1. d971b61 loader: Add support for debug report by Courtney Goeltzenleuchter · 9 years ago
  2. 8fd0825 loader: Support layers that don't have an extension entrypoint by Jon Ashburn · 9 years ago
  3. 4f67d74 loader: Fix info string of device versus instance layer being added by Jon Ashburn · 9 years ago
  4. 00c4e64 layers: Fixed dispatch table teardown issues in ObjectTracker by Mark Lobodzinski · 9 years ago
  5. 2eed1eb layers: Add multi-device/instance support to param checker layer by Mark Lobodzinski · 9 years ago
  6. 4c7ac0a layers: Add multi-device/instance support to APIDump layer by Mark Lobodzinski · 9 years ago
  7. 0c5d4ab loader: Add wsi extension to loader's list of global extensions by Jon Ashburn · 9 years ago
  8. c6aecd7 loader: Fix debug_report utility functions string names to be consistent by Jon Ashburn · 9 years ago
  9. fb5437a layers: Add multi-device/instance support to generated layers by Mark Lobodzinski · 9 years ago
  10. 76c991d layers: Multi-device/instance support for Memtracker. by Mark Lobodzinski · 9 years ago
  11. e68a9ff misc: Make DEBUG_MARKER entrypoints a device extension with separate dispatch by Jon Ashburn · 9 years ago
  12. 8ced421 genericLayer: Fix generation code by Jon Ashburn · 9 years ago
  13. f067751 loader: simplify wrapping setup by Courtney Goeltzenleuchter · 9 years ago
  14. 276993d debug: remove old debug extension header by Courtney Goeltzenleuchter · 9 years ago
  15. f579fa6 extensions: begin changes for extension support by Courtney Goeltzenleuchter · 9 years ago
  16. 5f985ff misc: Fix file permissions by Courtney Goeltzenleuchter · 9 years ago
  17. 210efbc misc: white space cleanup by Courtney Goeltzenleuchter · 9 years ago
  18. 35842a3 loader: Return NULL for WSI entrypoints if extension not enabled by Jon Ashburn · 9 years ago
  19. 7730855 loader: FIXME - horrible WSI workaround by Courtney Goeltzenleuchter · 9 years ago
  20. 52963b6 wsi: Fix icd lookup for WSI extension by Courtney Goeltzenleuchter · 9 years ago
  21. 7c09612 loader: Use ICD's GetDeviceProcAddr as end of layer chain rather than loader's by Jon Ashburn · 9 years ago
  22. 07daee7 misc: Make wsi lunarg an extension rather than core entrypoints by Jon Ashburn · 9 years ago
  23. eed0c00 loader: Fix for CreateInstance object created being pointer to pointer to disp by Jon Ashburn · 9 years ago
  24. 3950e1b DrawState: Add support for multiple PhysicalDevices or Instances by Jon Ashburn · 9 years ago
  25. 9a8a2e2 layers: Add DestroyDevice and DestroyInstance hooking to deinitialize tables by Jon Ashburn · 9 years ago
  26. f347439 loader: make the instance dispatch table per instance by Jon Ashburn · 9 years ago
  27. 1c286bb layers: GPA table initialization shouldn't recurse by Jon Ashburn · 9 years ago
  28. 8d1b0b5 misc: Change vkGetProcAddr to vkGetDeviceProcAddr by Jon Ashburn · 9 years ago
  29. 1db2014 object_tracker: Remove queues from global queueinfo list by Jon Ashburn · 9 years ago
  30. eceb13e loader: Remove GetGlobalExtensionInfo trampoline by Jon Ashburn · 9 years ago
  31. e59f84f shader_checker: Eliminate redefinition of macro by Jon Ashburn · 9 years ago
  32. 9fc13ba misc: Remove validation bit from the CreateDevice flags by Jon Ashburn · 9 years ago
  33. 873afc4 glave: Remove glave source files from this repo by Jon Ashburn · 9 years ago
