Revert of Split out target rtc_media_base from rtc_media (patchset #3 id:40001 of https://codereview.webrtc.org/2471573003/ )

Reason for revert:
Breaks downstream import.

Original issue's description:
> Split out target rtc_media_base from rtc_media
>
> The purpose with this CL is to be able to depend on
> cricket::VideoCodec (webrtc/media/base/codec.h) from other targets
> without getting cyclic dependencies.
>
> BUG=webrtc:6402,webrtc:6337
>
> NOTRY=True
>
> Committed: https://crrev.com/aae7e7cf35a5bb43ebbaf75396aa7ccc544e920a
> Cr-Commit-Position: refs/heads/master@{#15137}

TBR=kjellander@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=webrtc:6402,webrtc:6337

Review-Url: https://codereview.webrtc.org/2508163002
Cr-Commit-Position: refs/heads/master@{#15139}
2 files changed
tree: a334d22840f3cb203f5f7894c2c55541310e7da1
  1. build_overrides/
  2. chromium/
  3. data/
  4. infra/
  5. resources/
  6. third_party/
  7. tools/
  8. webrtc/
  9. .clang-format
  10. .git-blame-ignore-revs
  11. .gitignore
  12. .gn
  13. AUTHORS
  14. BUILD.gn
  15. check_root_dir.py
  16. codereview.settings
  17. DEPS
  18. LICENSE
  19. license_template.txt
  20. LICENSE_THIRD_PARTY
  21. OWNERS
  22. PATENTS
  23. PRESUBMIT.py
  24. pylintrc
  25. README.md
  26. setup_links.py
  27. sync_chromium.py
  28. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info