Continue development of es2.0 user shader support for renderscript.  This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
diff --git a/libs/rs/rsProgramFragmentStore.h b/libs/rs/rsProgramFragmentStore.h
index 3f9d8c9..3412c99 100644
--- a/libs/rs/rsProgramFragmentStore.h
+++ b/libs/rs/rsProgramFragmentStore.h
@@ -28,7 +28,7 @@
 class ProgramFragmentStore : public Program
 {
 public:
-    ProgramFragmentStore(Context *, Element *in, Element *out);
+    ProgramFragmentStore(Context *);
     virtual ~ProgramFragmentStore();
 
     virtual void setupGL(const Context *, ProgramFragmentStoreState *);