  34. fe7ff9c layers: Use objects dispatch table for key to layer maps by Jon Ashburn · 9 years ago
  35. 95a77ba misc: Loader and Layers move device chain activation to CreateDevice by Jon Ashburn · 9 years ago
  36. 3da71f2 loader: Move lookup of icd entrypoints to CreateInstance and add more lookups by Jon Ashburn · 9 years ago
  37. 83c7e0d layers: Fix rebase issues by Jon Ashburn · 9 years ago
  38. 27cd584 loader: Activate layers on the instance chain at CreateInstance by Jon Ashburn · 9 years ago
  39. 71836d9 layers: Use the instance chain for entrypoints with instance by Jon Ashburn · 9 years ago
  40. 3d45475 loader: Remove unused icd/gpu_index from layer find functions by Jon Ashburn · 9 years ago
  41. 8c5cbcf layers: Add initialization of instance dispatch table by Jon Ashburn · 9 years ago
  42. 857f244 layers: Remove unused layer dispatch lookup generation by Jon Ashburn · 9 years ago
  43. d9dc68b layers: Remove the layer intercept proc generated header by Jon Ashburn · 9 years ago
  44. f6b33db layers: Add GetInstanceProcAddr() to all layers by Jon Ashburn · 9 years ago
  45. fbb4e25 loader: Make VkInstance a dispatchable object and init with instance table by Jon Ashburn · 9 years ago
  46. d0892c8 cmake: Fix missing dependency in layers for Windows by Cody Northrop · 9 years ago
  47. 805afae tests: re-enable all tests and clean up code by GregF · 9 years ago
  48. 8a3bb13 tests: Remove references to gl_FragColor by Cody Northrop · 9 years ago
  49. aae7524 render tests: fixed render tests to not use gl_FragColor by GregF · 9 years ago
  50. 07d25af tests: Turn on c++11 required for SPIR-V remapping by Cody Northrop · 9 years ago
  51. 50a2a4b tests: Switch to m_use_glsl and cleanup option parsing by Cody Northrop · 9 years ago
  52. 5a95b47 tests: Add SPIR-V stripping/canonicalization to test framework by Cody Northrop · 9 years ago
  53. 2b66e13 toolchain: Update to glslang 31490 and LunarGLASS 1091 by Cody Northrop · 9 years ago
  54. 76a5eeb tests: Dont try to begin or end null renderpasses by Chris Forbes · 9 years ago
  55. e182fe0 tests: Add test for render target clear via load op by Chris Forbes · 9 years ago
  56. 3bb1870 layers: Only print state at Draw calls, not at vkCmdBindDescriptorSets time. by Tobin Ehlis · 9 years ago
  57. bf081f3 layers: When printing descriptor info in DrawState correctly handle case of 0 descriptors by Tobin Ehlis · 9 years ago
  58. 280ba2c shader_checker: Check for duplicate VI binding descriptions. by Chris Forbes · 9 years ago
  59. ce32094 layers: Xchange #54 fix - Update vk_helper.py string helper to handle arrays of enums by Tobin Ehlis · 9 years ago
  60. e382c5a layers: Migrate dynamic state checks to DrawState from ObjectTracker by Tobin Ehlis · 9 years ago
  61. 0102a90 layers: fix overrun when only one shader present by Tony Barbour · 9 years ago
  62. 76411ba tests: Document Image Magick dependency by Tony Barbour · 9 years ago
  63. 048f281 tests: Clear depth stencil allow for dest verification by Tony Barbour · 9 years ago
  64. 856aba3 tests: add scripts for running tests on Windows by Tony Barbour · 9 years ago
  65. a999a26 layers: Fix compiler warning in ObjectTracker by Mark Lobodzinski · 9 years ago
  66. 713b1b0 Loader: search also through SysWow64 folder on windows by scygan · 9 years ago
  67. 3a10e62 layers: XChange #58 fix - Correctly copy Vtx Bindings by Tobin Ehlis · 9 years ago
