commit | 906c5dc6b79aee2a6a1fb0a97372838092a030bf | [log] [tgz] |
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author | honghaiz <honghaiz@webrtc.org> | Tue Nov 15 14:39:06 2016 -0800 |
committer | Commit bot <commit-bot@chromium.org> | Tue Nov 15 22:39:09 2016 +0000 |
tree | 9f3dfccac536bc62d0a28d4fc77775f0dc3bc867 | |
parent | edec0769aacba3edfca02046b8dcebaa57efebf1 [diff] |
Revert of Start probes only after network is connected. (patchset #9 id:240001 of https://codereview.webrtc.org/2458863002/ ) Reason for revert: It broke downstream test. Original issue's description: > Start probes only after network is connected. > > Previously ProbeController was starting probing as soon as SetBitrates() > is called. As result these probes would often timeout while connection > is being established. Now ProbeController receives notifications about > network route changes. This allows to start probing only when transport > is connected. This also makes it possible to restart probing whenever > transport route changes (will be done in a separate change). > > BUG=webrtc:6332 > > Committed: https://crrev.com/5c99c76255ee7bface3c742c25fb5617748ac86e > Cr-Commit-Position: refs/heads/master@{#15094} TBR=philipel@webrtc.org,stefan@webrtc.org,sergeyu@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=webrtc:6332 Review-Url: https://codereview.webrtc.org/2504783002 Cr-Commit-Position: refs/heads/master@{#15098}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.