commit | 1175ae0d800e10ebd021b9998d47c0f6e18ad899 | [log] [tgz] |
---|---|---|
author | Sebastian Jansson <srte@webrtc.org> | Wed Mar 13 08:56:58 2019 +0100 |
committer | Sebastian Jansson <srte@webrtc.org> | Wed Mar 13 09:39:14 2019 +0000 |
tree | 4f3bbedad23577c6551f38ee39ee87fa4f6ee952 | |
parent | 7ae8d64dd0f7dd5f0f1009dc876f288af9f96ba4 [diff] |
Add log based GoogCC simulation to visualizer. This CL adds a mode to simulate roughly what GoogCC could have been doing during the recording of an rtc event log by using the logged events as input to GoogCC and visualizing the resulting target rate. This is similar to the existing simulated_sendside_bwe mode, but uses the new NetworkControllerInterface to ensure more reliable GoogCC simulation. Bug: None Change-Id: I57894aa666151efc8405407d928b5257fb9b7d61 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/123924 Reviewed-by: Björn Terelius <terelius@webrtc.org> Cr-Commit-Position: refs/heads/master@{#27095}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.