created ZSTD_compressBegin_usingCDict_advanced()
diff --git a/doc/zstd_manual.html b/doc/zstd_manual.html
index a5b66f7..d267cfc 100644
--- a/doc/zstd_manual.html
+++ b/doc/zstd_manual.html
@@ -169,9 +169,10 @@
                                 void* dst, size_t dstCapacity,
                           const void* src, size_t srcSize,
                           const ZSTD_CDict* cdict);
-</b><p>   Compression using a digested Dictionary.
-   Faster startup than ZSTD_compress_usingDict(), recommended when same dictionary is used multiple times.
-   Note that compression level is decided during dictionary creation. 
+</b><p>  Compression using a digested Dictionary.
+  Faster startup than ZSTD_compress_usingDict(), recommended when same dictionary is used multiple times.
+  Note that compression level is decided during dictionary creation.
+  Frame parameters are hardcoded (dictID=yes, contentSize=yes, checksum=no) 
 </p></pre><BR>
 
 <pre><b>ZSTD_DDict* ZSTD_createDDict(const void* dictBuffer, size_t dictSize);
@@ -560,10 +561,9 @@
 <h3>Buffer-less streaming compression functions</h3><pre></pre><b><pre>size_t ZSTD_compressBegin(ZSTD_CCtx* cctx, int compressionLevel);
 size_t ZSTD_compressBegin_usingDict(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, int compressionLevel);
 size_t ZSTD_compressBegin_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_parameters params, unsigned long long pledgedSrcSize); </b>/**< pledgedSrcSize is optional and can be 0 (meaning unknown). note: if the contentSizeFlag is set, pledgedSrcSize == 0 means the source size is actually 0 */<b>
-size_t ZSTD_copyCCtx(ZSTD_CCtx* cctx, const ZSTD_CCtx* preparedCCtx, unsigned long long pledgedSrcSize); </b>/**<  note: if pledgedSrcSize can be 0, indicating unknown size.  if it is non-zero, it must be accurate.  for 0 size frames, use compressBegin_advanced */<b>
 size_t ZSTD_compressBegin_usingCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict, unsigned long long pledgedSrcSize); </b>/**< note: fail if cdict==NULL. pledgedSrcSize can be 0, indicating unknown size.  For 0 size frames, use compressBegin_advanced */<b>
-size_t ZSTD_compressContinue(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
-size_t ZSTD_compressEnd(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
+size_t ZSTD_compressBegin_usingCDict_advanced(ZSTD_CCtx* const cctx, const ZSTD_CDict* const cdict, ZSTD_frameParameters const fParams, unsigned long long const pledgedSrcSize);   </b>/* compression parameters are already set within cdict. pledgedSrcSize=0 means null-size */<b>
+size_t ZSTD_copyCCtx(ZSTD_CCtx* cctx, const ZSTD_CCtx* preparedCCtx, unsigned long long pledgedSrcSize); </b>/**<  note: if pledgedSrcSize can be 0, indicating unknown size.  if it is non-zero, it must be accurate.  for 0 size frames, use compressBegin_advanced */<b>
 </pre></b><BR>
 <a name="Chapter19"></a><h2>Buffer-less streaming decompression (synchronous mode)</h2><pre>
   A ZSTD_DCtx object is required to track streaming operations.
@@ -648,19 +648,20 @@
     - Compressing and decompressing require a context structure
       + Use ZSTD_createCCtx() and ZSTD_createDCtx()
     - It is necessary to init context before starting
-      + compression : ZSTD_compressBegin()
-      + decompression : ZSTD_decompressBegin()
-      + variants _usingDict() are also allowed
-      + copyCCtx() and copyDCtx() work too
-    - Block size is limited, it must be <= ZSTD_getBlockSizeMax()
-      + If you need to compress more, cut data into multiple blocks
-      + Consider using the regular ZSTD_compress() instead, as frame metadata costs become negligible when source size is large.
+      + compression : any ZSTD_compressBegin*() variant, including with dictionary
+      + decompression : any ZSTD_decompressBegin*() variant, including with dictionary
+      + copyCCtx() and copyDCtx() can be used too
+    - Block size is limited, it must be <= ZSTD_getBlockSizeMax() <= ZSTD_BLOCKSIZE_ABSOLUTEMAX
+      + If input is larger than a block size, it's necessary to split input data into multiple blocks
+      + For inputs larger than a single block size, consider using the regular ZSTD_compress() instead.
+        Frame metadata is not that costly, and quickly becomes negligible as source size grows larger.
     - When a block is considered not compressible enough, ZSTD_compressBlock() result will be zero.
       In which case, nothing is produced into `dst`.
       + User must test for such outcome and deal directly with uncompressed data
       + ZSTD_decompressBlock() doesn't accept uncompressed data as input !!!
-      + In case of multiple successive blocks, decoder must be informed of uncompressed block existence to follow proper history.
-        Use ZSTD_insertBlock() in such a case.
+      + In case of multiple successive blocks, should some of them be uncompressed,
+        decoder must be informed of their existence in order to follow proper history.
+        Use ZSTD_insertBlock() for such a case.
 <BR></pre>
 
 <h3>Raw zstd block functions</h3><pre></pre><b><pre>size_t ZSTD_getBlockSizeMax(ZSTD_CCtx* cctx);