Log BitBlt failure

BitBlt returns a BOOL value, which should be taken care in ScreenCapturerWinGdi.
Meanwhile, this change also replaces assert() / abort() with RTC_DCHECK() /
RTC_CHECK() / RTC_NOTREACHED().

This change cannot fix the bug, the reason of the issue is still unknown, but it
is still the right thing to do.

In ScreenCapturerIntegrationTest, each frame will be captured at most 600 times.
Since the test case fails, which means the ScreenCapturerWinGdi consistently
returns a white frame for 600 times under a certain state. With this change,
instead of returning white frame, ScreenCapturerWinGdi will return a temporary
error. But I do not think a ScreenCapturerWinGdi can automatically recover by
retrying.

BUG=webrtc:6843

Review-Url: https://codereview.webrtc.org/2553353002
Cr-Commit-Position: refs/heads/master@{#15465}
1 file changed
tree: d49b49c8ce441515170cc47a5f614bb75639aa44
  1. build_overrides/
  2. chromium/
  3. data/
  4. infra/
  5. resources/
  6. third_party/
  7. tools/
  8. webrtc/
  9. .clang-format
  10. .git-blame-ignore-revs
  11. .gitignore
  12. .gn
  13. AUTHORS
  14. BUILD.gn
  15. check_root_dir.py
  16. codereview.settings
  17. DEPS
  18. LICENSE
  19. license_template.txt
  20. LICENSE_THIRD_PARTY
  21. OWNERS
  22. PATENTS
  23. PRESUBMIT.py
  24. pylintrc
  25. README.md
  26. setup_links.py
  27. sync_chromium.py
  28. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info