commit | 04dbb34d51aa0dfc458f29c220bf770504cd52d3 | [log] [tgz] |
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author | tkchin <tkchin@webrtc.org> | Mon Aug 08 03:10:07 2016 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Mon Aug 08 10:10:12 2016 +0000 |
tree | d4ebec4297cdbe20142ae4a4b8a0ff2da1993053 | |
parent | c3ec1fd23c67b087f10300618195f3cd559e1b72 [diff] |
iOS: Add support for rendering native CVPixelBuffers directly This CL adds support in RTCEAGLVideoView for rendering CVPixelBuffers as OpenGL ES textures directly, compared to the current code that first converts the CVPixelBuffers to I420, and then reuploads them as textures. This is only supported on iOS with the use of a CVOpenGLESTextureCache. The I420 rendering and native rendering are separated in two different implementations of a simple shader interface: @protocol Shader - (BOOL)drawFrame:(RTCVideoFrame*)frame; @end GL resources are allocated when the shader is instantiated and released when the shader is destroyed. RTCEAGLVideoView will lazily instantiate the necessary shader when it receives the first frame of that kind. This is primarily done to avoid allocating GL resources for both I420 and native rendering. Some other changes are: - Print GL shader compilation errors. - Remove updateTextureSizesForFrame() function. The textures will resize automatically anyway when the texture data is uploaded with glTexImage2D(). patch from issue 2154243002 at patchset 140001 (http://crrev.com/2154243002#ps140001) Continuing magjed@'s work since he is OOO this week. BUG= Review-Url: https://codereview.webrtc.org/2202823004 Cr-Commit-Position: refs/heads/master@{#13668}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.