1. e0e6457 loader: Fixes in trampoline code to support layers which wrap objects by Jon Ashburn · 9 years ago
  2. 8b331d9 tests: Add DeviceLimts and Image layers to run_all_tests_with_layers.sh by Tobin Ehlis · 9 years ago
  3. 61f4d1f layers: Validation -- updated layer validation doc file by Mark Lobodzinski · 9 years ago
  4. 09c06c7 loader: fix use of freed memory by Mike Stroyan · 9 years ago
  5. f3fad35 layers: Updated README.md and details doc by Tobin Ehlis · 9 years ago
  6. 0f7af25 Add "Swapchain" layer to the "run_all_tests_with_layers" test. by Ian Elliott · 9 years ago
  7. b79e59c Build doc: Correction to the cmake command to be used for windows by David Pinedo · 9 years ago
  8. 0e1c970 sdk: Update release notes for 0.9 SDK by Courtney Goeltzenleuchter · 9 years ago
  9. f7a48db loader: Fix vkGetInstanceProcAddr to handle debug_report extension by Jon Ashburn · 9 years ago
  10. 5495d13 layers: Validate draw commands appropriately inside/outside render pass by Mark Lobodzinski · 9 years ago
  11. bcca3ce tests: Update ResetUnsignaledFence test to expect WARN rather than ERROR by Tobin Ehlis · 9 years ago
  12. 5e5a1e9 layers: Fix DrawState to correctly handle dynamic state from PSO and CmdSet* calls by Tobin Ehlis · 9 years ago
  13. 483cc35 layers: DrawState allows callback to set fail on DescriptorType mismatch by Tobin Ehlis · 9 years ago
  14. c2d6f40 Merge branch 'mlentine_layers4' into 'master' by Tobin Ehlis · 9 years ago
  15. 507ba97 bug-14365: fix misunderstanding in dynamic state by Courtney Goeltzenleuchter · 9 years ago
  16. 1195ed2 Make reseting an unsignaled fence a warning. by Michael Lentine · 9 years ago
  17. 69e9ea2 loader: Change GetXXProcAddr to support NULL dispatchable object by Jon Ashburn · 9 years ago
  18. 963a404 layers: DrawState handles dynamic state set via PSO by Tobin Ehlis · 9 years ago
  19. acb3c1c tests: Remove std140 to avoid warnings by Tony Barbour · 9 years ago
  20. fd3843f layers: Intercept vkEnumerateInstance[Layer|Extension]Properties() funcs in DeviceLimits by Tobin Ehlis · 9 years ago
  21. 72b27cc Fix windows build issues in cube.c and device_limits.cpp by Tobin Ehlis · 9 years ago
  22. 9da6500 layers: DeviceLimits device feature checks and dead code removal by Tobin Ehlis · 9 years ago
  23. 55443ef layers: Add constructors for layer_data by Cody Northrop · 9 years ago
  24. 38820b3 layers: Remove object map before vkDestroy* by Mike Stroyan · 9 years ago
  25. 6646385 WSI Validation: Removed 2 checks that are driver-specific. by Ian Elliott · 9 years ago
  26. 677dc91 misc: Change all JSON files to abi version 0.9.0 by Jon Ashburn · 9 years ago
  27. 59ef4a8 layers: remove static declaration of get_my_data_ptr by Mike Stroyan · 9 years ago
  28. 9421335 layers: Image layer does not need to reserve space by Mike Stroyan · 9 years ago
  29. a50f832 layers: don't memset layer data in get_my_data_ptr by Mike Stroyan · 9 years ago
  30. 71a71cc Remove WSI from "General Pending Work" section of layer documentation. by Ian Elliott · 9 years ago
  31. d552fe2 Move documentation for Swapchain -> it's a validation layer by Ian Elliott · 9 years ago
  32. b0f474c WSI Validation: Add error enum and document Swapchain layer. by Ian Elliott · 9 years ago
  33. fa395a9 misc: Move snprintf define to vk_sdk_platform.h by Courtney Goeltzenleuchter · 9 years ago