  68. 93f89e8 layers: LunarXChange #55 fix - Only print DS state when we have last bound DS by Tobin Ehlis · 9 years ago
  69. 803cc49 layers: Updated ObjectTrack to use std::map and perform some initial valid object checks on params by Tobin Ehlis · 9 years ago
  70. 62cc3fc shader_checker: fix invalid iterator dereference (LunarXchange #60) by Chris Forbes · 9 years ago
  71. a36f528 tests: blit tests respect tiling features in clear tests by Tony Barbour · 9 years ago
  72. f044ec9 shader_checker: Support pipelines with more stages, and be tolerant by Chris Forbes · 9 years ago
  73. f3fc033 shader_checker: Add typechecker support for extra array level by Chris Forbes · 9 years ago
  74. 7b1b893 tests: Add test to ensure ShaderChecker doesnt interfere with non-spirv by Chris Forbes · 9 years ago
  75. 944aab1 vulkan.h: Memory binding model changes by Mark Lobodzinski · 9 years ago
  76. 39d8d75 shader_checker: Also validate vkCreateGraphicsPipelineDerivative by Chris Forbes · 9 years ago
  77. 81874ba shader_checker: Extract pipeline validation into own function by Chris Forbes · 9 years ago
  78. 853d5e9 Windows: Add vkUpdateDescriptorSets into exports for vulkan.dll by Tony-LunarG · 9 years ago
  79. 0203879 Fix a bunch of mismatched new[]/delete. by Chris Forbes · 9 years ago
  80. d9b20ca tests: Fixup conditional compilation around shader_checker by Chris Forbes · 9 years ago
  81. 1451918 shader_checker: remove stray debug output from typechecker implementation by Chris Forbes · 9 years ago
  82. a36d69e tests: Add test for FS output type mismatch with CB attachment by Chris Forbes · 9 years ago
  83. f3fffaa tests: Add test for FS output with no matching CB attachment by Chris Forbes · 9 years ago
  84. 4d6d1e5 tests: Add test for CB attachment not written by FS by Chris Forbes · 9 years ago
  85. 8f68b56 tests: Add test for FS broadcast with non-float attachment by Chris Forbes · 9 years ago
  86. c97d98e tests: Add test for VI attrib type not matching VS input by Chris Forbes · 9 years ago
  87. 62e8e50 tests: Add test for a VS input not provided by a VI attrib by Chris Forbes · 9 years ago
  88. de136e0 tests: Add test for a VI attrib not consumed by the VS by Chris Forbes · 9 years ago
  89. 95292b1 tests: Allow failures in pipeline creation by Chris Forbes · 9 years ago
  90. 7191cd5 shader_checker: validate VS inputs against VI even when no VI by Chris Forbes · 9 years ago
  91. ee99b9b shader_checker: Only continue with pipeline config if no errors by Chris Forbes · 9 years ago
  92. b56af56 tests: add test for type mismatch between vs and fs by Chris Forbes · 9 years ago
  93. 59cb88d tests: add test for fs input not written by previous stage by Chris Forbes · 9 years ago
  94. 9f7ff63 tests: add test for vs output not consumed by Chris Forbes · 9 years ago
  95. 969c6ee tests: Add ScopedUseSpv helper to remove some duplicated boilerplate by Chris Forbes · 9 years ago
  96. 94ba49d tests: ensure Object::bound is initialized by Chris Forbes · 9 years ago
  97. d8eb581 tests: allow run_all_tests to be run from other directory by Chris Forbes · 9 years ago
  98. 3bdefef layer_validation_tests: Enable ShaderChecker layer by Chris Forbes · 9 years ago
  99. 7f96383 shader_checker: current object & locking by Chris Forbes · 9 years ago
  100. db467bd shader_checker: Add support for delivering layer messages via callback by Chris Forbes · 9 years ago