Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
external
/
vulkan-validation-layers
/
5de7257c764f0dd461b3f144be71517532996d4a
/
loader
188f820
Get the trace player to work with Windows
by Piers Daniell
· 9 years ago
4da523a
Update tri and cube with stage
by Piers Daniell
· 9 years ago
c0e8601
loader: Fix merge of layer names from env and CreateDevice
by Jon Ashburn
· 9 years ago
55dbc5b
loader: initialize result for xglCreateInstance().
by Ian Elliott
· 9 years ago
6a21834
loader: do not set RTLD_DEEPBIND
by Chia-I Wu
· 9 years ago
66b72f9
loader: Correct layer path lookup name
by Courtney Goeltzenleuchter
· 9 years ago
4470a30
loader: Windows now uses registry + env's (diff names)
by Ian Elliott
· 9 years ago
5350930
Win: Build Glave replay on Windows (REQUIRES NEW CMAKE COMMAND).
by David Pinedo
· 10 years ago
89ba928
loader: Enable env extensions as well as app.
by Courtney Goeltzenleuchter
· 9 years ago
42258e0
loader: Change sample code to not include a pointer.
by Ian Elliott
· 9 years ago
3672c78
loader: Fix and enhance README.md.
by Ian Elliott
· 9 years ago
4204584
Eliminate "-Wsign-compare" warnings on Linux ...
by Ian Elliott
· 9 years ago
661dc37
Enable additional Linux warnings, for loader/layers/demos.
by Ian Elliott
· 9 years ago
655cad7
Win: Attempt to keep from using Linux functions.
by Ian Elliott
· 9 years ago
e536946
Linux: Add back the "C99" comment within "loader_platform.h"
by Ian Elliott
· 9 years ago
64ca923
icd: add loader magic word to verify ICD is compatible
by Courtney Goeltzenleuchter
· 10 years ago
f1a3ae7
Win/icd: Move STATIC_INLINE macro, and use for magic funcs.
by Ian Elliott
· 10 years ago
b049785
layers: Fixes for Windows build
by Tobin Ehlis
· 10 years ago
50a561c
loader: Update README.md to instancing API and C++ ICDs
by Jon Ashburn
· 10 years ago
aec3b8e
Win: Build both STATIC (.lib) and SHARED (.dll) loader libraries.
by Ian Elliott
· 10 years ago
92b336a
Win: Allow the demos "tri" and "xglinfo" to build on Windows.
by Ian Elliott
· 10 years ago
eb45076
Fix unitialized value in xglCreateInstance().
by Ian Elliott
· 10 years ago
92c80d7
Win: Eliminate VS2013 miscellaneous additional compiler warnings.
by Ian Elliott
· 10 years ago
1962880
Win: Eliminate VS2013 compiler warnings for "loader.c" ...
by Ian Elliott
· 10 years ago
457810e
Win: Move some macros to "loader_platform.h"
by Ian Elliott
· 10 years ago
2d4ab1e
Can compile "loader" and "layers" on Windows and Linux ...
by Ian Elliott
· 10 years ago
c5c4960
loader: Make sure loader instances get updated upon DestroyInstance()
by Jon Ashburn
· 10 years ago
e5f98b9
instance: Remove xglInitAndEnumerateGpus
by Jon Ashburn
· 10 years ago
98bd454
loader: Add loops for multiple instances on global debug calls
by Jon Ashburn
· 10 years ago
8d66a05
demos: Convert to using Instancing API rather than xglInitAndEnumerateGpus()
by Jon Ashburn
· 10 years ago
4688839
loader: Finish implement CreateInstance and DestroyInstance
by Jon Ashburn
· 10 years ago
4c392fb
loader: Implement EnumerateGpus()
by Jon Ashburn
· 10 years ago
46d1f58
loader: Place icds into the instance, scan icds prior to instance create
by Jon Ashburn
· 10 years ago
1beab2d
instance: Added initial {Create|Destroy}Instance() and xglEnumerateGpus().
by Jon Ashburn
· 10 years ago
17caf57
xgl: Remove XGL_* typedef wrappers
by Mark Lobodzinski
· 10 years ago
b0a2cc9
xgl: fix constness of pointers
by Chia-I Wu
· 10 years ago
874523e
icd: Link ICD with -Bsymbolic
by GregF
· 10 years ago
2ae0226
loader: Fix infinite loop on layer library scan if dlopen fails
by Jon Ashburn
· 10 years ago
391bb6d
xgl: Add xgl header changes for rev30 and 31.
