1. 92804f9 layers: Update object tracker to account for Memory alloc/free by Tobin Ehlis · 10 years ago
  2. 70f4726 layers: Verify that slot binding is compatible with shader mapping by Tobin Ehlis · 10 years ago
  3. 296d5d5 Bug fixes and enhancements to draw_state.c by Tobin Ehlis · 10 years ago
  4. 226483a Layers: Change Basic layer to implement an extension and wrap GetExtension by Jon Ashburn · 10 years ago
  5. 309e109 Bug fixes for draw_state.c layer by Tobin Ehlis · 10 years ago
  6. 97657ce Initial version of draw state layer by Tobin Ehlis · 10 years ago
  7. c54c9aa Add xglDestroyDevice() call to test framework. by Tobin Ehlis · 10 years ago
  8. 8536ab2 layers: update documentation by Jon Ashburn · 10 years ago
  9. 5d0a5b2 layers : Updates to layers README by Tobin Ehlis · 10 years ago
  10. 083e906 More formated struct printing for API Dump by Tobin Ehlis · 10 years ago
  11. d09bd10 Fix memory leaks in loader related to layers. by Jon Ashburn · 10 years ago
  12. 6b4d70c Make layer activation via CreateDevice struct or env variable by Jon Ashburn · 10 years ago
  13. 6442dca Better memory management in api_dump layer and struct print helper by Tobin Ehlis · 10 years ago
  14. 12076fc Improved API Dump and OBJ Track layers by Tobin Ehlis · 10 years ago
  15. 61ca83f Initial layer to dump api calls by Tobin Ehlis · 10 years ago
  16. 84c3e94 Added object_track.c layer and include cmake step to build libXGLLayerObjectTrack.so by Tobin Ehlis · 10 years ago
  17. e50fae5 Change GetProcAddr function signature to use XGL types. by Jon Ashburn · 10 years ago
  18. f7bcf9b Add xglEnumerateLayers function including support in layers. by Jon Ashburn · 10 years ago
  19. 57f61dd Fixes to Basic and Generic layers to work singly with LD_PRELOAD by Jon Ashburn · 10 years ago
  20. d38bfb1 Layers initial prototype. by Jon Ashburn · 10 years ago