commit | 98e186c71c10fa7d221fa82391865be1adfdff72 | [log] [tgz] |
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author | deadbeef <deadbeef@webrtc.org> | Tue May 16 18:00:06 2017 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Wed May 17 01:00:06 2017 +0000 |
tree | ad24200a08bcd70691df6b8c60739f88883f163b | |
parent | 73c1234f6aee9ec75074348b8eb3d346f8b64049 [diff] |
Remove VirtualSocketServer's dependency on PhysicalSocketServer. The only thing the physical socket server was used for was "Wait"/"WakeUp", but it could be replaced by a simple rtc::Event. So, removing this dependency makes things less confusing; the fact that VirtualSocketServer takes a PhysicalSocketServer may lead someone to think it uses real sockets internally, when it doesn't. BUG=None Review-Url: https://codereview.webrtc.org/2883313003 Cr-Commit-Position: refs/heads/master@{#18172}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.