1. d09bd10 Fix memory leaks in loader related to layers. by Jon Ashburn · 10 years ago
  2. 6b4d70c Make layer activation via CreateDevice struct or env variable by Jon Ashburn · 10 years ago
  3. 891537f Loader: fix dispatch table initialization to handle multiple layers by Jon Ashburn · 10 years ago
  4. e50fae5 Change GetProcAddr function signature to use XGL types. by Jon Ashburn · 10 years ago
  5. 876b1ac Make layer activation per icd in loader and gets deactivated. by Jon Ashburn · 10 years ago
  6. df7d584 Add function to set an icd's dispatch table for subsequently created objects. by Jon Ashburn · 10 years ago
  7. f7bcf9b Add xglEnumerateLayers function including support in layers. by Jon Ashburn · 10 years ago
  8. d38bfb1 Layers initial prototype. by Jon Ashburn · 10 years ago
  9. 55001bb loader: initialize memory by Courtney Goeltzenleuchter · 10 years ago
  10. 5cda59c Fix loader icd_scan to Null terminate strings by Jon Ashburn · 10 years ago
  11. 701f3f6 update copyright information by Chia-I Wu · 10 years ago
  12. 7f44d35 loader: short cut when init with maxGpus equal to 0 by Chia-I Wu · 10 years ago
  13. 13a61a5 loader: refactor loader_icd_scan() by Chia-I Wu · 10 years ago
  14. 1930060 add and deal with -fvisibility=hidden everywhere by Chia-I Wu · 10 years ago
  15. 80e38bd loader: ignore __icd{Load,Unload} by Chia-I Wu · 10 years ago
  16. 0c10534 loader: let cmake generate the source file by Chia-I Wu · 10 years ago
  17. 4af9bd1 loader: Scans for libXGL libraries. by Courtney Goeltzenleuchter · 10 years ago
  18. 5f72d0f loader: add a generic ICD loader by Chia-I Wu · 10 years ago