commit | c66810830c8ae5e0b1eda753669c386aa39b7cb1 | [log] [tgz] |
---|---|---|
author | Oskar Sundbom <ossu@webrtc.org> | Mon Feb 19 14:09:21 2018 +0100 |
committer | Commit Bot <commit-bot@chromium.org> | Thu Feb 22 16:02:58 2018 +0000 |
tree | 29dd415feb649208607b38f8982af2fda20ff14b | |
parent | 415920b0539ee3281f48f7f1c72681321b8fe4ef [diff] |
Maintain audio receive stream gain across recreations When a receive stream is created its internal Channel defaults to a gain of 1.0. If a gain has been set for the stream, but it needs to be recreated internally, its volume will not carry over but reset to 1.0. This CL fixes that, for now. Ideally, we'd not recreate these streams internally. Bug: chromium:810848 Change-Id: Ia2ce87a39f1f4d7d3596c1b5ab256b10bdbca3c3 Reviewed-on: https://webrtc-review.googlesource.com/54402 Reviewed-by: Fredrik Solenberg <solenberg@webrtc.org> Commit-Queue: Oskar Sundbom <ossu@webrtc.org> Cr-Commit-Position: refs/heads/master@{#22156}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.