Hide the AudioEncoderCng class behind a create function
And put codecs/cng/webrtc_cng.h in a non-public build target while
we're at it.
Bug: webrtc:8396
Change-Id: I9f51dffadfb645cd1454617fad30e09d639ff53c
Reviewed-on: https://webrtc-review.googlesource.com/c/108782
Reviewed-by: Ivo Creusen <ivoc@webrtc.org>
Commit-Queue: Karl Wiberg <kwiberg@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#25486}
diff --git a/audio/BUILD.gn b/audio/BUILD.gn
index 654e810..078d6ab 100644
--- a/audio/BUILD.gn
+++ b/audio/BUILD.gn
@@ -67,9 +67,9 @@
"../logging:rtc_event_log_api",
"../logging:rtc_stream_config",
"../modules/audio_coding",
+ "../modules/audio_coding:audio_encoder_cng",
"../modules/audio_coding:audio_format_conversion",
"../modules/audio_coding:audio_network_adaptor_config",
- "../modules/audio_coding:cng",
"../modules/audio_device",
"../modules/audio_processing",
"../modules/bitrate_controller:bitrate_controller",
diff --git a/audio/audio_send_stream.cc b/audio/audio_send_stream.cc
index f11dace..a357520 100644
--- a/audio/audio_send_stream.cc
+++ b/audio/audio_send_stream.cc
@@ -623,12 +623,12 @@
// Wrap the encoder in a an AudioEncoderCNG, if VAD is enabled.
if (spec.cng_payload_type) {
- AudioEncoderCng::Config cng_config;
+ AudioEncoderCngConfig cng_config;
cng_config.num_channels = encoder->NumChannels();
cng_config.payload_type = *spec.cng_payload_type;
cng_config.speech_encoder = std::move(encoder);
cng_config.vad_mode = Vad::kVadNormal;
- encoder.reset(new AudioEncoderCng(std::move(cng_config)));
+ encoder = CreateComfortNoiseEncoder(std::move(cng_config));
stream->RegisterCngPayloadType(
*spec.cng_payload_type,
@@ -750,12 +750,12 @@
old_encoder = std::move(tmp);
}
if (new_config.send_codec_spec->cng_payload_type) {
- AudioEncoderCng::Config config;
+ AudioEncoderCngConfig config;
config.speech_encoder = std::move(old_encoder);
config.num_channels = config.speech_encoder->NumChannels();
config.payload_type = *new_config.send_codec_spec->cng_payload_type;
config.vad_mode = Vad::kVadNormal;
- encoder_ptr->reset(new AudioEncoderCng(std::move(config)));
+ *encoder_ptr = CreateComfortNoiseEncoder(std::move(config));
} else {
*encoder_ptr = std::move(old_encoder);
}