Add VideoCodec::PreferDecodeLate
The purpose is so that a decoder (Android) that only have a limited number of output buffers can make sure that decoding is done just before the frame is needed.

Removed unused iSupportsRenderTiming and the settings structs since it was not used.
Added VCMReceiver::FrameForDecoding unit test for the case when PreferDecodeLate is set.

Note that this does not change the current behaviour. We actually currently always decode frames late. This cl is to make sure the behaviour is kept for Android, if the default behaviour is changed.

Review URL: https://codereview.webrtc.org/1428293003

Cr-Commit-Position: refs/heads/master@{#10974}
20 files changed
tree: 18fdbdd4842c588046097e273cacb05403f67859
  1. build_overrides/
  2. chromium/
  3. data/
  4. infra/
  5. resources/
  6. talk/
  7. third_party/
  8. tools/
  9. webrtc/
  10. .clang-format
  11. .gitignore
  12. .gn
  13. all.gyp
  14. AUTHORS
  15. BUILD.gn
  16. check_root_dir.py
  17. codereview.settings
  18. COPYING
  19. DEPS
  20. LICENSE
  21. license_template.txt
  22. LICENSE_THIRD_PARTY
  23. OWNERS
  24. PATENTS
  25. PRESUBMIT.py
  26. pylintrc
  27. README.md
  28. setup_links.py
  29. sync_chromium.py
  30. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info