- a058eee Update XGL_FORMAT. by Jeremy Hayes · 10 years ago
- 205b422 memory alloc: Remove last heaps from memory alloc and requirements by Jon Ashburn · 10 years ago
- f505c8d memory alloc: Remove alignment from alloc_info structure by Jon Ashburn · 10 years ago
- e01ff7a memory alloc: Remove MEMORY_ALLOC_FLAGS add MEMORY_TYPE by Jon Ashburn · 10 years ago
- e479243 memory alloc: Remove memory_heap flags replace with memory_property flags by Jon Ashburn · 10 years ago
- 8a5da75 memory alloc: Add IMAGE and BUFFER alloc info structures by Jon Ashburn · 10 years ago
- 7e78195 memory alloc: Add MEMORY_ALLOCATION_COUNT support and usage in tests. by Jon Ashburn · 10 years ago
- 9b6eae5 memory alloc: Add allocation index to BindObjectMemory by Jon Ashburn · 10 years ago
- 11078b0 xgl: move to new resource binding model by Chia-I Wu · 10 years ago
- fb80d5f xgl: Resource transition proposal from Bug 12904. by Mike Stroyan · 10 years ago
- f52346d driver:implement changes for Dynamic State by Tony Barbour · 10 years ago
- 1a28fe0 update for buffer object changes by Chia-I Wu · 10 years ago
- d65ae08 misc: Fix tiler rebase in driver, tests, include by Jeremy Hayes · 10 years ago
- cdc40be tests: Remove CmdBindAttachments() for Tiler Gpus by Jon Ashburn · 10 years ago
- c4164b1 tests: Update BeginCommandBuffer Api for Tiler GPUs by Jon Ashburn · 10 years ago
- 04ad120 render_test: Add std140 layout test by Cody Northrop · 10 years ago
- c444236 tests:Change rotate parameter from int to bool by Tony Barbour · 10 years ago
- 89fd9fd tests:Remove unused code by Tony Barbour · 10 years ago
- d726a17 tests:Change XGLTriangleTest to use DrawPreparation by Tony Barbour · 10 years ago
- 664accc tests:More tests using DrawPreparation by Tony Barbour · 10 years ago
- 1fde694 tests: Start using DrawPreparation not DrawTriangle by Tony Barbour · 10 years ago
- 22e32a1 tests cmdBuffer now binds each state individually by Tony Barbour · 10 years ago
- 304ec8b tests: Replace GenericTriangle call with OO code by Tony Barbour · 10 years ago
- fb1459b tests: fold xgldevice.{cpp,h} into xglrenderframework.{cpp,h} by Chia-I Wu · 10 years ago
- a6bc0ce tests: fold xglimage.{cpp,h} into xglrenderframework.{cpp,h} by Chia-I Wu · 10 years ago
- a07fee6 tests: derive XglConstantBufferObj from xgl_testing::GpuMemory by Chia-I Wu · 10 years ago
- f1a5a74 remove unnecessary casting between XGL_CHAR/char by Chia-I Wu · 10 years ago
- ad8f154 tests:Port indexed test to use new cmdbuffer methods by Tony Barbour · 10 years ago
- f27eba7 layers: DrawState layer can now dump png image of dot graph by Tobin Ehlis · 10 years ago
- 6f18429 intel, tests, glave: fix -Wunused-variable warnings by Chia-I Wu · 10 years ago
- c97ceea tests: Keep binding small so things work with Ivybridge by Courtney Goeltzenleuchter · 10 years ago
- 099a9eb tests:Remove cmdbuffer parameter from SetMemoryState call by Tony Barbour · 10 years ago
- 1b94c3b tests: Remove debug statement by Courtney Goeltzenleuchter · 10 years ago
- bd531de render_tests: Move to new texture resource type by Cody Northrop · 10 years ago
- b110b4f render_tests: Modify new test colors, note odd failure by Cody Northrop · 10 years ago
- f551705 render_tests: Remove uniform test that no longer works by Cody Northrop · 10 years ago
- f1990a9 render_tests: Sparse, overlapping sampler/buffer bindings by Cody Northrop · 10 years ago
- fe7bb8f tests: add XglRenderTest.TriangleMRT by Chia-I Wu · 10 years ago
- ecebf75 tests: add MRT support by Chia-I Wu · 10 years ago
- 7ef4f66 tests: remove unused ClearRenderBuffer() by Chia-I Wu · 10 years ago
- fc0c284 tests: fix depth image preparation by Chia-I Wu · 10 years ago
- d43c52e render_tests: Remove gl_FragColor in a couple deprecated spots by Cody Northrop · 10 years ago
- bb5dc32 tests:Change new indexed quad test to pass pointer by Tony Barbour · 10 years ago
- e3e2e3f tests:Use xgl commands to clear stencil by Tony Barbour · 10 years ago
- fcbf447 tests:Remove unused code by Tony Barbour · 10 years ago
- 75e9ee4 tests:Remove unused local variable by Tony Barbour · 10 years ago
- 1c04203 tests:Pass pointers to constant buffers instead of values by Tony Barbour · 10 years ago
- 2bd9616 tests:Pass pointers to pipelines instead of value by Tony Barbour · 10 years ago
- 5420af0 tests:Pass pointers to descriptor sets instead of value by Tony Barbour · 10 years ago
- 5e5c48f tests: Add test using index buffer and vertex fetch by Courtney Goeltzenleuchter · 10 years ago
- 4222658 Add test for discard. by GregF · 10 years ago
- 3156cb0 Add tests for gl_FragCoord, gl_ClipDistance in FS and unread FS inputs. by GregF · 10 years ago
