commit | 2a6d8642647e7794c9040f3d2e0b3d223d6825e9 | [log] [tgz] |
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author | Henrik Lundin <henrik.lundin@webrtc.org> | Fri Feb 23 17:18:38 2018 +0100 |
committer | Commit Bot <commit-bot@chromium.org> | Mon Feb 26 10:42:30 2018 +0000 |
tree | d6a8d7c0c1e17c55979be46489311a5776b3ac7d | |
parent | 8b84365c81df734d29fe724cd6e1ec3807fe2926 [diff] |
neteq_signal_fuzzer: limit the fuzzer input size to avoid timeout The length of the fuzzer input can sometimes be really long (more than 600000 bytes), and this take a very long time to execute. Typically, the fuzzer times out instead. This change limits the used length of the fuzzer to 100000 bytes. NOTRY=TRUE Bug: chromium:802245 Change-Id: Ibe02b6de932d900408f870d9ba440b7b8e08dc0e Reviewed-on: https://webrtc-review.googlesource.com/57180 Commit-Queue: Henrik Lundin <henrik.lundin@webrtc.org> Reviewed-by: Alex Loiko <aleloi@webrtc.org> Cr-Commit-Position: refs/heads/master@{#22181}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.