Finalize the support for building WebRTC library for iOS with bitcode

Initial provisioning was already done in build_ios_libs.sh to support
building the WebRTC framework or static library for iOS (tvOS, watchOS)
with bitcode. Still, the actual build configuration would need to be
modified for each and every part of the build, including 3rd-party libs.
Thus, doing that more universally, at the build/config level, would be
desirable – and actually necessary to provide the intended support.

The patch for enhancing the Chromium build configs with that specific
option was landed in https://codereview.chromium.org/2631573002

NOTRY=True
BUG=webrtc:5085

Review-Url: https://codereview.webrtc.org/2633643003
Cr-Commit-Position: refs/heads/master@{#16193}
3 files changed
tree: c1466f0954704657d5e5ecd4a6a7b1c20379f42f
  1. build_overrides/
  2. data/
  3. infra/
  4. ios/
  5. resources/
  6. tools-webrtc/
  7. webrtc/
  8. .clang-format
  9. .git-blame-ignore-revs
  10. .gitignore
  11. .gn
  12. AUTHORS
  13. BUILD.gn
  14. check_root_dir.py
  15. cleanup_links.py
  16. codereview.settings
  17. DEPS
  18. LICENSE
  19. license_template.txt
  20. LICENSE_THIRD_PARTY
  21. OWNERS
  22. PATENTS
  23. PRESUBMIT.py
  24. pylintrc
  25. README.md
  26. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info