commit | dc1e3e8414d58b579359188d4b16f6a554b6aea9 | [log] [tgz] |
---|---|---|
author | lliuu <lliuu@webrtc.org> | Fri Nov 17 10:26:24 2017 -0800 |
committer | Commit Bot <commit-bot@chromium.org> | Fri Nov 17 20:00:31 2017 +0000 |
tree | 6496daea4173d1078cc2d3f32c291ccd9cfc8130 | |
parent | b154c27e72fddb6c0d7cac69a9c68fff22154519 [diff] |
Fix excessive audio device logging on Windows Reverted the logic introduced in https://codereview.webrtc.org/2933953003 This is because the audio device buffer behavior changed with https://codereview.webrtc.org/3009193002, and the RequestPlayoutData method now returns number of samples in each channel, which creates mismatch the reverted CL. Bug: webrtc:8548 Change-Id: Id4711ca48437ddd3483327c2a4c7827d09e5b770 Reviewed-on: https://webrtc-review.googlesource.com/24122 Reviewed-by: Niklas Enbom <niklas.enbom@webrtc.org> Commit-Queue: Lu Liu <lliuu@webrtc.org> Cr-Commit-Position: refs/heads/master@{#20737}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.