- e2c58df Use Object Oriented render tests as only tests by Tony Barbour · 10 years ago
- 11e5213 tests: Added code to render_tests.cpp to dump dot files using DrawState layer by Tobin Ehlis · 10 years ago
- b9e193f tests: Fix uninitialized pDataSize for GetImageSubres and GetObjectInfo by Jon Ashburn · 10 years ago
- a15fa64 tests: Fix initialization of descriptor set mapping in pipeline shader structs by Jon Ashburn · 10 years ago
- ca91587 layers: Update ObjectTracker layer to be generated and support callbacks by Tobin Ehlis · 10 years ago
- 7a42e12 update to the latest vertex fetch proposal by Chia-I Wu · 10 years ago
- 6663f49 layers: Added APIFileDump and MemTracker layers and fix DrawState by Tobin Ehlis · 10 years ago
- f5ec72c render_tests: Remove broken test by Courtney Goeltzenleuchter · 10 years ago
- 7db794b render_tests: remove unneeded or obsolete tests by Courtney Goeltzenleuchter · 10 years ago
- 9fb6249 tests: Add descriptions to some of the tests. by Courtney Goeltzenleuchter · 10 years ago
- 71d1f87 tests: Refactor common code to test method by Courtney Goeltzenleuchter · 10 years ago
- d66e41e tests: Remove bad test by Courtney Goeltzenleuchter · 10 years ago
- 8285704 tests: Clean up and bug fixes by Courtney Goeltzenleuchter · 10 years ago
- 5adb181 tests: Add XGL Triangle test by Courtney Goeltzenleuchter · 10 years ago
- a4276c0 tests: Start using XGL blit by Courtney Goeltzenleuchter · 10 years ago
- 8388495 tests: Start adding spinning cube test by Courtney Goeltzenleuchter · 10 years ago
- c55471f tests: draw multiple triangles to a buffer by Courtney Goeltzenleuchter · 10 years ago
- 25fd1fc render_tests: fix constant buffer setup by Chia-I Wu · 10 years ago
- fdcfb9f tests: Add matrix library (libglm-dev) and test by Courtney Goeltzenleuchter · 10 years ago
- 2f53dfa tests: Rename tests to be shorter and more descriptive by Courtney Goeltzenleuchter · 10 years ago
- bb38ad3 render_test: Clean up VS uniform test, draw rotated triangle by Cody Northrop · 10 years ago
- 66594a7 render_test: Start turning on simplified VS uniform test by Cody Northrop · 10 years ago
- bfde09b intel: Support GLSL compiling in less intrusive way by Courtney Goeltzenleuchter · 10 years ago
- aafe022 tests: Add test to explicitly use GLSL to BIL module by Courtney Goeltzenleuchter · 10 years ago
- c53f863 Connect thin vertical BIL path. by Steve K · 10 years ago
- cc4287a tests: Draw two triangles from mesh by Courtney Goeltzenleuchter · 10 years ago
- d1a256b render_test: Turn all tests back on, easier to debug with just one by Cody Northrop · 10 years ago
- 7ad4aaf render_test: Render a triangle using compiler and vertex fetch by Cody Northrop · 10 years ago
- ee6586d render_tests: Turn on FS with two uniforms by Cody Northrop · 10 years ago
- 538062a tests: Add another test triangle for compiler by Courtney Goeltzenleuchter · 10 years ago
- ce25e25 tests: Clean up shader code, unused functions. by Courtney Goeltzenleuchter · 10 years ago
- 2844fb5 tests: Remove ISA byte code now that we can compile by Courtney Goeltzenleuchter · 10 years ago
- f1b5b08 intel: Turn on BIL in driver by Courtney Goeltzenleuchter · 10 years ago
- 02d33c1 tests: Now have two triangle tests using different shaders by Courtney Goeltzenleuchter · 10 years ago
- 53d8d89 tests: migrate render test to render framework by Courtney Goeltzenleuchter · 10 years ago
- a0f74c5 tests: Use global SetUp/TearDown for compiler setup by Courtney Goeltzenleuchter · 10 years ago
- deca6be tests: Add additional shaders for testing by Courtney Goeltzenleuchter · 10 years ago
- 436d17b tests: Add utility function to compile GLSL to BIL by Courtney Goeltzenleuchter · 10 years ago
- 275d40b triangle: Hook up a uniform read in fragment shader by Cody Northrop · 10 years ago
- 08d2825 Refactor test code to pull common section into functions by Tobin Ehlis · 10 years ago
- 110e971 render_test: Restore use of % by Cody Northrop · 10 years ago
- 2f1646d render_test: refactor image/sampler setup, render textured triangle by Cody Northrop · 10 years ago
- 2ffedd5 render_test: Populate the texture more correctly, render purple triangle by Cody Northrop · 10 years ago
- 7d2035d render_test: Start turning on sampler and texture setup by Cody Northrop · 10 years ago
- b3b57fe Checkpoint getting LogicalIO working by backing shader off to 130 by Steve K · 10 years ago
- 1809cd3 Checkpoint some work on useLogicalIO mode for converter, and going through a BIL by Steve K · 10 years ago
- 106fd1d tests: Add additional shaders for testing by Courtney Goeltzenleuchter · 10 years ago
- 42c144a checkpoint: Adding GLSL compiler extension by Courtney Goeltzenleuchter · 10 years ago