commit | 358f2e076051d28b012529d3ae6a080838d27209 | [log] [tgz] |
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author | Anders Carlsson <andersc@webrtc.org> | Mon Jun 04 10:24:37 2018 +0200 |
committer | Commit Bot <commit-bot@chromium.org> | Mon Jun 04 08:49:21 2018 +0000 |
tree | 4afbf5ba679f76a127fb55902715fa1c2b7104e6 | |
parent | 27fe43a1aadd4a0b8cb6e788715935d610cbf30e [diff] |
Broadcast extension for AppRTCMobile on iOS This provides an environment for testing out using WebRTC from an iOS extension. It implements a ReplayKit broadcast extension for live streaming games and screensharing. The extension is only supported on iOS 11+ and is guarded by a build flag. Bug: webrtc:9335 Change-Id: Id218d6c73ef7599f5953c5a1e0e62e5d0dc4f10b Reviewed-on: https://webrtc-review.googlesource.com/80000 Commit-Queue: Anders Carlsson <andersc@webrtc.org> Reviewed-by: Patrik Höglund <phoglund@webrtc.org> Reviewed-by: Kári Helgason <kthelgason@webrtc.org> Cr-Commit-Position: refs/heads/master@{#23504}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.