[Chromoting] Improve DirectX capturer to support multiple outputs

Current DirectX capturer cannot capture multiple video cards or monitors. But
according to DXGI desktop duplication sample (https://goo.gl/An0L9l), we can
capture multiple video cards and monitors by duplicating them one by one. So
instead of one IDXGIOutputDuplication instance, this change creates an
IDXGIOutputDuplication instance for each monitor, and merge the output into
one DesktopFrame.
Several other changes are also included,
1. Add supports to DXGI_OUTDUPL_DESC.DesktopImageInSystemMemory. When this flag
is true, we won't copy its content to staging buffer.
2. Capture one monitor instead of entire screen.

Above changes make the logic complex. But with some refactor work, the logic is
not disordered. Please refer to the doc @ https://goo.gl/hU1ifG.

BUG=314516

Review-Url: https://codereview.webrtc.org/2099123002
Cr-Commit-Position: refs/heads/master@{#13684}
20 files changed
tree: 30e181ef05994139e95287a99510e237048a2fee
  1. build_overrides/
  2. chromium/
  3. data/
  4. infra/
  5. resources/
  6. talk/
  7. third_party/
  8. tools/
  9. webrtc/
  10. .clang-format
  11. .gitignore
  12. .gn
  13. all.gyp
  14. AUTHORS
  15. BUILD.gn
  16. check_root_dir.py
  17. codereview.settings
  18. COPYING
  19. DEPS
  20. LICENSE
  21. license_template.txt
  22. LICENSE_THIRD_PARTY
  23. OWNERS
  24. PATENTS
  25. PRESUBMIT.py
  26. pylintrc
  27. README.md
  28. setup_links.py
  29. sync_chromium.py
  30. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info