  34. 695f2c2 Make layers build on android. by Michael Lentine · 9 years ago
  35. 65fabb4 tests: cleanup valgrind errors by Courtney Goeltzenleuchter · 9 years ago
  36. c7def92 tests: cleanup issues found by valgrind by Courtney Goeltzenleuchter · 9 years ago
  37. 4a99445 Change ERROR -> PERF_WARN in vkAcquireNextImageKHR(). by Ian Elliott · 9 years ago
  38. 0b4d624 WSI Validation: Initial WSI "swapchain" validation layer. by Ian Elliott · 9 years ago
  39. d563950 layers: LunarXChange #123 fix - Validate Update/FillBuffer outside RP by Mark Lobodzinski · 9 years ago
  40. b4e3adb layers: Note pending work for ObjectTracker by Mike Stroyan · 9 years ago
  41. cde0889 layers: Added Image layer to validation test suite with new test for bad ImageView by Tobin Ehlis · 9 years ago
  42. dea0095 layers: Update Image layer to support validation callback error return status by Tobin Ehlis · 9 years ago
  43. ad8c446 layers: Update Image layer to offload view.c validation checks from driver by Tobin Ehlis · 9 years ago
  44. 08c2637 bug-14715: DrawIndirect fix by Courtney Goeltzenleuchter · 9 years ago
  45. 319db13 layers: Remove unneeded layer_common.h by Courtney Goeltzenleuchter · 9 years ago
  46. f260f6c layers: layer generate confused by Count parameter by Courtney Goeltzenleuchter · 9 years ago
  47. 77e8b14 loader: Remove instance validation checks from debug_report.c by Mark Lobodzinski · 9 years ago
  48. fcb4ba6 layers: release mutex in DrawState by Mike Stroyan · 9 years ago
  49. 0699a79 layers: VkDestroyInstance+VkDestroyDevice clear ObjectTracker maps by Mike Stroyan · 9 years ago
  50. 85608a3 tests: Remove duplicate calls to InitState by Mike Stroyan · 9 years ago
  51. d1c84a5 tests: Destroy objects after each validation test. by Mike Stroyan · 9 years ago
  52. ee065c5 Added request for VkShaderCreateInfo.stage check by Jens Owen · 9 years ago
  53. 2288088 build: fix update_external_sources.bat to pick up SPIRV rev32 for glslang by GregF · 9 years ago
  54. 62cc3ee loader: Remove validation checks from loader.c by Mark Lobodzinski · 9 years ago
  55. 95edc60 bug-14365: add dynamic state to PSO by Courtney Goeltzenleuchter · 9 years ago
  56. 078f817 bug 14365: make separate viewport and scissor cmds by Courtney Goeltzenleuchter · 9 years ago
  57. 49c7308 bug 14365: replace dynamic state objects by Courtney Goeltzenleuchter · 9 years ago
  58. 6a564a1 layers: Add function to check if msg will be logged by Courtney Goeltzenleuchter · 9 years ago
  59. 0c29b92 intel: Removed ICD validation checks from dev.c by Mark Lobodzinski · 9 years ago
  60. 251f058 build: move to SPIR-V rev 32 by GregF · 9 years ago
  61. 6f2274e intel: Removed ICD validation checks from img.c by Mark Lobodzinski · 9 years ago
  62. feb6196 Remove libpng and zlib dependencies, add copyrights by Tony Barbour · 9 years ago
  63. 5638e00 vktrace: tracer set env vars for enabling Screenshot layer if needed by Jon Ashburn · 9 years ago
  64. 6461ef2 loader: Add lock around cJSON so big loader lock is not needed as much by Jon Ashburn · 9 years ago
  65. 54a6c18 layers: DeviceLimits warns if queue properties not queried prior to vkCreateDevice() by Tobin Ehlis · 9 years ago
  66. 5af3f77 build: fixes for latest SPIR-V rev 31 by GregF · 9 years ago
  67. a257eea WSI: Small code changes to deal with latest WSI header. by Ian Elliott · 9 years ago
