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gerrit-public.fairphone.software
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platform
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external
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vulkan-validation-layers
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64efe72386c2b9ee7163f0d4e343ab22a418358f
64efe72
layers: Fix apidump buffer overruns
by Courtney Goeltzenleuchter
· 10 years ago
5461148
demo cube: Clean up event processing
by Courtney Goeltzenleuchter
· 10 years ago
ca69805
demo: tri: Add window destroy processing
by Courtney Goeltzenleuchter
· 10 years ago
ca21a21
demo: cube: Process destroy window
by Courtney Goeltzenleuchter
· 10 years ago
76793e6
xgl: Update README with current status
by Courtney Goeltzenleuchter
· 10 years ago
3c26a54
layers: Update ObjectTracker layer to be generated and support callbacks
by Tobin Ehlis
· 10 years ago
acab888
layers: Updated Object Tracker to support callbacks and extensions
by Tobin Ehlis
· 10 years ago
5b03f01
compiler_render_tests: Allow --no-BIL to work, except for tests that require GLSL
by Cody Northrop
· 10 years ago
406a0fe
Make the Dbg xgl global calls use dispatch table for layer support
by Jon Ashburn
· 10 years ago
c505a6f
intel: check presentable image format
by Chia-I Wu
· 10 years ago
3a8d6ea
layers: Update ObjTracker to track each object type separately and report obj count status
by Tobin Ehlis
· 10 years ago
1a22c0d
layers: Correctly set generic_layer.c as generated in CMakeLists.txt
by Tobin Ehlis
· 10 years ago
8c26cf8
layers: Include print helper file dependencies for MemTracker and DrawState layers
by Tobin Ehlis
· 10 years ago
574b014
layers: Make APIDumpFile layer fully generated
by Tobin Ehlis
· 10 years ago
66bbbf5
layers: Use xgl-layer-generate.py to generate the generic layer
by Tobin Ehlis
· 10 years ago
0a1e06d
layers: Updated APIDump Layer and made it fully generated.
by Tobin Ehlis
· 10 years ago
6f7029b
layers: Improve handling of printing embedded structs in generated string helper functions.
by Tobin Ehlis
· 10 years ago
6cfc94d
layers: Restore dynamic malloc fix in xgl-helper.py
by Tobin Ehlis
· 10 years ago
4a5d7e2
layers: Update xglWsiX11GetMSC interface in layers
by Tobin Ehlis
· 10 years ago
3ed0694
layers: Actual auto-gen of print helper code used by layers
by Tobin Ehlis
· 10 years ago
2469371
intel: define INTEL_MAX_*_COUNT for vertex fetch
by Chia-I Wu
· 10 years ago
3b04af5
update to the latest vertex fetch proposal
by Chia-I Wu
· 10 years ago
68040a4
demos: add a fence for presentation
by Chia-I Wu
· 10 years ago
7fbe2ab
intel: register a special XGE for each X window
by Chia-I Wu
· 10 years ago
6204f34
wsi_x11: add xcb_window_t to xglWsiX11GetMSC()
by Chia-I Wu
· 10 years ago
8a81442
Added u_popcount to abstract __builtin_popcount.
by GregF
· 10 years ago
791a49c
layers: Added APIFileDump and MemTracker layers and fix DrawState
by Tobin Ehlis
· 10 years ago
0b33322
layers: Fix memory overrun issue causing segfault.
by Courtney Goeltzenleuchter
· 10 years ago
fd4c1f9
Add code to create and set enable_user_clip member of intel_pipeline_shader
by GregF
· 10 years ago
85a51e7
Deleted ClipDistance testg as it is redundant with TexturedTriangleClip.
by GregF
· 10 years ago
e636c1a
Fixed TexturedTriangleCD and upgraded to actually clip the top corner
by GregF
· 10 years ago
0ada540
Improve ClipDistance test to use a user varying from VS to FS and
by GregF
· 10 years ago
bcbe19a
Improve attr_skip computation in gen7_fill_3DSTATE_SBE_body() to
by GregF
· 10 years ago
ef01751
Add ClipDistance and TextureTriangleCD tests.
by GregF
· 10 years ago
e8f27aa
Hardwire user clipping on.
by GregF
· 10 years ago
7df800a
Add code to set NOS userclip_active if shader sets gl_ClipDistance.
by GregF
· 10 years ago
8834d1e
Add code to set UsesClipDistanceOut in gl_program.
by GregF
· 10 years ago
42543d2
Disable the assert that vs_out and fs_in agree in number, even after
by GregF
· 10 years ago
8e5eb2b
Changed TriVertFetchDeadAttr to not use "pos" in slot 0, which seems like
by GregF
· 10 years ago
781f856
Change TriangleWithVertexFetch test to reverse declaration order of
by GregF
· 10 years ago
929838b
compiler_render_tests: Add anonymous block test
by Cody Northrop
· 10 years ago
bfc6d24
compiler: Propagate binding info for hoisted anonymous block members
by Cody Northrop
· 10 years ago
458bac2
compiler: Set per sample interpolation correctly
by Cody Northrop
· 10 years ago
ad306f0
test_framework: Print glslang log on parse or link failure
by Cody Northrop
· 10 years ago
31deb63
Add TriVertFetchDeadAttr to test vertex attribute linkage works in the
by GregF
· 10 years ago
2dc4021
Add code to create user_attributes_read member in intel_pipeline_shader to
by GregF
· 10 years ago
eb50781
Add code to correctly track use of InstanceID.
