commit | e814a0dee015fe06b53673f6b021825130413b56 | [log] [tgz] |
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author | deadbeef <deadbeef@webrtc.org> | Sat Feb 25 18:15:09 2017 -0800 |
committer | Commit bot <commit-bot@chromium.org> | Sun Feb 26 02:15:09 2017 +0000 |
tree | e3fbf11a2a2b9601e5dc776599796ab469ebed86 | |
parent | f15fb452efe5a7082dd49faceba1ff123985f258 [diff] |
Adding "adapter" ORTC objects on top of ChannelManager/BaseChannel/etc. This CL adds the following interfaces: * RtpTransportController * RtpTransport * RtpSender * RtpReceiver They're implemented on top of the "BaseChannel" object, which is normally used in a PeerConnection, and roughly corresponds to an SDP "m=" section. As a result of this, there are several limitations: * You can only have one of each type of sender and receiver (audio/video) on top of the same transport controller. * The sender/receiver with the same media type must use the same RTP transport. * You can't change the transport after creating the sender or receiver. * Some of the parameters aren't supported. Later, these "adapter" objects will be gradually replaced by real objects that don't have these limitations, as "BaseChannel", "MediaChannel" and related code is restructured. In this CL, we essentially have: ORTC adapter objects -> BaseChannel -> Media engine PeerConnection -> BaseChannel -> Media engine And later we hope to have simply: PeerConnection -> "Real" ORTC objects -> Media engine See the linked bug for more context. BUG=webrtc:7013 TBR=stefan@webrtc.org Review-Url: https://codereview.webrtc.org/2675173003 Cr-Commit-Position: refs/heads/master@{#16842}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.