1. 3831094 Layers: They now compile on Windows. by David Pinedo · 9 years ago
  2. 842f842 layers: Update basic sample layer by Courtney Goeltzenleuchter · 9 years ago
  3. b835d1b loader: Rename loader_platform.h -> vk_loader_platform.h by Tobin Ehlis · 9 years ago
  4. a0cb02e layers: Rename all layer headers to begin with "vk_layer_" prefix by Tobin Ehlis · 9 years ago
  5. 0c6f9ee include: Rename vkLayer.h -> vk_layer.h and vkIcd.h -> vk_icd.h by Tobin Ehlis · 9 years ago
  6. 88fd4ed Revert "loader: Remove CreateDevice from loader's instance" by Courtney Goeltzenleuchter · 9 years ago
  7. 9c7e5e2 loader: Remove CreateDevice from loader's instance by Courtney Goeltzenleuchter · 9 years ago
  8. ca173b8 loader: Move CreateDevice to device table by Courtney Goeltzenleuchter · 9 years ago
  9. 59a4732 vulkan.h: V108 -- Static Types, Bug# 13919 by Tony Barbour · 9 years ago
  10. bc0bb77 vulkan.h: Remove vkGetFormatInfo, add features/limits (#12827, v125) by Chris Forbes · 9 years ago
  11. 0daf228 layers: Use static dispatch table maps by Courtney Goeltzenleuchter · 9 years ago
  12. 9eed289 layers: Make dispatch table thread safe by Jon Ashburn · 9 years ago
  13. 8fd0825 loader: Support layers that don't have an extension entrypoint by Jon Ashburn · 9 years ago
  14. f579fa6 extensions: begin changes for extension support by Courtney Goeltzenleuchter · 9 years ago
  15. 9a8a2e2 layers: Add DestroyDevice and DestroyInstance hooking to deinitialize tables by Jon Ashburn · 9 years ago
  16. 8d1b0b5 misc: Change vkGetProcAddr to vkGetDeviceProcAddr by Jon Ashburn · 9 years ago
  17. fe7ff9c layers: Use objects dispatch table for key to layer maps by Jon Ashburn · 9 years ago
  18. 95a77ba misc: Loader and Layers move device chain activation to CreateDevice by Jon Ashburn · 9 years ago
  19. 8c5cbcf layers: Add initialization of instance dispatch table by Jon Ashburn · 9 years ago
  20. f6b33db layers: Add GetInstanceProcAddr() to all layers by Jon Ashburn · 9 years ago
  21. 18f7155 misc: Changes to fix warnings in Windows / VC++ build by Tony Barbour · 10 years ago
  22. d9dc0c7 vkEnumerateLayers: Update to match upstream by Courtney Goeltzenleuchter · 10 years ago
  23. d1c3572 Bug 13632 Header 84 Assorted questions and comments on vulkan.h by Tony Barbour · 10 years ago
  24. 7ad197f layers: Removing old GetExtensionSupport API call by Tobin Ehlis · 10 years ago
  25. 9fd4cc4 vulkan: Add vkGetGlobalExtensionInfo entrypoint by Jon Ashburn · 10 years ago
  26. 4d9f465 layers: Remove wrapping of GPU objects by loader and layers by Jon Ashburn · 10 years ago
  27. bacb0f5 loader: refactor layer activation function to handle more general inputs by Jon Ashburn · 10 years ago
  28. fb4efc6 vulkan: beautification changes by Courtney Goeltzenleuchter · 10 years ago
  29. 95487bc vulkan: API renaming by Courtney Goeltzenleuchter · 10 years ago
  30. d8e229c Stage 1 of rename by Courtney Goeltzenleuchter · 10 years ago
  31. 5f3960e layers: Update GetExtensionSupport() to handle queries for layer name by Jon Ashburn · 10 years ago
  32. 655cad7 Win: Attempt to keep from using Linux functions. by Ian Elliott · 10 years ago
  33. 92c80d7 Win: Eliminate VS2013 miscellaneous additional compiler warnings. by Ian Elliott · 10 years ago
  34. 2d4ab1e Can compile "loader" and "layers" on Windows and Linux ... by Ian Elliott · 10 years ago
  35. 17caf57 xgl: Remove XGL_* typedef wrappers by Mark Lobodzinski · 10 years ago
  36. 391bb6d xgl: Add xgl header changes for rev30 and 31. by Mark Lobodzinski · 10 years ago
  37. b665d94 layers: simplify xglGetProcAddr() for Basic and Multi by Chia-I Wu · 10 years ago
  38. aa4121f layers: simplify initLayerTable() by Chia-I Wu · 10 years ago
  39. f1a5a74 remove unnecessary casting between XGL_CHAR/char by Chia-I Wu · 10 years ago
  40. 79113cc layers: Add Multi layer with example of multiple layers per file. by Jon Ashburn · 10 years ago
  41. 1fec424 layers: Upgrade Basic to support multi-gpu multi-dispatch table by Jon Ashburn · 10 years ago