by GregF
· 10 years ago
1ce3a83
Added TriVertFetchAndVertID to test user attributes in presence of gl_VertexID
by GregF
· 10 years ago
932fcf5
Change pipeline_build_vertex_elements() so that VertexID is generated *after*
by GregF
· 10 years ago
ea15e54
In test Textured Triangle, change gl_FragColor to user outColor with location 0.
by GregF
· 10 years ago
75a4d10
compiler_tests: Test explicit location on frag output
by Courtney Goeltzenleuchter
· 10 years ago
3d88b53
compiler_test: use float varying for scale instead of vec4
by Courtney Goeltzenleuchter
· 10 years ago
3457950
intel: add intel_disassemble_kernel()
by Chia-I Wu
· 10 years ago
56c5769
Fixed emitIRStore to look for name in operand 1, not 0.
by GregF
· 10 years ago
6be96bb
Misc. cleanup
by Courtney Goeltzenleuchter
· 10 years ago
b5ea329
Update links in README
by JensOwen
· 10 years ago
f629f22
Update Intel Driver README
by JensOwen
· 10 years ago
84de250
formatting
by JensOwen
· 10 years ago
3ceb475
fix build instructions
by JensOwen
· 10 years ago
ef27114
fix formatting
by JensOwen
· 10 years ago
95c6227
Build Direction
by JensOwen
· 10 years ago
33b1d20
Test removal of newlines
by JensOwen
· 10 years ago
e342932
fixed typo
by JensOwen
· 10 years ago
d7e99e7
fixed typos
by JensOwen
· 10 years ago
786bcc6
v 0.2
by JensOwen
· 10 years ago
b4f7546
tests: Can now check for extension we support.
by Courtney Goeltzenleuchter
· 10 years ago
8fe9b65
blit_test: Remove incomplete test
by Courtney Goeltzenleuchter
· 10 years ago
9e6b740
render_tests: Remove broken test
by Courtney Goeltzenleuchter
· 10 years ago
05a80a7
render_tests: remove unneeded or obsolete tests
by Courtney Goeltzenleuchter
· 10 years ago
59d21fe
testframework: Enable BIL as default
by Courtney Goeltzenleuchter
· 10 years ago
c8b7abb
xgl: Update to current BIL/glslang/LunarGLASS
by Courtney Goeltzenleuchter
· 10 years ago
a768fc1
Document build dependencies and demos
by Mike Stroyan
· 10 years ago
3bee12b
tests: Add more detailed failure data for blit test
by Courtney Goeltzenleuchter
· 10 years ago
7e33498
demos: Cube: Read shaders from external BIL binary files
by Courtney Goeltzenleuchter
· 10 years ago
21c58b0
demos: Add shader source files for cube demo
by Courtney Goeltzenleuchter
· 10 years ago
763a542
demos: Add LunarG logo with transparent background
by Courtney Goeltzenleuchter
· 10 years ago
3eeff43
demos: Cube: Make it spin
by Courtney Goeltzenleuchter
· 10 years ago
d72c619
demos: Add LunarG logo texture file.
by Courtney Goeltzenleuchter
· 10 years ago
1722360
demos: Use png library to read texture from file
by Courtney Goeltzenleuchter
· 10 years ago
e334240
demos: Add spinning cube demo with texture
by Courtney Goeltzenleuchter
· 10 years ago
6f88d4c
demos: Add cube demo
by Courtney Goeltzenleuchter
· 10 years ago
4825f6a
demos: Add matrix math "library"
by Courtney Goeltzenleuchter
· 10 years ago
4e8246e
demos: Add spinning cube demo
by Courtney Goeltzenleuchter
· 10 years ago
6217b82
Clean up: convert compiler_render_tests to all use BIL, remove redundant tests
by Cody Northrop
· 10 years ago
0d5f951
Add LunarG copyright to files with substantative changes
by Cody Northrop
· 10 years ago
3569985
compiler: Use metadata qualifier to determine IO status
by Cody Northrop
· 10 years ago
ac6179b
compiler_render_tests: Turn on test that uses sampler bindings and multiple textures
by Cody Northrop
· 10 years ago
c33ac92
compiler: Allow texture unit bindings to also set sampler index
by Cody Northrop
· 10 years ago
9a8f5e6
compiler: Propagate sampler bindings through glassy translator
by Cody Northrop
· 10 years ago
ec1d3c3
compiler_render_tests: Add test that pulls from uniform buffer based on binding
by Cody Northrop
· 10 years ago
2bec741
compiler: If XGL is being used, assign buffer bindings directly from the shader
by Cody Northrop
· 10 years ago
63ec762
compiler: Propagate buffer bindings in glassy translator
by Cody Northrop
· 10 years ago
40dae8e
compiler: Create an API enum for XGL, add checks where appropriate
by Cody Northrop
· 10 years ago
1a22b91
Add VERT_ATTRIB_GENERIC0 to explicit locations on vertex attributes.
by GregF
· 10 years ago
90a6f4b
xgl: Update to specific version of external libraries
by Courtney Goeltzenleuchter
· 10 years ago
eab9010
tests: Add descriptions to some of the tests.
by Courtney Goeltzenleuchter
· 10 years ago
6acb802
tests: Refactor common code to test method
by Courtney Goeltzenleuchter
· 10 years ago
3d10c9c
tests: Remove bad test
by Courtney Goeltzenleuchter
· 10 years ago
28d3396
tests: Add helper macro for tagging tests with a description
by Courtney Goeltzenleuchter
· 10 years ago
2f441d9
compiler: Add correct base offset to user's layout
by Courtney Goeltzenleuchter
· 10 years ago
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