by Mark Lobodzinski
· 10 years ago
61e10b6
loader: Include layers specified in environment
by Courtney Goeltzenleuchter
· 10 years ago
c1f8639
loader: Fix some typos and formatting
by Courtney Goeltzenleuchter
· 10 years ago
f46b81a
loader: use generated dispatch table ops
by Chia-I Wu
· 10 years ago
b3d5e19
xgl-generate.py: rename LoaderSubcommand
by Chia-I Wu
· 10 years ago
bd7d192
loader: add README.md
by Jon Ashburn
· 10 years ago
f1a5a74
remove unnecessary casting between XGL_CHAR/char
by Chia-I Wu
· 10 years ago
27a24af
loader: Make sure msg callbacks get registered if added before initAndEnumGpu
by Jon Ashburn
· 10 years ago
e05c8c6
loader: handle inserting dispatch table pointer into all created objects
by Jon Ashburn
· 10 years ago
a66265b
loader: Fix missing terminator on string
by Courtney Goeltzenleuchter
· 10 years ago
57985ce
loader: Make LIBXGL_LAYERS_PATH behave like LIBXGL_DRIVERS_PATH
by Courtney Goeltzenleuchter
· 10 years ago
1323eb7
loader: xglEnumerateLayers() returns layer names rather than library names
by Jon Ashburn
· 10 years ago
79113cc
layers: Add Multi layer with example of multiple layers per file.
by Jon Ashburn
· 10 years ago
d586459
Add reserved parameter to xglEnumerateLayers for layer usage
by Jon Ashburn
· 10 years ago
b835805
loader: Make layer names be independent of layer library filename
by Jon Ashburn
· 10 years ago
613b0c1
loader: Change ActivateLayers name to be consistent with rest of loader
by Jon Ashburn
· 10 years ago
5e14be6
build: remove icd-dispatch-table.h generation from loader
by Chia-I Wu
· 10 years ago
01e2d66
Make the Dbg xgl global calls use dispatch table for layer support
by Jon Ashburn
· 10 years ago
7a42e12
update to the latest vertex fetch proposal
by Chia-I Wu
· 10 years ago
f261001
Loader: GPA fixes and also properly insert wrapped gpu objs into chain
by Jon Ashburn
· 10 years ago
3fb5544
Loader: Fix Seg fault when layers not activated via env var
by Jon Ashburn
· 10 years ago
d09bd10
Fix memory leaks in loader related to layers.
by Jon Ashburn
· 10 years ago
6b4d70c
Make layer activation via CreateDevice struct or env variable
by Jon Ashburn
· 10 years ago
891537f
Loader: fix dispatch table initialization to handle multiple layers
by Jon Ashburn
· 10 years ago
e50fae5
Change GetProcAddr function signature to use XGL types.
by Jon Ashburn
· 10 years ago
876b1ac
Make layer activation per icd in loader and gets deactivated.
by Jon Ashburn
· 10 years ago
df7d584
Add function to set an icd's dispatch table for subsequently created objects.
by Jon Ashburn
· 10 years ago
f7bcf9b
Add xglEnumerateLayers function including support in layers.
by Jon Ashburn
· 10 years ago
d38bfb1
Layers initial prototype.
by Jon Ashburn
· 10 years ago
55001bb
loader: initialize memory
by Courtney Goeltzenleuchter
· 10 years ago
5cda59c
Fix loader icd_scan to Null terminate strings
by Jon Ashburn
· 10 years ago
6dee8b8
add stubs for XGL_WSI_X11
by Chia-I Wu
· 10 years ago
701f3f6
update copyright information
by Chia-I Wu
· 10 years ago
7f44d35
loader: short cut when init with maxGpus equal to 0
by Chia-I Wu
· 10 years ago
13a61a5
loader: refactor loader_icd_scan()
by Chia-I Wu
· 10 years ago
a242b5d
loader: fix out-of-tree builds
by Chia-I Wu
· 10 years ago
1930060
add and deal with -fvisibility=hidden everywhere
by Chia-I Wu
· 10 years ago
80e38bd
loader: ignore __icd{Load,Unload}
by Chia-I Wu
· 10 years ago
0c10534
loader: let cmake generate the source file
by Chia-I Wu
· 10 years ago
4af9bd1
loader: Scans for libXGL libraries.
by Courtney Goeltzenleuchter
· 10 years ago
f4a5732
xgl-generate: improve constness
by Chia-I Wu
· 10 years ago
5f72d0f
loader: add a generic ICD loader
by Chia-I Wu
· 10 years ago