Add H264 bitstream rewriting to limit frame reordering marker in header

The VUI part an SPS may specify max_num_reorder_frames and
max_dec_frame_buffering. These may cause a decoder to buffer a number
of frame prior allowing decode, leading to delays, even if no frames
using such references (ie B-frames) are sent.

Because of this we update any SPS block emitted by the encoder.

Also, a bunch of refactoring of H264-related code to reduce code
duplication.

BUG=

Review-Url: https://codereview.webrtc.org/1979443004
Cr-Commit-Position: refs/heads/master@{#13010}
28 files changed
tree: 145593e1cd53ac7c706c9f4a88eb63a69449c6d9
  1. build_overrides/
  2. chromium/
  3. data/
  4. infra/
  5. resources/
  6. talk/
  7. third_party/
  8. tools/
  9. webrtc/
  10. .clang-format
  11. .gitignore
  12. .gn
  13. all.gyp
  14. AUTHORS
  15. BUILD.gn
  16. check_root_dir.py
  17. codereview.settings
  18. COPYING
  19. DEPS
  20. LICENSE
  21. license_template.txt
  22. LICENSE_THIRD_PARTY
  23. OWNERS
  24. PATENTS
  25. PRESUBMIT.py
  26. pylintrc
  27. README.md
  28. setup_links.py
  29. sync_chromium.py
  30. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info