Avoid render resampling when there is no need for render signal analysis.

This CL adjusts the render processing rate such to avoid resampling of the
render signal when that is not needed.
Note that to avoid acquiring more locks than needed, this should be achieved
during initialization.

BUG=webrtc:7667

Review-Url: https://codereview.webrtc.org/2887693002
Cr-Commit-Position: refs/heads/master@{#18207}
2 files changed
tree: 8093c0a01cb74d103a879eaa049feea8ac733569
  1. build_overrides/
  2. data/
  3. infra/
  4. resources/
  5. tools_webrtc/
  6. webrtc/
  7. .clang-format
  8. .git-blame-ignore-revs
  9. .gitignore
  10. .gn
  11. AUTHORS
  12. BUILD.gn
  13. check_root_dir.py
  14. cleanup_links.py
  15. CODE_OF_CONDUCT.md
  16. codereview.settings
  17. DEPS
  18. LICENSE
  19. license_template.txt
  20. LICENSE_THIRD_PARTY
  21. OWNERS
  22. PATENTS
  23. PRESUBMIT.py
  24. pylintrc
  25. README.md
  26. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info