ago
  29. 98bd454 loader: Add loops for multiple instances on global debug calls by Jon Ashburn · 10 years ago
  30. 8d66a05 demos: Convert to using Instancing API rather than xglInitAndEnumerateGpus() by Jon Ashburn · 10 years ago
  31. 4688839 loader: Finish implement CreateInstance and DestroyInstance by Jon Ashburn · 10 years ago
  32. 4c392fb loader: Implement EnumerateGpus() by Jon Ashburn · 10 years ago
  33. 46d1f58 loader: Place icds into the instance, scan icds prior to instance create by Jon Ashburn · 10 years ago
  34. 1beab2d instance: Added initial {Create|Destroy}Instance() and xglEnumerateGpus(). by Jon Ashburn · 10 years ago
  35. 17caf57 xgl: Remove XGL_* typedef wrappers by Mark Lobodzinski · 10 years ago
  36. b0a2cc9 xgl: fix constness of pointers by Chia-I Wu · 10 years ago
  37. 874523e icd: Link ICD with -Bsymbolic by GregF · 10 years ago
  38. 2ae0226 loader: Fix infinite loop on layer library scan if dlopen fails by Jon Ashburn · 10 years ago
  39. 391bb6d xgl: Add xgl header changes for rev30 and 31. by Mark Lobodzinski · 10 years ago
  40. 61e10b6 loader: Include layers specified in environment by Courtney Goeltzenleuchter · 10 years ago
  41. c1f8639 loader: Fix some typos and formatting by Courtney Goeltzenleuchter · 10 years ago
  42. f46b81a loader: use generated dispatch table ops by Chia-I Wu · 10 years ago
  43. b3d5e19 xgl-generate.py: rename LoaderSubcommand by Chia-I Wu · 10 years ago
  44. bd7d192 loader: add README.md by Jon Ashburn · 10 years ago
  45. f1a5a74 remove unnecessary casting between XGL_CHAR/char by Chia-I Wu · 10 years ago
  46. 27a24af loader: Make sure msg callbacks get registered if added before initAndEnumGpu by Jon Ashburn · 10 years ago
  47. e05c8c6 loader: handle inserting dispatch table pointer into all created objects by Jon Ashburn · 10 years ago
  48. a66265b loader: Fix missing terminator on string by Courtney Goeltzenleuchter · 10 years ago
  49. 57985ce loader: Make LIBXGL_LAYERS_PATH behave like LIBXGL_DRIVERS_PATH by Courtney Goeltzenleuchter · 10 years ago
  50. 1323eb7 loader: xglEnumerateLayers() returns layer names rather than library names by Jon Ashburn · 10 years ago
  51. 79113cc layers: Add Multi layer with example of multiple layers per file. by Jon Ashburn · 10 years ago
  52. d586459 Add reserved parameter to xglEnumerateLayers for layer usage by Jon Ashburn · 10 years ago
  53. b835805 loader: Make layer names be independent of layer library filename by Jon Ashburn · 10 years ago
  54. 613b0c1 loader: Change ActivateLayers name to be consistent with rest of loader by Jon Ashburn · 10 years ago
  55. 5e14be6 build: remove icd-dispatch-table.h generation from loader by Chia-I Wu · 10 years ago
  56. 01e2d66 Make the Dbg xgl global calls use dispatch table for layer support by Jon Ashburn · 10 years ago
  57. 7a42e12 update to the latest vertex fetch proposal by Chia-I Wu · 10 years ago
  58. f261001 Loader: GPA fixes and also properly insert wrapped gpu objs into chain by Jon Ashburn · 10 years ago
  59. 3fb5544 Loader: Fix Seg fault when layers not activated via env var by Jon Ashburn · 10 years ago
  60. d09bd10 Fix memory leaks in loader related to layers. by Jon Ashburn · 10 years ago
  61. 6b4d70c Make layer activation via CreateDevice struct or env variable by Jon Ashburn · 10 years ago
  62. 891537f Loader: fix dispatch table initialization to handle multiple layers by Jon Ashburn · 10 years ago
  63. e50fae5 Change GetProcAddr function signature to use XGL types. by Jon Ashburn · 10 years ago
  64. 876b1ac Make layer activation per icd in loader and gets deactivated. by Jon Ashburn · 10 years ago
  65. df7d584 Add function to set an icd's dispatch table for subsequently created objects. by Jon Ashburn · 10 years ago
  66. f7bcf9b Add xglEnumerateLayers function including support in layers. by Jon Ashburn · 10 years ago
  67. d38bfb1 Layers initial prototype. by Jon Ashburn · 10 years ago
  68. 55001bb loader: initialize memory by Courtney Goeltzenleuchter · 10 years ago
  69. 5cda59c Fix loader icd_scan to Null terminate strings by Jon Ashburn · 10 years ago
  70. 6dee8b8 add stubs for XGL_WSI_X11 by Chia-I Wu · 10 years ago
  71. 701f3f6 update copyright information by Chia-I Wu · 10 years ago
  72. 7f44d35 loader: short cut when init with maxGpus equal to 0 by Chia-I Wu · 10 years ago
  73. 13a61a5 loader: refactor loader_icd_scan() by Chia-I Wu · 10 years ago
  74. a242b5d loader: fix out-of-tree builds by Chia-I Wu · 10 years ago
  75. 1930060 add and deal with -fvisibility=hidden everywhere by Chia-I Wu · 10 years ago
  76. 80e38bd loader: ignore __icd{Load,Unload} by Chia-I Wu · 10 years ago
  77. 0c10534 loader: let cmake generate the source file by Chia-I Wu · 10 years ago
  78. 4af9bd1 loader: Scans for libXGL libraries. by Courtney Goeltzenleuchter · 10 years ago
  79. f4a5732 xgl-generate: improve constness by Chia-I Wu · 10 years ago
  80. 5f72d0f loader: add a generic ICD loader by Chia-I Wu · 10 years ago