Significantly increased max_num_buffers_ of Vp9FrameBufferPool.

Changed from 10 to 68.

This is to avoid a flake where the limit is exceeded, see
crbug.com/638554. Our performance tests should flag performance
regressions, we shouldn't rely on crashing because the number of
referenced buffers is not tiny to detect this. However, if a really big
number of buffers (>68) are referenced without being dereferenced it is
likely that we have a bug and frames are leaking in which case we can
DCHECK-crash.

BUG=chromium:638554

Review-Url: https://codereview.webrtc.org/2280593002
Cr-Commit-Position: refs/heads/master@{#14084}
1 file changed
tree: 893b91c7ba350ca40214653ba2af1a3da4666d38
  1. build_overrides/
  2. chromium/
  3. data/
  4. infra/
  5. resources/
  6. third_party/
  7. tools/
  8. webrtc/
  9. .clang-format
  10. .gitignore
  11. .gn
  12. all.gyp
  13. AUTHORS
  14. BUILD.gn
  15. check_root_dir.py
  16. codereview.settings
  17. DEPS
  18. LICENSE
  19. license_template.txt
  20. LICENSE_THIRD_PARTY
  21. OWNERS
  22. PATENTS
  23. PRESUBMIT.py
  24. pylintrc
  25. README.md
  26. setup_links.py
  27. sync_chromium.py
  28. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info