added mechanism for getting rid of spikes
diff --git a/contrib/adaptive-compression/adapt.c b/contrib/adaptive-compression/adapt.c
index f6bcddd..32f54e6 100644
--- a/contrib/adaptive-compression/adapt.c
+++ b/contrib/adaptive-compression/adapt.c
@@ -26,6 +26,7 @@
 #define DEFAULT_COMPRESSION_LEVEL 6
 #define DEFAULT_ADAPT_PARAM 0
 #define MAX_COMPRESSION_LEVEL_CHANGE 2
+#define CONVERGENCE_LOWER_BOUND 3
 
 static int g_displayLevel = DEFAULT_DISPLAY_LEVEL;
 static unsigned g_compressionLevel = DEFAULT_COMPRESSION_LEVEL;
@@ -77,6 +78,7 @@
     unsigned jobWriteID;
     unsigned allJobsCompleted;
     unsigned adaptParam;
+    unsigned convergenceCounter;
     double createWaitCompressionCompletion;
     double compressWaitCreateCompletion;
     double compressWaitWriteCompletion;
@@ -213,6 +215,7 @@
     ctx->createCompletion = 1;
     ctx->writeCompletion = 1;
     ctx->compressionCompletion = 1;
+    ctx->convergenceCounter = 0;
 
     ctx->jobs = calloc(1, numJobs*sizeof(jobDescription));
 
@@ -323,6 +326,7 @@
     double compressWaitWriteCompletion;
     double writeWaitCompressionCompletion;
     double const threshold = 0.00001;
+    unsigned const prevCompressionLevel = ctx->compressionLevel;
 
     DEBUG(2, "adapting compression level %u\n", ctx->compressionLevel);
     /* read and reset completion measurements */
@@ -347,7 +351,7 @@
     compressWaitCreateCompletion = ctx->compressWaitCreateCompletion;
     ctx->compressWaitCreateCompletion = 1;
     pthread_mutex_unlock(&ctx->createCompletion_mutex.pMutex);
-
+    DEBUG(2, "convergence counter: %u\n", ctx->convergenceCounter);
     /* adaptation logic */
     if (1-createWaitCompressionCompletion > threshold || 1-writeWaitCompressionCompletion > threshold) {
         /* create or write waiting on compression */
@@ -355,7 +359,15 @@
         double const completion = MAX(createWaitCompressionCompletion, writeWaitCompressionCompletion);
         unsigned const change = (unsigned)((1-completion) * MAX_COMPRESSION_LEVEL_CHANGE);
         unsigned const boundChange = MIN(change, ctx->compressionLevel - 1);
-        ctx->compressionLevel -= boundChange;
+        if (ctx->convergenceCounter > CONVERGENCE_LOWER_BOUND && boundChange != 0) {
+            /* reset convergence counter, might have been a spike */
+            ctx->convergenceCounter = 0;
+        }
+        else if (boundChange != 0) {
+            ctx->compressionLevel -= boundChange;
+            ctx->convergenceCounter = 1;
+        }
+
         DEBUG(2, "create or write threads waiting on compression, tried to decrease compression level by %u\n\n", boundChange);
     }
     else if (1-compressWaitWriteCompletion > threshold) {
@@ -363,7 +375,14 @@
         double const completion = compressWaitWriteCompletion;
         unsigned const change = (unsigned)((1-completion) * MAX_COMPRESSION_LEVEL_CHANGE);
         unsigned const boundChange = MIN(change, ZSTD_maxCLevel() - ctx->compressionLevel);
-        ctx->compressionLevel += boundChange;
+        if (ctx->convergenceCounter > CONVERGENCE_LOWER_BOUND && boundChange != 0) {
+            ctx->convergenceCounter = 0;
+        }
+        else if (boundChange != 0) {
+            ctx->compressionLevel += boundChange;
+            ctx->convergenceCounter = 1;
+        }
+
         DEBUG(2, "compress waiting on write, tried to increase compression level by %u\n\n", boundChange);
     }
     else if (1-compressWaitCreateCompletion > threshold) {
@@ -372,10 +391,21 @@
         double const completion = compressWaitCreateCompletion;
         unsigned const change = (unsigned)((1-completion) * MAX_COMPRESSION_LEVEL_CHANGE);
         unsigned const boundChange = MIN(change, ZSTD_maxCLevel() - ctx->compressionLevel);
-        ctx->compressionLevel += boundChange;
+        if (ctx->convergenceCounter > CONVERGENCE_LOWER_BOUND && boundChange != 0) {
+            ctx->convergenceCounter = 0;
+        }
+        else if (boundChange != 0) {
+            ctx->compressionLevel += boundChange;
+            ctx->convergenceCounter = 1;
+        }
+
         DEBUG(2, "compression waiting on create, tried to increase compression level by %u\n\n", boundChange);
     }
 
+    if (ctx->compressionLevel == prevCompressionLevel) {
+        ctx->convergenceCounter++;
+    }
+
     if (g_forceCompressionLevel) {
         ctx->compressionLevel = g_compressionLevel;
     }