  68. 7080d4f WSI: Update vk_ext_khr_device_swapchain.h to revision 53 (SDK 0.9) by Ian Elliott · 9 years ago
  69. 830368a layers: ShaderChecker can attempt calls on errors by Mike Stroyan · 9 years ago
  70. 19a6de2 layers: fix ShaderChecker hang on stage mismatch by Mike Stroyan · 9 years ago
  71. 1ccea63 layers: make DrawState globals static by Mike Stroyan · 9 years ago
  72. 13977eb build: bring update_external_sources.sh to latest rev 31 SPIR-V by GregF · 9 years ago
  73. e30405b vktrace: Remove the tracer library options and support for multiple tracers by Jon Ashburn · 9 years ago
  74. 4b34ddc Finished migration of validation checks out of cmd_pipeline.c by Tobin Ehlis · 9 years ago
  75. c4c2318 layers: Add Idx buffer alignment check to DrawState by Tobin Ehlis · 9 years ago
  76. 912df02 Remove old checks from pipeline.c and verify that they're handled in validation by Tobin Ehlis · 9 years ago
  77. eb7715d layers: Fix bug where logging_callback was not being correctly cleaned up by Tobin Ehlis · 9 years ago
  78. 7e15844 tests: remove remaining ScopedUseGlsl use and support by Chris Forbes · 9 years ago
  79. 9ddda14 tests: Remove nonsense ScopedUseGlsl use in test that requires GLSL by Chris Forbes · 9 years ago
  80. 46794b8 layers: Make passing a non-SPIRV shader to CreateShaderModule an error by Chris Forbes · 9 years ago
  81. 93245a9 layers: Fix APIDump to handle "stdout" special case by Tobin Ehlis · 9 years ago
  82. 432d276 loader: Fix a few possibly unitialized variables by Jon Ashburn · 9 years ago
  83. 31dc0a9 layers: Add documentation for SHADER_CHECKER_MISSING_DESCRIPTOR by Cody Northrop · 9 years ago
  84. 453461c windows: Get trace/replay script working again by Cody Northrop · 9 years ago
  85. 556c76c layers: Require pipeline layout to contain all referenced descriptors by Chris Forbes · 9 years ago
  86. 0ae1580 layers: Collect descriptor usage from SPIRV images by Chris Forbes · 9 years ago
  87. 2b8493a layers: Shadow descriptor set layout in ShaderChecker by Chris Forbes · 9 years ago
  88. 6539977 layers: Update DrawState array of PIPELINE_NODEs to be vector by Tobin Ehlis · 9 years ago
  89. 1350a36 layers: Add return value for Generic vkCreateInstance() function by Tobin Ehlis · 9 years ago
  90. 037347c misc: bump header version to 170 by Courtney Goeltzenleuchter · 9 years ago
  91. 304e656 Bug 14318: Clarify image layout transitions in a RenderPass by Courtney Goeltzenleuchter · 9 years ago
  92. 73db5bf bug 14640: add pNext/sType to VkDeviceQueueCreateInfo by Courtney Goeltzenleuchter · 9 years ago
  93. fe908d3 Bug 14644 - add poolUsage/maxSets to VkDescriptorPoolCreateInfo by Courtney Goeltzenleuchter · 9 years ago
  94. 5db62b5 bug 14437: Remove VK_PIPELINE_STAGE_TRANSITION_BIT by Courtney Goeltzenleuchter · 9 years ago
  95. a321699 misc: Bump header version by Courtney Goeltzenleuchter · 9 years ago
  96. 00c52b2 validation: Add tests for bad SPIR-V validation checks by Courtney Goeltzenleuchter · 9 years ago
  97. b5afdbf shader_checker: Do not hold lock across API call. by Courtney Goeltzenleuchter · 9 years ago
  98. e3efa50 bug 14564: and initial layout for image creation by Courtney Goeltzenleuchter · 9 years ago
  99. f69841d misc: Add maxVertexInputBindings by Courtney Goeltzenleuchter · 9 years ago
  100. b1fe3f8 misc: code movement due to header build changes by Courtney Goeltzenleuchter · 9 years ago