commit | 38d653c9272816e092fc241b51999a5595ab8aaf | [log] [tgz] |
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author | magjed <magjed@webrtc.org> | Wed Apr 06 02:26:24 2016 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Wed Apr 06 09:26:30 2016 +0000 |
tree | e8c34ff4dbf7ee04a2af9bff45beab47f83fb5c5 | |
parent | 9a410dd082a650a7ded02ac5b2bd3ca6f45b644a [diff] |
Revert of Switch to using EGL 1.0 for rendering and HW codec. (patchset #1 id:1 of https://codereview.webrtc.org/1829923002/ ) Reason for revert: EGL 1.4 was not the cause of the deadlock. See https://bugs.chromium.org/p/webrtc/issues/detail?id=5702 for more info. Original issue's description: > Switch to using EGL 1.0 for rendering and HW codec. > > Using EGL 1.4 may cause texture rendering deadlock on some > Android devices. > > R=jiayl@webrtc.org > > Committed: https://chromium.googlesource.com/external/webrtc/+/887a19b9d2be1ba90a407bd783be081087ffb0b1 BUG=webrtc:5702 TBR=jiayl@webrtc.org,glaznev@webrtc.org # Not skipping CQ checks because original CL landed more than 1 days ago. Review URL: https://codereview.webrtc.org/1866653002 Cr-Commit-Position: refs/heads/master@{#12257}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.