Reformat the WebRTC code base
Running clang-format with chromium's style guide.
The goal is n-fold:
* providing consistency and readability (that's what code guidelines are for)
* preventing noise with presubmit checks and git cl format
* building on the previous point: making it easier to automatically fix format issues
* you name it
Please consider using git-hyper-blame to ignore this commit.
Bug: webrtc:9340
Change-Id: I694567c4cdf8cee2860958cfe82bfaf25848bb87
Reviewed-on: https://webrtc-review.googlesource.com/81185
Reviewed-by: Patrik Höglund <phoglund@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#23660}
diff --git a/video/stream_synchronization.cc b/video/stream_synchronization.cc
index 6b800d1..e39f122 100644
--- a/video/stream_synchronization.cc
+++ b/video/stream_synchronization.cc
@@ -31,8 +31,7 @@
: video_stream_id_(video_stream_id),
audio_stream_id_(audio_stream_id),
base_target_delay_ms_(0),
- avg_diff_ms_(0) {
-}
+ avg_diff_ms_(0) {}
bool StreamSynchronization::ComputeRelativeDelay(
const Measurements& audio_measurement,
@@ -53,7 +52,8 @@
return false;
}
// Positive diff means that video_measurement is behind audio_measurement.
- *relative_delay_ms = video_measurement.latest_receive_time_ms -
+ *relative_delay_ms =
+ video_measurement.latest_receive_time_ms -
audio_measurement.latest_receive_time_ms -
(video_last_capture_time_ms - audio_last_capture_time_ms);
if (*relative_delay_ms > kMaxDeltaDelayMs ||
@@ -75,11 +75,11 @@
<< " for stream " << audio_stream_id_;
// Calculate the difference between the lowest possible video delay and
// the current audio delay.
- int current_diff_ms = current_video_delay_ms - current_audio_delay_ms +
- relative_delay_ms;
+ int current_diff_ms =
+ current_video_delay_ms - current_audio_delay_ms + relative_delay_ms;
- avg_diff_ms_ = ((kFilterLength - 1) * avg_diff_ms_ +
- current_diff_ms) / kFilterLength;
+ avg_diff_ms_ =
+ ((kFilterLength - 1) * avg_diff_ms_ + current_diff_ms) / kFilterLength;
if (abs(avg_diff_ms_) < kMinDeltaMs) {
// Don't adjust if the diff is within our margin.
return false;
@@ -124,8 +124,8 @@
}
// Make sure that video is never below our target.
- channel_delay_.extra_video_delay_ms = std::max(
- channel_delay_.extra_video_delay_ms, base_target_delay_ms_);
+ channel_delay_.extra_video_delay_ms =
+ std::max(channel_delay_.extra_video_delay_ms, base_target_delay_ms_);
int new_video_delay_ms;
if (channel_delay_.extra_video_delay_ms > base_target_delay_ms_) {
@@ -137,8 +137,8 @@
}
// Make sure that we don't go below the extra video delay.
- new_video_delay_ms = std::max(
- new_video_delay_ms, channel_delay_.extra_video_delay_ms);
+ new_video_delay_ms =
+ std::max(new_video_delay_ms, channel_delay_.extra_video_delay_ms);
// Verify we don't go above the maximum allowed video delay.
new_video_delay_ms =
@@ -154,8 +154,8 @@
}
// Make sure that we don't go below the extra audio delay.
- new_audio_delay_ms = std::max(
- new_audio_delay_ms, channel_delay_.extra_audio_delay_ms);
+ new_audio_delay_ms =
+ std::max(new_audio_delay_ms, channel_delay_.extra_audio_delay_ms);
// Verify we don't go above the maximum allowed audio delay.
new_audio_delay_ms =
@@ -181,13 +181,11 @@
// Initial extra delay for audio (accounting for existing extra delay).
channel_delay_.extra_audio_delay_ms +=
target_delay_ms - base_target_delay_ms_;
- channel_delay_.last_audio_delay_ms +=
- target_delay_ms - base_target_delay_ms_;
+ channel_delay_.last_audio_delay_ms += target_delay_ms - base_target_delay_ms_;
// The video delay is compared to the last value (and how much we can update
// is limited by that as well).
- channel_delay_.last_video_delay_ms +=
- target_delay_ms - base_target_delay_ms_;
+ channel_delay_.last_video_delay_ms += target_delay_ms - base_target_delay_ms_;
channel_delay_.extra_video_delay_ms +=
target_delay_ms - base_target_delay_ms_;