commit | 007f0e8f207d3d6d2f47d725b72459edf317cce9 | [log] [tgz] |
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author | Jorim Jaggi <jjaggi@google.com> | Fri Aug 14 13:56:01 2015 -0700 |
committer | Jorim Jaggi <jjaggi@google.com> | Mon Aug 17 19:21:42 2015 -0700 |
tree | 28f91cc82076ddc862a613355c12ec7a06260970 | |
parent | eb2f302d119faaaf5d63f23f0921da9d756da5b4 [diff] |
Fix race condition for doze mode and wake-and-unlocking When pulse was about to turn on and at the same time we were starting a wake-and-unlock sequence, there was jank because the scrim handling was not correct anymore. Now, abort the pulse when we are wake-and- unlocking so we don't see flickering with the scrims anymore. Bug: 23217476 Change-Id: I331f513b68fb1832b4372d3e2e518b31b556a43c